Procedural 'Hand-Painted' Stylized Material - Substance Painter

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ragataga

ragataga

Жыл бұрын

Here is a little demo of a material I made in Substance Designer, which is then used in Substance Painter. It's intended to easily make a sort of emulate a 'Hand-Painted' process of texturing a mesh, all with the use of nodes instead of needing to actually paint it yourself. It includes things like adjustable highlights planar, color variation, and normal depth changing.

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