Riven: Remake - Demo

  Рет қаралды 4,862

Melodilynn

Melodilynn

9 күн бұрын

RELEASE DATE: Jun 25, 2024
DEVELOPER: Cyan Worlds Inc
PUBLISHER: Cyan Worlds Inc
Uncover a story of intrigue, betrayal, and a civilization teetering on the brink of collapse as you solve intricate puzzles to unlock the secrets of Riven. Built from the ground-up and expanded from the award-winning original game released in 1997.
On Steam:
store.steampowered.com/app/17...

Пікірлер: 87
@overtrist
@overtrist 6 күн бұрын
I love how mellow you are. Makes for a very relaxing viewing experience.
@slbagwell
@slbagwell 6 күн бұрын
Thank you!
@gregoryberrycone
@gregoryberrycone 4 күн бұрын
seriously one of those dream projects i never thought would happen. the original still holds up but seeing it realized in 3d is just amazing, and im hoping the full game has more subtle changes to the puzzles and gameplay to keep it fresh for returning players
@haazenpfeffer
@haazenpfeffer 6 күн бұрын
This looks so much easier to play than the original. I grew up with Riven in the house, but my dad and I could never progress... Perhaps now we will beat it together as adults!
@slbagwell
@slbagwell 6 күн бұрын
I've wondered if they would have some new puzzles or would have changed the puzzles slightly. There's already been a few changes, so perhaps you're right. Either way it's an amazing game.
@wojakthegreat6042
@wojakthegreat6042 7 күн бұрын
I remember my dad had these games on disk... I was 5 or 6 years old and the Riven/Myst world always intrigued me. Really looking forward to this!!
@fieryphoenix586
@fieryphoenix586 3 күн бұрын
I'm sure I was about the same age. I remember having no idea what I was supposed to be doing. I just enjoyed exploring, riding the trams, and playing with all the contraptions.
@wojakthegreat6042
@wojakthegreat6042 3 күн бұрын
​@@fieryphoenix586 Haha yeah same here man. I also didn't have a clue what was going on and don't think i ever solved a single puzzle but it was awesome nonetheless! I'm 24 years old, understand these games came out in the late 90s - so dad must have just had this sitting around for a long time, I would have been playing somewhere between 2005-2008.
@TleilaxuIxian
@TleilaxuIxian 7 күн бұрын
One secret area you missed - after you get in the tram and you turn it around, you can exit the tram on the far side. You can then go behind the back of the station and see the collapsed station that used to lead to Prison Island. Pretty neat bit of worldbuilding.
@slbagwell
@slbagwell 7 күн бұрын
Oh thanks... I had no idea and didn't even try. Going to have to check it out :)
@zach.0
@zach.0 6 сағат бұрын
@@slbagwell And if you press the button on the right railing by the unpowered book in the middle of the dome/water room 10 times, it will bring you up to the upper dome area.
@slbagwell
@slbagwell 5 сағат бұрын
@@zach.0 Oh, I pressed it, but not 10 times, LOL. Now I have to try that.
@zach.0
@zach.0 4 сағат бұрын
@@slbagwell Yeah, I don't know if that's an error or needing to press it that many times is told to you later in the game
@adoniscirillo9842
@adoniscirillo9842 4 күн бұрын
GORGEOUS game graphics 👍
@AliceAGreen
@AliceAGreen 7 күн бұрын
I am really looking forward to this remake--thanks for the video!
@jijitoto1
@jijitoto1 5 күн бұрын
The thing way up on the rocks you didn't know what it was, was the "camera" observing the door on the outside of the temple
@henrywalton5967
@henrywalton5967 Күн бұрын
You can actually get on top of the big gold dome too
@ubertuna1
@ubertuna1 4 күн бұрын
HELL FREAKING YEAH BABY STARRY EXPANSE WE ARE BACK!!!!!!
@lee__1707
@lee__1707 2 күн бұрын
New subscriber here from England, love your chill vibes and voice:) Looking forward to watching your play through hopefully in a week or so
@slbagwell
@slbagwell 2 күн бұрын
Thank you. Yes, you can bet I'll be playing the full game when it's released! I do work also, so not sure if it will be super fast, but it will be done. :)
@lee__1707
@lee__1707 Күн бұрын
@@slbagwell i'll be getting the game day of release too, like yourself i work and have to be in the right mood to play a game, they did an amazing job making the 360 envioment look exactly like the old photos that really draws you back in to riven i can't wait :)
@michaelmessina2112
@michaelmessina2112 13 сағат бұрын
Thank you again for posting this. When do you anticipate sharing your walkthrough? Cheers!
@slbagwell
@slbagwell 13 сағат бұрын
your welcome. It's going to be released on the 23rd, so as soon after that as I can.
@arkroogs90
@arkroogs90 2 күн бұрын
Honestly I would have been fine with them locking the player in place just for the character scenes so we could get live actors. It's disappointing. Everything else looks great.
@matthewwilliams3827
@matthewwilliams3827 6 күн бұрын
This new Riven looks awesome in the Unreal engine. I’m really curious to see full release and what’s different compared to the original.
@GPEART1
@GPEART1 6 күн бұрын
Stoked for this game remake, I never completed the original, but it drew me in so much!
@yester30
@yester30 5 күн бұрын
Okay that's more changes that I would have expected, but perhaps preventing us taking the tram before we understood the 5 room will help new players focus
@Jayy997
@Jayy997 4 күн бұрын
The fact you could just wander off in the original in pretty much any direction was great too. Felt more like a real world and not a linear set of puzzles to complete.
@valuemastery
@valuemastery 3 күн бұрын
Great! My RTX 4090 and my Quest Pro are waiting. 8 days to go 😁 - this time without disc swapping.
@thegamingvetYT
@thegamingvetYT 2 күн бұрын
I can't wait for this to be released. Great video.
@MarkPrigoff
@MarkPrigoff 6 күн бұрын
Sounds like plan (and my plan, too!) Also, thank you for revealing the room to allow me to exit the temple and access the Maglev.
@PhilRounds
@PhilRounds 2 күн бұрын
!Shorah. Ti'ana is Artus' grandmother. His mother died in childbirth. Ti'ana is Gehn's mother.
@slbagwell
@slbagwell 2 күн бұрын
I wondered if anyone was going to catch that, LOL. I realized what I had said after uploading the video. Yes, Ti'ana is Atrus's grandmother. Atrus's mother died giving birth to him which is why his father hated him. Gehn blamed Atrus for the death of his wife. Good job catching it!
@stevewilloughby6331
@stevewilloughby6331 4 күн бұрын
The new version looks great. Honestly a little apprehensive that the marble puzzle looks simplified (although I still have nightmares from doing it the first time). For me the only big disappointment is the choice to use CGI animated characters. I loved the FMV in all the Myst and other Cyan games that used them, and I find I can get very immersed in the game world until a CGI NPC shows up, and that just breaks it for me.
@slbagwell
@slbagwell 4 күн бұрын
I tend to agree with you. Much prefer the FMV, but then that makes me think maybe they'll be a few different choices in this new version. Still prefer the FMV over CGI
@stevewilloughby6331
@stevewilloughby6331 2 күн бұрын
@@slbagwell Okay, I just played the demo myself yesterday, and it's growing on me more. FMV would be nicer but I'm getting more excited to try the full game when it comes out. It was interesting to see the changes on Temple Island vs. the original version of the game.
@funasylumstudio
@funasylumstudio 5 күн бұрын
If only we could get a Journeyman remake.
@slbagwell
@slbagwell 5 күн бұрын
That would be cool. I enjoyed those games.
@Bear-qs8ol
@Bear-qs8ol Күн бұрын
You can raise the bridge in the "projection cage room" because Ghen would raise it to block exit from the temple while projecting his god like image. He did not want his followers to exit the temple and find him, and possibly question his godhood.
@Bear-qs8ol
@Bear-qs8ol Күн бұрын
This is by far my favorite puzzle game, because absolutely everything makes sense..which is crazy hard to pull off.
@isolated147
@isolated147 2 күн бұрын
Thanks for the help. Nice looking game.
@kn58657
@kn58657 6 күн бұрын
Imo the pre-recorded acting is an iconic part of the original game(s), and the rendered characters in the remake are not nearly as captivating - but except for that, this looks *expletive* amazing (This even if the new render is directly based on the original video. I don't know if it is)
5 күн бұрын
I agree. There was so much subtle nuance in the performance in the FMV that frankly just isn't there in these 3d renders. I'm actually a little disappointed in the presentation. I loved these series of games and completed them all back in the day when they all came out. Stellar narrative, puzzles, world building and presentation for the time. Really pushed the limits. This looks good from an environment point of view (it looks the same as I remember it)... but the 3d characters are a bit of downgrade.
@MasterFrag91
@MasterFrag91 5 күн бұрын
So, the new CG characters are mo-capped, but it is a little off compared to the original. That said, it's really a case of not being able to use the original footage for the remake, it's too low quality, and also can't be adapted for full 3D and VR. They'd have to completely lock you in place to make it work, and even then, that makes VR impossible because at the end of the day, it's 2D video playing in a 3D scene. I know that for Ghen, they used the original audio with an actor mimicking the original performance in mocap. Ultimately, they really don't have much of a choice here, at least this time they have a character designer, and halfway decent models as compared to the Myst remake. I actually think the models themselves aren't bad at all, they just need to do some tweaking to the animations, and improve some of the shader work on the characters themselves. Improved lighting on the models would go a VERY long way.
@kn58657
@kn58657 5 күн бұрын
What you're saying is obviously right on point, ​@@MasterFrag91. A bit more work on the shaders may well improve the render (to me it seems the shading of the human characters do not gel quite right with the surroundings atm). It's intriguing to ponder whether one could do some kind of ML-backed isolation & upscaling from the original media, but I guess we're not quite there yet. Ironically, the original video-recorded characters always gave me an uncanny, ominous feeling. If anything I'd say the new render rather places the characters in the uncanny valley.
@MasterFrag91
@MasterFrag91 5 күн бұрын
@@kn58657 Even the best "AI" upscaling models aren't going to do well enough for close inspection, the best I suspect they could do would be layer the upscaled video on top of a model, even then, it would be very uncanny. Honestly, about the only "AI Upscales" that I've seen that are any good are on animated media. Unreal Engine 5 has that uncanny quality to it in an awful lot of cases by default, because it's able to create such realistic terrain renderings with gargantuan poly counts, it's hard to make character model details match world geometry in terms of depth, particularly because Nanite doesn't work with dynamic models. I suspect that'll be a big problem with the initial few years of UE5 games, which we're seeing coming out now. Cyan is absolutely an early adopter here, likely precisely BECAUSE it can use such high quality geometry with little performance impact, when most of your game is static or scripted geometry, it just makes sense.
@Alkonium
@Alkonium 5 күн бұрын
Rand re-recorded his lines in the opening. You can tell because the phrasing is different. Cho's audio is reused from the original though.
@laurilehtiaho9618
@laurilehtiaho9618 23 сағат бұрын
Just played through the demo myself and was _really_ impressed. Sure, the animations are a bit lacking in my opinion even now - but so much worthwhile is there, that I can easily live with that. I especially was _really_ digging how different this new Riven is, making it an interesting and challenging even for old fans. Not just a rerun of the old, but something new and unique - loving it!
@humblegeorge
@humblegeorge 2 күн бұрын
Great review Can't wait.
@McSquiddington
@McSquiddington 6 күн бұрын
Hm. Kind of a missed opportunity on the character animations, here. In the original FMV version, Cho clearly struggles while snatching the Linking Book from us. It's implied that the Stranger is (obviously) trying to recoil away or to prevent Cho from grabbing it. The sound of the cage's bars rattling kind of sells it. In here? Cyan could've almost put a "Yoink!" sound effect, there. Still, this is a lot better than back in the Myst remake.
@Zoly633
@Zoly633 5 күн бұрын
What gets me is that the animations feel uncanny valley to me. I cant put my finger on it. Part of it is how the heads face directly at you but there is something else.
@jasonjong4973
@jasonjong4973 4 күн бұрын
@@Zoly633 Yeah, it's a whole lot of little things that don't quite add up. Atrus is jittery and he doesn't cast shadows on the table. Cho is a little too animated, in the exaggerated way of somebody doing a performance in a mocap suit. Cho's hair is static so it looks like a piece of plastic, and the shaders aren't quite there. The character work feels a bit behind what's state of the art these days (Hellblade did a great job, and that came out in 2017).
@McSquiddington
@McSquiddington 4 күн бұрын
@@jasonjong4973 I'm willing to concede that Cyan are environment artists first and foremost, but if their future titles are all going to be in Real-Time 3D, they really need to poach some Unreal devs and some character artists. The Riven remake looks stunning - apart from its characters.
@Zoly633
@Zoly633 4 күн бұрын
@@jasonjong4973 having seen how smooth and good animations are in Uru I imagine that the current animations for Riven are simply unfinished. At least I hope so. Very much comes off as raw mocap data currently…and ya i realize the shadows and shaders arnt doing what they should. Which gives me hope that the demo is just an older build of the game which is pretty common.
@jasonjong4973
@jasonjong4973 4 күн бұрын
@@Zoly633 Yeah, agreed. But I mostly want to just wander around beautiful islands, the tiling water texture actually bothers me more than janky characters.
@almagenes
@almagenes 5 күн бұрын
I had heard some time ago of such a project but I didn't know a demo was already out. Unfortunately, it won't even start on my old PC, so thanks for your video! I enjoyed it a lot. If you're in the mood to read some more comment, here goes. Spoilers ahead for those who never played Riven. While there are some differences to the original game (and there should be), the dev's level of commitment and respect to Riven is amazing. With what we're seeing and hearing here, it feels like they really nailed the rich, organic atmosphere. To be able to freely move around the Age of Riven feels almost like sci-fi to me. I played the original as a teenager, and what we're seeing here is beyond what I could have imagined back then. I know that will certainly make a great argument for me to get a new PC and look for VR equipment! Some notes : in the original introduction scene, instead of linking to Tomahna, Atrus just holds Riven's linking book to the Stranger. Camera zooms in and we don't see Atrus leave at all ; I might be wrong but I believe Atrus was staying behind in D'ni because if he even stopped correcting the mistakes his father made when he wrote the book to Riven, the Age it described would crumble into the void. The second Myst novel depicts Gehn as a greedy, impatient man who overestimated his talent and self importance, so he pretty much botched the job when he created Riven trying to "make D'ni great again"! Another interesting detail, Atrus' voice has obviously been recast, but that of the Native Rivenese that greets the Stranger at the start sounds very much like it was taken from the original game's FMV scene, though his delivery (and indeed entire behaviour) has seemingly been sped up. If I'm wrong then the actor that dubs this Native sure has an incredible ear for detail. And finally, at 8:20 the whale creature whose name you're trying to think of is a Wahrk. As a lot of the Native artwork can attest, the Rivenese worshipped it. You may remember that in a later part of the game a few specific contraptions suggest that Gehn used the Riveneses' fear of the Wahrks against them. He pretty much fed malcontents, spies and other indesirables to the creatures in order to keep his subjects in check. As you can see I'm a huge Myst nerd, and Riven in particular, so this video was of a particular interest to me and I hope to see more of it ASAP!
@TheMightyflint
@TheMightyflint 15 сағат бұрын
The voice of Atrus is still Rand Miller, as in the original. As I understand from behind the scenes videos all of the original voice work is used with the new animated characters. They may have remastered the voice work to some extent.
@borgcolect
@borgcolect 6 күн бұрын
Played all the myst games on release. Aside from the (HORRIBLY DONE) conversions to 3d models, this is so far 1:1.
@vtastek
@vtastek 6 күн бұрын
you mean character models?
@MarkPrigoff
@MarkPrigoff 7 күн бұрын
I also played part of the demo, but I couldn’t find the throne room as you did to get to the Maglev (what you called the “mover”). In the original game, you could walk back to the gold dome from paper island.
@slbagwell
@slbagwell 6 күн бұрын
Maglev! That's the word I was looking for. Yes, I think there might be a few changes in this game, which I think will make it that much more fun.
@MarkPrigoff
@MarkPrigoff 6 күн бұрын
So, my question is what happens if you don’t destroy the bridge between paper island and the gold dome? There must be a lever somewhere to lower the last drawbridge. Perhaps on the bridge itself!
@slbagwell
@slbagwell 6 күн бұрын
@@MarkPrigoff I wondered the same thing, so I think when I play the full game I won't destroy that bridge and see what happens.
@ObnoxiousNox
@ObnoxiousNox 3 күн бұрын
The original had real actors incorporated into the game.
@MowbsContemporary
@MowbsContemporary Күн бұрын
I kept trying to jump...
@MarkPrigoff
@MarkPrigoff 6 күн бұрын
The Myst series of graphic adventure puzzle video games includes the following games: Myst: The first game in the series, released in 1993 by brothers Rand and Robyn Miller and their company Cyan, Inc.. An updated version, Myst: Masterpiece Edition, was released in 2000 with improved images, sound effects, and a remastered score. Riven: The second game in the series, released in 1997. Myst III: Exile: The third game in the series, released in 2001. Myst IV: Revelation: Released in 2004. Myst V: End of Ages: Released in 2005. Myst: The Book of Atrus: A prequel to the first game that introduces new and old characters.
@MarkPrigoff
@MarkPrigoff 6 күн бұрын
Exile is Myst III.
@jamesoffutt2801
@jamesoffutt2801 4 күн бұрын
Ghen E. Pygg.
@MarkPrigoff
@MarkPrigoff 6 күн бұрын
Did you ever play Exile?
@slbagwell
@slbagwell 6 күн бұрын
Yes. I mention that 3 is in the Exile as I'm playing the Demo.... couldn't remember the name of it at first, but then I did. I have played all the Myst games and recorded them including a good portion of URU... you can find them if you search my channel. I'm a huge Cyan fan. I've played (and recorded) Obduction and Firmament also. :)
@MarkPrigoff
@MarkPrigoff 6 күн бұрын
Moety knife!
@MarkPrigoff
@MarkPrigoff 6 күн бұрын
Actually spelled: Moiety dagger.
@volo870
@volo870 6 күн бұрын
This is somehow even more confusing than the original. 🤔
@henrywalton5967
@henrywalton5967 Күн бұрын
It's actually a lot easier compared to the original so far imo
@funkydozer
@funkydozer 4 күн бұрын
The FMV characters in the original were a major part of what made the games so unique and feel so REAL. Turning them into poorly modelled and animated plastic 3D animations kills this game for me. Terrible design decision.
@craminal
@craminal 3 күн бұрын
I agree, but unfortunately this time it was necessary as they have re-recorded dialogue and added a bunch of new content
@gregkrazanski
@gregkrazanski 3 күн бұрын
tell me how they would possibly put FMV in a fully 3d world??? think about it for 5 seconds. design decision or necessity?
@funkydozer
@funkydozer 3 күн бұрын
@@gregkrazanski Most of the FMVs happen when the player is immobile, even placing them in as 2D sprites would be possible, and far simpler than (badly) modelling, animating, and rendering 3D. Obviously the originals would be too low res but they could be upscaled or reshot. The option to have the original video clips was in remastered Myst, why not this game too? Lazy. And while I’m going off on one, even the start sequence is seriously lacking in the movie quality atmosphere of the original, which is a reliable indicator of the quality of the rest of the game. The original was an astonishing success because it was a labour of love by both Millers. Whereas this is a milking exercise, and it shows, before even being released.
@Yoctopory
@Yoctopory 2 күн бұрын
I agree!!! I am a HUGE Riven fan. This is a no go. I was SO confident that Cyan would find an elegant way to implement real looking characters into their 3d world.
@Rhodochrone
@Rhodochrone 2 күн бұрын
​@@funkydozerYou're making some scathing judgements of CYAN for someone who clearly has no idea what the circumstances or constraints of this production are. It's a little nauseating. I don't even know where to begin. Maybe the stupid comparison with Myst having FMVs when most of the characters in that game are confined to book panels, except for Atrus at the end, who would be 3D regardless of your setting? ...Calling them "lazy" for fuck's sake. Do you have any idea how big the team is, how long they've got or what kind of hardware they can afford to target before the game can barely sell 4 copies? The key staff who made the original are here with a little indie budget but are actually expanding, redesigning and revising the game to better realise the story and world, with VR support and a Quest port. What a cheap cash grab, right.
@escomag
@escomag 3 күн бұрын
There should have combined Both. Total disappointment not to have kept it.
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