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In this devlog/devblog, I use the Unity Game Engine to recreate certain mechanic from the first person puzzler, Superliminal. I think it came out really cool so let me know what you think!
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Thanks to Punish for the gameplay / punish
It should be mentioned that this video is not a tutorial, if you are interested in creating this mechanic I would recommend this video • Superliminal core scal...
//People
•NovaKnight - / @novaknight8538
//Links
•Discord: / discord
•Instagram: / retro.gamedev
•Twitter: / theretrogamedev
//About Me
Hi I'm Retro a game developer who uses the Unity Game Engine to create games, I do random challenges like ripping off a popular game or making a game in under a certain amount of time. I'm yet to release a commercial game but I want to in the future.
//Music
•Home(Prod. by Lukrembo)
•Empty(Prod. by Lukrembo)
•Ryan Little - 70s TV ( / 70s-tv )
•Night(Prod. by Lukrembo)
•Moow - Honey
//Other Content You May Enjoy
•Ripping off a classic flash game to try and beat other KZfaqrs - • Ripping off a classic ...
•Making a SHOP SYSTEM for my GAME! - • Making a SHOP SYSTEM f...
•Making a Game Where YOU are the Zombie Apocalypse - • Making a Game Where YO...
//Are Hashtags Still a Thing?
#Unity
#GameDevelopment
#Superliminal
//Chapters
0:00 Intro
0:25 Why I'm Remaking the Game
0:45 Player Movement
0:52 Making the Forced Perspective Mechanic
2:16 Making Some 3D Models 😎
2:44 ✨Pressure Pads✨
2:57 Infinite Corridor? 🚪
3:26 Adding Some Beautiful Paintings 🖼️ (+ some other stuff)
3:40 Fake 3D Object?
4:23 Sound effects
4:30 Bye Bye 👋
Mujj :)