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@vincenthellsing56556 ай бұрын
How is the sponsor for a game about beardy pirates manscaped? That's not in line with the Fantasy (Just like the gameplay, lol)
@SpadeApeiron6 ай бұрын
28:41 Do you wanna hear & experience the definition of Cringe ?
@napoleonfeanor6 ай бұрын
As long as it is cold, I prefer to keep my hair there lol.
@MaxiTB6 ай бұрын
"Let's imagine it's not 70 bucks plus full with micro transactions but 30 bucks". Yeah. But it isn't and even with 30 bucks, heck I hope they have all the content it and then some. Because this is nothing more than a really bare bone mod sold as full title.
@fuzzymcgee_6 ай бұрын
in Sid Meier's Pirates from 1990 you could leave your ship and explore the land at any point even take over cities/ports .... think of this
@yungzhe5 ай бұрын
Speaking as a game dev, I have friends who joined Ubisoft Singapore after they've graduated from university. Those who were lucky joined the team that made Immortal Fenyx Rising. Those who weren't, joined Skull & Bones. There were many of them who spent their better half of their youth working in development hell, unable to leave the project because that was the only thing they had on their portfolio, and Ubisoft will do this very scummy thing where if you were to leave the project before it is released (within a certain time frame), you will not be credited. Just imagine that, you just graduated from college, and got this exciting opportunity to work in Ubisoft (a rather reputable game company at the time), and you got hired for your dream job. 5 to 6 years later, you are now older, you have a wife/husband, have kids, and the only thing you could write on your portfolio was "I worked in Ubisoft for 5 years". Many of them wanted to leave the project, but stayed on for another year, because upper management told them the game is going to be released this year, might as well leave the company with a completed project under your belt... right? Game's delayed. Another year goes by. Management says next year. So you wait. Game's delayed again. Management says the same thing. So you wait again. Ubisoft is not only inflicting "sunk cost fallacy" unto their players, but unto their employees as well. Now that Skull & Bones is finally released, many of them expressed relief instead of the usual excitement that game devs expressed on the completion of big projects.
@griffingaming14505 ай бұрын
the executives really need to get fired, developers just try their best to make a great game but how can they do that when the team leader is changing constantly, the direction of the games is changing constantly and you are being told to put certain things in the game that you know is bad or doesn't work. The team leaders are not to blame because they either got fired or was driven out by executives constantly interfering, Just look at what the first director said, he left because they wanted to go in a different direction, which basically means dont make a great game, make a repetitive game, trash game with microtransactions to the nine. I really feel sorry for game devs, all that passion and skill, but you cant put it too good use because of the company execs screwing everything up.
@kukuhimanputraraharja80845 ай бұрын
those leaders who bicker and whatnot about this game's direction apparently completely forgot that they have employees with families under their leadership that desperately need to be paid to survive.
@Icetea-20005 ай бұрын
And both of these games are worse versions from the existing games they’re copying 😂 Breath of the Wild, and Black Flag Does Ubisoft really have no new ideas?
@fazahasbi18385 ай бұрын
Congratulations for surviving that hell on earth. Good luck on your next ventures
@yungzhe5 ай бұрын
@@Icetea-2000 oh believe me, many young blood have many ideas with strong potential, but it's whether the idea have good profitability. Remember when some devs (can't remember whether was it Respawn or Visceral Games) tried to pitch an idea to EA, and the upper management asked them "FIFA is making $1B a year, can this game make the same revenue?" - which is business slang for "unless you can give us all the money, you can go fck yourself".
@N00BPUN1SH3R6 ай бұрын
I think a documentary about the game's 11 year development would be more interesting than the actual game
@TheJordanK6 ай бұрын
This almost feels like malicious compliance
@WildZephyr6 ай бұрын
I would pay money for that
@nickgarcia12926 ай бұрын
Maybe Matt mcmuscles will do a wha happun video on it..
@dlar3216 ай бұрын
It is sooo wild that they could have just made black flag 2 and had an entire other franchise to sell
@maegnificant6 ай бұрын
Ubisoft themselves made one actually, but it's a marketing stunt of course
@user-go7hh6vr8i6 ай бұрын
"quadruple A game" -> cannonballs explode when they hit sails.
@Wyattporter5 ай бұрын
I was blown away by that. Waiting to see a cannonball rip a hole in a sail and it explodes against it in a shower of woodchips. Ludicrous
@EmilWestrum5 ай бұрын
Cannonballs exploding at all is kinda fucked. Its just a ball of metal.
@Icetea-20005 ай бұрын
@@EmilWestrumBlack Flag even thought about that, and because people of course want to see explosions they instead just made it that you hit the gunpowder within to have it explode.
@SmarkAngel4 ай бұрын
It was one of those explosive cannonballs! Like the kind that got poor Sam White! :-p
@One.Zero.One1014 ай бұрын
Their PR department needs to be fired for even attempting to call this a AAAA game. There's a difference between promoting a product and saying wild outrageous sales pitch. As soon as I heard the press release I knew it was gonna be so easy to poke holes in it.
@MalafisTV6 ай бұрын
It's alarming to me that even Pirates of Carribean on the ORIGINAL XBOX was able to provide a better form of ship combat and allow you to board enemy vessels on foot and fight for them. This was like 20 years ago.
@vinny-zebu5 ай бұрын
Is this the game that have the franchise label but the game itself has nothing to do with the Disney IP?
@Jollyroger841036 ай бұрын
You know in Black Flag, when you sink an enemy ship, that sinking ship still has collision physics...
@finecastleie6 ай бұрын
Thinking about it now, the ship gameplay physics was accurate despite the limitations of the game engines.
@raresmacovei83826 ай бұрын
AC3 even
@hefoxed6 ай бұрын
Iirc more recent game, AC Odyssey, also has it and actual boarding. I wonder what version of the engine they're on comparidly -- since it was a new study to my understanding, the developers may not have understood the engine that deeply? That and 11 years is development was likely really demoralizing and scared away developers with better options.
@baloalpar41496 ай бұрын
I member
@ianfitchett27686 ай бұрын
@@finecastleie actually game physics just straight up hasn't evolved in like 15 years. Game physics peaked with red faction guerrilla and has languished so severely since then that people think Teardown is advanced
@omegaprime2235 ай бұрын
So, basically: 'It is a game that has a competitor, from the same company, that is better, cheaper, and a decade more mature.' If they sold it for 20-30 bucks I'd think about getting it, but it's not.
@Zegeebwah6 ай бұрын
Not being able to get out of the boat is like not being able to get out of the car in a GTA game... what were they thinking???
@ryanseijuro52795 ай бұрын
That's the driv3r series. Should've seen how that series turned out
@reidwallace42586 ай бұрын
Pirates without swords are just assholes with boats.
@liszt6466 ай бұрын
Pirates without swords are just ass holes without hair
@thesomalistrawhat6 ай бұрын
😂😂😂
@GodOfWarConnoisseur6 ай бұрын
Lmfao broo
@mando80s6 ай бұрын
🏆
@hotcoldman7776 ай бұрын
😂😂😂😂😂😂
@Syy6 ай бұрын
For the record, Black Flag is on sale for $10 right now on Steam.
@GamingRobioto6 ай бұрын
Yeah, I bought it, played it back at the PS4 launch and loved it. The good old days before Ubisoft went full Ubisoft
@aether38856 ай бұрын
Oh nice, thanks! Tbh this review mostly just made me miss Black Flag, perfect timing with that
@efraimkent6 ай бұрын
are you suggesting we give Ubisoft our money to cover their ”losses” by buying one of their old games? cause that is definitely what Ubisoft is suggesting
@Ggigothydra6 ай бұрын
God i was really looking forward to the day skull and bones delivers. I aint buying that. I bought black flag on release still my favorite Ubisoft title. (pirate bias probably, but ship combat was so cool) it wasnt overbearing as Odyssey.
@bepkororoti80196 ай бұрын
Haha, someone is being cheeky at Ubisoft and/or steam
@MrAerohank6 ай бұрын
Crazy how pirates of the caribbean game from 21 years ago managed to have engaging ship to ship, boarding fights and land fights but a game from 2 full decades later doesn't.
@afr_gem5 ай бұрын
Yup, even all the age of pirates games by akella are better than this. skull and and bones only has grpahcis going for it, everything else is shit.
@kleberson7775 ай бұрын
Sid Meier Pirate ❤️
@potadrone54965 ай бұрын
Swashbuckler ps2 as well
@cashbanucita00255 ай бұрын
Kingdom hearts 3 a game that has 1 pirate level that's got more depth then this
@kleberson7775 ай бұрын
@@cashbanucita0025 at least KH3 pirate level is over the top and can board enemy ship. so yes, KH3 pirate world is already better than Skull and Bones
@rudeboyjohn34835 ай бұрын
Sid Meiers Pirates in the 80s for the 8bit NES. In that game you could pick from 3 different sword styles, a career/education major, collect and customize like 30 ships of 5 different types and manage your own fleet, treasure hunt, manage crew, manage trade and cargo, go on foot to assault forts, fence, board ships, install your own government, engage in ship combat and manage sail direction according to wind, get married and retire and etc etc etc etc. That's like 40 yrs ago
@100thdragoon5 ай бұрын
You can pick it up right now and have an insane blast, hard to believe Ubisoft didn't just directly copy mechanics from Pirates! and yet, here we are.
@TFrills5 ай бұрын
how abt sid meiers pirates from 2004? THAT game was good. I still play it sometimes.
@themoocow77183 ай бұрын
Didn’t they make the Civilization games too?
@maegnificant6 ай бұрын
They call it a AAAA video game, because development for 11 years costs a shit ton of money and CEOs are just measuring by expenses. Edit: Some people seem to think I am defending this kind of reasoning. I am not.
@TheCrewExpendable6 ай бұрын
AAA originally just referred to budget, not quality or potential culture impact or sales (and was pulled from the movie industry). So in a way it literally is a AAAA game!
@maegnificant6 ай бұрын
Pretty sure the CEO got told "the game is great! And we worked for so long to get it there!" and that's about it
@maegnificant6 ай бұрын
The actual game was probably produced in like 1-2 years, with almost nothing to come from the years before that. Smells of shit management/tax fraud. There are rumors that Ubisoft was taking money from Singapur and took their workers on vacation there through a studio contract. And then Singapur demanded a game to actually come out.
@christopherlyndsay86116 ай бұрын
“AAAA” is the sound CEO’s make when they realise they’ve wasted millions.
@themm57526 ай бұрын
It’s also the noise devs made when making this game: AAAA
@trenthowell266 ай бұрын
He named his pirate "CEO Andrew Wilson". Brilliant.
@D4rkKn1ght3116 ай бұрын
It should've been CEO Yves Guillemot
@lazycouchgamer72766 ай бұрын
I found his player name being "Ship Up" funnier
@usmanmehboob13496 ай бұрын
Its amazing how there is no competition in this genre whatsoever, and they blew their chance. They deserve a raise!
@zDonr5 ай бұрын
bro completely forgot sea of thieves exists that game blows this
@fixo51325 ай бұрын
@@zDonr sea of thieves is too goofy... and mostly boring. Please give us a true Black flag Gaas.
@theProClaimer5 ай бұрын
They deserve walking the plank, land lover
@cashbanucita00255 ай бұрын
Sea of thieves which is better in every way
@zDonr5 ай бұрын
@@fixo5132hey man there’s nothing wrong with a game being goofy it makes it unique
@alyx44366 ай бұрын
Having islands in an open world but not being able to explore them is such a cocktease.
@InfiniteDarkMass5 ай бұрын
Jeez, now that you say it... Did they really make an open world pirate game where you are basically tied to your ship most of the time?
@HowToChangeName5 ай бұрын
Why do I feel it's intended for DLC or pass or whatever they called nowqdays
@LadoTsulukidze5 ай бұрын
Not only you're tied on your ship but you can't even explore your ship on foot as far as I know :D @@InfiniteDarkMass
@bunburner48505 ай бұрын
@@InfiniteDarkMasspretty much 99% of the time. You even farm resources from your boat
@DawnOfTheOzz6 ай бұрын
Ironically, this is one pirate game that most people probably won't even bother pirating.
@ice1ice16 ай бұрын
my friend paid 110 euro for this pos game 🫠
@ashleygray16326 ай бұрын
What a great comment 😂
@ryanmussell7396 ай бұрын
You win 👑
@panyarou6 ай бұрын
That's pretty good 😂
@the-real-Lovefist6 ай бұрын
Burn
@milojopus87636 ай бұрын
Skull & Bones is the best Black Flag advertisement Ubisoft ever made.
@Chickensea106 ай бұрын
The multiplayer servers are still alive! SAVE BLACK FLAG
@hefoxed6 ай бұрын
I'm hopeful for black flag remake. New to AC universe and bit new to rpgs open worlds (as in under a year), and I found the parkour and graphics in black flag just frustrating for my personal preferences so didn't get past the opening area, but enjoying Odyssey and Valhalla graphics and climbing/parkour for most part. So hoping the remake does happen and is done reasonably well, incorporating more modern ac parkour/climbing/hud/graphics. But apparently the skull and bones team might be involved, which is perhaps not a great sign.
@rouhsifbenschop70746 ай бұрын
i actually liked the climbing prior to the newer games, they felt so bland and too focused on just getting up instead of real parkour, i know its personal preference but dear god the HUD's fucking suck please anything but the HUD@@hefoxed
@hefoxed6 ай бұрын
@@rouhsifbenschop7074 Dislike for Black Flag hud or Odyssey/Valhalla for hud? I don't remember the hud from black flag, but imo Valahallah > Odyssey for hud (quests and combat, Odyssey > Valahallah). I believe Mirage is similar to Valhalla from the game play I've seen. Odyssey cannot get rid of the markers (map markers, quest markers, etc.) in the middle of the terrarian, bypassing the beautiful landscapes, without disabling full hud (I tried so hard to find a setting to do it). Valhalla however, can just use compass and beams and disable the other parts things individually. Ghosts of Tsunumi had the best hud so far as far as RPG, with the wind mechanic instead of marker/beams. (Struggling to find the right word to describe some items). I started with BOTW/tears of kingdom and Fenyx rising, which have similar climbing, and so my climbing preferences likely came from them. I don't like the having to find the right spot to grab. I'm more into the rpg then parkour so getting places is priority, I found the parkour in .. too imprecise to what I wanted? I tried like 5 hours of Unity also, and I just kept not going in the right direction or falling to my death.
@William_Brando6 ай бұрын
Most real comment
@KadeemG615 ай бұрын
This is Duke Nukem Forever on crack. Skull and Bones took a decade to develop and some bumbling idiot at Ubisoft saying “it’s a quadruple-A game.” Explain, Ubisoft. How many pirates games that are good from other developers?
@jshv736 ай бұрын
Sincerely hope Ubisoft doesn’t recoup a single cent they invested into this project
@Krenisphia5 ай бұрын
It's already a financial loss. Even Ubisoft themselves said they don't expect to make its money back. What I don't understand is why they continued to pursue development when they first experienced troubles on this project several years ago.
@duelyst95525 ай бұрын
@@Krenisphia They were forced to since they signed a contract with the Signaporean government to make the game.
@Mulberry20005 ай бұрын
Well they could of took a hit and dumped it.
@duelyst95525 ай бұрын
@@Mulberry2000 Problem is it wouldn't be just a hit it would be breaking a contract with the government, which is leagues more complicated and serious than just releasing a shit title. The title is shit, but at least they didn't break the contract.
@PenguinDT5 ай бұрын
@@duelyst9552Yeah, if I recall right, the contract was worded in a way that not releasing it - even at a loss - would've resulted the government of Singapore owning big chunk of Ubisoft. I used to think being such an idiot you sign that kind of contract wasn't possible, prohibited by laws of the cosmos. However, since then I've seen the Ubi exec behaviour. It's like seeing 100% proof of bigfoot being real - your view of the world will never be the same.
@King88Martyn6 ай бұрын
I genuinely can't believe they missed the opportunity to have your crew as a thing that you have to recruit and upgrade... instead of furniture... truly baffling.
@dychostarr6 ай бұрын
I legit assumed that was HOW it was going to go. The fact they didn't do the bare minimum for an assumption is baffling. Make it where each "crew" you equip you can hear them over the yells as you sail/fight, giving unique listens each time which gives a reason to get as many as possible.
@TrueTwilightGrim6 ай бұрын
Meh, I could see them turning into a loot box with pay to win features
@jonatanrobledo98126 ай бұрын
@@TrueTwilightGrim *sudden Shadow of War flashbacks*
@osto19646 ай бұрын
😊@@dychostarr
@kleberson7776 ай бұрын
Ikr. if you didn't have land attack, duel or control your character. Having crew management outside ship management is bare minimum. Sid Meier Pirates (2004) even did it better than Skull & Bones (2024) Crew number affect Boarding success rate, Attacking port success rate, firepower, firerate, navigation speed. We need to maintain crew morale and reduce crew casualty. This alone could add so many depth in Skull & Bones gameplay
@GarrettWinn436 ай бұрын
only Ubisoft could take 5x more development time on a game modeled after one that already existed and release something far worse than the original model, charge 17% more for that game and say that it is the first AAAA title. These companies truly do everything they can to outdo each other on making garbage products.
@Chadius6 ай бұрын
Don't forget, they also own the original model!
@IIIceFly6 ай бұрын
And somehow people will still buy it 😭 and they'll do just fine and make enough money and nothing will change 😭😭😭
@lutherheggs4516 ай бұрын
The "original model" that had SECTIONS at best that were 5 -10 minutes in length. Its kinda dumb to try and continually compare a game that had very brief sections of what another game is 100% centered on. It doesn't look good, but neither were the boating sections of Black Flag. Not really rocket science that small 5-10 minute sections of something might be better because it wasn't the main focus of black flag
@cin21106 ай бұрын
@@lutherheggs451 Even then Black Flag was 10x better and I played that 10 minute sections for hours to max out my ship and complete everything, multiple times over however I won't touch this pile of AAAAs
@GarrettWinn436 ай бұрын
@@lutherheggs451 not sure what your are talking about. I had way more than 5-10 minute segments when sailing around in my ship. The entire model of it was more detailed and fun. At any point you could let go of the helm and walk around your ship. And combat felt very engaging including the fort battles where you would start at sea and end with combat off boat on the actual fort.
@OverratedGames6 ай бұрын
i would read a book about how all of this happened over the span of 11 years. i am genuinely curious to know how so little got accomplished over such a long stretch of time
@arthurg78946 ай бұрын
I'm hoping for a documentary
@griffingaming14505 ай бұрын
Simple, executives kept sticking their nose in, force the team leader to either quit or get fired when they wouldn't do what the executives wanted, which basically means execs wanted to monetize the hell out of the game while team leaders wanted a more subtle approach, in the end they basically just had to do this because of the amount of money they were losing and contract they had with the Singapore government forced them to make the game so it wasn't like they could scrap it, wouldn't be surprised if that's what took so long was the execs wanted more and more monetisation every time they changed the team leader and they couldn't find one that was willing to put up with their crap.
@robertschnobert90905 ай бұрын
Two hours of explaining how useless executives are and how much cocaine and alcohol they need to function haha 🌈 @@arthurg7894
@jgamer22285 ай бұрын
I wouldn’t. I value my free time because of how little of it I have these days
@Sub-Mythos6 ай бұрын
Yves should really be removed from leadership at Ubi. That comment of his establishes that, to Ubisoft, THIS is what constitutes the highest of standards. Not even just gamers, but shareholders and boards should be out for his head.
@JerryCanTheThird5 ай бұрын
Investors know. I was listening to a fund manager talking about Ubi. They are referred to as "King of Mediocre" 🤣
@jopearson63215 ай бұрын
@@JerryCanTheThirdThat is a perfect title for it. "Kings of the Mediocre, Masters of the 6/10 game, High Lords of 'Its Alright, If A Little Disappointing'"
@kjj26k5 ай бұрын
Yves is so f*cking bad at what he does. Ubisoft would be on top of the world if they had an actual Leader in charge.
@Mr09014 ай бұрын
@@jopearson6321😂😂😂
@leaotz6 ай бұрын
Anybody remember Sid Meier's Pirates? You could board ships, attack towns on foot, hire or kidnap pirates for your crew. Ubisoft can't even manage something that existed 20 years ago
Was obsessed with that game as a kid. Played it all the way through a few times.
@plixplux6 ай бұрын
Sid Meier's Pirates! came out in 1987 the first time around - and you could still board ships, attack towns on foot, hire or kidnap pirates for your crew =)
@jjhaya6 ай бұрын
The PSP version is a huge part of my childhood man, I love seeing that green profit margin trading from town to town 🤑. I think with this game, they probably spent a lot of money on developing the game over the years and to avoid losing a lot of money from it, they rather release it and maybe earn some to lessen the loss rather than not release it at all 😅. Hopefully knowing the audience's reception of this they would develop what the people want and need 😊.
@thevrana6 ай бұрын
And had a list of famous pirates that you actually see, and can defeat.
@AnimuncuIus6 ай бұрын
Ubisoft was probably right. This title absolutely does represent the future of gaming: worse retreads of what has come before but this time, with a cash shop jammed in.
@jthompson61896 ай бұрын
Nah, this is going to hurt Ubisoft a lot. There was talks about Ubisoft looking to get bought prior to this. No way this helps. So avoid this trash, lots of amazing games to play
@crowravencorvenrow6 ай бұрын
As long as indie games exist, the future of gaming is gonna be just fine.
@Dr.Yakub226 ай бұрын
We just had some of best games of the decade just last year but you're out here claiming gaming is dead just because Ubisoft made a mediocre game, aka every Ubisoft game since Black Flag lmao
@jthompson61896 ай бұрын
@@Dr.Yakub22 yeah people are so hyperbolic about bad games these days. Video games have never been as good as they are. Not just graphics, but the writing and art direction in video games is not even comparable to years past. Not sure how anyone can give a serious argument that Mario 64 is somehow more incredible than god of war Ragnarok. You can pick any classic nostalgic game and compare it to any big release that was praised by critics and fans, not even close. People just need to stop buying these trash games...and they will stop making them
@master-dukecuthbert50616 ай бұрын
Nope. Suicide squad vs helldiver's 2 shows us that this future is completely incorrect. Nevermind all the amazing stuff that came out in the last few years. Elden ring, remnant 2, god of war Ragnarok, ghost of tsushima, cult of the lamb, persona 5, persona 3 reload, the new final fantasy, on and on and on. What youre saying is basically, "GREEN LANTERN: RISE OF THE MAN HUNTERS WAS A VIDEO GAME SO THE XBOX 360 SUCKS!"
@Blackcloud2886 ай бұрын
Oh, those outposts were DEFINITELY going to be levels or dungeons, back when this was a Black Flag spinoff. What a disastrous carcass of a product.
@brimfire5 ай бұрын
What's probably telling about that "quadruple-A" was that Yves Guillemot was likely referring to the amount of MONEY Ubisoft spent on it rather than any allusions to the QUALITY of the product which... man is it possible "Skull & Bones" will be the most expensive videogame ever made!?
@blindmown5 ай бұрын
Star Citizen exists
@brimfire5 ай бұрын
@@blindmown ... Touché.
@TLparkZ6 ай бұрын
Congrats to SkillUp for being among the honored chosen to review AAAA mega hit title Skull and Bones. Can you imagine if he had to review a lesser title like Helldivers 2.
@TheCrewExpendable6 ай бұрын
Meanwhile Shillup is forcing this poor Austin kid is to review this obscure "Helldivers 2" indie game.
@Axemania216 ай бұрын
[This comment has been removed and is under investigation for possible treason]
@Sawyer1982OAC6 ай бұрын
We now know who´s all about democracy...
@713Lord6 ай бұрын
apply water to burned area. Theonly reason, Skillup "did not dislike" skull and bonesis because he choose his hell without diving. Ubi created the greatest themepark ever - if you ever wanted to be davy jones not going on land. No wait, Davy and Crew did leave their ship like all the time so Ubi couldn't even do that within reasonable 11 years. this is peak game developing.
@Bodphrah786 ай бұрын
Poor Austin, but we would like to know more, at least he is doing his part!
@drkskwlkr6 ай бұрын
The stamina bar is a leftover from sea combats in AS Odyssey. It made *perfect* sense there because the ships had both sails and rows, and the crew could row faster for some time then needed a break to refill the stamina meter. Apparently the mechanic was ported without thinking.
@rileymachelle40886 ай бұрын
The sails are getting tired, they need a break lol
@thespacealien1716 ай бұрын
Without thinking, that sums it up perfectly.
@Razsac6 ай бұрын
They could have kept a stamina mechanic, but it should go down when reloading cannons and changing sail speeds. That could make sense and make it interesting too, maybe when out of stamina changing speeds and reloading is super slow
@cakeassassin62776 ай бұрын
No. Its a leftover from the hunger/ mutiny meter from the tecnical tests
@fendelphi6 ай бұрын
@@Razsac Stop kicking them while they are down. You are making too much sense.
@console72hrs6 ай бұрын
The fact that at the beginning you said pretend Black Flag was never made, pretend the game wasn't in debelopment for 11 years and pretend it isn't 70 dollars should tell anyone all they need to know
@MsTurtledick6 ай бұрын
I'm literally struggling to get through this video solely because of how excruciatingly fucking boring this game looks. Ubisoft is dead
@Fekete_Geri6 ай бұрын
Yeah it was a pretty silly thought exercise. Given how half of those things were in DIRECT control of the developers / studion even until the last moments of release.
@Alepap.6 ай бұрын
Even if i pretended all of those things and i pretended that it was free to play, i still wouldn't touch it Played in the beta with a friend, i got bored to death by its mediocrity.
@Phoenix-Knight_Cosmos-Def6 ай бұрын
This game isn't worth it. You will get prey on both players and lots of ramdon npcs. I even see NPCs coming under the water to hunt me. Well, it's not a joke crazy things happen in this game. Another time a player was doing one of the world events things , we both were the same level, so were the NPCs' convoys, we were able to do a little bit of damage then out of nowhere the that convoy had became indestructible, at the end I had to leave what point we could not do any damage to that convoy... I did kind of like it, but some players, the more they play it, the more they will like it or dislike it. I dislike it. I always have to refresh the game.
@TheHeadincharge5 ай бұрын
@@Fekete_GeriThe thought exercise was facetious, primarily highlighting the absurdity of the context and pointing out how those things overpower the game that exists.
@mikeclarke39906 ай бұрын
"Ubisoft Singapore has to ship a completed Skull & Bones game due to a deal made with the goverment, regardless of development progress." I feel this is not being talked about enough.
@caughtin1440p6 ай бұрын
Yea, people are blaming Ubisoft for releasing this game but in reality it is the Singapore government who screwed Ubisoft over.
@ahmadcampboss5 ай бұрын
@@caughtin1440p its not singapore government that screwed ubisoft , its more ubisoft screwed them self ... singapore government gave Ubisoft huge tax breaks for them open office at singapore but ubisoft incompetent make the game delay for 11 years .. for game that delay 11 years but still suxx that show how incompetent ubisoft is ... watch the video my friend
@StyryderX5 ай бұрын
@@caughtin1440p Excuse me? Ubisoft used the money from Sing govs for their other project, and using their Singapore branch as impromptu vacation destination from their other branch. Part of the deal also about Ubisoft hiring Singaporeans to work on it which Ubisoft did do... as game testers that are paid in *mall vouchers* This abortion of a game happened because the govs are pissed about Ubisoft antics and demand them to finish the blasted thing after they fucked around from a business deal.
@TehNoobiness5 ай бұрын
I'm pretty thoroughly an anticapitalist who thinks that everything wrong with the games industry boils down to "game development is a long, expensive upfront investment for a risky payout, and from a business perspective that's objectively a terrible idea" and even *_I_* am baffled by what Ubisoft did with Singapore's money "there's no way they're THAT stupid," I thought, _and yet they were_
@mikeclarke39905 ай бұрын
Yeah my point was this game was subsidised by a national government, not just an out of pocket expense. I don't care about Ubisoft or their games "quality" as I don't buy their stuff but the fact they used a nation and it's tax payers money is absurd.
@rRobertSmith5 ай бұрын
Are you kidding me? $70 for this piece of crap? Must be desperate to pay for the very long development cycle, Ubisoft built a lemon and now we have to pay for it?!
@William_Brando6 ай бұрын
Sometimes, just looking at the running animation for the protagonist tells me everything a game needs to tell.
@Axeloy6 ай бұрын
facts
@anarky35856 ай бұрын
Why the f is this so true
@spacegoat01336 ай бұрын
Fr
@treywilson99016 ай бұрын
This game has a terrible run animation. It looks like you're skating across the ground
@Lupinvej6 ай бұрын
“You will cut down trees from your boat…” …I’m sorry what?
@StyryderX5 ай бұрын
At least it would've been funny if you use the cannon to fell the trees...
@kleberson7775 ай бұрын
that what happen if you didn't have crew system
@buggart5 ай бұрын
@@StyryderX You know what? If that was how they cut trees and get stone, I would actually applaud them. Look at Palworld, for example, earlier in the game you are encouraged to craft an axe and a pickaxe to get wood and stone. At higher levels those go out of the window because you can craft a spear that will do better than those items. Heck, you can even use guns to mine for wood and stone.
@One.Zero.One1015 ай бұрын
This feels like a mobile game with barebones mechanics, existing purely to entice kids to spend their daddy's credit card.
@AJayZy5 ай бұрын
@@One.Zero.One101At least the cosmetics are fleshed out 😅
@lukewithann72565 ай бұрын
Bro the ship chopping down trees had me in fucking stitches xD
@Greippi106 ай бұрын
It's stunning how this and Suicide Squad both release so close to each other, after such a lengthy development, and both being so mediocre in a vacuum and just laughable in context! I bet Ubisoft got an offer around 5-10 billion euro to be bought out in the last decade, and turned it down because "how dare they undervalue us!?" Then put out that statement "btw nobody is acquiring us right now WINK WINK" like two years ago when a lot of big acquisitions were happening? Now with this success of Skull and Bones I bet the Guillemot family is sweating thinking they might end up selling the whole house for under one billion euros....
@stinkbanana25226 ай бұрын
Black Flag was a videogame who's goal was to be fun and enjoyed. S&B is a vehicle to extract wealth from you and get you addicted. There's a big difference.
@akmal94ibrahim6 ай бұрын
In a way, S&B is more like a pirate game then
@Tatman2TheResQ6 ай бұрын
That's what I don't understand about publishers' decisions. Make a good game... and people will pay for it. Shouldn't be that hard.
@MarioGoatse6 ай бұрын
Who’s Who is.
@Chickensea106 ай бұрын
Black flags multiplayer servers are still alive! SAVE BLACK FLAG
@averyterribleperson52926 ай бұрын
When the opening talks about corporations in a pirate game, i cringed hard. And im a dirty leftist but damn dawg, you could not find a more transparent gaming company if you tried
@kevadu6 ай бұрын
I *hate* the cannons being able to aim basically anywhere. It's not just totally unrealistic, it completely undermines all the strategy and maneuvering involved in how ships like these actually fought each other.
@farisanwari7776 ай бұрын
Yeah, that was half the fun/frustration in Black Flag, I distinctly remember maneuvering tightly against the twin legendaries only to be hydraulicpressed by their anvil and hammer approach 😂
@akmal94ibrahim6 ай бұрын
Yep. Takes away the immersion of being in a pirate ship in naval battle. Now it just feels like you're in a tank or armoured car in the sea.
@ZombiePepperoni6 ай бұрын
@@farisanwari777lmao getting caught in the broadsides of two heavies at the same time was crazy 😭
@iRemainNameless6 ай бұрын
Not to mention the lack of any realism or need for strategy using wind while sailing. What a failure
@Girvo7476 ай бұрын
Overboard on the PS1 got this right lmao
@NutsorSomethingBerserk5 ай бұрын
Goes to show how ahead of it’s time Black Flag was. It had issues, mainly the AC tropes and gimmicks in the gameplay that held it back from perfection but it’s story and overall gameplay, especially ship combat, and world were all peak AC. To this day, I haven’t found a pirate game that has captured my attention and heart like Black Flag has. And I wish someone would take the amazing blueprint that it laid out and make something just as good, if not better with modern technology and gameplay design.
@mackinblack6 ай бұрын
GTA6 is a AAA game. Ubisoft is saying that Skull and Bones is even better than GTA6 will be.
@TheManofthefuture1015 ай бұрын
" Two months are enough to visit Los Santos ", after all.
@TheSteveo9096 ай бұрын
“They took 10 years to develop a worse product than what they already had a decade ago” Bethesda: “welcome to the club”
@kakyointhemilfhunter42736 ай бұрын
In Bethesdas case its more like 20 years lmao
@dandan21606 ай бұрын
Shots fired... across the bow. Poop deck destroyed.
@Tarquin476 ай бұрын
@@dandan2160 "Sir, they've hit us right in the Starfield!" "Good, they didn't hit anything important."
@michaelstarratt48686 ай бұрын
Don’t be this guy
@TheSirAzzur6 ай бұрын
Duke Nukem Forever "Hold my beer"
@zulubunsen90676 ай бұрын
19:39 "Is it fair to compare Skull & Bones's cutscenes to that of Black Flag?" If it's touted as AAAA then yeah, why not.
@Dr.Yakub226 ай бұрын
Tbf one cutscenes was made by a director , animators, and actors who had a particular vision and a story to tell while the other was made by ai.
@YeetThyBaby6 ай бұрын
Touted
@zulubunsen90676 ай бұрын
@@YeetThyBabyThank you, corrected!
@ShadwRavn6 ай бұрын
For 30€ I would buy and like it. For 70€ it s shit. The price tag= expectation of size and quality
@WickedRibbon5 ай бұрын
When Skull and Bones was first announced I genuinely thought Ubisoft were making my dream game: AC: Black Flag + Sid Meier's Pirates! Turns out my expectations were waaaay too high 😢
@iwatatiff5 ай бұрын
Ubisoft never fails to disappoint
@Torresgamingchannel6 ай бұрын
Incredible work by one intern who did not choose to copy and paste directly from Black Flag. Sure, it took him ten years. But think of everything he learned along the way.
@emmmortem6 ай бұрын
Best comment, shoutout Jeff the intern
@canniballistic5556 ай бұрын
Still failed to get that promotion though I hear.
@peoplewithpixels6 ай бұрын
That's a AAAA intern!
@orbalisk1006 ай бұрын
It’s actually unbelievable how these studios do this. How can a company spend this much time and money, release this, and go on making games? Crazy
@Verchiel_6 ай бұрын
Corner cutting, lying, large amounts of casual players that have low standards. Even if their latest games are dogshit, existence of micro transactions easily makes uo for poor reception and sales.
@Windbend3r6 ай бұрын
Consumers have no power we gave it up. People are so positive they don’t see the glaring negatives that will basically make our lives worse. People blindly accept everything that’s presented to them from a corporation
@PensFan356 ай бұрын
Sunk cost fallacy. Giant corporations like Ubisoft often operate under the assumption that they can out-spend the wave of doubt and uncertainty that plagues development. After a certain point your development has become ‘too big to cancel’.
@jorgeporras92626 ай бұрын
If I remember correctly (because these are rumors I heard like three years ago) the Singaporean government made a deal with Ubisoft, and Ubi was legally bound to release a high profile game made by the studio there. There were several complaints about Ubisoft underpaying and exploiting the Singaporean workers, plus the studio having shitty local managament. Ubi wanted to cancel Skull and Bones and just stop spending money there, but the government was like "nuh-uh, you're not getting away from your deal" and forced them to finish it, which took 11 years. If those rumors were true I can't imagine any project doing well when the parent company has wanted to kill it for years, and the employees are working under shitty conditions in a country where high profile game dev had probably never been done before.
@lukaszzylik44376 ай бұрын
Eh. Previous to this game Ubisoft made Prince of Persia: The Lost Crown, which might be one of if not the best Metroidvania ever made. You win some you lose some.
@jackbpace5 ай бұрын
I played Sid Meiers Pirates on the Amiga in 1990 and think it was best pirate game ever made. You got to fight the enemy captain when you grappled, you got build a big fleets, you got to raid ports on foot, and you got to romance friendly Governer's daughters. But I understand why Ubisoft struggled to make this great. I mean they only had 2 billion dollars in sales last year and couldn't afford to hire the kind of talent they needed to bring an awesome product to market.
@mm301119906 ай бұрын
this should have been a game for your phone. that boarding scene was actually shocking.
@mattfick55026 ай бұрын
According to Steam DB, there are (edit) 3100 people playing Black Flag right now, and that number is trending up. Before Skull and Bones, the average was about 800 concurrent. This is the highest concurrent player count since October 2020. If Ubisoft's goal was to cause a spike in Black Flag sales (which came out on PS3 and 360 as well as last gen) then they succeeded Edit: concurrent is down to 1900ish
@primordialserpent17635 ай бұрын
The Arkham series also saw an uptick in players when SS:KtJL released, all of them roughly doubled their player counts. As of writing this comment Arkham Knight has 4,100 people playing while SS has 2,000, City 1,700 and Asylum and Origins have 1,100 each.
@AJayZy5 ай бұрын
@@primordialserpent1763I also played the Arkham games and will be playing Black Flag tomorrow 😇
@Mr09014 ай бұрын
What's concurrent for this game? 😂
@camdenjurewicz42806 ай бұрын
You know, the funny thing is: Sea of Thieves added a "Safer Seas" mode where there are no other player ships on the map with you. (Rewards are reduced in this mode, but there is little danger out on the sea aside from AI skeleton/ghost ships). It's still a bit of a different experience, but if you want to be a pirate and have a chill time it's still a much more put together game, and it's on Game Pass.
@Hakeraiden6 ай бұрын
This one is on Ubisoft+
@Mmlujan6 ай бұрын
@@Hakeraidennobody pays for that lol
@user-sv8nf1ve9m6 ай бұрын
Nice. That was what I was waiting for, I am not a pvp player
@kalinora39016 ай бұрын
Except that they reputation capped it so that you have to play with the toxic PvP players to attempt to finish getting to pirate legend. No thank you.@@user-sv8nf1ve9m
@rabadooda6 ай бұрын
Sea of thieves has the jankiest CQC of any game I've played. AI have the intelligence of goldfish and combat is extremely basic. Enemies spawn randomly and stand in one location doing nothing. The game's only redeeming feature is it's PVP naval combat which is still quite basic and nothing to write home about. Ultimately, SOT can't decide if it wants to cater to adults or children, being overly complicated in some aspects and far too childish and simplistic in others. Most quests are fetch quests and incredibly boring. Other quests like the monkey Island questline drag on for hours in an attempt to offer an engaging story but completely lose sight of what makes the game fun in the first place, namely the combat and immersive open world. It's also an extremely buggy game. Hit detection is STILL a major problem and the developers seem either incapable or unwilling to fix the problems.
@MrJJSwat4 ай бұрын
A $70 game that you yourself admit, while giving it all of the softballs and props you could, should only be $30-$40 is not okay or fine. No matter how you slice it.
@rumatadestora6 ай бұрын
Saying "let's pretend that Black Flag and other prior pirate or sail-themed games didn't exist" is the same as saying "let's pretend no other computer games existed". Everything good there is in Skull and Bones (which is debatable) owns it's very existence to the tradition of prior similar games. Without them, it wouldn't be possible
@CSY_6 ай бұрын
Saying this game has been in development since 2013 this is probably the most Ubisoft game ever, predictably disappointing
@bandanna23886 ай бұрын
That’s Ubi “prepare to not own games” Soft for ya. Worst gaming company behind EA and Activison…
@CSY_6 ай бұрын
@@bandanna2388 it’s sad because if they didn’t have monetisation then their games would be so much better, think the new prince of Persia. Ubisoft are in a very weird place
@bandanna23886 ай бұрын
@@CSY_ they’re just don’t care about quality anymore, they gave up after far cry 4 imo.
@TheCrewExpendable6 ай бұрын
Ubisoft was under contract with the Singapore government to make this game. Imagine your tax dollars being spent on this turd!
@bandanna23886 ай бұрын
@@TheCrewExpendable wait for real? That’s hilarious!
@PapaYaga16 ай бұрын
The opening credits of this game proudly proclaiming that they had like seven different studios work on it is beyond comical.
@blackhammer50356 ай бұрын
I think they had to spread the blame around, if they stuck that black spot on any one studio they'd all just quit.
@xyandi48706 ай бұрын
They should.
@Deliveredmean426 ай бұрын
More like cycling 7 different studios that was working in this game through out the 11 years of development. Which on itself its absurd if its the case. That suggest it has been in development hell and change studios a lot more than most games that were also in development hell, got canceled and then being revived to either mostly a bad game (Ride to Hell Retribution), or the very rare decent result (Dead Island 2).
@PapaYaga16 ай бұрын
lmao good point@@blackhammer5035
@LadyTylerBioRodriguez6 ай бұрын
I felt really bad for Ubisoft Kyiv. First the nation is attacked by Russia, then it was stuck making this!
@AnimusArcus5 ай бұрын
3 words, Sid Meier's Pirates! That is all 😉 P.S. the original was from 1987 😎
@Virtualblueart6 ай бұрын
The number of A-s don't describe the quality of the game, they illustrate how hard you will scream in rage as you realise you paid good money for this.
@Kalashee6 ай бұрын
My question is: Why in the slightest fuck would I buy a video game from a company that literally JUST said “Players should get used to not owning their games”??? 🤨🤨🤨 Does that really make sense to you?
@himynameisaaron866 ай бұрын
YOU'RE NOT A REAL GAMER BROOO
@kiennguyentrung73316 ай бұрын
What Ubi means is that you should be used to not owning their games because none of them are worth buying
@Kalashee6 ай бұрын
@@himynameisaaron86 Hey, I’m fine with not being an absolute retard if that’s what being a “real” gamer is 👍🏾
@Kalashee6 ай бұрын
@@kiennguyentrung7331 I haven’t bought a ubisoft game since farcry 4. And since they’re being a bunch of fucks with the Sands of Time remaster, I am A-ok with that.
@FrankD68775 ай бұрын
Honestly this is really my only gripe with the game. We should ALWAYS own what we purchase. Seriously. Why would anyone not want to own what they just bought for 70-100 bucks? What the fuck does Ubi even mean with that dumbass comment…
@grantpowell89576 ай бұрын
Ironic to get a Skull and Bones ad during this video. It just like, “so, you convinced yet?”
@abramjohnson9036 ай бұрын
Lol, just got one too
@SageWon-1aussie6 ай бұрын
"Why not try it for yourself?" Because I listened to the review, thanks.
@lordcorgi64815 ай бұрын
This was the easiest win Ubisoft could've ever had. Take Black Flag, make it multiplayer. That's it. Instead modern Ubisoft does what they always do. Install repetitive and mundane systems.
@eduardoborges5066 ай бұрын
Sadly this game did not have 11 years of development. It had 9 years of messy management, scrapping project and ideas, rebranding, rethinking everything from the scratch, and then 2 years of rush development because they had to bring something out of it, the hole was already too deep. This game was killed by the higher ups and i think this is exactly what everyone expected.
@bam-skater6 ай бұрын
$70??...Not today satan, not today!
@infinitexp4206 ай бұрын
Helldivers 2 is FAR better than this lol
@xxx-pliskin-sniper-xxx85386 ай бұрын
@@infinitexp420What's it like for solo players? Can't get my bros to check this one out 😂
@krisiscove6 ай бұрын
Give it a month. It will be discounted.
@ninakore6 ай бұрын
- Bianca Del Rio
@whyno7136 ай бұрын
@@krisiscove Yup, gonna pick up a key when it hits $20 somewhere.
@HobokerDev6 ай бұрын
Ubisoft motto: "Snatching defeat from the jaws of victory".
@captainmcknight6 ай бұрын
I like the “starting on the other side of the finish line and still coming in last”
@AlwaysVotingMAGA6 ай бұрын
That's also the Chicago Bears' motto too lol
@unc545 ай бұрын
@@AlwaysVotingMAGA That implies the Bears have been close to victory
@AlwaysVotingMAGA5 ай бұрын
@@unc54 Lol I'm glad someone knew what I was talking about on here even though this is all about gaming. I don't even watch sports anymore but it's fun to make fun of Da Bears lol
@JosueOnYT5 ай бұрын
Saffron Olive, is that you?
@sicjonathans5 ай бұрын
Why nobody points it out, with all limitations, maybe, in one moment, Ubisoft was aiming mobile platform? If you look at this AAAAAAAA game like a mobile game, it will all make sense.
@stanislavkimov27795 ай бұрын
How can such a rich company full of so much experience and talent waste it all? Can't even repeat their old success. Can someone explain it?
@SpoopySquid5 ай бұрын
Too busy trying to cover up all the sex crimes
@bondfall00725 ай бұрын
@@SpoopySquidthat and they're french/j In all seriousness, it's probably corporate beauracracy.
@jamesmansfield676 ай бұрын
Love all this marketing that does its absolute best to insult a base level of intelligence. I keep getting told to eat a bowl of shit while being told it’s gourmet. It’s getting tiring.
@ciscoytube53526 ай бұрын
How did they do this? They fired everyone, shipped the entire studio to Singapore, and started over like six times... that's how this happened.
@ninjadodovideos6 ай бұрын
Ubisoft already had a studio in Singapore long before and they worked on parts of several Assassin's Creed games before this game including on Black Flag actually... among other things. In fact I believe it was the Singapore team that did the original sailing sections in AC3 even, so this game being terrible has nothing to do with it being made in Singapore and everything to do with the terrible mandates this team was given from on high by the executives in Paris (ie has to be live service multiplayer, must have micro transactions as a core element, etc). Blame upper management and _maybe_ the creative director(s) for their bad choices, but I expect the development team (and probably even the directors) just did what they could with a shitty situation, working with what they were given. I feel bad for anyone who was stuck working on this project and I hope they get to work on something better after this.
@ciscoytube53526 ай бұрын
@@ninjadodovideos ubisoft continued funding Skull & Bones because the deal with the Singapore government wouldn't "Let It Die." Recommend reading the kotaku article on this where it explains how singapore set the timelines, hiring requirements, and probably helped drive this project into the hole it's in. Not the only reason for its state, but definitely a contributing factor to why it is being sold at the price it is and the agressive sales strategy.
@MDMDMDMDMDMDMDMDMD5 ай бұрын
People do like to think that studios are the same as they were ten years ago. Anyone working in any aspect of the tech industry should know what a ridiculous idea that is. How many people that you work with have been at the company for 10 or 15 years. The people currently working at the companies that made good games in 2010 would be lucky to have be trained by people who were trained by the people who made those games. It's all totally disconnected and outsourced and spread out. I want the Obsidian who made New Vegas to make a new Fallout game too, but they don't exist anymore. The team that made Left 4 Dead is not the team that made Back 4 Blood. Take the AAA black pill, never buy another one on launch, support indies, openly mock everyone else.
@ninjadodovideos5 ай бұрын
@@MDMDMDMDMDMDMDMDMD Or you can support indies without being an asshole to AAA devs doing difficult work under often impossible constraints, doing what they can to make good games under frequently dire working conditions. Mock the idiot execs, not the devs in the trenches. Also the idea that there is no continuity at all within studios is as much nonsense as imagining teams never change. They do change but also many stay, and others continue their work in the same spirit. It's not all black & white.
@yungzhe5 ай бұрын
@ninjadodovideos I have friends who worked in Skull & Bones... let's just say, they are relieved that the game is finally released. Many of them wanted to leave the team, but couldn't because they have been on the project for the better half of their youth (from graduates to adults with a family), because if they were to leave, they would have nothing on their portfolio to show, as they will be bound to an NDA. Some did end up leaving the studio, because starting fresh over is better than being stuck in development hell.
@fiftyfour54546 ай бұрын
The carousel tactic described at 37:40 was actually commonly used in the early part of the age of sail, like the sixteenth century, before ships were built longer with more and bigger cannons on the broadside. However, the point stands that the extreme angles cannons can fire at without visibly rotating at all (and a hell of a lot of other things in this package) are eminently arcadey and unhistorical.
@sammyshock75 ай бұрын
I don’t think people really compared it to the Division, I think people said it was as big of a let down as the Division. The Division was said to be this amazing extraction looter shooter and really got everyone’s hopes up in its first trailer, only to let everyone down when it wasn’t what was shown.
@prossnip426 ай бұрын
Sid Meier's Pirates genuiniely has better exploration and quest design than this game does. You know, that game that came out in 2004, 20 fucking years ago
@zorastin6 ай бұрын
Ahh 1987 calling. Sid Meiers Pirates first came out in 1987 Achtually haha. and yes it was good then too.
@zack-frost6 ай бұрын
Seriously fucking embarrassing
@ChillCollins6166 ай бұрын
eh, I disagree and I love the sid game
@IronSalamander86 ай бұрын
Yep! Have it for my Commodore 64. Good stuff from Sid and Microprose as usual.
@BaconNationChannel6 ай бұрын
I compare this game to Sid Meiers Pirates too! SB has a lot of elements of SMP. I actually bought SMP on Steam last week after the Beta. Very nostalgic game. I wish Ubisoft was really trying to make a spiritual successor to SMP with this game. The people wanted Sea of Thieves, I for one am happy they went this direction.
@Relt886 ай бұрын
This game has some of the worst sound design choices i’ve ever heard. It’s like sailing a boat with a white noise track playing in your ears. Refunded.
@prezlamen79065 ай бұрын
@@LunarisSolutionsLol. Lame shit.
@Shineinpoverty5 ай бұрын
Agreed.
@prezlamen79065 ай бұрын
Its Ubitrash
@danmoar945 ай бұрын
They're charging $70 for what you described as "A kindda decent time, I guess." That's all you really need to say.
@AliasEliahus5 ай бұрын
I know its being used to emphasize the mental gymnastics you'd have to go through to defend the game, but, "ignore all the context around skull and bones development and it could be an alright game" is a lot like saying "stalin actually wasn't such a bad guy if you ignore the brutalist regime".
@ZeroEscape20746 ай бұрын
"AAAA video game" basically translates to, "We don't know how to project manage, there might've been some money wrote off to be given to execs as bonuses, and several accounting frauds we've done."
@AlfredoEscalante6 ай бұрын
Man, just a project management issue could lead to delays, mismanagement of resources, errors, etc. but eventually when the project is finished, at least the finished product would be good if the original vision was good. This has all the looks that lower and middle management, testers and pretty much everyone kept saying that the game is bad but still the owner wanted it release... The mentality of the higher management in Ubisoft is really something.
@Arrestedrabbit6 ай бұрын
@AlfredoEscalante had* to release it which might explain why the game feels worked to death for no benefit
@NoName......6 ай бұрын
I can not fathom how much money ubisoft lost making this game.
@TheCrewExpendable6 ай бұрын
Lol they were paid by the Singapore government to develop this. Imagine your tax dollars being spent on this turd!
@vallejomach67216 ай бұрын
Government grants AND major tax breaks for a decade whilst the studio that made this has worked on EVERY AC game since ACII...they've probably had their money's worth. Turn out some garbage low effort trodge after a decade of that...turn it out and let it die. Profit???
@alanbeaumont56066 ай бұрын
Microsoft...." can we join the club our games are shit too?"
@Mark-O-V6 ай бұрын
I can imagine that. What I can't imagine is who the fuck thought releasing it was a good thing and would make them money? This is a huge hit to an already damaged reputation.... On track to dethrone EA as worst company, and already in same club as Bethesda as far as taking a decade to create absolute shit...
@napoleonfeanor6 ай бұрын
How much did SG pay? Still less shameful than Germany investing into Gollum and the Amico lol
@Hauerization5 ай бұрын
"Lets imagine there were no games before Skull and Bones. Then it would have been amazing!" Logic does not compute. When Ubisoft shut down the servers for this online-only beauty, its gonna be forgotten like a fart in the wind.
@jadenworley33816 ай бұрын
I’ll continue to sit back and patiently wait for Rockstar to get a bit of Pirate fever. THEN, and only then, will I feel like my life-long hunger for a immersive pirate experience will be satisfied
@LootFragg5 ай бұрын
"Cap'n! Royal vessels are head'n for us! Looks like the British!" "Aw shiet. Here we go again."
@AlexLopezMan6 ай бұрын
good old PS3 Black Flag days, where I don´t use fast travel at all , hunt whales, sharks and I swear to god I took every fort before the story related first fort just for the challenge, damn I might replay it.
@bushmonster17026 ай бұрын
I never played it but it’s in my steam library. Going to have to dive in.
@Axeloy6 ай бұрын
@@bushmonster1702 enjoy, it's so worth it
@Archaeologist896 ай бұрын
I play through the campaign every other year and it just never gets old. A black flag 2 would have likely perfected the formula they vied for in the original, but that ship sailed long ago. Luckily the OG is just so good you don't need this new MTX garbage to have a likely much better experience.
@beady00816 ай бұрын
God that game was so good
@noblewolf82326 ай бұрын
Me too. I didn't use fast travel in Black Flag because it is so cool sailing on horizon and doing some stuffs along the way. Black Flag is really my #1 assassins creed.
@Strider_Shinryu6 ай бұрын
One extra thing to bear in mind is that AC Odyssey also had sailing, ship to ship combat and boarded ship combat. Sure there was less/no specifically pirate based stuff in AC:O but it still had a lot of sailing. This means that it's not just a case of Ubi not doing any naval gameplay since Black Flag. They literally developed another entire game including much more fully developed naval gameplay WHILE also working on Skull and Bones and yet this is how Skull and Bones turned out.
@JacobNuse6 ай бұрын
I loved the ship combat in AC Odyssey. It wasn't as good as Black Flag, but there was just something special about wearing down an enemy ship and then full speed ramming the middle of the ship and watching the ship get split in half.
@zerg0s6 ай бұрын
Hilariously, this game did take mechanics from Odyssey. In Odyssey, ships have rowers, so they have a stamina bar. You use it for extra speed from rowing, and then your rowers have to recover. In Skull & Bones, ships ALSO have a stamina bar. Sailing ships. Without rowers.
@alexeyeliseev63226 ай бұрын
@@zerg0smust be the wind's stamina bar lol
@Desmond-Dark5 ай бұрын
@@alexeyeliseev6322 😂
@LootFragg5 ай бұрын
@@alexeyeliseev6322 In Skull & Bones, you have blowers. They make the wind.
@TheTakenKing9996 ай бұрын
They could put black flags sailing and combat in the template for ac odyssey and make some minor improvements for boarding and make the game pirate themed. Ubisfot has a trash CEO and senior C suite that will run the company into the ground.
@Gessle35 ай бұрын
🥇-You got it all wrong mate... Now let's be clear here, this is the world's first ever Quadruple-AAAA-Game, after all. It's the future of gaming, it'll be marked in the history books for generations to come, mans greatest achievement only 2'nd to the Moon-Landing! (Apparently...) 😱
@Whippets6 ай бұрын
You set a ridiculously low bar and then asked if the game is a catastrophe, and answered no, it was an average game. So yeah, setting the bar at medium means it sucked ... if I'm spending $70, I'm expecting a damn good game.
@bonefat216 ай бұрын
Back in the day, my friend described Ryse: Son of Rome as "if they made a game out of the movie 300, but took out all the cool parts and made it boring." Now, here he is, calling Skull and Bones "the Ryse: Son of Rome of Black Flag."
@Trispefear6 ай бұрын
Ryse is a cool ass game tho
@kaj9795 ай бұрын
11 years for pirates of the Caribbean game? And even not the real one
@RuhrRedArmy5 ай бұрын
Pretty sure “AA” is used to describe games of a much smaller budget. But that being said, the whole A-system is ridiculous and it should be very clear it’s a matter of budget not quality or even polish.
@dtanobo6 ай бұрын
I can't just imagine the context of the game doesn't exist. It's whole foundation is based off of a game with more content, actual melee combat and no live service rubbish. No thanks.
@Ceece206 ай бұрын
Sea of Thieves
@bakutie6 ай бұрын
even without the context uhh 70 bucks for this lmao
@GeremyG6 ай бұрын
The brand new AAAA game genre is off to a bad start.
@krisiscove6 ай бұрын
I mean Cyberpunk has cost almost half a billion. You can consider that AAAA I suppose. And GTA6 is rumored to have a billion dollar budget. The real question is what budget qualifies as AAAA?
@Shinkajo6 ай бұрын
You're mistaken. It's working exactly as intended.
@SageWon-1aussie6 ай бұрын
More like double double Ay.
@Bondmaster0076 ай бұрын
Sounds like we should just MOD blackflag on PC and forget this exists.
@Shineinpoverty5 ай бұрын
I bet it would be amazing if we could mod blackflag. After all, it is one of the most liked AC game.
@duck64095 ай бұрын
SS-KTJL: "You won't expect where the story is going unlike other superhero stories. The gameplay is very unique and genuinely new with a robust itemization system and buildcraft options. The presentation, character designs and animations are a industry leading 10/10. Having said all that I didn't quite understand the humor or nuances of the characters and wanted the story to play out different. The gun feel is bad because I want it to feel like Destiny. I couldn't put a build together because I didn't have gearscore to blindly lead me and didn't try different combinations of items. I also wanted another Rocksteady Batman game and didn't get it so I feel the developer wasted 9 years working on this instead because live service bad. And please remember it cost $70 and we didn't get all season content on release!" I absolutely do not recommend, negative opinion. Skkull & Bones: "Imagine that Black Flag was never made, pretend the game wasn't in debelopment for 11 years and pretend it isn't 70 dollars. Despite that the game can feel lackluster with repetitive content and poor design choises. But some people might like pretending to be a pirate and sail around gathering wood. Also please ignore the battlepass, microtransactions and that it's live service, I don't want to mention those too much." Review, neutral opinion. Okay buddy, no bias there. Just tell us you don't want to play SS because you're rushed to go back to grind gearscore and the battlepass in your latest paid expansion of Destiny 2. I guess the question is why you're so lax on this game?
@josephsheehan60796 ай бұрын
Seeing a skill up title with nor recommend don’t recommend but just “review” has the same energy as your dad isn’t mad he’s just disappointed.
@lumirairazbyte96976 ай бұрын
That’s the same thing as Cyberpunk review: It’s a great game, but the bugs/performance tampered the experience. Skill Up didn’t say anything, because, if he said in the title that he fairly recommends S&B, it would be buried under the KZfaq algorithm, because gamers wants this live-service game to fail.
@SageWon-1aussie6 ай бұрын
This review has massive "disappointed dad" energy.
@RKNGL6 ай бұрын
PSA: Assassin’s Creed: Rogue also has Black Flag ship combat. So if you want to play a few more missions for Black Flag but as an Irish dude and in a new setting, then Enjoy. It's probably the most underrated title in the series.
@JerryCanTheThird6 ай бұрын
Exactly, after trying S&B "beta" I reinstalled AC Rogue. I was about halfway through the game. It has soo much more to offer than this AAAA
@ihatehandleupdate6 ай бұрын
@@JerryCanTheThird My favourite part was when he said "I makh ma onn lukk!" and lukk'd all over the Assassin's faces.
@SniperCego6 ай бұрын
This game is so good and connects so much stuff in that mess of a story that AC had back them
@S3nn4h6 ай бұрын
@@SniperCego Yeah Rogue is mostly unknown because it was sold as a Stand Alone DLC, but it actually links the stories of Black Flag and Unity. Funny thing, the NPC killer you see in the very first mission in Unity is your character in Rogue.
@ignacydrozdowicz81075 ай бұрын
@@S3nn4h it wasn't sold as DLC, you're thinking of Freedom Cry. Rogue was a full game that was largely ignored becuase it was launched together with Unity, but only for old console gen (PS3/X360 while Unity was PS4/XONE) and yeah it mostly borrowed mechanics from Black Flag
@napowolf4 ай бұрын
With how barebones the contents are and how aggressively it is monetized, this is a F2P game sold for $70+. It's not really justifiable as a premium title. As a F2P(which at one point it's meant to be I think), it woulda been fine.
@mbrochh825 ай бұрын
Here's a ChatGPT summary: - Ubisoft spent 11 years developing Skull and Bones, a spin-off of Assassin's Creed Black Flag. - Skull and Bones is considered worse than Black Flag in every aspect and is overpriced at $70 USD. - The game is filled with in-game spending options and a season pass. - Ubisoft falsely marketed Skull and Bones as the first quadruple A game. - Despite its shortcomings, the reviewer had a decent time playing the game for 20 hours. - Being a pirate in the game is still enjoyable, with ship combat and sailing being highlights. - The game's context, such as its development cycle and price, negatively impact its reception. - If Skull and Bones were priced at $30 and had a shorter development cycle, it might not be seen as a disaster. - The game is unique compared to other pirate games like Sea of Thieves and offers a solo, arcade-style experience. - Skull and Bones has a barebones campaign and lacks a compelling narrative or characters. - The game's open world is not visually impressive and is buggy. - There are various activities in the game, including material gathering, ship combat, and world events. - Sailing and combat mechanics are accessible but lack depth compared to Black Flag. - The game has a stamina system for ships, which is criticized as unnecessary. - Skull and Bones could improve over time but is currently not worth the high price. - Main message: Skull and Bones is an overpriced and underwhelming game that fails to live up to its predecessor, Black Flag, but still offers some enjoyable elements, particularly for those interested in a solo pirate experience.
@crumblebee67286 ай бұрын
“How do you spend 11 years making a game that is worse than the one you’ve already made!?” Rocksteady checking in
@animelytical83546 ай бұрын
To be fair, they had a bad idea and executed it as we expected. Thus team just made a game that took out more than half of what people were asking for when they wanted a pirate game that wasn't Assassin's Creed
@plop0r6 ай бұрын
Disagree, kill the justice league is a different game with different ambitions to arkham. Sounds like features in skull and bones are directly eclipsed by its inspiration.
@Axeloy6 ай бұрын
this instance is in a more specific context considering it's supposed to be like black flag
@gardian06_856 ай бұрын
by every so often throwing out the work, and starting again. kind of like saying "I am going to build a table" then every 2 weeks saying "this isn't quite right" and taking an axe to it, then starting from anything resembling wood that is left, and every time someone asks how you are doing on your table you just keep counting from the time you first said you were going to build one. This is what "Development Hell" truly means. this is not an "11-years of making a game", this is a 4-5 year project that has been started, stopped, chopped to pieces, and started again.
@SillyRiz6 ай бұрын
It's different here. SSKTJL is vastly different from the arkham games whereas skull and bones is an inferior version of a game ubisoft has already made (black flag)
@Danieldialga6 ай бұрын
Imagine developing a PIRATE game focused around the sea only to then not include sound effects for waves. At first i died laughing at that part, but then i remembered that my once beloved hobby turned into this money focused mess and it made me furious.
@jthompson61896 ай бұрын
To be fair, 2023 was a banger year for video games. Just none of those were made by Ubisoft
@harrydeansatan68036 ай бұрын
I get the frustration but I wouldn't measure the whole hobby by a company like Ubisoft that does its best to showcase everything that's wrong with """AAA""" games. There are tons of great games worth seeking out.
@Danieldialga6 ай бұрын
@@harrydeansatan6803 Absolutely, I agree. But you said it yourself - you actually have to look for games worth playing among hundreds of cash grabs.
@mr.rodgers98916 ай бұрын
The real pirates were the ones extracting our booty from us all along the way.
@TheWayloski5 ай бұрын
I dont understand how this was never cancelled. I’m guessing a higher up saw the success sea of thieves had and wouldn’t let it die.
@jopearson63215 ай бұрын
They had a legal obligation due to funding from the (famously litigious) government of Singapore, where the game was developed.
@elektromagnetik27866 ай бұрын
Holy shit!!! I just realised, This is actually Assassins Creed Black Flag Mobile. They did it. They made a free to play mobile version of AC black Flag tackled full of MTX and are selling it on consoles for 70 bucks...
@termnus776 ай бұрын
Wasn't that game AC Pirates?
@Hakeraiden6 ай бұрын
MTX which is all cosmetics. Also it's available for 15€
@agentep99796 ай бұрын
@@Hakeraiden15 bucks for a cosmetic is fucking absurd. I don't understand how game developers have been getting away selling insanely artificially inflated cosmetics for the last decade. IMO the most premium skin possible should cost 1 dollar, 1.50 - 2 if they really pulled out all the stops. But they get away because their game is "free" (not even the case with S&B), even though there is NO world where selling an individual piece of clothing or a weapon skin should cost as much as a THIRD of a $60 premium experience with dozens of hours of content
@italianspiderman50126 ай бұрын
@@agentep9979preach brother! I’ve been saying this for years! It’s ridiculous how much skins cost, but unfortunately it seems that selling skins in fully priced games doesn’t rise an eyebrow anymore, shame.
@thsudy6 ай бұрын
“The purple cannon, The purple cannon, The purple cannon, The purple cannon, The purple cannon” -Fleekazoid
@Xxgxxaxx6 ай бұрын
I am so glad I understand that reference
@Custodian_Hiom6 ай бұрын
It's just the way it is, pimp
@axllaw4276 ай бұрын
The new "Light Wood Laminate"
@reecemcclish59906 ай бұрын
So glad this game came out. It made me go back to play black flag, and that game is still amazing and hasn't aged whatso ever.