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In this video i will use the Unity engine to generate random snowflakes. I am using a recursive function to generate a "branch" of a snowflake and then duplicating it around the center, making it radially symmetrical, just like a snowflake. I am using the LineRenderer component in Unity do draw individual lines. Hope you enjoy this video!
Music:
"Silvermansound - Christmas Spirit" is under a Creative Commons license (CC BY 4.0).
/ silvermansound
Music promoted by BreakingCopyright: bit.ly/christmas-spirit-song