Shikoku 1889: The Perfect Game for 'Spreadsheet Connoisseurs'

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Shut Up & Sit Down

Shut Up & Sit Down

19 күн бұрын

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Пікірлер: 435
@WatchItPlayed
@WatchItPlayed 17 күн бұрын
I see highlighter in a rulebook and I see a kindred spirit.
@adilgeresu2296
@adilgeresu2296 17 күн бұрын
I wanted to see if anyone else noticed/did that. Both of you are going to board game (monopoly) jail for this sacrilege. (Probably also something you do at your level of play/teach that I’m pretty sure muggles don’t partake in).
@WatchItPlayed
@WatchItPlayed 17 күн бұрын
@@adilgeresu2296 Join us! Once you do, you'll never go back.
@borksausage
@borksausage 17 күн бұрын
You’re a treasure, Rodney! Never change 🤓
@NoPunIncluded
@NoPunIncluded 17 күн бұрын
YEAH!
@pfefferle74
@pfefferle74 16 күн бұрын
I too always play with a highlighter. Everytime I have to look up a rule during play, it immediately gets highlighted, because chances are I will do that frequently again.
@IslanKleinknecht
@IslanKleinknecht 18 күн бұрын
"But as understanding blossomed, so too did violence."
@Joshuaaaaaa9
@Joshuaaaaaa9 5 күн бұрын
That was my favorite line.
@SanderPastoor
@SanderPastoor 18 күн бұрын
I can't believe I've become the target demographic for games like this.
@derfoss
@derfoss 17 күн бұрын
For a more violent game at a similar level of complexity, 1830. For a more complex but also shorter game, 1849. For an epic, long, incredibly challenging experience, 1817. For non-18xx games that are shorter, simpler, but scratch a similar strategic itch: Chicago Express, and Locomotive Werks.
@ZZTX
@ZZTX 16 күн бұрын
Worth noting that Rio Grande recently reprinted Chicago Express under its original (superior, IMHO) title, Wabash Cannonball. Also worth noting that Wabash Cannonball absolutely rules, and you should not be put off by the fugly* board Rio Grande have supplied with it. *fugly in this case meaning "Functional, but Ugly"
@craggybackhand
@craggybackhand 16 күн бұрын
As a relative 18XX novice with only a few hundred plays behind me (lol), this list is on-point. I’d toss in my favorite, 18Ireland, for the category of “variable, weird, mean as hell, makes you feel poor.” There’s nothing else in the genre quite like it. Although, like 1817 above, you might want to make it your third or fourth game because of said meanness.
@michal.tomczyk
@michal.tomczyk 13 күн бұрын
This!
@jonaskoelker
@jonaskoelker 7 күн бұрын
I agree with your suggestions of 1830, 1849 and 1817. I'd like to add 1877: Venezuela, the little brother of 1817 which plays in a shorter amount of time. I'd also like to recommend 1882: Assiniboia to anyone who would enjoy something like 1889 but with a few more bells and whistles, and maybe a bit meaner. If you like your train operations less mean and you enjoy auctions and longer games, 1822: The Railways of Great Britain is very popular and enjoyable. In the category of 18xx-adjacent games, I recommend Rolling Stock. It has railroads and joint-stock companies, it has co-investing and hostile takeovers, but it feels a lot more euro-y and the map has been abstracted away. There's also 18Liliput, with trains and co-investment but no takeovers. It adds an action drafting element and simplifies player turns a good bit. The map is grown throughout the game through tile laying. [I like Power Grid. The 18xx-adjacent titles scratch a non-identical but similar itch; they're more open-ended and the heuristics are a bit less clear, at least to me.]
@Tom-mb2ji
@Tom-mb2ji 17 күн бұрын
Your visceral description of the first rust was perfect. "This game is simple and friendly and YOUR TRAIN IS DEAD HA HA HA HA HA!"
@IslanKleinknecht
@IslanKleinknecht 18 күн бұрын
It's good to see Danny DeVito is still hanging out.
@analog_arnie
@analog_arnie 18 күн бұрын
Tom. This is supposed to be Arcs... But I'll take it. And 1889 is the perfect starting point. And actually one of the shorter of the genre.
@greglgomez
@greglgomez 18 күн бұрын
same. WHERE IS ARCS?!
@shutupandsitdown
@shutupandsitdown 18 күн бұрын
Soon!
@LeviStum
@LeviStum 18 күн бұрын
Came to say the same thing. Even though.. I already.. I already own it.. I just love hearing people talk about it!
@johncollins8511
@johncollins8511 18 күн бұрын
@@LeviStum I love watching reviews of board games that I already own. It gives me a chance to get better ways to trick people into playing them with me.
@LeviStum
@LeviStum 18 күн бұрын
@@johncollins8511 so true! I feel similarly
@unwrittenbook
@unwrittenbook 17 күн бұрын
I live on Shikoku…and I will I ever play the game? No…but it feels so cool to have this underrated part of Japan shown :D
@JayFitzsimmons1
@JayFitzsimmons1 12 күн бұрын
That's why I watched the video too! I used to teach English north of Uwajima in Ehime-ken. I used to ride those trains! So cool to see a game about this beautiful area that gets overlooked. I hope you enjoy living in that wonderful place.
@unwrittenbook
@unwrittenbook 12 күн бұрын
@@JayFitzsimmons1 Uwajima is such a beautiful area :) I am more around Imabari and Matsuyama. Ehime is really nice to live in!
@DanielCornerthe
@DanielCornerthe 18 күн бұрын
It’s finally here! Love Shikoku 1889. Joshua Starr did an amazing job and this title is such a wonderful foray into 18xx.
@Fidtz
@Fidtz 18 күн бұрын
18XX fans coming to comments - "One of Us! One of Us! One of Us! One of Us! One of Us!"
@BaneWilliams
@BaneWilliams 17 күн бұрын
Although honestly sometimes the worst gamers to play 18XX games with are its longterm fans. I was lucky in that I found 18XX fans who were more than happy to leave me to my own devices and only offer advice if I asked for it, and only brought up some of the things they might have done differently at the end of the game. Most players joining seasoned 18XX players for the first time... aren't so lucky.
@unachimba9
@unachimba9 17 күн бұрын
@@BaneWilliams how would you know?
@BaneWilliams
@BaneWilliams 17 күн бұрын
@@unachimba9 I've been around enough people who I've gone to show an 18XX and they have told me a horror story. It's fairly common. I'd say out of the roughly 15 or so groups I've shown an 18XX to, all but 4 had at least one player with a horror story. considering these players are from all over the world - it's clearly not a localised issue.
@briang9633
@briang9633 17 күн бұрын
@@BaneWilliams if your first 18xx experience is a bloodbath and you stick around, you're meant to play 18xx. My first game was utterly horrific, haha.
@unachimba9
@unachimba9 16 күн бұрын
@@BaneWilliams It may be. I just don't see how you would have any evidence. You have some anecdotes. I would say the exact opposite. So I guess our anecdotes cancel each other out?
@recklessroges
@recklessroges 18 күн бұрын
Tom: "'I'm phoning it in". Also Tom: knocks it out of the park with a delicious little amouse bouche.
@portrait-sonority
@portrait-sonority 17 күн бұрын
The Capstone “Iron Rails” series are a really fun and much more palatable alternative to 18XX for newcomers (plus they’re relatively affordable and look great to boot) - both Irish and Iberian Gauge are fantastic.
@rain1224
@rain1224 17 күн бұрын
I liked the disclaimer at the end about all the negatives, we need more of those
@PsychicLord
@PsychicLord 18 күн бұрын
I have been an 18xx player since the mid-1970's (I started with the original 18xx (1829) designed by the late Francis Tresham), and thus consequently have built up a large collection of games. I would highly recommend '18 Chesapeake' as the next one to play. Each 18xx will bring new experiences whilst largely keeping to a similar ruleset. Note that you can download an excel spreadsheet that has been designed to help players keep track of both their own, and the companies finances.
@craggybackhand
@craggybackhand 16 күн бұрын
And as exciting as using a spreadsheet to play a game sounds, it really is the best way to finish out the back third of any of them.
@patvanderreest7416
@patvanderreest7416 6 күн бұрын
I recall some very long and engaged discussions back at my university gaming club back in the day on 1829 vs 1830, and the relative merits. Good times!
@AUMOTmusic
@AUMOTmusic 18 күн бұрын
The Donald Fagen reference.... Tom is truly a board game critic meticulously created in a lab to appeal solely to me 😭
@danielHL824
@danielHL824 18 күн бұрын
Outer Wilds desktop wallpaper - love 🙂
@TrendyMonks
@TrendyMonks 17 күн бұрын
i think tom needs to do a "board games like outer wilds" video.
@Jezequel_z
@Jezequel_z 18 күн бұрын
'Building satisfactory factories' and using the music from Satisfactory? What have you been up to lately, Tom?
@Aldrenean
@Aldrenean 18 күн бұрын
I know I loved this easter egg! Satisfactory is amazing, I've only stopped playing to wait for the 1.0 release.
@Jezequel_z
@Jezequel_z 18 күн бұрын
@@Aldrenean I'm patiently waiting for 1.0 so I can resume my addiction.
@KittenCuddlerMN
@KittenCuddlerMN 17 күн бұрын
Semi-random note: Outer Wilds is the greatest game ever
@lukesanwick4840
@lukesanwick4840 18 күн бұрын
Shikoku 1889 was also my first 18xx game, and I ended up getting 21Moon as the second. It's a really cool comparison point because of how completely different it is from 1889. It has a fixed number of rounds, so the game length is more predictable. Additionally, is has a really cool "base" system, where your Starport runs pay out to shareholders, but your Local Base provides revenue only for the company, forcing you to figure out how to allocate your resources to keep the company growing, but also fund expansion. It has less of the financial shenanigans of Shikoku, as it's more difficult to raid company treasuries for your own benefit or dump companies on other players, but it makes up for it in the operational side of the game, trying to build profitable tracks from east to west for huge bonuses, and blocking other players out of areas with clever token and track placement.
@sykes1024
@sykes1024 17 күн бұрын
Glad to see you're an Outer Wilds enjoyer.
@daem0nfaust
@daem0nfaust 18 күн бұрын
Oh yeah, can I do pivot tables with it?
@SanderPastoor
@SanderPastoor 18 күн бұрын
Asking the real questions
@Naeddyr
@Naeddyr 17 күн бұрын
Thanks for the explanation on the Connect 4 joke, I genuinely didn't get it.
@AUMOTmusic
@AUMOTmusic 18 күн бұрын
1882 is my pick for if i had to choose😅 *one* 18xx game. Shorter playtime, economic shenanigans, funky asymmetry between companies, and excitingly restricted tile-laying make it a favorite, without straying far from the core rules introduced in 1889. For a cube rails game that integrates some of the funkiness of 18xx in a more accessible format, I would for sure shout out Amabel Holland's *The Soo Line*.
@FictionRaider007
@FictionRaider007 17 күн бұрын
Honestly after this and John Company, I'm astounded at how pleasing it is to hear Tom go on about a load of corporate intrigue I don't fully understand. Adds some drama and life into what otherwise would sound like very dry topics.
@drunkenflamingo
@drunkenflamingo 18 күн бұрын
1882 would be a fantastic next step. it builds on what you have already learned, has some fascinating sharp edges that you will run into quickly, and typically plays in about two hours.
@dettonator11
@dettonator11 18 күн бұрын
Check out Railways of the Lost Atlas. It seems like the goal was to make it as modular and beginner friendly as possible. There's even a micro game mode (read: a regular board game length) to let beginners dip their toes in without needing to play for 4 hours.
@jonathoncampbell6813
@jonathoncampbell6813 18 күн бұрын
"It's a Connect-4 Joke" 🤣
@johnsevern4483
@johnsevern4483 17 күн бұрын
1861: Railways of the Russian Empire (which comes with 1867 Canada) is a good next step. Adds merging companies. I suspect the upcoming Railways of the Lost Atlas will be an even better starting point than 1889 but waitinf for it to be delivered.
@willtijerina5149
@willtijerina5149 18 күн бұрын
How you know when a video like this is good is when it's about a game you would never be interested in let alone ever buy and yet you are entertained into watching the whole thing. On top of it, once finished, you regret nothing and don't wish you had the time back. Huzzah!
@andreasthedude3843
@andreasthedude3843 18 күн бұрын
Great to see SUSD diving into 18xx stuff. You already received some fabulous hints on where to go next. So i skip telling you how much fun 1849, 1846, 1882 and 1822 are. I can recommend 1880 because of some twists on how the train rush progresses. A game to trick players into the genre is 18Lilliput with some elements known from casual games and square cards instead of hexes.
@alanias101
@alanias101 18 күн бұрын
As for another entry point I am excited about Railways of the Lost Atlas. It has a modular board players build which seems fun and "micro" games that only last through the first rust. I think making it through to a rust shows you the arc of the game and could be a useful litmus test without the commitment of a full game.
@stephenowen9382
@stephenowen9382 17 күн бұрын
Welcome to the rabbit hole! Francis Tresham started all this with 1829 - a rather sedate affair complete with surveyors based in the UK. He went on to develop 1830 for the US based Avalon Hill which was a much more cut throat enterprise with stock market shenanigans and dumping of companies. Two types of 18xx materialised - those based on 1829 (really the redesign 1825) and those based on 1830 such as Shikoku 1889 (with one less company). I have played lots of 18xx games and prefer the 1829 based ones - I strongly recommend 1880 (China - 14 companies, 7 foreign investors, Chinese revolution etc) which will take 3 sessions to complete but well worth it. A simpler design is 18Lilliputt which has most of the features of 18xx but without a map, an action selection mechanism reminiscent of Age of Steam and a rudimentary stock market. It is fun and plays w/I 1-2 hours. Enjoy!
@carillonatreides
@carillonatreides 17 күн бұрын
Loved the sign-off, but as a huge 18xx fan this was big and special to me!
@Blaklyte-TV
@Blaklyte-TV 17 күн бұрын
I'm been waiting for so long for you guys to review 18xx games :D So happy you finally did.
@Naruga
@Naruga 17 күн бұрын
SHIKOKUを好きになってくれれたといいね。 もしなければ、”このゲームは最高”だと言ってくれるまで俺んちの地下室に閉じ込めておかなければならないんですが。
@Junk-Troller
@Junk-Troller 17 күн бұрын
6:48 Everyone's favorite paladin Harry Dubois
@BoardGameBlitz
@BoardGameBlitz 17 күн бұрын
I was so excited to see this video!! Great video and I’m glad you mentioned the roleplaying feel! I was surprised to learn how the games actually felt thematic when I played them! And because of 1830: Railways and Robber Barons I learned what Robber Barons actually were 😂 1889 is my favorite for introducing people, but 18Chesapeake might be better for a table of completely new players. It adds a train export which helps with the train rush. Part of the reason new players are slower is because the pace of the game is player driven (with buying the trains). So buying trains faster will make the game faster. You don’t necessarily need next step 18xx games, and everyone has different favorites. 1889 is also good with experienced players (and it’s my current favorite 18xx game - partly because it’s one of the few I’ve been able to play since having kids).
@crawley6957
@crawley6957 17 күн бұрын
Harry DuBois is a Paladin in the same way that pitch is a liquid.
@rileymccarten4616
@rileymccarten4616 18 күн бұрын
Try Indonesia next! It's the most fun non-train financial game out there!
@westloar
@westloar 18 күн бұрын
Printed this out, made all the tokens, board and player boards, all the track pieces. Played it once with a friend, got absolutely smashed. Never convinced anyone else to play train sheets again
@FosukeLordOfError
@FosukeLordOfError 17 күн бұрын
I love the Tom decided to make a video format
@stefanoperna231
@stefanoperna231 16 күн бұрын
Thanks for the review. Lots of virtual ink has been spilled about trying to categorise 18xx games and sort them by style or complexity. Here is my experience as a relative newbie who spent way too much money: 1) there are roughly three families of 18xx: 1830 derivatives (such as 1889); run-good-companies games (such as 1846); and auction-based (like 1822) 2) generally, you've started in the right place (1889 is a good introduction to 1830 and 18xx); the next steps will depend on what you like most about the game. 3) if you enjoyed the rusting traps and stock manipulation, 1830 is the natural next step (lookout games); if you enjoyed the route building complexity and calculation, look for 1846 by GMT games. Both are relatively easy to find and not particularly difficult or expensive. Note that 1830 can be quite long without experienced players! 3) you'll find a lot of recommendations on the internet so perhaps check in with more experienced players, but a collection that has 1830, 1846, and 1822 covers most of the ground (except the Mike Hutton series and some of the more odd ones like 18zoo). Hope this helps!
@schirmed
@schirmed 17 күн бұрын
This really is a great review, structured in the same way that many people get to know the genre: first with a kind of weird disgust, then curiosity, then a mixture of excitement and boredom, and then with a vicious glee. There is a spectrum in 18xx games that is often mentioned as "operational" games vs "financial" games, with the former more focused on getting the right track and stations in the right place at the right time, and the latter focused on manipulating the value of companies and screwing other players into unwittingly taking control of failing ones. 1889 and 1830 are both fairly in the middle of this spectrum, so another exploration could go in a few different ways. There are a number of smaller games centered around US states (18FL, 18MS, 18TX, 18NEB, etc.) but I don't know if these are neecessarily worth the investment after 1889. I think a further game after 1889 should involve other weird features in a compelling mixture, and so I'd recommend: The Old Prince 1871, 18Ireland, 1848, 1856 maybe. Really anything with a cool mix of new new things to try.
@djmcguigan
@djmcguigan 18 күн бұрын
18Chesapeake is an equally good but different starting point. Then hit the classic, 1830.
@pedantic7158
@pedantic7158 18 күн бұрын
18chesapeake is the general other onboarding point for sure. I'd recommend doing something very different from there though, see how weird the genre can get. Go play with minor gauge and no money in 18ireland or draft stock options in 18india.
@helxis
@helxis 18 күн бұрын
I found 18Ches to be an awful starting point despite it being so frequently recommended as one. It protects the players from themselves far too much. The game has, every time, dragged on for 2, 3, or even sometimes 4 times its advertised box length. You want players to bankrupt -- not to protect them from it. So 1830 is much, *much* longer than 1889 and has the added "fun" that players can lose before they have even started playing with its horrifically balanced private companies.
@djmcguigan
@djmcguigan 18 күн бұрын
@@helxis 18ches was my starting point and I enjoyed it. It has training wheels to protect people whilst the removal of a train early on keeps the game ticking over even if only one person is buying - it should never run that long! That said, like the step to 1830 (not the best, but a good next step IMHO), it's down to taste. From the outside looking in all 18xx are the same with only small differences between them, but these small changes can be huge. What rocks one persons world can be so much meh to others. My point is I'm glad you've found your spot in a wonderful hobby, I just think "awful starting point" is a little strong even when combined with "I found". I do entirely respect that it's both your opinion and your right to say it!
@helxis
@helxis 18 күн бұрын
​@@djmcguigan The "training wheels" are specifically what is wrong with it. And, no, this isn't some gatekeeping uber-nerd take or anything of that sort. It is legitimately a design flaw in that it begets specifically the type of bad experiences that Tom already cited in this video. Specifically in that it leads to extremely drawn out and very boring endgames. 1882 bankrupts players with a very limited tileset and an aggressive market -- and you want that. Fail hard and fast and play again. Skip the bad parts. 18Chesapeake later had an expansion called Off The Rails. This adds back in the aggressive market and makes the Diesel trains much more expensive. With that module, 18Ch becomes a better beginning recommendation. But, not in its stock form. 1882 > 1889 >>>>> 18Chesapeake
@dimitrihoraites969
@dimitrihoraites969 17 күн бұрын
I like Imperial. It's a war game where control of countries is based on a stock market like in 18xx games and it leads to hilariously dark realizations. For instance, I don't have to pay for an army if its dead before payday.
@GPlewright
@GPlewright 17 күн бұрын
Railways of the Lost Atlas just started landing in the hands of backers and is an 18xx with customisable maps and scalable game modes so it is possibly one of the quickest in the genre now - definitely quicker than Shikoku. It also has a groovy art style. If you want to go more complex than Shikoku, 1830 is the grandpa of Shikoku (and a very very long game) but maybe more interesting is Tom Lehmann's 1846 which was basically his attempt at taking 1830 and making it better by adding a few twists to the classic rules.
@mmacmartin
@mmacmartin 17 күн бұрын
1889 I think is one of the better entry-point 18xx games. It's got the "default" ruleset, as it's basically the same as 1830 with a different map. Another good entry game I might suggest is 1846 - part of the reason is as a GMT game it should be relatively easy to get a hand on. Many of these games get a single print run ever, or you have to build it yourself - 18AL is a great shorter 18xx, but you really want the print and play, which is a lot of effort to go into before playing. My current favourite is 18CZ - railways in the Czech Republic. Over and above the 1889 ruleset you encountered, this one has multiple "sizes" of railway and mergers between companies. It also has a good 2- and 3-player variant. It also features "train exporting" at the end of every round, which will naturally advance the game and push the trains' development even if the players are slow at it, and a round limit for the end of the game. My brother's favourite is 1870 - I doubt it's easy to find a copy now days though. Missouri / Kansas / Arkansas and environs - it's a very flat rectangle of a map. This one features bonus destination runs - if the railroad connects its historical start and destination, it's worth a massive bonus. In addition, it features "share price protection" which is not something I've seen in any other game I've played. This rule allows the President to purchase shares of the company that are sold (if and only if they can buy all the shares sold as a chunk), saving your share price, and giving you more share of the company - up to 100% even, so a dividend is just putting it all in your pocket!
@jessebuetow7661
@jessebuetow7661 18 күн бұрын
Thanks for a thoughtful dive into the 18xx genre. We discovered this genre during the pandemic and now have soooo many different versions. You captured the progression of the vibes perfectly, from cooperative and breezy at the beginning to cutthroat and mean at the end. My partner plays with us and she gave me a shirt for xmas that says "All is fair in love and 18xx." It's a good reminder that we are going to screw each other over at some point and we shouldn't take it too personally. (Yeah right) As for your next step, 1846 is a good place to go if you want a different style of 18xx. 1846 focuses more on the operation side and is more about running good companies than it is about stock manipulation. 18NewEngland and 1861/67 (also by Grand Trunk Games) are excellent steps as well, introducing minor railroads to the picture. It's a vast universe of games you've entered! Welcome to the club!
@_Cervantez
@_Cervantez 18 күн бұрын
"Railways of the Lost Atlas" is an 18xx game that's just fulfilling from KS with a modular map, which allows for both long and short plays
@FosukeLordOfError
@FosukeLordOfError 17 күн бұрын
They call me the king of the spreadsheets got them all printed out on my bedsheets
@MrAlistairSpalding
@MrAlistairSpalding 18 күн бұрын
Spit out my toothpaste at the "Wierd and sexy" line. 😂
@heavy_dice
@heavy_dice 17 күн бұрын
Amazing insights! I’ve played a few and the next two steps would be: 18Chesapeake as more of a sidestep 1846 is a nice step up with not too much more added to it Similar games would be: City of the big shoulders Posiedon is an Ancient Greek 18xx
@reallyidrathernot.134
@reallyidrathernot.134 18 күн бұрын
"i wont be making a judgement" but also "The Perfect Game for 'Spreadsheet Connoisseurs'"
@bertman4
@bertman4 13 күн бұрын
Nothing to do with this video but on episode 256 of the podcast, a phrase was said that would be perfect as your new catchphrase. It was around 41:17 in the podcast, and the phrase was "Board Games. Who knew?" It encompasses everything. Who knew it could be so much fun? Who knew it could be so mentally stimulating? Who knew it could reveal the hidden side of people? Etcetera, etcetera, etcetera.
@adamnowland6744
@adamnowland6744 Күн бұрын
That sneaky satisfactory music at the end to tailor to my factory making need :)
@SkaiaMechanic
@SkaiaMechanic 18 күн бұрын
I love Satisfactory. I love working out the numbers on Excel spreadsheets hours before setting down my first foundation. This is my kind of game...that I would get no one that I know to play and enjoy with me. A dream game, in many senses of the word.
@Justegarde
@Justegarde 18 күн бұрын
Tesla vs. Edison is a good starter game for the genre as it’s an 18xx disguised as a turn of the century, dawn of the electricity age business game.
@ZoidbergForPresident
@ZoidbergForPresident 16 күн бұрын
I hate "spreadsheet games" but I watched the video anyway and enjoyed it. Good job! :)
@Tolinar
@Tolinar 17 күн бұрын
You got me to laugh with "or Trains". Classic!!
@johnsevern4483
@johnsevern4483 17 күн бұрын
Just to be really clear, I've played a ton of 18xx and his take that "this is a great starting point for 18xx" is 100% correct.
@18xxtraining625
@18xxtraining625 18 күн бұрын
1889 was the go to intro game for a very long time. It was the first 18xx game I purchased. I tend to enjoy the shorter games, I would suggest 18MS (All-aboard games, designed by Mark Derri k). I use this one as an introduction because it is short, and has tones of Eurogaming. It has a fixed number of Operating rounds and scheduled train rusting, a fairly gentle entry into the gender. 1846 The Race for the Midwest, (Published by GMT, Designed by Tom Lehmann of Race for the Galaxy and Res Arcana fame) this one is not as mean as the 1830 variants, still shorter to play and featured as one of the games of the World Boardgaming Championship. 18SVEA is a very small 18xx game it is part of All aboard games wave 6, designed by Jonas Jones. I want to warn you though. 18xx games will "rust' most of your euro games.
@jasonsample71
@jasonsample71 13 күн бұрын
Such a great game/genre. It is nice to see SUSD cover games in this realm. Tom did a very good job with this review.
@jjschm20
@jjschm20 16 күн бұрын
1846 or 18 Chesapeake should probably be next. 1846 is more of a “run good companies” game which will give you a different experience than the stock shenanigan heavy 1889. All of this is leading up to what I consider the best games in the series for me: 1830, 1862, 1817, 1880.
@sammuriello8732
@sammuriello8732 17 күн бұрын
Where to go next depends on what you're looking for: 1817 is my absolute favorite 18XX game. It goes deep into the stock market, introducing the ability to short shares and take loans, which vastly increases the ways to make a company succeed (and fail). The biggest downside is the length and complexity; 6-8 hours is a lot for a game that you aren't sure you'll like yet. However, it's been in my top five favorite board games since I first played it. If you liked investing in the best company, building strong routes, and winning because the companies did spectacularly, try 1846 first, then 1861/67. These are straightforward partial capitalization games, which means the companies will be overall healthier. If you really liked the cutthroat stock market side of things, you should definitely play 1830 next. It's the classic game that sprouted most of the genre, and it's got a lot of things that 1889 removed to be more accessible that many find spectacular. There are also a few weird ones. 1862 has a lot of different types of companies and has VERY tight track. 1822 and its spinoffs have lots of bidding throughout the game. The new Railways of the Lost Atlas has a modular board and lots of companies with special powers.
@50mm_
@50mm_ 17 күн бұрын
1889 is fantastic. As others have mentioned, Chesapeake might be your next, but you'll eventually get to 1830. I'm excited for you!
@pbrtate
@pbrtate 17 күн бұрын
I think 18MS is pretty much the most "on rails" 18xx you can play and is my choice for introducing new players to the game. Id strongly recommend looking into it simpky for new players.
@smartyjosh
@smartyjosh 18 күн бұрын
18MS might be a quicker entry point into the genre. Next best games might be 18Chesapeake, 1830, or 1846. And then try 1822!
@andriypredmyrskyy7791
@andriypredmyrskyy7791 17 күн бұрын
Okay NGL that's a cool graph mad respect
@mydemon
@mydemon 12 күн бұрын
I like that style of video. They dont need to play the game 30 times to make a video that bring us value. As long as they're honest about how many times they've played, I like it. Kudos team.
@Shazzner
@Shazzner 18 күн бұрын
Yay, I'm glad you're showing of 18xx games! It's my favorite boardgame genre by far. As far as next stopping points 18Chesapeake is a good next step, but I would also recommend 1861/1867 also by Grand Trunk Games. The rules involve smaller companies, called minors, that can grow up or merge into a major company. It can be a longer game however. For a shorter game: 1882 by All Aboard Games, which has some unique rules to it and can often end in bankruptcy (in a good way).
@helxis
@helxis 18 күн бұрын
1882 > 18Ches every day of the week, for specifically the reason you mentioned.
@ngajoe
@ngajoe 17 күн бұрын
This looks really nice! I’m hoping Railways of the Lost Atlas comes soon, seems like similar entry point levels?
@derekliljequist1086
@derekliljequist1086 18 күн бұрын
Poker chips make a world of difference along with printing off dividend tables for quick calculation from BGG. Beginner 18XX: Shikoku 1889, 18Chesapeak, or 1846 (is more focused on running a good company but stock shenanigans can occur on rare occasions). After trying any of the above and getting used to it you should have no problem with other ones in the sub genre. Although I'd recommend trying 1830 because the stock market shenanigans are so great and its just a classic. I've played around 50 games of various 18XX titles now and I can't wait to try more. The next one i really want to play is 1817 which is maximum stock market shenanigans as it adds options into the mix.
@matthewbradow
@matthewbradow 17 күн бұрын
Is this the start of Tom's oil baron arc?
@NicholasLee0
@NicholasLee0 17 күн бұрын
For a Brit. I think you would find 1862 very interesting. It has quite a very moving parts to learn. I specially like it as a solo puzzle. If you leave on the table and take turns during a break it is a bit like playing a series of card puzzle games. It's also good at other play counts. 1882 is very good at 3P.
@ralindel
@ralindel 17 күн бұрын
No experience with "real" 18xx, but I was told that Iberian/Irish Gauge are a good, light intro?
@coffeeandmelange4509
@coffeeandmelange4509 3 күн бұрын
6:47 Love when I see a little Oh Sees slipped in where I don't expect it! Cheers 🍻
@ImperatorLizard
@ImperatorLizard 18 күн бұрын
Tom, you are a treasure.
@EinundzwanzigPanzer
@EinundzwanzigPanzer 16 күн бұрын
Try 1846! It's a completely different "style" of 18xx game, more focused on the operation of companies than stock manipulation and it has some very unique mechanics - but it is also very elegant and pretty streamlined, it plays very quick for an 18xx game and tends to be even quicker than 1889. 1846 is very divisive in the sense that people tend to love or it hate it - I think it is amazing excactly because its so different and "contained"/streamlined. 1846 are consindered an entry game in 18xx series and so is 1889, but 1889 is ofc much more representative of the 18xx genre as a whole. Another classic entry is 18 Cheasapeake, but it is overall pretty similiar to 1889, but probably even quicker playing (but with less decisions also). 1867 is longer & more advanced but also very interesting - it represents another "branch" of 18x titles with the focus on an "AI" controlled national railway, that gobbles up (nationalizes) player owned railways througout the game.
@Tecrogue
@Tecrogue 16 күн бұрын
The flashbacks I just had from when my dad picked up his first 18xx game after our family playing Eurorails for ages...
@uhhhclem
@uhhhclem 17 күн бұрын
I'm kind of amazed that SUSD seems to have never reviewed any cube rails games. There are some solid games in that genre, and some genuinely wacky ones, and they're all easier to learn and play than 18XX while (generally) still having the emergent temporary alliances that come from shared ownership of a thing that is growing. The _great_ majority of these games were designed by John Bohrer (often under a pseudonym), owner and publisher of Winsome Games until his recent retirement. You'll almost certainly never get your hands on any original Winsome games, which were published in extremely limited editions and sold mostly to weirdos and game publishers. (Also, they are hilariously underproduced. Bohrer had a way of doing his thing, and he never varied.) But many of them have been reprinted by other companies. Queen published Chicago Express (nee Wabash Cannonball), Kansas Pacific, and German Railways (nee Preussiche Oestbahn)[1]. Capstone has published a few Winsome designs, like Irish Gauge and Iberian Gauge (designed by Amabel Holland, not Bohrer, a rarity among Winsome games). Rio Grande Games has been steadily pumping out games licensed from Winsome in the last couple years - Iberian Railways, Balkan Railways, Gulf, Mobile, and Ohio, Texas & Pacific, Southern Rails, and more. This is a slightly easier rabbit-hole to go down than the 18XX world. I'd especially recommend RGG's Northern Pacific (also by Amabel Holland), which is an almost impossibly elegant game of emergent alliances and shared incentives that plays in about 20 minutes. [1] Queen also published Locomotive Werks, a bizarre attempt to try to make an 18XX game without rails, track, or stock. It's exclusively about buying trains and timing when they rust. I love this game, but even in a genre that's not for everyone, it's not for everyone.
@el_dani
@el_dani 17 күн бұрын
1849, 3-4 players, tight game, very tight money, menacing development plans
@mati11223
@mati11223 16 күн бұрын
Of 2 games I've played in the system, one being 1830, I'd whole heartedly recommend 1889 Canada. In it's use of ltittle chrome elements, players are left to be very flexible with the decisions on the map & on the stocks market. Big deal for me was ability to lay up to 2 tracks which mind you speeds up the game quite a lot.
@adilgeresu2296
@adilgeresu2296 17 күн бұрын
As a next step I would recommend 1861/1867. I think the two give a great foundation for heavier 18xx play. 18xx almost always runs long and the truncated versions seem to sacrifice too much to shave an hour off the play time. For shorter games I’d just go with city of the big shoulders, age of steam and 1889 (it’s short for the genre!).
@WuschelofDespair
@WuschelofDespair 17 күн бұрын
I love Shikoku 1889 and I've been the guy going around trying to get my friends into playing it to try 18XX and many of them actually liked it. But it takes time for you to get into the game to be able to properly teach it to other because while the rules are clear and mostly simple, it's not harder than a heavy euro, the strategies and the implications of the player actions or not obvious at first. Our games usually last between 2 1/2 and 3 1/2 hours, nowhere near the 5 or 6 hours, however my very first games of 18XX with 18Chesapeake were also 5 hours long. The thing is, at some point you will reach a point in the game where all track is pretty much laid and all shares are sold and what's left is pretty much just running the bank down and that's something that should just be calculated using either a spreadsheet or the 18XXc app, saving you an hour of boring game play. The fun is in the building of your railroad empire. An alternative would 18Chesapeake, which is designed specifically as an entry 18XX game. It's not as pretty as 1889 but also not as ugly as most 18XX games. It's less mean but also less interesting in my opinion. 18Chesapeake is the easier and maybe better entry point but Shikoku 1889 is the better game. Thanks for giving this niche genre some positive mainstream board game media attention. Jfyi: the track lay at 7:32 is not legal, you cannot create a town where there isn't one on the board.
@jaxmixmusic
@jaxmixmusic 17 күн бұрын
was not expecting a nightfly reference in this video. great stuff
@caulfield78
@caulfield78 13 күн бұрын
Loving the Outer Wilds desktop wallpaper. Excellent taste there.
@danieldavalos3562
@danieldavalos3562 18 күн бұрын
I dig 18xx, but don’t have the time or mind for them to be my thing. To scratch a similar itch for dummies like me, I recommend cube rail games, especially Capstone’s Iron Rails series.
@nazokashii
@nazokashii 17 күн бұрын
Thank you for the impressions :D
@Cosmitzian
@Cosmitzian 10 күн бұрын
Just to mention, MDF magnetic counters exist. Once i bought 4 of them, i found little reason to use anything else for when you need to count stuff that's often increasing/decreasing by whatever random values. Sure, it might not be very readable from across the table vs poker chips but for a lot of things, say Azul score tracking or Spirit Island energy management, it's just fine and cuts out a lot of the fiddling for change. Few games require that readability from values across the table or if they do, or they feature 'chunky' tokens for its gameplay for tactile reasons, it will probably provide them. Plus, you really don't need metal coins for each individual game. MDF Counters or sure, some rando poker chip set is enough.
@corynardin
@corynardin 17 күн бұрын
I have zero interest in playing this game but regardless I love watching videos by this cool guy.
@adamanderson1979
@adamanderson1979 7 күн бұрын
The Pennsylvania map of ticket to ride has a stock mechanic to it that is only majority dividend payout at the end scoring, but it’s enough to shift focus and strategy of the game in a nice way
@blazepond5518
@blazepond5518 17 күн бұрын
loved this, great video
@lynnmckay9273
@lynnmckay9273 16 күн бұрын
As someone who came to them fairly recently, these games feel like if you strapped a staid euro-y efficient engine builder game to the side of a thunderdome and it's great. I don't normally go in for route building but it turns out if you add a stock market it becomes a whole different ball game.
@Riggwelter00
@Riggwelter00 17 күн бұрын
"It puts you into an almost roleplaying space. [...] You're roleplaying the CEO of Southern Rail." Friends at the Table's first boardgame based season?
@wheeler68
@wheeler68 17 күн бұрын
I mean, they *did* play SHCD
@AshLeonardJ
@AshLeonardJ 17 күн бұрын
So I’ve never played 18 XX but I adore Irish gauge and have heard that it is a very accessible way to get into modern train games and stocks and shares games generally. It technically falls into the cube rails genre, but it plays in about an hour and a half at the outside and it gets right into the cutthroat, milkshake drinking business.
@Ridnarhtim
@Ridnarhtim 18 күн бұрын
That's a nice Outer Wilds wallpaper you have there 👀
@cthulhudreams7578
@cthulhudreams7578 17 күн бұрын
Realistically, 1889 is one of the shortest entries in the genre. You'd be best off playing it more often so you get faster, not just mechanically at the game, but also in terms of your strategy. One of the less desireable (but worth the tradeoffs) features of 18xx is that game length is heavily driven by how fast people by trains. Very experienced players might get to the last trains in a game of 1846 in the 3rd set of ORs, whereas less experienced players might need 6 or 7 sets of ORs to get that far. Combined with the fact that experienced players will also play more quickly, the quantum of increase between slow and fast players is insane - a 3 player game of 1889 played by experienced players can realistically be two hours including scoring - the same game with 3 new players is going to be 4-5 hours and maybe longer. Another 18xx flaw that you can address is that if nothing is really going to change, don't play the final set of ORs out. Just figure out what the payout is, increment the stock 3 times, pay out 3 times the pay out (and do this with a piece of paper or a calculator). This speeds up the game quite a bit by skipping the final resolution when it doesnt matter. Similarly, if it is obvious who has won, just call the game. Don't do this until all the rusting has happened because its sometimes not obvious who is going to get stuck holding the bag. In terms of next steps, the next step is 1830, because you're more likely to go bankrupt (which makes the game shorter), its the Big Daddy of the genre which all else are spawned from, and it's mostly the same rules as 1889 so it has lots of transferable skills. Also, going bankrupt from being forced to buy a diesel is like half the fun. From there, 1882, or 1836JR for an 1830-a-like with different vibes, 1849 for something very different, 1846 for something else very different, or 1822 for something very different again. (play a short scenerio or something, but this is longer than 1889), are the places to go and you can often buy them. If you play 1846 get someone who is VERY good at 1846 to show you how it is done.
@russmcmurtry5413
@russmcmurtry5413 17 күн бұрын
I’ve really enjoyed 18svea as a more approachable angle. Probably missing some of the hardcore crunch that seasoned vets love, but is over in a more approachable amount of time for a small group of 2 or 3!
@jameser3z21s5sdd
@jameser3z21s5sdd 16 күн бұрын
Iberian Gauge is a great non-18xx alternative that follows a similar structure and plays in 90 min. It also has some bite to it
@MarjoleinVeenendaal
@MarjoleinVeenendaal 17 күн бұрын
I had never heard of this series of games and I already know that this is right up my alley. But I will never get a group together to enjoy this with me. It looks so good though!
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