"i may bring life, but i shall take it from thee, for thy potion is a blasphemous creation against living beings!"
@SpiderJAAM6 ай бұрын
This boss is the most "Taste the nature motherf*cker!" that I've ever seen. And this is perfect timing since I'm playing the mod atm.
@Shyguymask6 ай бұрын
The first phase feels unnecessary both mechanically and thematically. But this still seems like an improvement over the old Lifebringer overall.
@weav_storm_weaver3 ай бұрын
Yesss it's so boring
@beeleav6 ай бұрын
There are many things in this fight that just make you go "why was this even put here". For example, the green tint overlay on the screen just makes the entire area look irradiated and smoggy instead of signifying "look at how full of VITALITY, LIFE and NATURE this place is". Everything just seems so disconnected and inconsistent visuals-wise that it kinda deters from the entire fight. Though his variety of attacks is quite commendable 👍
@weav_storm_weaver3 ай бұрын
Worse part is fight with mini worms in first
@Arx_play2 ай бұрын
Why fight look very cool
@kanidergamer8 күн бұрын
@@Arx_play i think it's because the pillars don't make sense for the theme of the boss (but i think it just represent the nature's energy)
@DanYami6 ай бұрын
literally what is happening
@DanYami6 ай бұрын
ok that final phase looked interesting at least but why was there so much slop beforehand
@jimboanimations40416 ай бұрын
I can see what they were going for with this guy, but this boss is honestly an eye-sore. It has so many weird choices in terms of visuals, and you can see exactly how much effort was put into each individual asset. The boss seems very gimmicky, too much so for me to really judge how good it is from a video alone. That being said: The first worms did feel a bit like filler.
@cognitiveAfflatus6 ай бұрын
yeah the boss feels like it's really having an identity crisis and trying to be like 4 different bosses at once and none of it really ends up working all that well
@jimboanimations40416 ай бұрын
@@cognitiveAfflatus Agreed. I am a big fan of bosses that are grand in scale and have several phases and all, but it just doesn't work too well here. The pillars, main worm and tree just feel detached from each other.
@fragmentedrose74016 ай бұрын
@@cognitiveAfflatus unfortunately that's a problem most of the bosses in the mod suffer from
@elaias49556 ай бұрын
This boss… The fight is way too complex for no reason, while attacks are cool screens are way too cluttered with shit which makes it confusing. I dont get the parts where the boss stops and you need to hit its tail and the final stage feels unnecessary. I know a lot of work went into this, but if you want to make a cool worm boss it doesnt have to be too complex. gigapora and convective wanderer are really simple and great.
@jimboanimations40416 ай бұрын
I do like complex bosses, but this really isn't it. I do complex through things like gimmicks that require the player to think differently or interact with the boss in new ways, rather than adding tons of more phases or special transformations. I do see the vision with the weak points, but they also seem to kill the pacing of the fight.
@kanidergamer9 күн бұрын
I like how each cristal of a pillar represent an attack
@Beepers5592 ай бұрын
As someone else said, the worms straight up look like they have the arbiter pillars from lobotomy corp, though that’s what they appear as to me (the structure and the words on the pillars look eerily similar)
@gussharky76142 ай бұрын
Interesting fact, when it's health reaches zero, it still deals contact damage during it's death animation, I should know because I died to it once
@devoniandirk6 ай бұрын
Jeez, most of this fight is barely comprehensible.
@user-jp7gz1dk5h6 ай бұрын
guys why the fuck does the lifebringer has the pillar of the suppression of binah from lobotomy corp
@gmg36556 ай бұрын
Arbiter ass moveset
@arat14042 ай бұрын
0:43 PROJECT MOON MENTIONED
@drunkenskunkproductionsdsp80946 ай бұрын
Interesting boss, though I think the visuals for it could be better.
@VaemaEX6 ай бұрын
The boss is cool, but it should probably have some tweaks.
@vividcarmine3 ай бұрын
IS THAT A Binah Pillar
@TEPK-29246 ай бұрын
450M max HP?
@thiisthepolees16 ай бұрын
LITTERALY right when i finish the old version of this boss it gets updated
@someordinaryguy40046 ай бұрын
Lmao real that's why I keep updated on the mods on discord before I start a new playthrough or finish a playthrough😭💀
@ok-729856 ай бұрын
@leog95736 ай бұрын
Bro literally has the pillar attack from Lob Corp 💀
@TEPK-29246 ай бұрын
얘 문로드 직후 티어 맞음? 스타보드는 이 모드 키면 문로드에서 안 나오던데
@polaritz25456 ай бұрын
아 그렇네 실수함 ㅈㅅ 볼텍스 부스터로 대체 가능 하긴 할 듯
@TEPK-29246 ай бұрын
깼다! 얘 패턴 재밌네
@TitanChromeE6 ай бұрын
Rework = calamity + touhou + eol attacks
@ISAAC_690002 ай бұрын
Petition to turn homeward journey into a calamity addon 👇
@Arx_play2 ай бұрын
Hom journey have other style and you can't turn a deferent mod intro cal-addon
@ISAAC_690002 ай бұрын
@@Arx_play Ok. Atleast some rogue weapons in Homeward journey.
@chiangkaishrek5123Ай бұрын
No lol, homeward journey is its own massive mod
@ISAAC_69000Ай бұрын
@@chiangkaishrek5123 You win.
@kanidergamer8 күн бұрын
I think a compatibility will be better Also a fun fact: the tree fase of the boss is called yggdrasil, i saw that name on the calamity community ideas