Quake changed video games forever | John Carmack and Lex Fridman

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Lex Clips

Lex Clips

Жыл бұрын

Lex Fridman Podcast full episode: • John Carmack: Doom, Qu...
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GUEST BIO:
John Carmack is a legendary programmer, co-founder of id Software, and lead programmer of many revolutionary video games including Wolfenstein 3D, Doom, Quake, and the Commander Keen series. He is also the founder of Armadillo Aerospace, and for many years the CTO of Oculus VR.
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Пікірлер: 389
@theogofguitar
@theogofguitar Жыл бұрын
I love as a lifelong gamer seeing these historic game designers getting the kind of treatment we give musicians and directors. It’s one of the few mediums that is so young that we can watch the birth and evolution in a generation or two
@uncleswell
@uncleswell 8 ай бұрын
I've been a musician and programmer for 20 years.. making games and other software as a hobby while I worked at a music store for 14 years.. have been coding full time for about 8 years.. In my opinion, game devs and software engineers in general deserve much more praise than musicians. Programming is the penultimate creative enterprise. I had a conversion with an artisan woodworker who tried to encourage me to do something more creative than programming. I tried to get him to understand by asking him to imagine if, instead of being limited to the tools in his shop, he could design any tool to do the exact specific task needed..and now also imagine that you can specify the material properties of the wood, so that it interacts however you'd like with the tools you build... and further imagine that you were able to redefine the physical laws of nature however you see fit, giving you the complete freedom to create whatever you wanted.. that's programming. Also, if you want constraints, go make doom run on a pregnancy test.
@icarus372
@icarus372 Жыл бұрын
If you listen closely you can hear joe desperately trying to get in the room
@eyeofthetiger7
@eyeofthetiger7 Жыл бұрын
Yeah, I think I hear him
@ScipioWasHere
@ScipioWasHere Жыл бұрын
“pst… wanna do some DMT?”
@conversationstranglersteve9873
@conversationstranglersteve9873 Жыл бұрын
Lol
@jazko
@jazko Жыл бұрын
@@ScipioWasHere 😁😁😁😁😁😁
@BorisBidjanSaberi11
@BorisBidjanSaberi11 Жыл бұрын
They did a podcast
@eeronat
@eeronat Жыл бұрын
Can we also admire Lex once again for being able to get guests like this and keep them fully engaged for hours on end.
@cisko3000
@cisko3000 Жыл бұрын
Yeah and he really let's them talk. Some hosts putting in their two pennies too much.
@fl00d69
@fl00d69 Жыл бұрын
Quake 1 is about as close to religious experience as I've ever encountered. Plot twist - that was mostly about Trent Reznor's soundtrack. Still epic to this day.
@slingshotcrazy
@slingshotcrazy Жыл бұрын
Man’s a genius, plain and simple!! There’s not a gamer period, who shouldn’t be thanking John Carmack for his influence and mad programming skills in some way or other such is his influence and genius!!!
@tomwallen7271
@tomwallen7271 Жыл бұрын
John Carmack is such an archetype. A monoemotional, hyper-rational, empathetic and rigourous thinker.. I've never listened to Carmack and thought anything less than he has thought about everything he's said for years and he truly believes it. He found what he was passionate about early, and I almost wonder if every 'nerd' archetype in our modern media was based on his work at Id software.
@mattblom3990
@mattblom3990 Жыл бұрын
The difference would be lack of social skills for the "nerd" archetype. Carmack is a talker and personable, whereas the classic 80s-90s "nerd" wouldn't be able to relate to people.
@JohnSmith-ds7oi
@JohnSmith-ds7oi Жыл бұрын
He's not going to have sex with you.
@NostraDavid2
@NostraDavid2 Жыл бұрын
From the stories that I've heard, Carmack has become a lot more sociable over the years - his earlier years I recall stories where he clashed with people due to lack of social understanding. But perhaps I'm wrong.
@tomwallen7271
@tomwallen7271 Жыл бұрын
@@NostraDavid2 Mmm. True, the Carmack we're seeing is the one who has had 30 years of experience giving keynotes and managing teams and larger and larger organizations. Any interview from him from the Doom/Quake days looks like it could be an audition tape for Revenge of the Nerds. While he's gotten better and more comfortable over the years, his cadence and overenunciation and quirks haven't lost a beat.
@StAUG1211
@StAUG1211 Жыл бұрын
"hyper-rational" is a wonderful way to put it. Logic over all.
@zosoo7
@zosoo7 Жыл бұрын
Carmack is a special person, he consistently reminds me about the joy of programming. I love his comment around the 18 minute mark about learning all the abstractions in a stack. This usually isn't practical (or possible) when it comes to earning a paycheck engineering systems, but when it comes to the joy of the craft he is spot on.
@c.j.1089
@c.j.1089 Жыл бұрын
I wrote several mods for quake, quake2, and quake3. I programmed in Quake C, and that was my first programming language. Interesting to hear him speak from the other side of it.
@benfletcher9659
@benfletcher9659 7 ай бұрын
Would the remasters get you back into it?
@klue8578
@klue8578 Жыл бұрын
I remember coming home from school and dad had just got a Pentium pc for his work and it was all fired up. I loved doom but he had also got me quake as a surprise and it was already installed! I remember thinking at first that it was almost overwhelming to have such freedom and that it was an absolutely era in gaming. So great to hear the stories behind these classics. Thanks heaps!!
@johnrussell519
@johnrussell519 Жыл бұрын
I remember converting our IBM pc to a gaming pc as a gift. Great times in the basement with my favorite games at the time.
@ciscornBIG
@ciscornBIG Жыл бұрын
I wanted your life so bad back then. I tried playing quake on a 486 back then and my dad hated me and my pc.
@drunkensailor112
@drunkensailor112 Жыл бұрын
@@ciscornBIG that sounds horrible
@Godl1ked
@Godl1ked Жыл бұрын
oh man, that must've been a great day
@cisko3000
@cisko3000 Жыл бұрын
Yo, first time I played Quake was at an apple kiosk at the mall. I was amazed at the whole feel. Watching those dogs come at me was a thrill. Then I admired that outdoor part with a bridge. It was awesome.
@ruukaoz
@ruukaoz Жыл бұрын
i think its fantastic what John has started in the 90's. Tim Sweeney took the modding further, and built a massive business on it with the unreal engine.
@Twirlyhead
@Twirlyhead Жыл бұрын
I'm revisiting Quake right now, the enhanced version, and I am loving it still. What a game.
@HomerJZoro
@HomerJZoro Жыл бұрын
I hope he gets Sandy Peterson on he was lead designer for my favorite game ever Age of Empires 2 which came out in 1999 and is still active to this day (200,000 tournament in a castle in germany in October) and he had a hand in development for doom and quake. The guy is a legend
@chrisbaer07
@chrisbaer07 Жыл бұрын
Its amazing how much AoE II is still played today, i grew up playing it and watching my dad play. Practically a first memory, when III came out we were both so pumped
@HomerJZoro
@HomerJZoro Жыл бұрын
@@chrisbaer07 me and my dad still play aoe2 DE
@Hectik17
@Hectik17 Жыл бұрын
Have you seen Sandy’s KZfaq channel? He has videos talking about all this, good watch.
@HomerJZoro
@HomerJZoro Жыл бұрын
@@Hectik17 yes seen a handful watched one where he predicted civilizations in expansions he did not make and his knowledge of history is quite amazing
@Hectik17
@Hectik17 Жыл бұрын
@@HomerJZoro there are some videos there where he talks bout his work on doom as well, maps he made etc
@m2n900
@m2n900 Жыл бұрын
It’s so nice to hear a professional contemplating its own “mistakes” …. It shows that no one is perfect… and that you only learn by fire 🔥 … bravo 👏 Mr. Carmack
@johnames6430
@johnames6430 Жыл бұрын
yes amazing to see a professional contemplating his own "mistakes" because it shows us that every guy struggles at one point or another
@joshuamitcham1519
@joshuamitcham1519 Жыл бұрын
Quake 3 Arena was the real game changer. In terms of map size,movement and online multiplayer interaction,it was mindblowing.
@SozoKratos
@SozoKratos Жыл бұрын
Quake was a monumentally important game - historic in that it had great hit code (tcp/ip calculations) and later Quakeworld brought server directories to the game to find people to play with on the internet - something easily taken for granted today. All at a time when the graphics were at the edge of what was possible with current hardware. This was at the time that 3d graphics cards were becoming more popular as well.
@Gruuvin1
@Gruuvin1 Жыл бұрын
Quakeworld with Team Fortress servers.... I don't think the online gaming experience has been topped since that.
@muzien87
@muzien87 Жыл бұрын
Ill never forget in 5th grade going to a friends house and he showed me this little game called quake and then showed me what "internet multiplayer" was...fast forward a few years my family gets a nice pc that can run most games and then my first job my first paycheck went to buying a Radeon 9800 pro in prep for doom 3 and half life 2 at maximum quality. We have yet to see another graphical jump like we saw with quake then later doom 3 and half life 2...sure games have gradually gotten more impressive visually but nothing like the huge leap we saw in the early 2000
@MrTrollosan
@MrTrollosan Жыл бұрын
It feels good, to see how many of us share the same experiences thanks to video games.
@kurtdewittphoto
@kurtdewittphoto Жыл бұрын
Unreal Engine 5 is probably the closest we've gotten to a big leap like those days, but I agree with you. I miss that excitement of huge technological leaps in graphics technology.
@Bumbaclot213
@Bumbaclot213 Жыл бұрын
I remember snooping about these random folders on my secondary school’s network in 96 and found a hidden file of the demo! I would go to the library at 8:30 in the morning at school on the 486s and play quake - no one knew about it apart from myself and the person who installed it
@jpalmz1978
@jpalmz1978 Жыл бұрын
“You get into programming not because you care about the syntax of the language but because the language lets you do something you care about” Love it 😁 (because some of my routines are ugly)
@kubicajakub
@kubicajakub Жыл бұрын
I remember my disappointment and sadness running Quake demo on my "new shiny" 486Dx4. Turtle icon showing all the time 🙂(also change from watcom to djgpp that I didn't understood at the time - I used to replace dos4gw with smaller/faster dos extender that was able to utilize DOS low-memory) As lo-fi poor gamer I went from user to overclocker (running 486@50mhz x2 with better dram chips) It was futile effort but still fun. There is bunch of people trying to beat records with 486 class chips.. (someone even overclocked 486like chip to 200Mhz and benchmarked using quake).
@urazoktay7940
@urazoktay7940 9 ай бұрын
John Carmack is such a genius. I love him so much. What a legend.
@MrHeHim
@MrHeHim Жыл бұрын
I was luck enough to jump into PCs in the late 90s when i was 13 y/o, discovering the large amount of quality games that where a rarity on console. My first PC was a Pentium iii 733 with 64MB and chipset graphics. It was good enough that played Quake iii, Half Life, and early CS at 480p. My 17" monitor could do 1280x1024 @70Hz, so i had some work to do. Stared with sFSB and found the RAM to be limiting, added 256MB (320MB total). But then went back to the CPU and got it to around 900MHz with the help of Artic Silver thermal paste 🥰 THEN i finally had enough money for a GPU, a GeForce2 MX400 PCI card. First time I every played games either at 60FPS or in near HD. Over time i pushed the little Gateway PC to it's max, got the CPU clocked at just over 1GHz, 768MB ram, and maxed out the PCI slot with a Geforce FX 5500 256MB. The GPU didn't need to be overclocked much as it hit a wall, even with also overclocking the PCI bandwidth. So then i built my first PC with money from cutting lawn and other work in 2003, it was an Athlon 64 system.
@MrHeHim
@MrHeHim Жыл бұрын
ohh, then later on went on to be semi-pro in CS.. didnt pay very well back then, so once i lost my virginity that took all my attention and fell off 😅🤣🥲 basically everyone was semi-pro back then 😁
@Faust1an
@Faust1an Жыл бұрын
Honestly, thanks for sharing dude. That was a pretty cool story and an interesting insight into another humans life.
@paulbell5374
@paulbell5374 Жыл бұрын
I honestly had such a similar story, started off with a Gateway PC, Pentium 166 MX, ATI 3D Rage on chip graphics, then built my first PC, AMD K62-550, 3DFX Voodoo 3 2000 PCI, then switched to a Celeron System in 2002 with NVIDIA GeForce2 MX 400, then finally the last one I built was an AMD FX Athlon with NVIDIA GeForce FX 5200, used to love after the upgrade going back to old games that wouldn't run and finally getting them up and running and playable, felt like a victory in of itself.
@matthews7805
@matthews7805 Жыл бұрын
A guy I worked with introduced me to Quake in '98 or '99 and I still play it to this day.
@scottbuckley6578
@scottbuckley6578 Жыл бұрын
Is there still alot of people playing online still? I stopped playing early 2000s
@matthews7805
@matthews7805 Жыл бұрын
@@scottbuckley6578 Yep! The online is still popular, and the Xbox version added new single-player maps that are fantastic, not to mention the Playstation 64 version of the full game. It's worth checking out.
@Bumbaclot213
@Bumbaclot213 Жыл бұрын
@@matthews7805 where can you play the first quake online?
@kvdrr
@kvdrr Жыл бұрын
@@Bumbaclot213 NQuake
@kvdrr
@kvdrr Жыл бұрын
@@Bumbaclot213 or ezQuake
@jiobodega2358
@jiobodega2358 Жыл бұрын
I remember the middle school day in 2007/08 playing Quake multi-player in local server at the computer room after finishing class projects or during lunch and sneaking in during other classes and playing with other students which was always a blast. Thanks to my computer teacher this got me interest in the Quake online scene during HighSchool
@mattlandorf1595
@mattlandorf1595 Жыл бұрын
High school as we call it in Australia had some of the best memories 2005 to 2008, halo multilayer with people on computers across the school, same with quake, having an epic game and running to another computer room guessing who milfhunter69 was and saying boom.owned you. Some of the best times really..
@benfletcher9659
@benfletcher9659 7 ай бұрын
Even then Quake had been out over a decade!
@2handsomeforlaw
@2handsomeforlaw Жыл бұрын
He also made Commander Keen, thank you so much for that!
@Zedem0n
@Zedem0n Жыл бұрын
The Quake franchise is criminally underrated and unknown to pretty much all of the newest generations of gamers who have no idea how much of an impact doom/quake and id Software had in the development of what gaming and esports are today. To be fair Doom had quite a nice revival thanks to the amazing game in 2016 but the same can't be said about Quake unfortunately. Hopefuly Quake gets its revival some time in the near future as well. That IP deserves a place in the gaming world today somehow.
@ReDz083
@ReDz083 Жыл бұрын
Still playing Action Quake 2 to this day... we have a small community in Australia that play most nights a week. Great your work John =]
@jacksonrobbins2288
@jacksonrobbins2288 7 ай бұрын
QuakeC was my first introduction to programming - simple things at first like making the shotgun fire more rounds, and then more advanced things like entire new monsters and weapons. To this day, I still put QC on my resume under the languages section.
@Talk378
@Talk378 Жыл бұрын
Carmack is an inspiring programmer. Makes me want to go code right now
@bourru6321
@bourru6321 Жыл бұрын
Carmack is an outstanding piece of guy, i have a deep admiration for him. I play Doom or Quake all the time, i mean, i am this kind of retrogamer. But, with all due respect for him, Metaverse is a real shit !!! Leave that John, Metaverse don't deserve you.
@Gruuvin1
@Gruuvin1 Жыл бұрын
Very true.
@CraigMansfield
@CraigMansfield Жыл бұрын
I remember that I got a demo of Quake on a magazine cover. I was extremely excited about it. The things that struck me the most, were that when you moved side to side, the whole screen tilted. And I remembered the atmosphere of the game. The feeling of it was fairly "dark". The sound effects and ambient sounds were nice too. Also you could run the game but have a music CD in the CD tray, and listen to any music that you wanted; and I always listened to The Great Southern Trend kill, by Pantera. Frag bombs and Floods. Honestly though, Doom was the game that blew my mind. I felt Quake was more about creating technology that would be used in the near future, rather than the game being the main focus. Having actual 3D models in a 3D world, was great though. Astounding at the time - had never been done before. What the technology has been used for, and what it's lead to, has surpassed my expectations. One of the many impressive things about John Carmack, is that he understood how the electrical components worked in the computing systems, and he knew which areas of hardware and software that needed to change, to accomplish certain things. He would discuss what was needed, with the technology companies that produced graphics cards. John is SO to thank for all 3D gaming, and network gaming, it's ridiculous. (I love the true story that he and a friend made thermite to burn a hole in the glass in a school window, so that could steal a computer to program on 🤣 they only got caught because his friend was too fat and he got stuck in the window. The police said that Carmack showed no remorse or any kind of human emotions whatsoever 😂🤣🤣👍)
@shpongled587
@shpongled587 Жыл бұрын
Quake 2 has the best physics for a shooter to this day! People still play it. The jumping system is what makes it truly special. I wish they stuck to Q2 physics but they moved on for some reason.
@elevenpsy
@elevenpsy Жыл бұрын
Quake 2 was my absolute favourite. The weapons, the multiplayer, and the jumping while shooting was just nuts. There was just so much cool shit about it. For me Quake 2 was the next era of game-play
@inspectorseb5286
@inspectorseb5286 Жыл бұрын
I remember when I got my 4MB 3dfx card and could play Quake with OpenGL, the upgrade to graphics were mind blowing haha.
@sarev0k1984
@sarev0k1984 5 ай бұрын
Just as Lex, I have never experienced anything near like when I saw Quake running on my cousins PC. I was14. I remember the awe I felt playing it and going back home saying to myself "I have to get a copy of this game asap" And when my parents bought me one and I spent hours in it I was like "man, we've reached the technical limit in a videogame". Truly I have never experienced again that level of "right now I'm 10 years ahead of my time" feeling in a videogame. The game engine, fully in 3D combined with that enviromental sounds, lovecraftian aesthetics... hardly ever going to have a similar feeling ever again. Fond memories.
@chaser1254
@chaser1254 Жыл бұрын
I cant stress enough how much i love this interview and how it cements JC as a very cool and inteligent guy in my eyes.
@af4396
@af4396 Жыл бұрын
It definitely does, but for me knowing he was a lead programmer on the most innovative games in gaming already pretty much did that lol.
@nuggetpiece
@nuggetpiece Жыл бұрын
Bruh, the first time playing quake on lan at a cybercafe changed my life. Shit was unlike any experience before it
@gunrok1779
@gunrok1779 Жыл бұрын
Those were the days! We LAN'd Doom, Doom2, Quake, Quake2, WarCraft II Tides of War, Diablo, what a time!! Quake 2 was my absolute favorite!
@suprvetatl
@suprvetatl Жыл бұрын
Quake esp. Quake 3 changed my life in college. I spent 6 to 8 hours playing multiplayer and it seemed like 5 minutes. Joined a clan and got too addicted. Had to stop lol. Cool to know I could have played Joe Rogan, assuming he played on public servers. Shout out to 2FU clan - Strider
@salimoneus
@salimoneus Жыл бұрын
I am just thankful that Quake did not come out until after I graduated college. I remember running QTest on a computer at my first job since my home comp was so lousy. Playing online multiplayer during those early days was such an exciting time. Even following the .plan files of the teams was a lot of fun. Such relatively simpler times, amazing how fast technology has evolved. JC is a legend.
@SuperWeetam
@SuperWeetam Жыл бұрын
Quake 2 as a kid was something that now is the norm. But at the time it was a revolution that the mainstream didn't even notice.
@CharlesVanNoland
@CharlesVanNoland Жыл бұрын
I wanted to say that Quake essentially requiring a Pentium in a time when the Pentium was yet to be commonplace meant that it lived a long life. It was played into the early 2000s by many, and continued being modded through that whole time. This, I think, was a direct result of it being so advanced for its time that most people couldn't even play it on launch without an upgrade. Game companies have since dialed it back - how far their game will push hardware requirements that is, because there's so much competition now unlike the "good old days". Crysis is one example of a game that had gnarly hardware requirements 10 years after Quake that also reverberated for nearly a decade after. Granted, Crysis was basically just poorly optimized - it was not designed to properly take advantage of newer hardware that would come out only a few years after its release. They used a forward rendering approach (like Doom3) where multiple expensive passes were required to fully render a frame. Modern engines are able to achieve the same result with much fewer but more complex passes, performing the work of multiple passes in one, but when Crysis was released there weren't GPUs that could handle combining passes in a more optimal way. Quake pushed the envelope and enjoyed a long life because of it.
@andre-le-bone-aparte
@andre-le-bone-aparte Жыл бұрын
@23:03 - John Carmack embodies a rap quote from Black Thought on his Funk Flex Freestyle: -- I don't fake it till I make it, I take it to the limit, then I break it.
@alphaandomegaministry2718
@alphaandomegaministry2718 Ай бұрын
My understanding is that it was when JC grew to realize that all of the known viewing perspectives already stored as fixed data in the BSP tree could be utilized to pre-calculate which polygons would be visible from any known point on the tree - rather than grinding that info out using computation mid game (hence slowing to a snail pace in complex areas) - this was the main technological wall that had to be broken through. And, as if by magic - panning around a complex area filled with polygons produced no visible lag anymore. But also JC's endless tech ideas for a more efficient rasterizer (drawing only what's needed with no overdraw) - this was also Key to the technology. The architecture in quake is so beautiful and arty, I can roam around if only to gawp at the 3D internal layouts. DOOM was a truly amazing game - but it was Quake's railgun that eventually blasted a hole through a technological steel door that no one had ever looked behind - with a new metaverse waiting beyond.
@DamonCzanik
@DamonCzanik Жыл бұрын
Jesus. John Carmack is working on AGI? I see he's also secured 20 million in funding. This guy helped get VR where is today, was a rocket scientist as a hobby, and also made Doom, Wolfenstein 3D, and Quake. Very curious where his AGI work goes. AGI for those that don't know is Artificial General Intelligence. Most programs are known as narrow AI. AI to drive, AI to translate words, AI to search the web, or AI in video games. AGI is an AI that can teach itself just like how humans learned to drive, speak, and play games. It's the holy grail of Artificial intelligence. Nobody has been able to crack it. Any robot you see in sci-fi movies needs AGI. Once you make a an AGI that can improve itself then everything changes. The world changes. It is fascinating and scary.
@carogitter9587
@carogitter9587 Жыл бұрын
the mix of his rational personality mixed up with his empathy is very rare. im impressed
@aleksszukovskis2074
@aleksszukovskis2074 Жыл бұрын
This guy looks like 20 and 60 at the same time
@FIL1994
@FIL1994 Жыл бұрын
Is schools, in library, we all used to play Quake 3 or 4 (cannot remember which one) but it was a favourite multiplayer game for everyone
@againsteternity110
@againsteternity110 Жыл бұрын
Carmack's voice sounds like that of a scientist from Half Life.... Professor Carmack - pretty badass! Lol! Thanks Mr. Carmack & Co., Quake II shaped my life unlike anything else, truly. Visiting my dad's at 7 years old, playing Quake II on his cream-coloured desktop of the era. Learning that we can respond to an alien invasion, by invading the alien's planet right back, and that the soundtrack to that would absolutely be metal! The initial mixture of fear for what's around the next corner, but not caring and blasting through anyway because the design, the music, the GFX, the gameplay and the lore, were just so aggressive for it's time, and for my age lol! Quake II was the catalyst responsible for my love of the Sci-Fi genre, horror Sci-Fi in particular, as well as my somewhat niche appreciation for heavier soundtracks in arena shooters, and my love for metal, guitar and music composition. Of course multiple influences across many different popular media shaped these for me too over the years, but it would not have happened without you and your team, and it's incredibly sentimental to me. THANKS!
@ShutUpBubi
@ShutUpBubi Жыл бұрын
Get John on please blessed to have spoken with both these men in the past they are so genuine with the fans its heartwarming
@SteveMavronis
@SteveMavronis Жыл бұрын
I've played Wolfenstein 3D, Doom and Doom II, Quake and Quake 2 (and multiplayer on Quakeworld), Doom 3, Quake Live, Doom (2016), Quake Champions (somewhat un-Quake and frustrating) gave up that and now happily back to Quake Live which is my favorite multiplayer version of the Quake series. I recently bought Quake remastered and reliving the original experience with better graphics. Miss my Quakeworld clan days and team deathmatch in The Abandoned Base and Necropolis. Fun times!
@maciejszkudlarek5340
@maciejszkudlarek5340 Жыл бұрын
My first pc was able to handle q2 so after I end it I started q1 and beside of graphic it was way better!
@marsmartian
@marsmartian Жыл бұрын
QuakeLive when it was in the browser is my Nostalgic favorite.
@HappyTrees
@HappyTrees Жыл бұрын
John actually went to the same high school as me. Shawnee Mission East. Dude is the GOAT of PC graphics tech for sure.
@niksterfer6sir
@niksterfer6sir Жыл бұрын
Dueling in quake is really pretty amazing. Lately I've been thinking that Id software would make a fucking badass naruto game if it was in the style of quake. The champions special are alot like a jutsu and then combined with the speed of the game.
@JohnDoe-ip3oq
@JohnDoe-ip3oq Жыл бұрын
There's probably a mod for that. I know there was a DBZ mod for quake 3.
@niksterfer6sir
@niksterfer6sir Жыл бұрын
@@JohnDoe-ip3oq no modding in the new quake champions
@OPKenobi-eu2em
@OPKenobi-eu2em Жыл бұрын
i mean wouldnt that be just two niche audiences? for example i like quake but im not really interested in naruto ... i probably would not play. How many naruto fans would play quake? Besides all that though It would be cool :)
@niksterfer6sir
@niksterfer6sir Жыл бұрын
@OP1Kenobi 322 it would be niche but mods are niche but game doesn't even offer that
@niksterfer6sir
@niksterfer6sir Жыл бұрын
@OP1Kenobi 322 but also it world being people to arena shooters just naruto skins in fortnite made them an insane amount of money. Animev and Manga not as niche as it used to be.
@jonathanvazquez3446
@jonathanvazquez3446 Жыл бұрын
Quake and Turok 2 were childhood favorites
@qwfoppa
@qwfoppa Жыл бұрын
Quake and Quakeworld more specifically is the mother of all online fps games.
@Modenut
@Modenut Жыл бұрын
Carmack is such a delightully nerdy genius. I understand only a fraction of what he's saying but I just love listening to him. He really should go into teaching.
@mattsadventureswithart5764
@mattsadventureswithart5764 Жыл бұрын
I think I understand why you say you want him to be teaching, but someone who has the kind of mind that can understand the whole stack, and has the knack of making things work, needs to be working on artificial general intelligence; like he is. AI needs minds like his to make the speed breakthroughs required, and the mental breakthroughs that will make such an AGI.
@kirillholt2329
@kirillholt2329 Жыл бұрын
This feels like a genuine engineering lecture. John has a good delivery and excellent articulation.
@Fuzzbuggy
@Fuzzbuggy Жыл бұрын
I remember having either a 486 or pentium and trying to run Quake, I would have to shrink my already small CRT monitor to a window at a minute size to have it run at > 20fps. But I remember all of that was part of the fun, it was a catalyst for me wanting a faster computer, and I have such fond memories of Quake. As of today I still play a derivative of it - Quake Champions. It revolutionised first person shooters. I see Call of Duty and just cannot connect because I was spoiled with the sleek movement of Quake.
@alichamas63
@alichamas63 6 ай бұрын
John is my hero. Whenever I need to feel smarter, need more motivation and enthusiasm I just put on one his talks and charge up.
@Laayon19
@Laayon19 Жыл бұрын
Sooo long ago.... I'm sooo old...
@jasonhoge
@jasonhoge Жыл бұрын
The original Quake had more impact on my life than any other video game. It was the first time I ever played multiplayer online and I was hooked. Spent an entire summer during high school playing it. I then used my senior year to take Cisco classes and learn computer networking. High school teachers then knew very little about computers and my classmates would hide copies of Quake on the school server. Once we got done with our Cisco work, we would boot up quake and compete until class time was over. First time I actually enjoyed learning at school.
@WigganNuG
@WigganNuG Жыл бұрын
I played the Quake CTF mods with the grappling hook mod; literally made you feel like you were Spider Man with a fuckin' Quad Rocket Launcher :) Easily THE coolest locomotion in FPS games to this day, next to the Jet Packs from Tribes and now Echo Arena VR re-grabbing VR sport which is now the greatest locomotion in gaming!
@jasonhoge
@jasonhoge Жыл бұрын
@@WigganNuG Oh yeah! I remember that mod! I mostly played CTF. Tribes was an amazing game! I remember getting hooked on that as well. I played nearly every game released by Dynamix.
@lokihammerfall7781
@lokihammerfall7781 Жыл бұрын
I'd never forget the first time that I've played it...fire.!! still I play Quake III Arena.
@WalesGaming86
@WalesGaming86 Жыл бұрын
This was really interesting, thanks for this.
@zoranvelickovic8814
@zoranvelickovic8814 Жыл бұрын
There is something about that never reached even into nowadays games. I was smiled to the cry when I played this game with my friends.
@DavidSelf3
@DavidSelf3 Жыл бұрын
Carmack is so under rated. Our species owes him a huge debt of gratitude.
@vossenatv2668
@vossenatv2668 Жыл бұрын
literally one the most famous programmers ever, and certainly the highest regarded games programmer ever...
@johnhorak2000
@johnhorak2000 Жыл бұрын
Its kinda crazy. I heard name John Carmack when I was 8 I believe, in Czech Republic, 3 years after fallnof communism. My nerdy computer friend was drawing him in his notebook in school because he was his idol. I am 37 today.
@benfletcher9659
@benfletcher9659 7 ай бұрын
Quake change the world for PC Gaming and wrote the rules. I remember getting Quake, Tomb Raider and Duke Nukem 3D for Christmas 1996. I have installed Quake and Quake II every few years since. The remaster has also brought me back to level design.
@Bugatti12563
@Bugatti12563 Жыл бұрын
Quake will always be my favorite PC game, I still play it often, either the 2021 remake or EZquake.
@RPMentorTokyoChannel
@RPMentorTokyoChannel Жыл бұрын
Gamespy and the grappling hook.
@dnagara
@dnagara Жыл бұрын
Gamespy holy shit!!!
@KaiElan
@KaiElan Жыл бұрын
I could listen to Carmack talk about Q1 for ages. One of the most perfect games ever, just thinking about it makes me want to strafe while running. Also, thank you Q1 for giving us half life
@TheBruceKeller
@TheBruceKeller Жыл бұрын
It's crazy to think that stuff that was invented in it like bunny hopping and rocket jumping are still around.
@dimitrisolejak26
@dimitrisolejak26 Жыл бұрын
And 3 dimensional space
@KaiElan
@KaiElan Жыл бұрын
And the idea that you can climb slight ledges purely by jumping, but not slightly larger ledges, and climbing using your hands is downright impossible and would be ridiculous
@scottfranco1962
@scottfranco1962 Жыл бұрын
John, it was worth the wait (the more complete version of Quake). In those days, I bought computers just to run your games. Quake came out, and I bought a faster machine just to run it. I'm probably not the only one.
@Marc_Araujo
@Marc_Araujo Жыл бұрын
Quake did that, then Quake II, then Half-Life.
@The10thManRules
@The10thManRules Жыл бұрын
I first played Quake around 1996. It was the only game that actually scared me.
@moppypuppy781
@moppypuppy781 Жыл бұрын
Good, they're talking about Quake. Hopefully Quake Remastered gets more updates as a result.
@jimtaylor431
@jimtaylor431 Жыл бұрын
I did a lot worse than I probably should have done at college because of Quake.. what a game. Carmack and the id guys will forever be legends for an entire generation of gamers.
@thecosmicentity5597
@thecosmicentity5597 Жыл бұрын
I freaking LOVE Quake 1!
@kidbuu770
@kidbuu770 Жыл бұрын
I f w the NIN Trent Reznor Quake soundtrack
@grev.
@grev. Жыл бұрын
carmack is the entire reason there was a modding scene for so many games: they were all id tech 1-3 engine games.
@Protonwar
@Protonwar Жыл бұрын
Fuck i loved this whole talk Lex, thank you for getting John in. Hes THE BOSS.......
@userXm7-xm7bz8ki4s
@userXm7-xm7bz8ki4s Жыл бұрын
I listened to all 5 hours of this. It flew by
@billyj.causeyvideoguy7361
@billyj.causeyvideoguy7361 4 ай бұрын
If he had split it like that, I dont think it would have had the same splash. The fact it was fast textured 3D with fluid movement was huge. Had they split it, we may be talking about descent remasters now and not quake remasters.
@Grandmastergav86
@Grandmastergav86 Жыл бұрын
Quake 1 is masterpiece, Q2 & 3 were wonderful in their own right but very different. I also have a soft spot for 4 but Champions - nah, it's a husk.
@swabbiejohn
@swabbiejohn Жыл бұрын
Quake 3 aka Quake Live is the best of the bunch... for duel specifically. It is the pinnacle of competitive shooters. I've been playing since Wolfenstein 3d and still play Champions semi regularly to this day. The required cognitive ability to compete at the top of Quake 3/Live & Champions is insane. This is the primary reason the series is no longer popular imo... well and the skill floor being really high to semi enjoy the game. Quake isn't "hide around the corner and regenerate health." It's... run around and analyze everything or get your ass kicked relentlessly. I am far too stupid to compete with the top guys but I am smart enough to recognize their brilliance. Most people just view these games as a mindless shooter because they themselves are mindless, but I digress.
@kristiankoski3908
@kristiankoski3908 Жыл бұрын
Quake 1 is a masterpiece for sure, but Quake 3/Live is just amazing. I think there isn't any better games to watch than top level Quake Duels.
@WayneHaworth
@WayneHaworth Жыл бұрын
@@swabbiejohn It required a whole different skillset than most FPS nowadays. Quake 3 was about controlling territory and keeping a running clock in your head to manage powerup respawns
@ItsMavicBrah
@ItsMavicBrah Жыл бұрын
I had a 486 when Quake came out... It was as John said, "not a great experience". So I sort of missed out on Quake.
@dotanuki3371
@dotanuki3371 Жыл бұрын
good old days when state of the art games were made by enthusiasts rather than design committees appointed by corporate soul- and wallet vampires
@mindripperful
@mindripperful Жыл бұрын
You have to know what your final product will run like with all the resource allocations WOW
@augmented2nd666
@augmented2nd666 Жыл бұрын
Lex what form of social media, if any, do you interact with? Asking for one of my other personalities
@kahwigulum
@kahwigulum Жыл бұрын
Quake was the reason I wanted a 586 in the first place. my 486 66DX didn't cut it. Plus, no floating point! The number of sidewalks I shoveled and lawns I mowed over the course of a year paid off when I bought a Pentium 90 (holy shit!) and could finally play this game! And it was so worth it. Quake changed everything. It invented the genre that Doom only hinted at. The original TF2 was the best (ride or die 2fort4) and I might sound like an old man at this point but The kids these days don't know how good theyve got it. They dont know what we of the older generation went through to play games that look pixelated and dated today. Games back then were fresh and original and above all fun. Everything (for the most part) that comes out these days is derivative if not totally vapid, built on pointless storytelling and offering nothing new or exciting to the genre, the hardware, or basic elements like fun.
@nopelol8718
@nopelol8718 Жыл бұрын
The 486DX had a floating point unit (the 486SX didn't have an FPU) but it had no dual integer pipeline as the Pentuim 1 did, also the floating point unit was slower.
@davidwashburn5951
@davidwashburn5951 Жыл бұрын
I lovely quake, my true love of what I am calling origin of it all castle woldenstein 3d, I loved that game
@PnMGunReview
@PnMGunReview Жыл бұрын
"...the 7-11s or Quicktrips." Like the convenient store in Grosse Pointe Blank? The one with the Doom 2 cabinet?
@DrGonzo-jl9wq
@DrGonzo-jl9wq Жыл бұрын
You’re both legends, thanks!
@chriswinspear7965
@chriswinspear7965 8 ай бұрын
Can we all just take a moment to apprecaite and thank the genius of this man, Gaming God, upon the highest pantheon, thank you for the real making of FPS games......Thank you....Thank you so much for Wolfenstein, Doom and Quake.
@BVargas78
@BVargas78 Жыл бұрын
Didn't realise Lex was a gamer! And an old school one at that! Great stuff :)
@dava00007
@dava00007 Жыл бұрын
What did he think when he saw Unreal back in the days? I know the interview is over, but this would be interesting! (or maybe interview whoever coded the Unreal engine back in the days).
@bensweeney5878
@bensweeney5878 Жыл бұрын
I wish somebody would make a mod that made the game what quake was originally going to be (hammer fighting, slamming through walls, rolling down hills, ect)
@retrochomp
@retrochomp Жыл бұрын
On my 486 DX. "Floating point processor not found"
@karlmehltretter2677
@karlmehltretter2677 Жыл бұрын
Quake was really John Carmack's masterpiece. But still it was maybe a little bit too agressive.. I would keep the full 3D of the world but: - QuakeC should have been done later and better (interpreter costs performance). Maybe some DLL like stuff was possible even with DOS ? - use sprites for the players weapon, as gamers were used to them anyway. - Vertex lighting and lower quality texture rendering, to make it playable on high end 486
@Sportside311
@Sportside311 Жыл бұрын
This makes my Soul Happy lol I am Quake II like seriously, thank you John for it all ♥️
@callisoncaffrey
@callisoncaffrey Жыл бұрын
Still playing Team Fortress. On the darkplaces engine though. Have a channel with replays if you wanna take a look. German though: Der magische Kanal. We're always looking for people around Europe to join in. We aren't pro gamers. We don't even do the constant hopping.
@seebe2084
@seebe2084 Жыл бұрын
It’s crazy to think that Carmack is a modern-day Hawking of our time-but in a different obscure area that isn’t yet seen.
@davidsirmons
@davidsirmons Жыл бұрын
The Godfather of all modern gaming right there.
@colinburroughs9871
@colinburroughs9871 Жыл бұрын
that era of gaming and computing was far more interesting and less spooky than it is now
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