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Six Days in Fallujah | New M249 SAW Gameplay

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Controlled Pairs Gaming

Controlled Pairs Gaming

Күн бұрын

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Пікірлер: 420
@SixDaysGame
@SixDaysGame Жыл бұрын
Awesome to see you back for more! Thank you, CP.
@TheRolvaag
@TheRolvaag Жыл бұрын
I'm really looking forward to playing this, I did a tour in Iraq in 2010. Are you guys considering tracer colors? We used red tracer and usually the enemy had green, but not always. It would be sick if there was a system to call in an artillery strike or a JDAM or something but I don't know if that's achievable
@lilcherio8947
@lilcherio8947 Жыл бұрын
@@TheRolvaag Im pretty sure the artillery strike and the ac130 will be in the game
@Jarhead1086
@Jarhead1086 Жыл бұрын
Yall got this way too real. Lol
@Xenoscoutknight
@Xenoscoutknight Жыл бұрын
I heard yalls game was delayed since 2009 or around that time, I feel bad for you guys that you had to wait a long time just to to back to development but now I’m glad your back!
@cadenmyrdal1078
@cadenmyrdal1078 Жыл бұрын
Awesome game guys keep up the development!
@flippinkamikaze8738
@flippinkamikaze8738 Жыл бұрын
>"Waaah, it's too dark!" >"Waaah, the sound design complicates hearing your teammates!" Soo.... the game is using intentional design to put you in a stressful environment, which is exactly what CQB is. Cool.
@keystrokesproductions
@keystrokesproductions Жыл бұрын
Is recreating house to house stress combat perfect.
@RosaRodriguez-nc1ku
@RosaRodriguez-nc1ku Жыл бұрын
I bet it's the call of duty players complaining.
@IJN_Guy
@IJN_Guy Жыл бұрын
​@@RosaRodriguez-nc1ku It's those players that think everyone is in some special group, gets access to whatever they want, and can slide around places. They don't know that real combat is long, tiring, terrifying, and deadly, especially since you are just an average Marine patrolling a city filled with hiding enemies.
@bm2618
@bm2618 Жыл бұрын
I know it’s like people want every fps to be designed like an esports games
@KvltKommando
@KvltKommando Жыл бұрын
​@@bm2618 E sports has ruined gaming Every game has to be some MMR matchmaking hell, it's like going to an arcade to play against random people but instead youre kidnapped and forced to play in a tournament
@swempley
@swempley Жыл бұрын
You gotta remember that gamers don't go outside. So they don't know what bright sunlight transition to indoors looks like 😂
@mw00295
@mw00295 Жыл бұрын
its weird seeing a tactical game thats actually about to release, and isn't a perpetual early access
@itsallmakebelieve9151
@itsallmakebelieve9151 Жыл бұрын
It has been in development for years!
@Ring_nuts
@Ring_nuts Жыл бұрын
​@@itsallmakebelieve9151 Kinda the point he's making
@osamabinwallbanging
@osamabinwallbanging Жыл бұрын
Sorry to break it to you but it was in development hell since like 2006. This just barely fits your point. 100s of entire projects have started, cancelled and finished in its time.
@basedworldbillionaire-
@basedworldbillionaire- Жыл бұрын
​@@osamabinwallbanging dude this is not the same game they were working on in 2006 just the same name
@swiss8988
@swiss8988 Жыл бұрын
@@osamabinwallbanging He means it's not going into a 5+ year EA like Ground Branch and will actually release as a finished game.
@danielherz8808
@danielherz8808 Жыл бұрын
Things I liked about what I saw: - The sound ambience is amazing. - Graphics look solid, although there is room for improvements. - The dark rooms. Makes you think a lot before every move. - The fact that the levels are procedurally generated are great for the replayability and the the sense of an unknown location. - Proximity voice is amazing. Things I think that can improve: - Gun sounds are good, but I think they can be a little punchier. - First person gun sounds I think could be a little louder. They are litterally next to your ear and yet, sometimes, feel quieter than other soldier's guns and other sound effects. - Explosions could be more "explosive" haha. Both graphics and sound. - Some weird blinking graphic artifacts, specially when in ADS with specular light. Overall, this game is looking incredible. Can't wait to try it out!
@capitcha
@capitcha Жыл бұрын
also the UI looks a bit dated
@dartagnan1954
@dartagnan1954 Жыл бұрын
@@capitcha true looks like sandstorm
@captainuseless2120
@captainuseless2120 Жыл бұрын
I'd also add better AI. The enemies don't look all that smart from what I've seen.
@jewsta
@jewsta Жыл бұрын
@@captainuseless2120 The AI is actually very smart. They will attempt to flank, they've been know to actively suppress players. Along with other AI seeing another AI suppresing, the other AI will actually help the other AI suppress without knowing you're there.
@duncanmackay1215
@duncanmackay1215 Жыл бұрын
I think the blinking artifacts are one of the simulated stress reactions. It might be a feature, but I also may be wrong.
@Daygoth
@Daygoth Жыл бұрын
Suggestion for devs: make an option in the settings menu to REDUCE the opacity of contexual popups. Personally Id rather have ZERO hud. If the objective is to secure and hold a compound, have those instructions come through radio and if the player isnt paying attention he can open the menu and check the current objective. Or an animation where he radios command to repeat the objective. My two cents. This game is incredibly immersive and i look forward to watching its success.
@stanley3895
@stanley3895 Жыл бұрын
You're absolutely right, man. Would love a no-hud experience with this game. It would remind me of Battlefield 1 no-hud gameplay, which looks and plays absolutely incredible. The sheer confusion with zero handholding from the game makes you feel so much more present. This game without hud would be nothing short of a masterpiece.
@goldzior1128
@goldzior1128 Жыл бұрын
There is an option to disable HUD
@dontbeconcerned
@dontbeconcerned Жыл бұрын
Absolutely agree with this! gets my vote.
@Wolfpack345
@Wolfpack345 Жыл бұрын
I absolutely love how dark the interiors are. Like you said it makes things more chaotic.
@Jarhead1086
@Jarhead1086 Жыл бұрын
That's exactly how Fallujah was. We cut power right before we pushed
@chevalier8097
@chevalier8097 Жыл бұрын
If you're enjoying the game, I'd love to see more, if possible. The hype surrounding this is unreal.
@tevarinvagabond1192
@tevarinvagabond1192 Жыл бұрын
What's with you kids and always using the word "hype"? Literally no one cares, adults don't "hype" over a game...imagine basing your emotional stability on a game lmao
@half.blight
@half.blight Жыл бұрын
@@tevarinvagabond1192 and you're an adult being triggered over a word?
@stpetemadetdm579
@stpetemadetdm579 Жыл бұрын
@@tevarinvagabond1192 lol okay boomer, I’m a adult and he means the talk about the game, the way he used hype just means the amount of people excited/waiting for the game to release, mr. “Adult”
@tylersominski8989
@tylersominski8989 Жыл бұрын
@@tevarinvagabond1192I hope your day gets better brother
@Keith-jp6jw
@Keith-jp6jw Жыл бұрын
Being excited isn’t emotional instability, it’s just an emotion.
@Katalmach11b
@Katalmach11b Жыл бұрын
I like that they got the SAW to look and feel right. Too many games have light belt fed weapons jumping all over the place unless they're braced or fired from prone. I was surprised when I fired one for the first time in the army how easy it is to control in short 4 to 8 round bursts
@mattmurphy7030
@mattmurphy7030 Жыл бұрын
It’s an intermediate cartridge out of a 25lb gun of course it’s stable lol
@willthorson4543
@willthorson4543 Жыл бұрын
You shot a SAW for the first time with no support? I doubt that. First time would have been Ft Benning. Drills would never let you shoot them all John Wayne like. Lol. And your bursts are off. 3, 6, 9, 15 and then longer bursts. The SAW isn't designed to be used like a rifle. It's a support weapon. You have better control with the bipod out. I was a SAW gunner for about a year then went to 203. Then I got the best job. Platoon sgts gunner on a Bradley. Can't beat being 11M.
@Katalmach11b
@Katalmach11b Жыл бұрын
@@willthorson4543 Well that's cool you think so bro, but I just went through infantry school 3 years ago, the 22 week program. I was a POG in the Marine Corps so I never got to fire any machine guns besides the M249 and M240G while in the prone. In the new infantry OSUT, the first time we fire the SAW, we do the qual practice. It's a 200 round belt. You have the same amount of targets as the current rifle qual, same distances and everything. You shoot some of them standing unsupported, then prone, then kneeling supported, then standing supported. Weird shit, I know. idk how long you been out, but a lot of shit has changed And I have plenty of experience with machine guns now. Did my first year in a weapons squad on an M240L, then in a D Co unit and was a M240L gunner with the CROW system.
@iramosin8724
@iramosin8724 Жыл бұрын
Dude from t Rex arms fired the m249 standing and didn't move him at all so I believe u on that one
@mattmurphy7030
@mattmurphy7030 Жыл бұрын
@@iramosin8724 pretty surprised he could hold it up tbh
@minnow94
@minnow94 Жыл бұрын
The sound is FANTASTIC. I didn't realize that the proximity voice actually echoed in certain rooms. My "he's dead" call at 8:10 sounded like it came from the game. 🤯
@Penigale
@Penigale Жыл бұрын
9:50 damn 2004 events are now being described as “Historically accurate”. I’m old as fuck
@lizardmak780
@lizardmak780 Жыл бұрын
Yeah man I saw a comment the other day from some kid that mentioned that their dad was in Fallujah. Made me realize that a lot of those young men I used to see in footage on TV when I was a kid are now approaching or already in their 40s with kids of their own.
@unfortunateson5016
@unfortunateson5016 Жыл бұрын
I was Born in 04 now I am in the Marines lmao
@MicahNstuff
@MicahNstuff Жыл бұрын
@@unfortunateson5016 boot
@keystrokesproductions
@keystrokesproductions Жыл бұрын
The replayability value on this jewel is infinite, the fact that everytime you load this game the entire map generates procedurally is brilliant, the sound design is definently top notch, did a tour in Iraq 2010, and this game captures many of the things i went through perfect. I hope they bring some new Operations into the war that allows for more modern gear and weapons customization, that would be fantastic, this game is milsimers paradise for sure.
@dreadedTanker3173
@dreadedTanker3173 Жыл бұрын
my only gripe is that every game, while 'different' will all play exactly the same. Ready or Not suffered from this repetitive feel. Maybe it's just me, I'll def pick up this game cause it looks interesting enough. But I just hope the gameplay itself is captivating. Simply having a procedurally generated map won't make a good game
@mw00295
@mw00295 Жыл бұрын
@@dreadedTanker3173 ready or not is barely randomized
@dreadedTanker3173
@dreadedTanker3173 Жыл бұрын
@@mw00295 i didnt say ready or not had randomized maps
@keystrokesproductions
@keystrokesproductions Жыл бұрын
@@dreadedTanker3173 yea, but the difference is ready or not doesn't have procedural architecture, so yes after a while playing the same maps it gets repetitive, same case of Insurgency sandstorm.
@couchfort3934
@couchfort3934 Жыл бұрын
This game is 100% what I thought I was getting when I picked up Insurgency Sandstorm: door-to-door, room sweeping, urban Iraq combat. I like Insurgency, but it feels a little too Counter-Strike at times. And some of the maps aren’t “the right setting”, so to speak. I’m so stoked for this game and hope to see it on Xbox before the year is out. Even if it’s still in like a beta phase, I’d still play the shit out of what I’m seeing right now.
@keystrokesproductions
@keystrokesproductions Жыл бұрын
I had the same idea when I picked up IS, is a good product, my only problem with it, is movement is entirely too slow, actions like switching to your sidearm are practically useless as it is way too slow, and the AI is not the best, I get is a tactical shooter, but it seems the devs design the game with children handling guns instead of trained soldiers, this game definitely looks more fluent, and has a team behind that actually cares about their game and listens to the community's input, something the team behind Insurgency doesn't do at all, let alone the fact they constantly Twitt about their modding community and give nothing but scraps to consoles. This guys are doing a much better job.
@ASqdrnDA
@ASqdrnDA Жыл бұрын
Haha, and then you have Rainbow Six Siege, whereas Ready Or Not is what it should've been!
@Jarhead1086
@Jarhead1086 Жыл бұрын
This game is way too fucking real. I get goosebumps n my chest gets tight watching this lol. Cant wait to play!
@thingonathinginathing
@thingonathinginathing Жыл бұрын
Don't you just hate the fuckin retarded ass sights tho? Idk about you but no one in my battalion or even regiment ever used the top of your RCO as an optic. That's just fucking stupid. -0311
@willthorson4543
@willthorson4543 Жыл бұрын
Don't play games like Hell Let Loose then. Lol. I'm not seeing what you are seeing.
@Jarhead1086
@Jarhead1086 Жыл бұрын
@@willthorson4543 were you in Falljuah? I was. And that's about as real as you can make that battle without actually experiencing it
@Dopebenedict
@Dopebenedict Жыл бұрын
@@Jarhead1086 im sure the devs would love to hear that . thank you for your service sir
@Boss_Man1371
@Boss_Man1371 Жыл бұрын
Rah!
@lizardmak780
@lizardmak780 Жыл бұрын
The fact this game isn't done yet and already looks better than most games made by AAA studios in the past 5 years is incredible.
@bulbousfungus
@bulbousfungus Жыл бұрын
I was skeptical at first but now I'm really pumped. Even though there are some small things that should be addressed, for early access its very impressive. Would love to see more videos of Six Days.
@sunbather1576
@sunbather1576 Жыл бұрын
I must say, the weapons sounded much, much better in the earlier footage we got from the devs.
@Tomofdahook17
@Tomofdahook17 Жыл бұрын
The weapons need a lot more bass I feel like.
@jamesholmes6900
@jamesholmes6900 Жыл бұрын
I like the different levels of aiming you can choose from! One thing I would change is @5:32 the SAW reload with 201/200 rounds. The SAW fires from the open bolt, so if you remove the belt of ammo from the feed tray, and you pull the trigger, the bolt will close on a empty chamber. Assault packs come with only 200 rounds unless you link another belt on the end of the first belt.
@Zero_Twice_00
@Zero_Twice_00 Жыл бұрын
The guns kinda sound like electric toy guns ngl, especially the 249. Also wish there was a buddy system to jump walls instead of just jumping over the 7ft high wall like you have no gear on. Other than that I’m excited for the game’s release
@nottonyhawk123
@nottonyhawk123 Жыл бұрын
the game is looking absolutely sick. I can't wait for the full release of the game.
@bona000
@bona000 Жыл бұрын
6:25 felt real damn
@LakevusParadice
@LakevusParadice Жыл бұрын
Really enjoying how grounded this game looks. Especially with the movement being more chained to reality than most games now adays. Like the slower movement speed and such
@nathanmitchell7961
@nathanmitchell7961 Жыл бұрын
Man this CQB stuff could be a genre within itself
@THERIFLEMAN1124
@THERIFLEMAN1124 Жыл бұрын
Me and my buddy where just talking about how we needed some good saw gameplay
@joeferris5086
@joeferris5086 Жыл бұрын
Squad is good
@THERIFLEMAN1124
@THERIFLEMAN1124 Жыл бұрын
@@joeferris5086 oh ya for sure
@michaelandreasen993
@michaelandreasen993 Жыл бұрын
I want this game NOW! i love the comms ingame..and the acustics depending where you are and how the radio sounds! Details man, its all in the details !!
@neill6585
@neill6585 Жыл бұрын
I feel like this game really has a lot of potential. Unlike the frothing masses I'm not concerned with the graphical fidelity as much as I am the gameplay. The proceedural system of map creation, as well as weather factors and time of day, make it really dynamic and replayable. Hopefully the deployment mission types has some varriation. Maybe a high priority target extraction, or some varriation outside of just "Go here and kill them all". Lastly I think the AI needs a bit of work. Obviously I bet the team is working with vets to get an idea of how the fighting went down but I feel there was almost zero suppression from the enemy when they stormed the teams location. Maybe concentrated MG fire from an ajacent roof to keep your head down or a sniper. Also we need crazy insurgents popping out from an alley, hip firing with a belt fed PKM.
@RaiohRai
@RaiohRai Жыл бұрын
audio variation between indoor and outdoor enviroments seems nice
@ChicoAzevedo
@ChicoAzevedo Жыл бұрын
Finally a true hardcore shooter.
@cheesecrackers522
@cheesecrackers522 Жыл бұрын
Remains to be seen. Once the wider public get their hands on it, they start exposing ai and cheesing the game. Be interesting to see how long it takes for gamers to start noticing patterns and picking it apart
@AlliedX
@AlliedX Жыл бұрын
So glad this is releasing on console, a good tactical game is exactly what i need
@TCrag
@TCrag Жыл бұрын
I love the fact that the FOV doesn't zoom in after your ADS as it does in most other games, this is a very good thing. The minimum HUD is nice also, I hope you can completely remove all HUD elements in the options. I love the darkness and sound design, very atmospheric and realistic.
@ronaldbenz_
@ronaldbenz_ Жыл бұрын
I think the fov does zoom a bit
@TCrag
@TCrag Жыл бұрын
@@ronaldbenz_ That's a shame. Hopefully they add it as a setting slider like there is in STALKER Anomaily. It makes a big differance to immersion.
@NostalgicNickyNYC
@NostalgicNickyNYC Жыл бұрын
Dude the whole lighting and ability to see clearly going down or up when entering and exiting buildings scares the shit outta me.
@NixonMayHaveBeenOnToSomething
@NixonMayHaveBeenOnToSomething Жыл бұрын
I hope they have a variety of game modes, besides take and hold an objective. Only should include multiple 4 man teams that need to work together. Game has plenty of potential
@shaun_177
@shaun_177 Жыл бұрын
This is the most hyped ive been for a game in years man. Everything looks exceptional but if i had two recommendations it be : 1. Building on the medical system they should add buddy drag. Also add tourniquets. Pending the GSW a TQ is paramount. Then when possible throw quick clot dressing on and bandage . 2. SFX for weapons. Give them more punch and metallic sound. Anyone who shot enough knows what i mean with that. Final note.. add more ear ringing. When you got blown up from RPG. . Your ears should of been screaming. It be a good immersive nod for explosions or gunshots ( especially in doors). Edit : another thing .. when your shot your guy should react as such. I.e flinch back. Shot in leg he should limp or maybe even stumble over.
@GodOfWar221
@GodOfWar221 Жыл бұрын
Having read many books based on this battle, it's eerie to finally see a game about it come out. This was truly my generations "Battle of Hue". Also, not gonna lie. When that RPG hit you all, it really made me jump. I absolutely love the naturally flowing dynamic of the AI. They are aggressive, and non linear. I can't wait to see more of this game as it develops.
@behnamsaeedi
@behnamsaeedi Жыл бұрын
You keep saying this "state of the game" but the funny thing is it is in state still better than a lot that is out there! this is really well made!
@ControlledPairsGaming
@ControlledPairsGaming Жыл бұрын
Exactly. Compared to my it's peers, it's killing it.
@Underrated765
@Underrated765 Жыл бұрын
Every time I see more new gameplay the intensity of wanting to play the game increases
@FASynergy
@FASynergy Жыл бұрын
The dark rooms is the best part. Outdoors and indoors feel terrifying for completely different reason. Outdoors, youre exposed to who-knows-what sightlines. Indoors, you're at a huge disadvantage entering. For a PvE tactical shooter game, this is a design choice that I think will be one of the things that gives the game the most replayability.
@ErnestMas
@ErnestMas Жыл бұрын
I was going to mention the lighting effects from WML's but I remembered back then our guys didn't have all the crazy WML's we have today so the lack of "Spill" really adds to the tension in dimply lit atmospheres.
@Captaincapafew14
@Captaincapafew14 Жыл бұрын
This game does not look dated. It looks higher fidelity than squad. Im very impressed especially because i feel like it is filling a different kind of niche that is not currently available.
@jtf-peacekeepers
@jtf-peacekeepers Жыл бұрын
Aside from the weird popping flares from the lights, the game looks pretty solid.
@lolxd4khd141
@lolxd4khd141 Жыл бұрын
I've say that some camera shake here and there would do wonders, for example when the C4 on the door exploded it felt to bland, a camera shake would make it feel like an actual explosion same with the grenade downstairs
@the_roflcakes
@the_roflcakes Жыл бұрын
Man this game looks absolutely incredible. Hoping they don't change a thing outside of bug fixes and that it's available for purchase this year. The hardcore tactical FPS community desperately needs this game.
@mxyhem5733
@mxyhem5733 Жыл бұрын
Pairs, you totally need to stream this game. This game is absolutely sick and I really want more content!
@n8hawkeye190
@n8hawkeye190 Жыл бұрын
The game looks amazing! But something that I don't understand is how the point shooting works. It appears that the bullets go where your front iron sight is pointing even though you are looking over the top of the acog meaning that your sights are not aligned. In real life, your bullets would be vectored higher than your sight especially at medium to long ranges.
@FluxNoise
@FluxNoise Жыл бұрын
Honestly i do not understand the people that critizise the sound design or the looks of the game. I play alot of games and i also play battlefield and the newer graphic bangers and i'd say sure, some shaders might not be as fancy, but the realistic look of the flashlight, the debree and the small details in the environment and the overall design and believability of the assets is up there. This game looks phenomenal for what it is and for such a small developer and most importantly it looks really atmospheric because of how the light works and things like that. And the sound design man... what are those people hearing? This sounds like some of the best sound design works i've ever heared in a game. The environmental VoiP is something i've wished for in tactical shooters for years and finally someone did it properly. And the compressed sound of the gunshots inside, just chefs kiss, brilliant. I have really high hopes for this game. The only thinks that i'm unsure of is how good will the AI be? Because that's really importan for a realistic coop shooter like that. And how is the performance of the game. How well does it run on your system and what kind of system is that? I know it's a beta and performance is not final but it should be some indicator of where it's going to be.
@ayespenzo358
@ayespenzo358 Жыл бұрын
Prob my most anticipated game of the decade.
@QuinchGaming
@QuinchGaming Жыл бұрын
I love the more natural movement animations and the general sound design is on point (vox echoing inside rooms!), perhaps the weapon sounds need work or are place-holders though? They don't feature the same level of detail the more environmental sounds appear to have. I hold Squad up as the apex of audio design for weapons etc. but this game's vox & environmental sounds knock it ouf of the park. It's looking really good
@joshuajoaquin5099
@joshuajoaquin5099 Жыл бұрын
This vid reminds me of that vid of squad of infantry or marines during battle of Fallujah clearing the house, they killed an insurgent but when they return the body is gone and they go to the second floor and the insurgents return and is on the ground floor trapping them. They threw grenades through a small hole
@CcSmokecC
@CcSmokecC Жыл бұрын
Is that the one where they are on the roof arguing what to do and then the insurgents start chanting “ALLAH AKBAR!” from the stairwell?
@LanternsLight
@LanternsLight Жыл бұрын
Hi Controlled Pairs, if you can I would really like to see some shotgun use in the next gameplay video.
@RodP0351
@RodP0351 Жыл бұрын
Who remembers that game “first to fight” Xbox back in the day this reminds me that
@Ilovechocolatelabs
@Ilovechocolatelabs Жыл бұрын
From what I’ve been seeing I think this game is going in the right direction and the sound is just unreal
@SS-vs4lo
@SS-vs4lo Жыл бұрын
Hello. I am actually very excited for this game. However, I am more excited for single player portion of the game where I can command friendly AI an all that. I know co op tactical experience is great but I am a huge fan of single player tactical shooter. If you have any experience with the single player portion of this game can you please talk about it or may be show some footage just so that we can see how the command system is, how the AI is etc?
@noahwakkure1870
@noahwakkure1870 Жыл бұрын
There is a promotional video I believe where one of the developers plays single player with a squad, it was posted way back though so it might not be an accurate representation.
@KS-bu7we
@KS-bu7we Жыл бұрын
Check out Devil dog gamer
@KS-bu7we
@KS-bu7we Жыл бұрын
kzfaq.info/get/bejne/nKyje9RetNLQiWw.html
@gregelias8521
@gregelias8521 Жыл бұрын
To me this games looks awesome! Can’t wait for the release. Thanks for showcasing this game
@deltase7en717
@deltase7en717 Жыл бұрын
There is something that has been on my mind with this gameplay, when you check your gear, an UI representation of what is strap in your kevlar to indicate what you have and what you dont have anymore, and one of those is the radio, do you know if its possible to lose the radio, or damage to a point were its not usable anymore? Because the way the UI is design, it looks like its.
@rorkan138
@rorkan138 Жыл бұрын
Looking forward to what the modding community does with this one
@ToyotaCoronaAbsoluteT
@ToyotaCoronaAbsoluteT Жыл бұрын
We need more tactical shooters where you're playing as an average grunt and not some highly trained spec ops operators
@viking2229
@viking2229 Жыл бұрын
"AcKtUaLly" there were plenty of older Eotech 5 series seen on M16A4's during Operation Phantom Fury. Even the old Mars sights. Lol Along with earlier Aimpoint Comps on Army rifles specifically. But yes Marines were then and even more so as the GWOT progressed primarily rolling with the ACOG.
@tasidar3
@tasidar3 Жыл бұрын
Everything about this game is just getting me so excited. Personally the lighting, environment and SOUND are perfect!
@tomaszskowronski1406
@tomaszskowronski1406 Жыл бұрын
that "point shooting" mechanic is perfect. why the hell no other games do this? Arma, Squad- i'm looking at you
@jayanonymous7138
@jayanonymous7138 Жыл бұрын
The environment and graphics settings look amazing very real view of urban combat, ill be trying this out
@charlesl5226
@charlesl5226 Жыл бұрын
The camo patterns and color of them look great. Shows how gear actually was back then.
@neobaggins3718
@neobaggins3718 Жыл бұрын
I was excited for the game, then I learned it has proc gen maps and missions. Now I'm infinitely more excited! The sound design is amazing.
@brianwright1980
@brianwright1980 Жыл бұрын
Love the look love the sound. So like the team heal not knowing your bleeding until your team mate checks you is insane. Thanks for the gameplay
@jmacg32
@jmacg32 Жыл бұрын
So far looks amazing, only thing I think they should look at is how some of the tracers fly at seemingly 5mph 😂
@kolehackney9888
@kolehackney9888 Жыл бұрын
I think a proper gore system would greatly improve the immersion
@Daygoth
@Daygoth Жыл бұрын
Seeing bullets eject after firing is an amazing touch. 👏
@xSP3CTREx
@xSP3CTREx Жыл бұрын
Love the concept just need to see animations polished, the audio, gameplay and lighting effects are well done and it trips me up.
@DJZaxxOfficial
@DJZaxxOfficial Жыл бұрын
my only concern is that it seems like there's a LOT of enemies to the point that it kinda looks like a horde shooter. I don't know if that's entirely accurate but still don't really care that much considering im getting this day one, just something I noticed
@ControlledPairsGaming
@ControlledPairsGaming Жыл бұрын
We're encountering 30-40 on average per run.
@shaun_177
@shaun_177 Жыл бұрын
You do realize this was a city with a ton of barricaded terrorist in it? A city. Let that sink in.
@clericneokun
@clericneokun Жыл бұрын
I wonder if the developers will keep things period-appropriate or maybe they'll let us play around with more modern equipment? Perhaps through different modes in the future. Also, while I don't remember anymore where I got the source from, one thing that stuck with me about this game is the idea that room clearing scenarios will have an additional threat in the form of murder holes on ceilings where enemies can just open fire on you from the safety of higher floors. While I haven't seen it yet in your gameplay videos, I do hope the devs will actually implement it into the game.
@bobtank6318
@bobtank6318 Жыл бұрын
GLID Gaming had one of those ceiling murder holes in their footage.
@SteveSalisbury
@SteveSalisbury Жыл бұрын
Beautiful looking game. Not sure about the light glitches (random light spots dotting about), but looks very good.
@isaacwest276
@isaacwest276 Жыл бұрын
I was extremely impressed and this did exceed my exceptionally high expectations. Really hope it comes to Xbox.
@danb4751
@danb4751 Жыл бұрын
The sound design for the SAW is very strange. It doesn’t feel like it has any weight or “oooommf” to it.
@SINcitySEAL
@SINcitySEAL Жыл бұрын
The only qualm I have is that point shooting is too accurate. Irl, at CQB range, you aim at their stomach and hit them in the chest. These guys are point shooting with accuracy at targets 50-100 yards away. Those bullets would be feet above their head. The point shooting mechanic just gives you a greater field of vision without any disadvantage over ADS.
@litdav
@litdav Жыл бұрын
to be honest, this could have just been a big mod for insurgency sandstorm if their developers would have cared for their game. with nicer animations, better graphics
@briangikonyo5186
@briangikonyo5186 Жыл бұрын
Blue screen of death aside ... this game is seriously serious ... love it - now give me mods to re-imagine how it would've worked if we knew what we know now
@SuicidalChocolateSK
@SuicidalChocolateSK Жыл бұрын
I just really really hope the animations get improved. The M4 reload is straight out of some 2000s fps haha
@timtim3110
@timtim3110 Жыл бұрын
i saw this game one day, i think when i was looking into squad or RoN. From what I've seen this looks AMAZING and i cant wait to get my hands on it. im gald we are seeing gameplay happy to see this is actually a thing other then a thought. Love the work the devs are doing.
@keystrokesproductions
@keystrokesproductions Жыл бұрын
Night and day cycle would be the cherry on top of the sunday here, hopefully they take it into consideration.
@TrTriTrippin
@TrTriTrippin Жыл бұрын
the multiplayer footage looks even more intense.
@adityaparam8736
@adityaparam8736 Жыл бұрын
Might just be the single player Insurgency Sandstorm we've needed. As for the sound design, I hope they take cues from IS from gun/explosion sounds. But I love the voice cues.
@ShutUpBubi
@ShutUpBubi Жыл бұрын
Big Pairs!! Hope you've been well bro happy to see the channel so active and poppin!! Hard work and dedication right there
@laughingbuddha5427
@laughingbuddha5427 Жыл бұрын
This game looks dope! I'm still pretty hyped for it. The procedural generation aspect is definitely a driving factor, not to mention it just looks fun. I found that any aspect of feeling "dated" seemed to stem more from the intentional concentration on accuracy towards the setting and timeframe, like you mentioned. When you add the fact that this is at the early stages, it makes it even more impressive. Should be a great buy when it releases.
@dogus4728
@dogus4728 Жыл бұрын
Does it have a ballistics system or do they use hitscan? The tracers looks very weird and and while in point shooting the bullets go where your iron is aiming at so I'm not really sure. The tracers didn't look this bad in the gameplay trailers.
@twistedwhiskeymaker
@twistedwhiskeymaker Жыл бұрын
The SAW looks like it handles amazingly.
@WolverineMKD
@WolverineMKD Жыл бұрын
Good vid havent watched you in a while 122K congrats!
@thoughtsontape4283
@thoughtsontape4283 Жыл бұрын
I hope the developers will let modders go ham making cool cosmetic content while we wait for actual updates
@limeybonesjones7395
@limeybonesjones7395 Жыл бұрын
if they got rid of the darkness, i think that would be pretty dissapointing. The sound i think is amazing However explosions need to be more pronounced.
@ryanweintraub9448
@ryanweintraub9448 Жыл бұрын
It looks like Battlefield 3 and Ready or Not had a baby and Im excited
@Aspen910
@Aspen910 Жыл бұрын
You don’t always have a choice, but you don’t want a SAW gunner to be first man into a room. Open bolt problems, less reliable than a closed bolt rifle. Similar reason you never have machine guns initiate your ambush, you really don’t want a bolt slamming forward to give away your element of surprise, plus you want everyone in your ambush to know they need to start firing.
@Nagrachlp
@Nagrachlp Жыл бұрын
"Anything you SAW in these clips" I saw what you did there...
@cheesecrackers522
@cheesecrackers522 Жыл бұрын
Hope to see you show some shotgun play
@scottpalmer053
@scottpalmer053 Жыл бұрын
The voices even echoed when inside large areas
@dimsuminab0x
@dimsuminab0x Жыл бұрын
wow the mic sound of the vocals change based on enviornment the player is in
@TheInsomniacHn
@TheInsomniacHn Жыл бұрын
I'm wondering where the bullet would go when shot fired with point shooting. Seems it goes on front sight or slightly down from the middle..
@carn109
@carn109 Жыл бұрын
Looks so intense! Can't wait for it to release
@WhomstActual
@WhomstActual Жыл бұрын
The ONLY thing I dont like is the bullets and tracers remind me of the old Americas Army True Soldiers on Xbox360 where its like a round yellow ball with a trace coming off and looking like it travels at about 500 feet per second. If they touched that up a bit I dont think I'd have any complaints from a 3rd party spectator stand point other than maybe needing some more punch in the gun audio and little visual things that I'm sure they are aware of and will just be fixed regardless
@JukemDrawles87
@JukemDrawles87 Жыл бұрын
I just got a gaming pc and i cant get over the military sims
@032_m.alfathcirrus5
@032_m.alfathcirrus5 Жыл бұрын
Damn, this game looks like pure chaos, looks like a blast to play with my lil' brother. One question though... does it include FoV slider? Because if it doesn't, he won't play with me since he'd get dizzy with low FoV😅
@LavekGaming
@LavekGaming Жыл бұрын
Devs at conference table: so, I'm thinking.....let's create a PTSD simulator!
@ryanbrown172
@ryanbrown172 Жыл бұрын
It looks very intense. I do want to see more of this on your channel.
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