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In response to Unity retroactively changing their licensing policy, I'm retroactively porting my Pixelart Effect into Godot, but with extra features.
Manager Code: drive.google.com/file/d/1L1BD...
Tutorial Playlist: • Madalaski Tutorials
My Portfolio: madalaski.itch.io/
I've been working on the Ultimate Pixelart Effect code on-and-off for 3 years, and I only just got it working with huge caveats.
In Godot, it took me 1 day...
Let me know what you think in the comments!
00:00 - Initial Attempt
01:12 - Ruble Content No. 1
01:15 - Ultimate Pixelart Effect
01:48 - Concept
03:09 - Setup
04:54 - Result
05:44 - Discussion
07:23 - Personal Updates
08:08 - Surprise