What Makes GOOD Animation (2B & Eve Analysis)

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Royal Skies

Royal Skies

Күн бұрын

Personally, I love the animations in both games, but today I want to dive into what makes them different and why-!!
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Пікірлер: 518
@TheRoyalSkies
@TheRoyalSkies 19 күн бұрын
I really love the animations of both games - They have different styles, and different purposes, but they're both beautiful works of art - What other games do you love the animations from?
@Rin8Kin
@Rin8Kin 19 күн бұрын
2:58 - I think Michael from GTA5 has exactly same walk animation. It's not "generic and boring" it's animation of middle-aged average male walking toward exact destination (i.e. not walking in the park).
@LeSpicey
@LeSpicey 19 күн бұрын
The animation for Devil May Cry 5 are purely awesome too! It’s just really cool to see how much personality they went to put in there. Also, for earlier games, Jak & Daxter, Ratchet & Clank, Sly Cooper, the original Spyro the dragon games all were gold
@ForcePF
@ForcePF 19 күн бұрын
Monster Hunter World has incredible animations
@Alex-pj8nz
@Alex-pj8nz 19 күн бұрын
You are going to be label as a male pig by the feminist movement.
@RaichuWizDom
@RaichuWizDom 18 күн бұрын
Dust: an Elysian Tail. Good mix between snappy and flowy, the gameplay is all full animations while the dialogue screens are minimalist, and the art style in general is still chef's kiss to this day. The Don Bluth influences help a lot, too.
@Yazoon_S
@Yazoon_S 19 күн бұрын
2:26 "Let's look at THIS animation" Yeah I was definitely looking at the animation, and nothing else
@Damian_h
@Damian_h 19 күн бұрын
i was waiting for the impact frame but i end up noticing the whole animation was the impact.
@danielsithole1591
@danielsithole1591 19 күн бұрын
*sips tea*
@GA-br8wj
@GA-br8wj 19 күн бұрын
We can all get behind that
@TKUltra971
@TKUltra971 18 күн бұрын
Even the cosplayers attempted to do that walk on stage LOL. It was great.
@RaichuWizDom
@RaichuWizDom 18 күн бұрын
Come now, we can all get behind that choice, I think, no need to get cheeky about it. And not to butt in as some glute-d'err, glutton for interaction, but I feel like you're assuming some ulterior motive here. OP's just doing his thing, recording useful information for posterio-posterity! Yes, posterity is the word. It's just a useful comparison, no other reason. No ifs, ands or buts about it.
@randallmakhanya
@randallmakhanya 19 күн бұрын
2B's feet also don't slide while she walks as far as I can tell.
@pewpewdragon4483
@pewpewdragon4483 19 күн бұрын
I noticed that immediately too. Eve appears to be skating in this case, as opposed to slipping
@exnozgaming5657
@exnozgaming5657 19 күн бұрын
2B's movement uses root motion for covering distance during walk animation. Seems like eve's movement don't .
@nixellion
@nixellion 19 күн бұрын
@@exnozgaming5657 You don't even need to use root motion for this, you just need to properly sync up animation and movement speed between Blender\Maya when animating, and your game engine, set up blend trees properly and try to not allow movement speed that stays too long between your blend tree animations.
@cocobos
@cocobos 19 күн бұрын
2B walks lock with her walking speed, Eve relate with analogue stick so need to manually match with her animation
@nixellion
@nixellion 18 күн бұрын
@@cocobos this can still be synced through a blendtree with multiple walk-run animations at different speeds. If not enough animation speed can be adjusted.If not enough can add some ik to that.
@TKUltra971
@TKUltra971 18 күн бұрын
2B's walk cycle is the stuff of legends for animators. A gold standard for sure.
@heyhoe168
@heyhoe168 16 күн бұрын
Yep. Little jiggle due to heap flexibility is peak art.
@weebnerdgaming4908
@weebnerdgaming4908 19 күн бұрын
Yeah, Eve's butt jiggles less. That means her steps are less firm. 2B meanwhile exudes experience just by the walk alone.
@n9it
@n9it 15 күн бұрын
That's one hell of a way to say one has more confidence than another.
@edgelord121
@edgelord121 13 күн бұрын
Or maybe her butt is more firm
@petr_ix
@petr_ix 12 күн бұрын
It's true, the movement sequences are a masterpiece with 2B, I couldn't play Stellar Blade after NieR: Automata without constantly slipping to comparing the two games and expecting NieR: Automata quality.
@plain_simple_garak
@plain_simple_garak 4 күн бұрын
The old butt jiggle personality test, works every time until you get arrested
@night00glider
@night00glider 4 күн бұрын
Save 7 minutes by reading this comment.
@ExpensivePizza
@ExpensivePizza 19 күн бұрын
Animation is like grammar, the more you know the more you notice how many terrible ones are out there.
@TheLuconic
@TheLuconic 19 күн бұрын
That’s a good point. So if you want excellent animation, it’s best to have a quality amount of animation knowledge, practice and skill sets.
@RYXPfan
@RYXPfan 18 күн бұрын
I totally agree - and it's funny it really applies to everything in 3D design! Weight painting, animation, even uv mapping potentially. Animation may be the most obvious of these though 😅
@vosdraug4628
@vosdraug4628 18 күн бұрын
Yes, but grammar is objective and logical. This is subjective and projected.
@AnEveryManJack
@AnEveryManJack 18 күн бұрын
That's basically the Dunning-Kruger effect.
@Soulsphere001
@Soulsphere001 17 күн бұрын
That goes for everything, really. The more one studies anything, the more one realizes what goes into making anything good and what to look for when trying to avoid bad products.
@Rin8Kin
@Rin8Kin 19 күн бұрын
Damn those actress are exceptionally expressive.
@TUROCK320
@TUROCK320 17 күн бұрын
This is the job budy ;)
@themonsterunderyourbed9408
@themonsterunderyourbed9408 16 күн бұрын
Yeah and that makes terrible animation. Over expressive animation is a band aid for bad storytelling.
@blizzardgaming7070
@blizzardgaming7070 14 күн бұрын
​@@themonsterunderyourbed9408it depends on the character, the style of the animation she is shown moving is clearly trying to be expressive. If a traumatised war veteran in a realistic fps was moving like that it would be bad.
@Mr.Marbles
@Mr.Marbles 11 күн бұрын
@@themonsterunderyourbed9408 you can see how she mostly does anime / cartoon characters. and that is how you expect them to move.
@lukejones7164
@lukejones7164 7 күн бұрын
​@@themonsterunderyourbed9408 That's a stupid take
@lanzer22
@lanzer22 18 күн бұрын
Another way to describe the differences is that 2B more resembles a runway model. There stride for 2B has more emphasis on each step, and the upper body is more stiff with the shoulders also matching each step with confidence as you can see the hips sway more. While Eve's upper body is generally more fluid to convey the softer and more innocent nature of the character.
@user-li5cr6wv5b
@user-li5cr6wv5b 15 күн бұрын
Eve just walks, but 2b is showing herself off.
@insert_username77
@insert_username77 14 күн бұрын
The animator's ability to animate 2B with one hand is commendable indeed
@alittlecreepywhenyou
@alittlecreepywhenyou 6 күн бұрын
LOL Agreed 🤣 I immediately went searching for some reference shots so that I could recreate her...attributes for a model in The Witcher 3. I actually couldn't find that many, which was surprising to say the least.
@Christian___
@Christian___ 19 күн бұрын
The 2B walk animation is top tier. Eve's animation is different in tone as you said, but it's also not in the same tier for quality.
@GabeHowardd
@GabeHowardd 15 күн бұрын
Eve animation is extremely inferior, looks straight out of PS2 era
@angelcrush1582
@angelcrush1582 13 күн бұрын
​@@GabeHowardd that's definitely not true wtf, especially if you compared it to todays triple A titles
@GabeHowardd
@GabeHowardd 13 күн бұрын
@@angelcrush1582 she's literally skating
@SpeedKing..
@SpeedKing.. 12 күн бұрын
My man needs glasses. Or maybe he's disgrace by something​@@GabeHowardd
@kimjiro4591
@kimjiro4591 19 күн бұрын
Eve's walk cycle is sliding lmao
@nixellion
@nixellion 19 күн бұрын
Yup, I left another comment about this. It's sliding, and it just looks not nearly as realistic or detailed as 2B's. To put it plain - it's much cheaper walk cycle compared to 2Bs, in terms of work time and attention to detail. OR if it was mocapped - too much smoothing was applied to it.
@kimjiro4591
@kimjiro4591 18 күн бұрын
@@nixellion I put my dime on the mocap-but-overly smoothed. The sliding tells a lot more about this game's technical though. Animations are not root-motion probably due to physics simulation conflicts, which means there are a lot more problems under the hood.
@fosteredlol
@fosteredlol 18 күн бұрын
@@kimjiro4591 Are you suggesting that people should be using root motion instead for a fast action combat game like Stellar Blade? I have never used them but am working on something vaguely similar and curious if I should go back and give my animation system another look.
@Nickfooker
@Nickfooker 18 күн бұрын
@@nixellion also Eve's hips were not moving vertically, giving it even more of a sliding motion compare to 2B (of which has a slight hips falloff when her feet touch the ground).
@davidc1179
@davidc1179 16 күн бұрын
@@Nickfooker Yep. Basically, 2B's feet actually hit the ground, which makes her feel more "real". Whereas Eve just floats.
@angelofchoasdeath
@angelofchoasdeath 19 күн бұрын
2b moves like a woman with a purpose no wasted motion. Eve is relaxed but unsure but still confident in her figure.
@thathandsomedevil0828
@thathandsomedevil0828 18 күн бұрын
That confident GAIT of 2B made me fall in love with her hours into the game. I could watch 2B walk for absolute HOURS!!
@Viewable11
@Viewable11 18 күн бұрын
2B's steps indicate 100% that she wears high heels. Each step impacts sharply on the ground. EVE's steps indicate that she wears flat and soft shoes (although she wears high heels as well). Each step is smooth, as are all motions of all her body parts, EVE moves graceful like a cat.
@angelofchoasdeath
@angelofchoasdeath 18 күн бұрын
@@Viewable11 That's what I said but if I were to go into more details and use cat analogies here goes. 2b walk would be considered a perfect "catwalk " one my cousins is super model. Like you said sharp and deliberate as I said no wasted motion. For eve maybe other animations she moves like a cat with grace. But for walk animation she like a kitten or beginner to intermediate at walking in heels. Another example is Ada wong she's always confident sleek in her walking animations flats ,heels and heeled boots. Usually mo cappers get this right but in re4r you can clearly see the mo capper didn't know how to walk in high heeled boots.
@pasindudinusha6507
@pasindudinusha6507 17 күн бұрын
2B moves like a queen. She's awesome.
@weijiadeng8012
@weijiadeng8012 15 күн бұрын
⁠@@Viewable11 It’s actually not heels for eve,her feet are different from humans, it’s more close to paws of cats, digitigrade in nature.
@tahnaiyarussell
@tahnaiyarussell 19 күн бұрын
Straight away I noticed that 2B walks with more confidence, like she has more experience in this world and Eve walks with less of that. She seems unsure about something i.e. herself. Pretty much what you said. The timing of this video is interesting as yesterday I was sitting in traffic and noticed a guy's walk that made me think "Yeah, he probably used to get bullied in school".
@TheSEWEGI
@TheSEWEGI 16 күн бұрын
I could watch 2b walking for hours. It's beautiful
@S1EEPLES5
@S1EEPLES5 8 күн бұрын
Same.
@DanteHellDrive
@DanteHellDrive 19 күн бұрын
Bro knows his thumbnail game lmao
@jayenlow1191
@jayenlow1191 17 күн бұрын
Both of them have an elegant walk but 2B's looks more purposeful, like a fashion model, while Eve's is a bit more relaxed and has a bit more grace that you'd attribute to an angel
@adam-k
@adam-k 15 күн бұрын
Can we just appreciate for a second how freakishly good that motion capture actor is.
@numinous4789
@numinous4789 13 күн бұрын
Almost like she does it for a living 🤣
@eliotcamel7799
@eliotcamel7799 19 күн бұрын
Yeah, of course THESE are the examples he uses. Never change, Royal Skies.
@NuclearWaffle0
@NuclearWaffle0 16 күн бұрын
And that my friends is why "Appeal" is one of the 12 principles of animation
@Trevurie
@Trevurie 17 күн бұрын
The walking animation are pretty good but what grinds my gears is what I call the "slide walking." If you see it you cannot unsee it unless you are distracted but if it is very noticable, there is no hiding from it.
@rodiculous9464
@rodiculous9464 2 күн бұрын
That's what bothers you but not when characters magically rotate in place without moving, Especially when prone?
@irgamr4478
@irgamr4478 19 күн бұрын
Mmmm yes... let's look at 2B's walk animation
@danielsithole1591
@danielsithole1591 19 күн бұрын
yes, with observant eyes......really observant eyes
@TakiGamesOfficial
@TakiGamesOfficial 10 күн бұрын
As a unreal dev I learned to appreciate animations with personality. There’s not many but there’s some animsets on the market with a bit of personality. If you have unique personality in your anims its what really sets you apart. Universal / neutral anims only belong in like multiplayer shooters or something. Character based gacha games like PGR, Aether Gazer, Hi3 have very specific personalities in their attacks and movement and they have to, to set themselves apart from eachother in a huge roster of characters.
@K2TG22
@K2TG22 4 күн бұрын
In other words. He's really saying the jiggle animations are what makes a game top tier. And I totally agree!
@insomniadevelopment
@insomniadevelopment 18 күн бұрын
You just had me stun locked, the sheer amount of character depth you are instantly able to extrapolate just based on the visuals and animation is just sth. that hasn't crossed my mind to this extend. I used to care a lot about sound-design but how they use post-fx and make it all come together really shows that making a masterpiece is a work of art, passion and dedication... Thank you for that video, I really enjoyed watching it! - Mike ^-^
@SMNtheNight
@SMNtheNight 19 күн бұрын
Maybe it's just me, but something I noticed with Eve is that as the game progresses, her special attacks and finishers on bosses look more and more confident, precise, and full of determination. I would say she even looks awkward at times early on, like she's really playing by ear. It parallels her rapid evolution from a "new born" that just started life on Earth, to a grown woman who has now seen what life truly is and eventually makes her own pivotal decisions as a result. The attention to detail is marvelous.
@aSm0jUiCe
@aSm0jUiCe 15 күн бұрын
Shift Up did a great job on Eve's movement, be it walking, running and jiggle physics.
@S1EEPLES5
@S1EEPLES5 8 күн бұрын
You bastard you knew I wouldn't be able to resist the thumbnail.
@Photos-NXS-Jayce
@Photos-NXS-Jayce 18 күн бұрын
I'm glad someone brought this to light. Character design, is by far, is what draws me into gaming. I love when all the actions convey traits of the character. 2b & EVE are fantastic examples and appreciate your comparison.
@1977Yakko
@1977Yakko 12 күн бұрын
Interesting analysis. You focused on the artistic and practical elements of how the game looks and moves without going down that rabbit hole of whether the two characters are "too sexy".
@kuroihana3228
@kuroihana3228 19 күн бұрын
I had looked at the beauty of the characters and there environment but I did not notice this point. overall great analysis. Thanks
@purplesauce827
@purplesauce827 13 күн бұрын
the shift in your contents pretty cool, this was really eye opening aswell thanks :)
@Tsathogguah
@Tsathogguah 8 күн бұрын
Excellent choice of subjects for this intriguing case study. You are a gentleman and a scholar.
@sergie2822
@sergie2822 19 күн бұрын
Me: Accidently clicking the notification bell with 9+ on screen because I wanted to clear the notification... Me: Does it again, few minutes later... "Damn it..."
@MrgnUTube
@MrgnUTube 3 күн бұрын
The animation of 2B looks so classy in side of Eve's.
@nikoraskin401
@nikoraskin401 12 күн бұрын
Amazing video! I love all of your more “basic” videos about animation and modeling concepts!
@oswynfaux
@oswynfaux 19 күн бұрын
They also exaggerated the hip action of the high heels in the first character and less so in the second
@TBou_nyncuk
@TBou_nyncuk 12 күн бұрын
Big kudos to the creator of the 2B walking animation, the man created this masterpiece single handedly
@AyataHiragi
@AyataHiragi 19 күн бұрын
Great video!!!! Im actually building a world as a personal project and a lot of this can be applied to world building as well, thank you so much!!!!
@ALSPEHEIR
@ALSPEHEIR Күн бұрын
This is the type of analysis I can get behind 👍
@SebastianSkadisson
@SebastianSkadisson 14 күн бұрын
5:12 - 2B walks like a dominant woman, very assertive and determined while still having a sassy hip sway, Eve walks like a normal every day girl, way less assertive than 2B, a lot more girly with her hands up on her sides and way more laid back in slow walk, almost like she's about to just sit somewhere to enjoy a sundae. She's also chubbier than 2B, giving some of her animations almost a nerdy or tomboyish feel.
@lordbarron3352
@lordbarron3352 15 күн бұрын
I feel stock animations are like frozen factory-made dishes in restaurants. They have their place in certain settings where it can work (greasy spoons, diners, indie games with no budget, etc) but generally if you use slop, people WILL notice.
@Time2gojoe
@Time2gojoe 9 күн бұрын
"Lets look at 2b walk" bro i have it as my screensaver you don't have to tell me that
@RamzaWolf
@RamzaWolf 17 күн бұрын
Good video! I would be interested to learn more about animations on a deeper level like this!
@mrkimitsu
@mrkimitsu 2 күн бұрын
The thumbnail is CRAZY
@RaichuWizDom
@RaichuWizDom 18 күн бұрын
05:16 What do I think the differences are? 2B has more of hip sway to her gait, and her feet hit slightly harder on the ground. This implies a more confrontational, head-on approach as her preference. Eve walks in a softer way, fewer unnecessary motions, and possibly a more silent way of walking. This implies a preference to stealth, either avoiding conflict or taking a smart roundabout approach rather than head-on.
@josephschultz
@josephschultz 17 күн бұрын
Thanks for all the Info provided very helpful as I have just 8 more years till retirement then I'll start learning how to do Animations clothing ETC so starting to slowly gather up info
@samraines6966
@samraines6966 19 күн бұрын
Spot on analysis on what the walk animations communicate for both characters. I'll also add that Eve's walk animation tells she's someone who's very curious about the world while 2B walks like someone who's very much done with all the shit the world throws at her.
@Sknueppel85
@Sknueppel85 19 күн бұрын
Super Nice Explanation, Thank you!
@melusirams8551
@melusirams8551 12 күн бұрын
2b's walk animation is so beautiful
@OMI788
@OMI788 16 күн бұрын
Everything about NieR series is an art
@mokadelic4037
@mokadelic4037 11 күн бұрын
2B definitely comes off as sharper and colder than Eve, much more precise and calculated with the way she struts, which reflects her personality and her... "role", so to speak. If you know, you know. On the other side, Eve strikes me more as a secure, confident, but also cautious type, someone who is always keeping an eye on their surroundings, both for safety and curiosity in equal measure. Eve is someone who knows she is in a dangerous environment and is cautious, but still hasn't completely lost the sense of marvel and awe for the world she lives in. This in opposition to 2B, who knows she is basically living in a dystopia where her masters are gone and all that's left is hostile machinery.
@lexiconprime7211
@lexiconprime7211 16 күн бұрын
I am way too old and stupid to know/learn how to do this, but it's really cool to listen to. Always wondered what language I was missing to convey my issues with certain "generic" video game animations.
@permitfisher
@permitfisher 4 күн бұрын
I’m not a gamer…not sure how I even had this vid in my suggestions. But this was very interesting…thanks Dude.
@ZSleepingDragonZ
@ZSleepingDragonZ 19 күн бұрын
LOL 9S has that generic Unreal 5 walking animation.
@colex110
@colex110 17 күн бұрын
2b walk cycle also includes the slight shudder in her step due to her heels. firm, precise and with purpose. Eve feels a whole lot floaty. abit clippy, abit more jiggly but nevertheless still points out her softer personality.
@coreragestudios3430
@coreragestudios3430 17 күн бұрын
3:14 everything tells you that 2B... Is a Female... and the Robot is a dude that's about to make someone catch deez hands. *Procceds to walk menacingly towards the camera*
@eatmylaz0r
@eatmylaz0r 19 күн бұрын
You nailed it man, I couldn't say it any better. A great animation could possibly make a game go a long way just by itself.
@GameFuMaster
@GameFuMaster Күн бұрын
5:44 I think 2B moves like a confident master, while Eve walks like she's a little timid. 2B moves quite quickly, whereas Eve has more careful steps
@hungbuiart
@hungbuiart 17 күн бұрын
as they say: "Good things takes time."
@MrReubenTishkoff
@MrReubenTishkoff 16 күн бұрын
Good cake takes time to bake. 😊
@TwistedFatalisMH
@TwistedFatalisMH 13 күн бұрын
Should've included Bayonetta's walk. She's on another level XD.
@jokerledger5400
@jokerledger5400 18 күн бұрын
Another thing that help showcase a character personality is the neutral standing and idle animation, sometimes i would let the character stand in place for a couple of minutes just to see their idle and neutral animation. It a nice little details that goes the extra mile to bring life to the character.
@user-li5cr6wv5b
@user-li5cr6wv5b 15 күн бұрын
I remember climbing to the roof of a house in the streets, and was marveling at the sky box and music, enjoying the atmosphere, and that moment I first saw 2B idle animation when she looks around before dropping her no-bs facade and stretching her arms to the sides as if catching the wind and sunlight. The picture was stunningly beautiful.
@fadepanther6224
@fadepanther6224 12 күн бұрын
5:16 So, Eve from Steller Blade feels more relaxed and a bit uncaring about the way she's moving forward, like she doesn't really need to get where she's going. 2B feels more weighed with her steps and while she is just walking she feels like she's waiting to get running again.
@jjstarrprod
@jjstarrprod 23 сағат бұрын
Sakana definitely makes some of the best animations in the whole industry.
@TheAurgelmir
@TheAurgelmir 2 күн бұрын
One thing that always annoyed me when I was playing Mass Effect was that Female Shepard had the same animation as Male Shepard. Which looked fine on a guy who had a more muscular build, but it looked so very goody on a more slender woman.
@Rit02
@Rit02 17 күн бұрын
Their "PERSONALITY"are different 🤣
@yearight1205
@yearight1205 19 күн бұрын
Gotta admit, I stopped playing video games a while back and mostly just focus on cinematics and practicing lighting in my free time. But now I fully understand why I see so much 2B when I go post my work around lol
@iannottingham4640
@iannottingham4640 14 күн бұрын
Bayonetta's walk animation is another good example
@ussliberty109
@ussliberty109 8 күн бұрын
With 2B's animation you can actually see the camera speed up and slow down with every step. Human walking speed does not maintain a constant velocity like Eve's does.
@paulstaker8861
@paulstaker8861 8 күн бұрын
2 words: Physics & round things.
@wr5488
@wr5488 16 күн бұрын
These two games gave me a feeling no other game has matched. When you first land in the abandoned city/silent street and the music starts going off in both games… goosebumps. Made me feel like a kid finding a secret castle to explore, this weird feeling of exciting mystery. Think only Death Stranding might’ve given me that feeling too.
@jarredcrowell5696
@jarredcrowell5696 17 күн бұрын
There's something about the silence during the UE mannequin's first walk cycle that kinda made me laugh.
@KingKabisi
@KingKabisi 16 күн бұрын
I appreciate both your animation review and Dillon Goo's animation comparison. I wish he went over some of the more subtle animations like you did as i do think they are the more interesting ones that have the small attentions to detail. Like for example did you know thst Eve has 2 variants for most of her movement actions. When she double jumps she can either flip with her legs in unison or with one delayed and she can vault onto platform with a spin or normally. Same thing with her dash, she can dash with a spin or without one. There are even more subtle ones liike how she spins her sword in her hand when she does her . (Square, Triangle, Triangle, Triangle, (if i remember right)) Combo finisher.
@arielmalsireal5453
@arielmalsireal5453 11 күн бұрын
The Thumbnail: I See 2 Bakery
@T33nno
@T33nno 16 күн бұрын
Yeah, A2 in the same game also has her own vibe. The teams making these mocap/animations are extremely talented. I struggle even with great tools like cascadeur
@ofAwxen
@ofAwxen 17 күн бұрын
a great example of animations conveying personality are the Arkham games, from Batman, Nightwing to catwoman, each character's personality is conveyed pretty clearly with the way they walk.
@Vert_GreenHeart
@Vert_GreenHeart 14 күн бұрын
Would love to see deep technical analysis like this about Starfield and explain to us why everything in it feels so bland and generic.
@That__Guy
@That__Guy 17 күн бұрын
yeah, let's just keep looking at those walk animations, because knowing what makes them great is exactly why I clicked
@gabbycotto4024
@gabbycotto4024 16 күн бұрын
Yeah, you likely can tell just by studying a still of them, and definitely by seeing them in motion for even just a few seconds, that 2B is a stone cold fox that always goes for the jugular while Eve honestly comes off either languid or unsure most of time. Baroness vs Ingenue. And the fact their personalities are so clearly conveyed just through body language shows how well-designed both are.
@obeliskt1024
@obeliskt1024 16 күн бұрын
you have perfectly described one of the things that made Nier: Automata my number one game. It's the animation, the style, the fluidity, the intent, the personality and of course the aesthetic, class and culture.
@marco1941
@marco1941 13 күн бұрын
Gentlemen of culture, here we meet again, educating ourselves on useful knowledge and skills of the current age.
@kosbebot6360
@kosbebot6360 17 күн бұрын
The entire video could just have been of 2B walking and I still would've watched it. :)
@d.e.seymour6792
@d.e.seymour6792 6 күн бұрын
Simply a work of art
@flaviusiacob1558
@flaviusiacob1558 15 күн бұрын
Dude, good video. Thanks!
@fanshaw
@fanshaw 14 күн бұрын
2B crosses her feet as she walks (like, but not as severe as a runway model) which creates a more purposefully exaggerated feminine hip sway. Eve still has the feminine wide hips and feet close together, but with a more innocent feet straight gait.
@dark_jazz4
@dark_jazz4 13 күн бұрын
this explanation is a masterpiece
@BlackoutKollision
@BlackoutKollision 17 күн бұрын
Do remember shift up has experience telling an audience about a character’s personality through only 2D sprites with a handful of animation in Nikke.
@EvanMapleMaggot
@EvanMapleMaggot 18 күн бұрын
Watching Sakana acting and hearing your useful information at the same time is a win.
@GAMERRAZUMNO
@GAMERRAZUMNO 14 күн бұрын
4:14 just walk like that and you will not be a next target - lesson learned
@sinakhaligh6686
@sinakhaligh6686 13 күн бұрын
"Simply a work of art"
@Vjaazerd
@Vjaazerd 19 күн бұрын
"Its good cuz it has more personality than stock anim.." such profound analysis...
@TUROCK320
@TUROCK320 17 күн бұрын
High school student spotted x)
@adwardcooper7535
@adwardcooper7535 15 күн бұрын
How to makes a GOOD Animation ? "Learning from Kotte animation"
@onsokumaru4663
@onsokumaru4663 17 күн бұрын
4:55 Main differences are them cheeks of course. On a serious note I find 2Bs walk to be more realistic and organic while Eve's walk feels mechanical, stiff even though the animation is smooth, it just feels artificial, maybe due to the fact that her feet aren't planted to the ground when she walks, they tend to slide.
@mechgouki7999
@mechgouki7999 17 күн бұрын
Yes, I can stare at 2b's brilliant walk animation all day.
@okeytay4
@okeytay4 16 күн бұрын
Fantastic vid!
@EstebanGunn
@EstebanGunn 18 күн бұрын
That Chinese motion actress is really good.
@jasonp.1195
@jasonp.1195 17 күн бұрын
曦曦鱼SAKANA She is very impressive and due some credit here.
@sercba8728
@sercba8728 15 күн бұрын
Should be expected if she works as a motion capture model 🤷‍♂
@EstebanGunn
@EstebanGunn 15 күн бұрын
@@sercba8728 AI bot comment ☝
@sercba8728
@sercba8728 15 күн бұрын
@@EstebanGunn suit yourself, not everyone needs to be overly impressed by someone doing something as their job well
@EstebanGunn
@EstebanGunn 15 күн бұрын
@@sercba8728 She's certainly better at her job than you are at English.
@GameDevUE
@GameDevUE 12 күн бұрын
You cooked with that thumbnail
@pasindudinusha6507
@pasindudinusha6507 17 күн бұрын
I could watch 2B walking for hours. She's hot and walks with style.
@BeLKa4444
@BeLKa4444 16 күн бұрын
Awesome essay about the difference ❤
@ScorgRus
@ScorgRus 19 күн бұрын
I wouldn't praise SB animations as much as you do. Besides the skating feet that were pointed out by others, the animations are not done as professionally as in NA, I would say. First, look at 5:55 : in the sprinting animation on the left her pelvis is pretty much static - that is not how how humans run, especially women. The pelvis rotates with respect to legs moving forwards and backwards, and it also rotates when landing a foot on the ground due to the propagating impulse. Second, a pretty much technical point, there are some very stiff and sudden transitions between actions: look frame by frame at 7:36 and 7:41 for example. Also there are pauses in animations, when Eve just stops all motion while the enemy does not. And it's not related to frame sampling in the video. Third, a subjective point but nonetheless. I am wholeheartedly disgusted by that shy-scared-nervous-girl knees together feet apart poses and movement. You may call that a style but I find that 'style' unfitting and contradictory. That is not how a warrior/battle unit would move. That stance is physically very unstable, you would get knocked all over the place if you get touched by any enemy. It also is very taxing on your knee joints due to not being parallel to force vectors. And with that it is very contradictory to the moves that Eve does - her acrobatic abilities would very soon force her to unlearn that nervous-girl pose and move like a proper warrior.
@MorbidEel
@MorbidEel 18 күн бұрын
Regarding the third point does that fit with the plot? Is it a story of untrained soldiers being thrown into the meat grinder of a conflict? If not then that should be been trained out in basic training.
@rawrss
@rawrss 17 күн бұрын
2B costume pack DLC for Stellar blade - please for the love of (insert your favourite religious deity)! ❤❤
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