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Pebble Form Using G3 Constraint in Solidworks

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Andrew Jackson | AJ Design Studio LTD

Andrew Jackson | AJ Design Studio LTD

Жыл бұрын

This video is an update to an older exploration, using variables to control a form. I've updated the sections to use the G3 constraint in the sketcher and also used connections in the boundary surface to improve the flow.
If you find this video useful, please subscribe. Cheers, AJ.
The file is available to download here. Note it is a SW 2021 file
drive.google.c...
For more Solidworks videos, please visit my channel.
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Please visit my site for more information. ajdesignstudio...
#solidworks #industrialdesign

Пікірлер: 18
@Rick-pi9zn
@Rick-pi9zn Ай бұрын
this man is a treasure
@VP-fx2wx
@VP-fx2wx Жыл бұрын
Andrew Jackson. You did it again my man. Another awesome tutorial. I’m amazed with your knowledge on Solidworks. This is gold👏🏽
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio Жыл бұрын
All good! Thanks for watching.
@FatehMerrad
@FatehMerrad Жыл бұрын
Good job Andrew
@sn0m0be
@sn0m0be Жыл бұрын
The end result is "fairly smooth" he says. Dude, it's way better than that! :)
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio Жыл бұрын
Got to keep up the Kiwi understatement :)
@sn0m0be
@sn0m0be Жыл бұрын
@@AndrewJacksonDesignStudio I didn't know that was a thing, but now I do. Keep rocking man!
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio Жыл бұрын
Yep, can be a little like the Monty Python ‘just a scratch’ thing 😉
@liamwalker8
@liamwalker8 Жыл бұрын
Subscribed and liked really appreciate your content Andrew.
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio Жыл бұрын
All good, thanks for watching Liam
@vma3541
@vma3541 Жыл бұрын
Sorry for comments all being similar, Andrew, but .... this video deserves the same as many, many of your previous videos ==> Great job man !!! + thks for sharing your knowledge to all
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio Жыл бұрын
All good!
@cadcaetutorial2039
@cadcaetutorial2039 Жыл бұрын
So nice
@davidkornaev
@davidkornaev Жыл бұрын
Thank you, King! :)
@kickonthejams
@kickonthejams Жыл бұрын
Great tutorial, could you explain why you used tangent to face in your boundary surface instead of the curvature to face? Since you were trying to get G3 I would have thought to use the curvature relation. thanks!
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio Жыл бұрын
Hi there, that is a good question. Quite often when using boundary surfaces, if the boundaries and any cross section curves are CC, then the resulting surface appears to be CC as well, even though the boundary condition is set to tangent. Lots of times in these situations setting the boundary to CC results in no improvement in the surface flow and sometimes ends up with SW forcing a small wrinkle along the affected boundary. I'm waiting for Dassault to add a G3 constraint to the boundary surface, as it seems a bit lacking to have G3 for sketches but not surfaces. Also, Solidworks has no native tools to check whether a boundary is actually CC, so I have been running surfaces through Rhino and using the Global Edge Continuity tool, which can check boundaries for G0, G1 and G2 and lets you know the tolerance on those edges. Thanks for watching and commenting!
@evil1the7cat
@evil1the7cat Жыл бұрын
Hey Andrew, love the videos, always have some amazing techniques. I've pretty much exclusively done parametric modelling in my career but Rhino is something I've always wanted to sit down and learn. I'm curious, in your real-world work what does your workflow involve? i.e do you create these kinds of surface models in Rhino and port over to SW for detail design? My basic knowledge of Rhino is that these kinds of forms are much easier to create.
@AndrewJacksonDesignStudio
@AndrewJacksonDesignStudio Жыл бұрын
Hi Phil, good question. I've worked on very few projects where something has been built in Rhino then imported into SW for further modelling. Clients would always prefer to have everything in one package if possible. Especially in the later design phases. The pebble surfaces would be much leaner and cleaner in Rhino, with the trade off being having to rebuild and rematch surfaces if you make alterations, vs SW (hopefully) updating and being quicker to test things out. Rhino does have history on some functions and seeing as the pebble is pretty simple from a layout POV, you could probably make this and tweak things fairly easily without fully rebuilding. Cheers, AJ
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