Ray Tracing

  Рет қаралды 132,286

UC Davis Academics

UC Davis Academics

9 жыл бұрын

Lecture 15: A Ray Tracing algorithm is described.

Пікірлер: 118
@ashiningworld
@ashiningworld 8 жыл бұрын
Lecture starts at 7:33
@Ryan_Perrin
@Ryan_Perrin 6 жыл бұрын
My hero
@multiparticle7475
@multiparticle7475 5 жыл бұрын
Thanks
@UCZx48kBoTg9O
@UCZx48kBoTg9O 5 жыл бұрын
ma boi
@denisfovas6399
@denisfovas6399 5 жыл бұрын
You deserve more than likes
@shellyoung2646
@shellyoung2646 5 жыл бұрын
Thanks. Good.
@TABRO284
@TABRO284 8 жыл бұрын
I was watching cats and ended up here watching a lecture on ray tracing
@sunnyhours84
@sunnyhours84 7 жыл бұрын
hahahhaha!
@Psymun747
@Psymun747 4 жыл бұрын
Congratulations!
@eddie-mathewikang7759
@eddie-mathewikang7759 3 жыл бұрын
Me too lol
@hentaisenpai3534
@hentaisenpai3534 3 жыл бұрын
youtube algo is little miracle 😂
@tonyg5132
@tonyg5132 Жыл бұрын
Lmaooo
@p00pie
@p00pie 8 жыл бұрын
Lecture starts at 7:37. Before that he speaks with the students about projects and miscellaneous spatial rendering problems
@randyrawson2601
@randyrawson2601 8 жыл бұрын
thanks man
@gaxkiller
@gaxkiller 7 жыл бұрын
I read you at 7:15 =(
@niyagentleman8143
@niyagentleman8143 2 жыл бұрын
@@gaxkiller lol
@GeForece6200
@GeForece6200 4 жыл бұрын
Very good lecture! It's really interesting that Nvidia's CEO basically explained pretty much the same thing in RTX's launch event.
@abdulrahmankerim2377
@abdulrahmankerim2377 7 жыл бұрын
Thank you for the great explanation ....really helpful introductory.
@---si3nu
@---si3nu 5 жыл бұрын
RTX ON
@everope
@everope 4 жыл бұрын
That must be why the frame rate of this video is so low
@petterboussard
@petterboussard 4 жыл бұрын
This lecture is GREAT! Thanks
@sshawarma
@sshawarma 2 жыл бұрын
I was wondering if there was a way to do Ray tracing with polynomials, seems like there currently isn't (efficiently anyway). This video is a gem for understanding what the current limitations are before making your own.
@MaxwellsWitch
@MaxwellsWitch 7 жыл бұрын
Now make a raytracer for curved spacetime
@isaacjones5937
@isaacjones5937 7 жыл бұрын
The Misanthropic Nihilist It's much harder to represent a curved line than a straight one.
@SerBallister
@SerBallister 6 жыл бұрын
You could ray march as a series of small line segments, obviously much more expensive that way
@__mk_km__
@__mk_km__ 5 жыл бұрын
One guy actually did it, google "Raytracing a Blackhole" Okay, its raytracing just one particular version of curved spacetime, but you get the idea, its cool(and quite simple to implement too).
@noct1scxiv709
@noct1scxiv709 4 жыл бұрын
Checkout Scott manleys video on wormholes. He wrote a raytracer for non Euclidean space to show what it would look like going into a wormhole
@mastershooter64
@mastershooter64 11 ай бұрын
It's basically the same thing, you just change the metric
@cris3758
@cris3758 4 жыл бұрын
This is so cool when you finally understand the math behind it! xD
@fredow123456
@fredow123456 5 жыл бұрын
very interesting and well explained, ty!
@JackLe1127
@JackLe1127 8 жыл бұрын
33:00 "Run the code... dooo...."
@CP200S
@CP200S 8 жыл бұрын
That should become a meme...
@markanderson439
@markanderson439 7 жыл бұрын
I have NO clue what's going on. BUT, could this describe the holographic universe?
@maaadkat
@maaadkat 7 жыл бұрын
If you're referring to the hypothesis that we live in a simulation - and setting aside any opinion of plausibility of the theory - we couldn't really say for sure. If there's nobody there to see something, is it visible? If a tree falls in the forest, does it make a sound? Do these phenomena exist even if there are no eyes to see, noses to smell, ears to hear, nerves to feel, tongues to taste? Is Schrodinger's cat dead or alive if we have no observable evidence of either state? This is a fun one to think about: We can't visually observe the cat without opening the box, but maybe we can observe the temperature. If we put an ice cube on the box, it will melt faster if the cat is alive than if the cat is dead. This alone will constitute observation. In fact any interaction between the cat and the outside of the box is "considered" observation, even if we don't pay attention to the ice cube. So are our senses simulated? Do our eyes see raytraced images, i.e. only the observed "exists"? Or are the stimuli - the photons - simulated? If we were building this simulation, we wouldn't be able to tell if any given photon is going to interact with an observing organism without simulating every photon to its eventual absorption. So it's more likely that for such a rich and complete simulation. photons would *need* to be simulated from their source rather than traced from our retinas.
@ancientapparition1638
@ancientapparition1638 7 жыл бұрын
TL;DR dooo concretely proves the Universe is an illusion
@GeekTeach
@GeekTeach Жыл бұрын
I just got back from Pixar's Elemental after having watched this video last week - and my mind is blown. All of the things!
@bran_rx
@bran_rx 5 ай бұрын
"Don't worry about the holes"... my new mantra
@user-mo9tx4me9w
@user-mo9tx4me9w 8 жыл бұрын
well I was just wondering what the name of the video is which would be played on Friday , seems to be very interesting.
@cesteres
@cesteres 5 жыл бұрын
It's pr0n
@JesseHolbrook
@JesseHolbrook 6 жыл бұрын
If you close your eyes, Kermit the Frog will teach you the basics of ray tracing.
@4Dimensional822
@4Dimensional822 4 жыл бұрын
lol
@lemon5501
@lemon5501 4 жыл бұрын
So this is Ray tracing before it was cool? nice.
@gmax3408
@gmax3408 6 жыл бұрын
Well by now it's a trending topic to the gaming community. Can't wait to see what are they going to do with 'Ray Tracing' on upcoming games.
@philcoulson1431
@philcoulson1431 5 жыл бұрын
NVIDIA brings me here
@TheGreatArlei
@TheGreatArlei 2 жыл бұрын
From what year is this lecture? I am loving it!
@BSPNode
@BSPNode 2 жыл бұрын
2009
@MasterOfTheX
@MasterOfTheX 3 жыл бұрын
Why I just found this ray tracing comments are best comms on KZfaq ever
@Steve.Nguyen
@Steve.Nguyen 4 жыл бұрын
What class is this?
@Steve.Nguyen
@Steve.Nguyen 4 жыл бұрын
Never mind, google answered my question. It's "CSCI 420 Computer Graphics" for those curious.
@POWERon4ik
@POWERon4ik 7 жыл бұрын
lecture is OK
@alessiotucci0
@alessiotucci0 2 ай бұрын
anyone knows where I can find the videos he is talking about?
@SJ-ds8lp
@SJ-ds8lp 9 жыл бұрын
wow very informative
@plavix221
@plavix221 9 жыл бұрын
Swoorup Joshi yeah right. it is so much better to see a lecture given by a native english speaking guy. Also, this Professor is really presenting it nicely.why even bother about rasterization? throw it out of the window, in 4 years will have real time raytracing.
@BlackXxScopez
@BlackXxScopez 7 жыл бұрын
+plavix221 if it takes 2 minutes to render the sample image of a bmw with cycles in blender, and we want 60 fps, we need gpus that are 7200x as powerful. If it takes four years for power to double, a conservative estimate since we are reaching the size limit of traditional transistors, we can find out how long it should take. with x= number of years, 7200=(1/4*x)^2,x=339. However, if we can keep up moore's law, 7200=(1/2*x)^2,x=169. Of course, we can always say that you can use $10,000 worth of equipment, which is when the consumer market usually starts getting it. I'd say about 20 seconds is more like what you would see. Now it's only 1200x less powerful than what is needed. now let's say they can put up with 20 fps for some reason. We will also say that moore's law still applies, doubling once every two years. 1200=(1/2*x)^2. In 69 years, you'll be able to spend $10,000 and watch the bmw benchmark at 20 fps. Finally, let's say right now you have some uber $1,000,000 array that can render it at blazing speeds of 0.2 seconds per frame. being 12x less powerful, you can either spend $12,000,000 and play at 20 fps ($36,000,000 if you want 60 fps), or keep waiting until prices go down to be able to do this. I haven't taken into account optimizations in render technologies, but the gist is you CAN do it in 4 years, if you have $2,500,000 or so laying around. This does not take into consideration any other parts of the PC you may need :^)
@newkid9807
@newkid9807 5 жыл бұрын
plavix221 DAMM your prediction was on point, around 4 years later we have it
@saultube44
@saultube44 5 жыл бұрын
Is this a Computer Science Major class?
@EarFarce4
@EarFarce4 5 жыл бұрын
Yes specifically computer graphics
@perplexedmoth
@perplexedmoth 7 жыл бұрын
I'm jizzing my pants right now.
@KyobuFumiya
@KyobuFumiya Жыл бұрын
Damn. I'm the chosen one
@pknyan5803
@pknyan5803 2 жыл бұрын
What if the rays were parabolas?
@Anthony-op7xz
@Anthony-op7xz Жыл бұрын
Test it
@creed3500
@creed3500 2 жыл бұрын
What kind of course do I go to learn about this stuff?
@le_cognito
@le_cognito 6 ай бұрын
computer graphics and light transport
@vorname1485
@vorname1485 6 жыл бұрын
Why did you put C (speed of light) on the desk. And why do you always tell "as you can C"? :D :D :D
@sadteeto
@sadteeto 5 жыл бұрын
Now we have real time ray tracing yeah
@dimitarzitosanski3105
@dimitarzitosanski3105 5 жыл бұрын
because we have very powerful hardware
@isaacthani
@isaacthani 3 жыл бұрын
22:42 - One of the jobs I'd like to have also :)
@eygs493
@eygs493 Жыл бұрын
you cant, niga
@corey333p
@corey333p 7 жыл бұрын
The solution to the shadow problem sounds really obvious
@oliverhathaway7248
@oliverhathaway7248 6 жыл бұрын
A good lecturer makes everything they're explaining sound obvious.
@xanderlinhares
@xanderlinhares 6 жыл бұрын
It is when you are ray casting with no time limit but when you are attempting real-time cg (especially back then), that isn’t an option.
@MatheusLB2009
@MatheusLB2009 6 жыл бұрын
Even when you are ray casting with "no time limit", it might take too damn long or the machine crashes mid-trace (especially back then)
@blenderinfocentro
@blenderinfocentro 4 жыл бұрын
Goob explications boys :)
@Mikewee777
@Mikewee777 6 жыл бұрын
7:37
@plavix221
@plavix221 9 жыл бұрын
Why does a ray hit a sphere in 2 places????? I cant imagine that one.
@plavix221
@plavix221 9 жыл бұрын
plavix221 oh ok i see. there are acutally two sides a sphere has, not? XD
@AdrianReef
@AdrianReef 8 жыл бұрын
+plavix221 nope. It all depends on how you consider the surface. It can be one sided,two-sided (outer surface-inner surface) but,"digitally speaking",often a sphere has many sides since we have to use triangles or quads to describe it. There are other exotic digital representations(actually,the real term to use is *approximations*) but we get in the realm of dot-clouds,fractals,voronoi diagrams and "who knows what else"... :P
@JackLe1127
@JackLe1127 8 жыл бұрын
+plavix221 he meant 2 surfaces of the sphere: front and back
@plavix221
@plavix221 8 жыл бұрын
Jack Le But which one? There is an infinite amount of them. XD
@JackLe1127
@JackLe1127 8 жыл бұрын
plavix221 whichever one intersects the ray ;) the sphere is hollow
@marcokok9814
@marcokok9814 7 жыл бұрын
4 D divide by W?
@derekmallory985
@derekmallory985 6 жыл бұрын
Look up homogenous coordinates and perspective projection
@mellang1725
@mellang1725 5 жыл бұрын
*Not today KZfaq*
@cankocyigitoglu4214
@cankocyigitoglu4214 2 жыл бұрын
10:37 heeeeeere
@mrnobody2100
@mrnobody2100 2 жыл бұрын
13:28 iihaaaaaghhh
@bwatspro
@bwatspro 5 жыл бұрын
Didnt you get little nervous, when he starts talking about assignments ? Not cool, dude (xD)
@TitusSc
@TitusSc 4 жыл бұрын
is this a graduate course?
@eygs493
@eygs493 Жыл бұрын
elementary school course
@INFLAMESM2G
@INFLAMESM2G 6 жыл бұрын
FU Nvidia... I'm still not going to pay $1000+ for a RTX 2080 Ti.
@roachey
@roachey 5 жыл бұрын
Just for gaming it's too much. The RTX could be really good for animators and 3D artists though.
@FanShowSix
@FanShowSix 5 жыл бұрын
coz this is inovation, u pay 4 that
@Ale-kc9pq
@Ale-kc9pq 4 жыл бұрын
There's not enough games that really requires RT, it's just a novelty...
@Voldein
@Voldein 3 жыл бұрын
graphics
@hashcr
@hashcr 4 жыл бұрын
if Louis CK had a computer scientist brother..
@qfksspecial7866
@qfksspecial7866 6 жыл бұрын
I'm not visualizing the illustrations. It would be better if it is 3D animation, or use some objects to illustrate.
@nightfox6738
@nightfox6738 Жыл бұрын
5:50 This is an incredibly bad practice that nobody does for what should be obvious reasons. He says they do that but as a professional in the industry I can tell you, no. Nobody in their right mind does this.
@kamogelokekae6877
@kamogelokekae6877 10 ай бұрын
What do you do?
@nightfox6738
@nightfox6738 10 ай бұрын
@@kamogelokekae6877 I work with realtime graphics for game dev
@noct1scxiv709
@noct1scxiv709 4 жыл бұрын
100 lines of code to see if it’s inside a triangle is bollocks. I did it in 20
@edwardcumpstey9061
@edwardcumpstey9061 4 жыл бұрын
@@uku4171 I care.
@robegatt
@robegatt 2 жыл бұрын
how long are your lines?
@TheBeorn123
@TheBeorn123 5 жыл бұрын
Traduzcan al.español
@TheEssence144
@TheEssence144 4 жыл бұрын
Nou
@victorsegoviapalacios4710
@victorsegoviapalacios4710 4 жыл бұрын
When universities really taught something, no like the Gender/Black/Mexicans/Etc. Studies courses they offer right now.
@veloce5491
@veloce5491 4 жыл бұрын
it depends on what you take. they still teach that stuff. what a dumb comment.
@IvanRandomDude
@IvanRandomDude 4 жыл бұрын
Gender studies are way more important than computer graphics BIGOT
@victorsegoviapalacios4710
@victorsegoviapalacios4710 4 жыл бұрын
@@IvanRandomDude Go back to get your soy.
@st0a
@st0a 3 жыл бұрын
@@victorsegoviapalacios4710 Agreed.
@themeangene
@themeangene Жыл бұрын
​​@@veloce5491 If you take gender studies you're wasting your time and not helping humanity
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