Quake 4: Awakening - The unreleased Expansion

  Рет қаралды 6,356

LeChumQc

LeChumQc

Ай бұрын

Join this channel to get access to perks:
/ @lechumqc7910
Support the channel:
buymeacoffee.com/jeremiebeli
Support the channel by using this link:
elevenlabs.io/?from=partnerfloyd5019
Support Sebastian Stag Agner:
www.voices.com/profile/sebast...
sebastianag.artstation.com
#gamelore #idsoftware #quake4

Пікірлер: 100
@sebs-shenanigans
@sebs-shenanigans Ай бұрын
Honored to be a part of this video, Mate. Much love and I would absolutely love being in more of these.
@THExRISER
@THExRISER Ай бұрын
Well done brother.
@sebs-shenanigans
@sebs-shenanigans Ай бұрын
@@THExRISER I love you, mate.
@soretex
@soretex Ай бұрын
a splendid job my friend
@THExRISER
@THExRISER Ай бұрын
This is a legitimate documentary worthy of a million views, I hope it gets the attention it deserves.
@soretex
@soretex Ай бұрын
stop getting in the way of my damn shots riser im going to find you someday
@THExRISER
@THExRISER Ай бұрын
@@soretex Stop shooting where I am walking.
@user-xb1wh5mt4l
@user-xb1wh5mt4l Ай бұрын
This might also shed some light on the origin of the Strogg. The whole tale is something like this: 1) An advanced ancient civilization discovers the Dreamlands and realizes the peril coming therefrom. 2) The main threat in the Dreamlands are various eldritch entities, including the Valkyrine (which has large-scale mind-control powers). 3) They create or transform themselves into the (proto)-Strogg, an army that defeats the invasion from the Dreamlands. 4) The leader of the invasion, the Valkyrine, is sealed somewhere on Stroggos. And the general plot conjecture: 1) SMC push the Strogg back, maybe saving Bitterman (if he was to be featured). Strogg have the aesthetic of the 'saner' Tank concepts - incomplete, somewhat improvised, but not really different from the Quake IV ones. Meanwhile Kane suffers from hallucinations of the Macron's voice ('I hear their voices when I sleep...') as a result of the latent Strogg code in his neurocyte. 2) Kane leads an attack on a Strogg fortification against one of the last warlords (maybe similar to the Quake II Macron). However, with its death, the final remnant of the Strogg hive mind is crushed. 3) Valkyrine awakens due to the disappearance of all restraint on Strogg minds, the remaining Strogg regain cohesion as processing plants reactivate to churn out the new 'abnormal' Strogg (Valkyrine tries to recreate the monsters of her/its invasion force?). 4) Eldritch forces reinvade Stroggos as SMC wages a campaign against Valkyrine. Maybe the return of the Ranger, further Quake I references. 5) Kane confronts the Valkyrine, defeats her and uses the Strogg code in his neurocyte to connect to the Strogg control network and release a 'kill program' that would lead to the destruction of the Strogg and (maybe, for added drama) Kane himself.
@mr.pointman1930
@mr.pointman1930 Ай бұрын
If this expansion ever released. Then, it will be even greatest addon pack for the game.
@Snufflegrunt
@Snufflegrunt Ай бұрын
The only expansion….
@shrimplypimple3541
@shrimplypimple3541 Ай бұрын
Such a underrated game. No clue why the Quake and Doom communities love to hate on Quake4 and DOOM3
@wolfseyetemple1183
@wolfseyetemple1183 Ай бұрын
I so love that the enemy concepts convey that after the destruction of the Nexus the intelligence that guided Strogg production essentially had a psychotic breakdown with generating creatures that were far more horrific and abstract, whereas with the Strogg seen in both games had clear and intentional design - The Tank here seeming to be embodying the last vestiges of stability within production. I also love that it appears that the effort to bridge the Lovecraftian elements and the Strogg storyline may very well have been present over a decade ago! With all that we have seen and what was present in the Quake II Remaster, my personal hope is that we will indeed see a continuation of the Strogg story line, but perhaps at the end of the next entry that is where the Valkaryne will be revealed, causing a perfect and natural bridge between the Strogg timeline and continuation and expansion of the original Lovecraftian nature of Quake I. The more abstract and horrific nature of the unused Strogg designs as well I feel would perfectly bridge the aesthetics of body horror and nameless cosmic horror with them then able to be continuously intertwined.
@user-xb1wh5mt4l
@user-xb1wh5mt4l Ай бұрын
Should id Software decide on a new Quake game, I'd hope for a combination of both Lovecraftian and sci-fi elements. Maybe even an encounter between the Ranger and someone of the Quake II/IV characters. By the way, a very fun theory.
@paulrose1634
@paulrose1634 Ай бұрын
They should have looked at the Quake 1 enemy roster and then made versions implying what we see in Q1, is that AI eventually becoming manifest and molding flesh without machinery at all. But doing the roster to be beat for beat the same in terms of dlc additions, except with the additional smart behaviours some enemies have in Q4, and having them connect the two aesthetics could've been and still could be something quite special to help make cohesive this weird, disparate brand.
@Deader87
@Deader87 Ай бұрын
I like that because it explains why some of the stroggs in this specific expansion pack have that more fleshy, misshapen look like that grotesquely defies the human anatomy as was demonstrated with that enemy Lechumqc calls "The Abomination".
@megacide84
@megacide84 Ай бұрын
This just reinforces my belief that at one point... The Strogg had expeditions into the Dreamlands and most likely came into conflict with Shub-Niggurath.
@SleeperJohns
@SleeperJohns Ай бұрын
I think we found Bitterman.
@nightblade628
@nightblade628 Ай бұрын
4:10 I need one of those head canisters, except with Morphine concentrate instead of stroyent, to survive the pain of there being no Quake 5 anywhere in sight.
@bigboyman5743
@bigboyman5743 Ай бұрын
quake 4 left with such a cliffhanger, i want to see the continuation of matthew kane's story, wondering what his path as a strogg would be
@octotv7667
@octotv7667 Ай бұрын
Fans need to make this expansion. Like a black mesa
@stevenclark2188
@stevenclark2188 Ай бұрын
I kind of wonder if the more flesh-monster-y Strogg were the emergent thing. Like all those nanites going wild and making something new in the absence of the Nexus. 'Emergent behavior' is a term that gets a lot of use in AI and cellular automata settings where something built gets complicated enough it starts behaving in unexpected ways. Think the zeroth law of robotics. Maybe there's a new group intelligence built from all the pained, stroggified people.
@Loopy1330
@Loopy1330 Ай бұрын
In the Lovecraft Cthulu mythos, there was a story where explorers found ancient monsters frozen in ice located in the harshest part of the artic, where no other team of people had ever ventured to before. If the evil layer was encased in ice and Lovecraft mythos was a priority, it's possible then that the home of the Makron or whatever monster was inspired by that particular story. If it was the Makron's layer, perhaps that's the reason why his skin is a blue/purple color. (Just for fun I like to think that after Kane killed the Makron at the end of Quake 4, the Valkaryne would have been the Makron's wife who got furious when she learned of his death. She would claim the throne as the next in highest command, which would also make sense considering there's a Strogg palace in Quake 2. The ice chamber would have been their personal secret layer or something). I do think Raven made it a priority to tie Quake 2 and 4's with Quake 1. The nailgun and lightning gun both originated from Quake 1, there's a deathmatch map copied over from Quake 1, as well as a new deathmatch map meant to look like a level from Quake 1 (like E3M2 or something) complete with slipgates and crosses. The new unnamed marine does have a very close resemblance to Bitterman as he appeared in Quake 2, and we never saw what happened to Bitterman following after. His last appearance was in Quake 3 as a playable character where he was trapped in the dreamlands and had a new look, so perhaps Quake 4 would have followed Bitterman between the events of Quake 2 and 3. Also worth mentioning is Ritual Entertainment's previous involvement with the series prior to Quake 4. Ritual had already made the first expansion pack for Quake 1 called Scourge of Armagon back when they were still Hipnotic Interactive, so they were already familiar with the Lovecraft side of the series. In addition, Scourge of Armagon introduced new things that would continue on in Quake 2 and 4. The centroid scorpions and Armagon himself are crude cyborg war machines not too dissimilar to what the Strogg are, and they introduced the laser cannon which is an automatic energy weapon that fires out projectile laser beams similar to the hyperblaster. I wonder if the expansion pack's concept art being revealed in 2018 had any influence on Id Software during the development of Doom Eternal. The wretch has a similar appearance to the carcass in Doom Eternal, both are overweight humans who have undergone numerous grotesque surgeries and maneuver on a set of robotic spider legs, and Doom Eternal released in 2020 after the leak in 2018.
@kylehogan2247
@kylehogan2247 Ай бұрын
any technology sufficiently advanced will always seem like magic to those who do not know it
@lucascoval828
@lucascoval828 Ай бұрын
Smart man that George Washington.
@austinwhite3132
@austinwhite3132 Ай бұрын
Bruh I think they know it’s more advanced technology and not magic
@lucascoval828
@lucascoval828 Ай бұрын
​@@austinwhite3132 "....seem..."
@austinwhite3132
@austinwhite3132 Ай бұрын
@@lucascoval828”they know it’s not magic so they know it’s not so it’s regardless of the “seem”
@user-xb1wh5mt4l
@user-xb1wh5mt4l Ай бұрын
The Wretch is so like Doom Eternal's Carcass. I wonder if there was any connection between the design teams. And the 5:02 'Abomination' looks like a melee-focused Mancubus to me.
@KonigDesTodes
@KonigDesTodes Ай бұрын
@15:25 - the idea of Bitterman returning as the Awakening main chharacter made me think further of the connection to the Dreamlands. We all know from Q3A's manual that Bitterman was "experimented on" by the Strogg before being taken to the Arena Eternal. Awakening could have been focused on telling that story, which would follow the biggest plot point of Quake 4 itself - Matthew Kane becoming stroggified. This leads me to wonder if Awakening was to show Bitterman being experimented on and being given that weird psuedo-stroggified look we see in Quake 3. As to the Valkaryne "mech suit" with the holo face - it's possible that the idea presented is reversed. Similar to the original Black Widow Guardian, the humanoid form could be encountered first, and the spider form second. In this idea, the hologram face would be that of the spider-form's body. This could have resulted in a Harbinger from ME2 situation, where we fight the bipedal mech leading forces multiple times throughout the story, as a repeatable mini-boss, before encountering the true Valkaryne at the end. Also considering that Doom 3 also ended on a cliffhanger satisfied by an expansion like Quake 4, it's very likely that Awakening would continue story plot points from the main game itself. The main one not answered, imo, is the dialogue of the Strogg's origin and the purpose for their creation - there's dialogue hinting at it with marines theorizing their origin. And the name "Awakening" can be referring to this - the first awakening of the strogg in distant past, the origin of the strogg and, perhaps, the very first Strogg. Under this idea, that could be Valkaryne's true identity - and would explain why she is mostly machine. Even with strogg technology, their ability to preserve flesh could only go so far, and so Valkaryne would need to be more machine than the rest of standard strogg if she was the first (or among the first) cyborgs of Stroggos. Hopefully this video and the recent surge of Quake interest following the remasters will prompt a few more leaks about Awakening's development. The absolute best leak would be storyboards, naturally.
@lechumqc7910
@lechumqc7910 Ай бұрын
This is interesting. I agree it would have been nice to see how Bitterman became what he is in Arena. I like the reverse Valkyrie presentation. It's unclear if the static and mobile states shown in the concept art would have been used in-game. Maybe it was just an idea, and the version we would have gotten was the large Makron-like entity. But yeah, I would LOVE to get the storyboards, or just a 'story overview' document, anything really. ^^
@ridezosmon2306
@ridezosmon2306 Ай бұрын
An expansion with Bitterman would be a great idea. Also, having Kane as a side character would be nice as well. Seeing how you battled back in the day but in 3rd person as a non professional marine but becoming as good is an amazing mechanic idea for Quake 6.
@ComradeStrogg
@ComradeStrogg Ай бұрын
Tbh I think "Awakening" refers to the strogg becoming free of Nexus' influence. They awake from their sleep, gain free will again, and from that emerge new factions, new leaders, and the Valkyrine is only one of many new warlords.
@SkacikPL
@SkacikPL Ай бұрын
Ritual certainly took liking to Emergence sub title as that's how they titled the one and only Sin 2 episode.
@ChaoZz07
@ChaoZz07 Ай бұрын
My theory is that the "Nexus" is actually the brain of Shub-Niggurath. And the strogg "leaders" used it for information. Sourcing Shub-Niggurath's knowledge for their own gain. That is how they came to know about stroyent and how to obtain it. It would incorporate the "valkaryne" nicely into the story. And could've been that it was a direct opposer to Shub-Niggurath for the throne. Imagine a scenario where the Valkaryne was the one to grab the brain of Shub-Niggurath after Ranger defeated it. Since Shub-Niggurath telefragged. And it was the one that brought it to another planet. To use Shub-Niggurath's brain for it's own gain. But somehow the original stroggs found this planet by accident since they are invading planets. They stumbled upon the brain of Shub-Niggurath. And made use of it. Obtaining valuable information about power and technology. That is how the Strogg as we know them came to be. But since their military power was rapidly growing. The Valkaryne couldn't retaliate. So it had to wait for an opportunity to be able to reclaim what was it's before. This way the story of both Quake 1 and Quake 4 ties together really well. Quake 1 is in the past. We see all of the events from what happened before Quake 2 and 4 and what lead up to it. Quake 4 is the events that unfolded before the climax of the Valkaryne. And this expansion would either be the kickstart to a much greater story or the end of the Strogg saga. Another theory can be that the original strogg where part of Shub-Niggurath's army. Way before they stroggified. And they eventually found Shub-Niggurath's brain that Valkaryne stole. And so they reclaimed it. Only to be used by the Valkaryne.
@RaptorSKA94
@RaptorSKA94 Ай бұрын
what an absolute shame that all that effort just.. lost.. could have been incredible! amazing video as per usual!
@Savagem8
@Savagem8 Ай бұрын
Thank you for featuring my comment! Never would've expected my observation to make it into one of your videos, I'm honored ❤
@lechumqc7910
@lechumqc7910 Ай бұрын
It was a very good observation :)
@Taijan1
@Taijan1 Ай бұрын
Seeing there different designs between the 3 inspired some ideas id like to see in a final Quake game that connects the disperate aspects of certain other quake games. Like perhaps after kane destroyed the Makron and the Nexus, despite of one their most unifying factors no longer connecting them still managed to create order among the strogg When the 3 most powerful remaining Strogg form the "Trimakronate". The Wretch being responsible for the creation of new and terrible strogg forms, The Tank forming the new leader of their military forces and the Valkaryne being a sort of enigmatic being pulling everyone strings. Although with the destruction of the nexus should have sent the Strogg into disarray, they instead retreated and started to act more carfully and strike tactically ccausing the IMC to have to change tact in turn. Long story short you'd play as the unnamed Ranger from the original quake game whos come through to stroggos searching for the Valkaryne whos actually a being from another Dimension whos actually behind the initial creation of the strogg and corruption of what ever they were originally. Through the campaign youd fight not only new and terrible strogg forms but the Valkaryne knows your on Stroggos and sends other lovecraftian mostrosity after you like the Shamblers and such. During the Campaign you come across Matthew Kane still fighting the good fight, leading the remaining IMC forces on Stroggos whos trying to become the new Makron so he can assume control of the strogg and finally end this war, the Valkaryne trying to stop this from happening because the Strogg fuel her design, whatever that might be.
@alphadraconian1114
@alphadraconian1114 Ай бұрын
Broo that sounds like a freaking amazing storyline! they should hire you,i love how kanes end would be to be the good macron and ally with humans.
@johannstrauss1049
@johannstrauss1049 Ай бұрын
It's good to see another quake 4 video from you. I know I said before I wanted to make fanart again because of you, and share with you and the community here. However, it's going to have to wait a little longer. The copy of Photoshop I have no longer works, and I have to wait to purchase a less expensive art program when I get paid before I can start drawing again (it should only be 2 more days). Thanks for making the Quake 4 videos!
@jonathonworner360
@jonathonworner360 Ай бұрын
The Wretch looks like that Corpse or whatever it's called with three robotic legs enemy, from DOOM Eternal
@user-rx6wv4yi3f
@user-rx6wv4yi3f Ай бұрын
Carcass
@INFILTR8US
@INFILTR8US Ай бұрын
What a shame. I love Quake 4. Finished it in two sittings back in 2005 in my attic dorm room in the middle of Spring, stripped to my boxers, drenched in sweat. Had never played anything like it up to that point (fighting side by side with NPCs) and the art direction is just stellar. Raven truly was the master of their craft. Good times.
@deathcold_longplaysua4846
@deathcold_longplaysua4846 Ай бұрын
It's about time for id software to take over and create this unreleased expansion, and then make a Quake 4 remastered version like they did with Doom 3 BFG Edition, and release it as a part of that remastered version. It would be great to see Quake 4 back from the dead.
@SplotchTheCatThing
@SplotchTheCatThing Ай бұрын
Look at big ol' cannonface Wonder what his story woulda been :) Anyone else think the tripod model for that Wretch enemy looks a whole lot like Doom Eternal's Carcass?
@jet2135
@jet2135 Ай бұрын
Exactly
@sebs-shenanigans
@sebs-shenanigans Ай бұрын
Yes. That was the first throught that came to me' head too!
@SplotchTheCatThing
@SplotchTheCatThing Ай бұрын
@@sebs-shenanigans A great creative process never wastes a good idea :D
@user-xb1wh5mt4l
@user-xb1wh5mt4l Ай бұрын
Indeed.
@Deader87
@Deader87 Ай бұрын
I can't help but to be confident that this expansion-pack: Quake 4 Awakening will eventually be released to the public eventually as I think Id Software and it's parent company, Bethesda will think this expansion pack would be too cool to pass up for release. Why do I believe this you guys ask? Because my trust is in the Lord, not in man!
@bigboyman5743
@bigboyman5743 Ай бұрын
i doubt it, quake with strogg themes is unpopular with quake fans, who prefer a pure eldtrich setting
@72skci72
@72skci72 Ай бұрын
​@@bigboyman5743after the release of ancient gods quake fans would favor the strogg storyline I think. Doom eternal dlcs already dealt with the eldritch. Strogg were so unique
@plaguedoctorjamespainshe6009
@plaguedoctorjamespainshe6009 Ай бұрын
You clearly don't know Bethesda As they buried Doom 4 as much as they could and never talk about it
@chickenpowder9273
@chickenpowder9273 Ай бұрын
This is amazing. Thanks for the video.
@sixsik6
@sixsik6 Ай бұрын
Absolute banger of a video mate. Gets me even more hyped for the potential of a new Quake game. There's so much potential with this franchise if id software do it right and get their shit together. Your attention to detail and effort put into researching this stuff is clear. Awesome stuff!
@user-rx6wv4yi3f
@user-rx6wv4yi3f Ай бұрын
Another small correction: wretch is actually retch according to Naymushin's artstation.
@HellsAsylum
@HellsAsylum 15 күн бұрын
The idea of a new enemy, either in the form of a new sub faction of Stroggs or something else entirely, is really fascinating.
@user-rx6wv4yi3f
@user-rx6wv4yi3f Ай бұрын
4:48 painlord is actully name of this creature.
@Sumbdy_u_know1999
@Sumbdy_u_know1999 Ай бұрын
I never knew that a cut quake 4 expansion existed, I feel like this would have tied in Quake 1 and Doom, A Lovecraftian sci-fi body horror hybrid
@SladeEXE
@SladeEXE Ай бұрын
Throwing my two cents in, as well as some ideas: There isn't one Valkaryne but several, activated (or awakened) as a contingency if the nexus was destroyed. Acting as generals, ordering and guiding different portions of the Strogg with each Valkaryne designed differently to reflect on what aspect of the Strogg forces they control: manufacturing, strategy, military, research, etc. The Valkaryne themselves seem to have more of a personality as when the player (and Kane) encounters them, instead of being silent or constantly taunting, they talk as if they're self-aware. And with Kane specifically, seem to take pity on him for his Stroggified form. As the player progresses, the designs of the Strogg progressively get less and less biopunk and become cleaner more ornate where the difference between flesh and metal become blurred.
@c4ns3r53
@c4ns3r53 Ай бұрын
Ah yes, finally, thats what I like, theories and speculations,m about something that didnt happened but there are enough material to speculate. As Dr. Magnusson from half life would say "mmmmmhhhh magnificent microwave" Nice video, I like this kind of vids about retro games, the betas or the things that got canceled. Isnt romentic or idk, nostalgic when we speculate or theorize about old games with its cancelled dlcs, beta stuff or just removed content? But only games like half life, halo, blood, postal, quake, doom, games like that. Ps: huh after seeing this vid, and seeing the bodies attached to stuff, like units and warlords like makron. What if the Strogg aceneded themselfs to a super IA that uses bodies or as they see, biomaterial, to walk among the living once again, like using strong living things as base of operations and improve from it, like better limbs, more limbs, armored bodie, weapons, stuff like that, you follow me? Like they storage the minds or esscence of "high political or militarist" people from the Strogg society to then copy and transfer them into living things like the makron, blackwidow, guardian, etc.
@shredium
@shredium Ай бұрын
Aquakening.
@Maffi96
@Maffi96 Ай бұрын
This new voice actor is solid!
@Maffi96
@Maffi96 Ай бұрын
Frakin hell the whole video is solid!
@xenotheone1689
@xenotheone1689 Ай бұрын
Huh, didn’t expect to see you here.
@CrashHeadroom
@CrashHeadroom Ай бұрын
Designers: so we wanted to give almost EVERYTHING moobs heheheh No... I'm thankfull this never saaw the light of day lol They look more clive barker than technolgical horror.
@Alpha-T800
@Alpha-T800 Ай бұрын
Awesome as always 💪🏻 Rip and Tear 🤘🏻
@davidmcneely2207
@davidmcneely2207 Ай бұрын
Its probably shub, who cannot move from her realm, projecting herself somehow thru the valkyrene
@ireneparkin3360
@ireneparkin3360 Ай бұрын
Okay, who want's this? Because I want this expansion.
@lechumqc7910
@lechumqc7910 Ай бұрын
yes please ^^
@grailw9221
@grailw9221 Ай бұрын
I know you've largely covered topics related to id software so far, but you have to do an analysis of the long cancelled x-com alliance. There has been a great deal of information revealed online in the early 2010's due to the release of design documents along with an mid development build by developers who worked on the project . Yet there really has been no attention given to it online. In fact there's been quite a bit of misinformation about it online. Especially in regards to it's cancellation. Yes it was cancelled due to the project being trapped in development hell, but it's a bit more complicated then that. After microprose was bought out by hasbro. The team got swapped out for a separate one. Instead of finishing up the work of the first team which were nearly finished with the game. They decided to nearly start the project from scratch, and went overambitious. The first iteration of alliance was simply x-com if you were in the commanders shoes. The new team were trying to do things such as attempting to make "life like" soldier behavior. It's not much of an stretch to say the two iterations of alliance were two separate game's. The released build-documents were from the first iteration by the way. Which is not a huge loss considering that iteration's more interesting to begin with. Since development for it was actually going somewhere, and the game would have been released if the buyout never happened. Here's the link to download it all if your convinced in covering it. archive.thedatadungeon.com/xcom_alliance_cancelled.html
@user-rx6wv4yi3f
@user-rx6wv4yi3f Ай бұрын
Episodes 1:emergence is the game that related to ritual entertainment's another game series called sin, not to this expansion.
@itzhexen0
@itzhexen0 Ай бұрын
I think I need this.
@jet2135
@jet2135 Ай бұрын
Bro single-handedly restored the lost content from an unreleased Q4 expansion and elaborated on possible scenarios for future games in the series. Do we really need a whole ID sponger department after that?
@vargovakenka12354
@vargovakenka12354 Ай бұрын
it's kind of a continuation of the game that they haven't seen, but somehow the edge is still clean
@vargovakenka12354
@vargovakenka12354 Ай бұрын
half-bite, well, the next continuation of the story, I liked it very much, not only the story, but the tachnik and the monsters
@wilhelmwagner3353
@wilhelmwagner3353 Ай бұрын
wow shame we never got it
@jet2135
@jet2135 Ай бұрын
Is it just me or does the image on 16:17 look similar to Baal from the Diablo 2 Lord of Destruction cover?
@lechumqc7910
@lechumqc7910 Ай бұрын
It kind of do yeah :O
@clausburgos771
@clausburgos771 Ай бұрын
Who is this monster?
@jet2135
@jet2135 Ай бұрын
@@clausburgos771 Probably a member of the Warlord Council (strong leadership) or one of the first Makrons
@clausburgos771
@clausburgos771 Ай бұрын
@@jet2135 would be in the game, this guy is sinister!
@clausburgos771
@clausburgos771 Ай бұрын
In 16:17, Who is the strogg picture in Quake 2? Makron?
@Sumbdy_u_know1999
@Sumbdy_u_know1999 Ай бұрын
I like to think, thats what the Makron originally looked like before going full on strogg
@user-rx6wv4yi3f
@user-rx6wv4yi3f Ай бұрын
If a video has already been released about the canceled expansion for quake 4, will there be a video about the Orignal story Doom 2016 and Doom 4 1.0?.
@silverharstem2221
@silverharstem2221 Ай бұрын
when is this coming out
@Th3Nexus
@Th3Nexus Ай бұрын
Any plans on continuing Blood?
@lechumqc7910
@lechumqc7910 Ай бұрын
Yes :)
@markovitz21
@markovitz21 Ай бұрын
Imagine this: Microsoft bought both Bethesda (Zenimax/ID Games) and Activision/Raven Software... that late 90's early 2000's ying/yang back in action developing single player story driven games ala Quake4/Doom3/Singularity... ngl but I'm getting erect just thinking about this.
@almipopp5152
@almipopp5152 Ай бұрын
Quake six? What happened to quake V?
@lechumqc7910
@lechumqc7910 Ай бұрын
Could be Quake Champion
@almipopp5152
@almipopp5152 Ай бұрын
@@lechumqc7910 kinda what I thought, but I don’t think the community generally considers champions to be quake V
@pizzalord3n
@pizzalord3n Ай бұрын
Machinegames where are you?
@THEGOOD360
@THEGOOD360 Ай бұрын
Gotta say after the Night Dive remaster I overwhelmingly prefer Quake 2 to 4. 4 has such bad writing and voice acting and it's so generic the first half could have been a reskinned mid 2000 star wars game. The second half got better with body horror and increased movement speed but overall a very okay experience. Quake 2 Ground Zero, and Call of the machine were peak Quake.
@GrannyDryden
@GrannyDryden Ай бұрын
The Narrator for this video is awful. Only got 2 minutes into the video before i had to stop listening. Sound like an early 2008 attempt at text to voice.
@lechumqc7910
@lechumqc7910 Ай бұрын
Please let us know what you would change in the narration.
@GrannyDryden
@GrannyDryden Ай бұрын
@@lechumqc7910 the voice. It’s painful to listen too
@larasynthwave5052
@larasynthwave5052 Ай бұрын
these videos are so amazing you are so awesome tyy so much omg i love watching quake stuff hhh you are the best
@lechumqc7910
@lechumqc7910 Ай бұрын
🥰
@86Corvus
@86Corvus Ай бұрын
Whats "febuary"? Mush mouth ai bot.
Complete Quake 4 Lore (Part 1) - Second Wave of Assault
28:01
Quake: A field guide to monsters (Quake 1 + Expansions)
30:07
Заметили?
00:11
Double Bubble
Рет қаралды 3,5 МЛН
Они убрались очень быстро!
00:40
Аришнев
Рет қаралды 2,8 МЛН
Quake 2 REMASTERED - CALL OF THE MACHINE REVIEW
12:00
That Trav Guy
Рет қаралды 77 М.
Quake Theory: Xaero, the Game-Changer of Quake Champions
7:49
Analysis: Quake 4 (and why it didn't deserve the hate)
7:53
JarekTheGamingDragon
Рет қаралды 82 М.
Doom 3 - Every Survivor's Encounter (With Lost Mission)
28:56
THE WOLF THAT TIME FORGOT
52:26
Civvie 11
Рет қаралды 583 М.
DELETE TOXICITY = 5 LEGENDARY STARR DROPS!
2:20
Brawl Stars
Рет қаралды 14 МЛН
skibidi toilet multiverse 038
6:38
DOM Studio
Рет қаралды 7 МЛН
АКУЛА АДАМ НУБТАН МЫҚТЫҒА АЙНАЛДЫ (GTA V)
14:04