Shark Attack Arcade

  Рет қаралды 436

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Ай бұрын

You control a great white shark who attacks scuba divers armed with spear guns. Through the use of the joystick, you control the shark, and by holding down the “Thrust” button, you can give yourself a speed boost to escape death. The “Munch” button, on the other hand, does exactly what it sounds like. You can also hold down the Munch button down for a few seconds for automatic chomping power, which can help you with getting the quicker victims.
Your goal is to eat as many divers as you can before you run out of lives. With each wave, four divers appear at the center of the screen before spreading out, swimming around and shooting their spearguns at random. Getting hit with a spear will cause your shark to disintegrate and loss of a life.
By pressing the Munch button while you’re near a diver, however, your shark will chomp them into a bloody mess, earning you some extra points.
When you kill all four divers in a wave, you get a skull, and four more appear. Each wave of divers is slightly faster and slightly better at chasing you at the last, so holding onto your lives gets more difficult as you go on. Each successive wave of divers are also worth more points for chomping, as a trade off. Once you get seven skulls, you earn an extra shark, and you start again at the first wave of divers. The game is endless.
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Пікірлер: 2
@InsertCoinArcade
@InsertCoinArcade Ай бұрын
Shark Attack is an arcade game developed by Pacific Novelty Manufacturing published by Game Plan in March 1981. In the game, you play a carnivorous denizen of the deep ocean who is being pestered by dangerous but delicious divers who are out to kill you. The divers are armed with spear-guns which will kill you on contact. But you have teeth with which you can bite divers in half, a slight speed advantage, and the ability to move extra fast over short bursts. This game has a cassette that plays a loop. The loop lasts forty-five seconds, and consists of four voices (three male, one female) looking for, reacting to and trying to catch a shark. There's also some general references to diving on the tape. According to Bernie Stolar, who was president of the company at that time and later became president of Sega of America, Universal Pictures wanted a licensing fee for the game, stating that it infringed on Jaws. Universal took Nintendo to court claiming that Donkey Kong infringed on King Kong. Hoping to avoid a law suit, Stolar explained to Universal that Pacific was a very small company and could not afford a licensing fee. Universal agreed to allow him to make his first 1,000 machines without paying a fee. He supposedly made 999 machines and never made the 1,000th.
@carltonleboss
@carltonleboss Ай бұрын
Those sound effects are gnarly, to say the least.
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