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In this Unity multiplayer game devlog, I revamp the procedural island generation system, put together a new rigidbody player controller and do tons of cleanup work.
Next devlog: • Implementing Client Pr...
Pirate game playlist: • Multiplayer Pirate Gam...
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In this devlog, I revamp the procedural island generation system. I've been thinking about ways of making my terrain generation produce nicer islands, and in this devlog I finally implemented a much better version. The new system produces way nicer-looking procedural islands in Unity, and I'm super happy with the upgrade!
I also built out a new rigidbody player controller and I did tons of cleanup work, so the server transfer from console app to Unity project is pretty much complete now.
#Devlog #GameDev #IndieDev #Multiplayer #Unity3D
"Interplanetary Forest" by Meydän is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/...)
Artist: / meydansound