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Inquisitor Remake : Warlock
Unleash a new dimension of magic in Skyrim with the incredible Inquisitor mod original made by Adri aka Botuser999! and Now I take over the development
This mod transforms vanilla magic, removing charge time restrictions and introducing dynamic, real-time spellcasting through ADXP/MCO concepts. Experience unparalleled flexibility and expansion potential with "Inquisitor: Warlock."
Requirements:
Nemesis or Pandora
DAR or OAR
AMR
審判者:術士
釋放天際魔法的新維度,使用 Adri (又名 Botuser999) 創建的驚人模組 Inquisitor!這個模組改變了原版魔法,我接手開發並命名為 術士,捨棄charge time的限制,透過導入MCO/ADXP的概念,實現動態且即時的釋放魔法,並且擁有巨大的可擴充性。"審判者:術士" 提供前所未有的靈活性和擴展潛力。
EA Test: / 105931391
Detail:
Inquisitor: Warlock
Inquisitor is an amazing Skyrim mod created by Adri aka Botuser999, which changes the behavior of magic in vanilla Skyrim. Thanks to Adri for the permission, I'm updating and fixing the original problems based on Inquisitor 4.2. I will inherit the original logic and rewrite the behavior diagram, developing it towards making Inquisitor close to ADXP/MCO but as a magic version, eventually becoming a new behavior mod "Inquisitor: Warlock."
Remake of Inquisitor Based on Version 4.2:
Remade the behavior diagram based on Inquisitor's logic to reduce the over-editing of the original vanilla behavior while maintaining Inquisitor's characteristics.
Compatible with any MCO version.
Requirements:
Nemesis or Pandora
DAR or OAR
AMR
How to Use:
Go to the MCM to set your hotkeys, then hold down the attack key longer to cast spells.
I will release to the public after fixing your reports and testing.
Credits:
Adri aka Botuser999
Updates:
v0.3:
Simplified more meaningless behavior branches.
Fixed the animation link problem.
Changed the DAR folder structure to OAR and streamlined the number of animations.
Updated animation annotations and adjusted transition time windows.
Added new branching behavior diagram logic in preparation for future updates.
Added an animation variant of the left hand: with the payload, pressing the forward key will cause different animations.
v0.5 - Warlock Edition:
Core behavior logic has been reworked.
Introduced ADXP MCO concepts, naming this system "Warlock."
Animators can now create animations following the MCO logic.
Consistency added to Aim-type spell animations.
Up to 10 animations can be used for each hand.
The ESP file format has been converted to ESL.
Fixed animations without AMR annotations.
Attempting to add the function of casting spells with two hands.
v0.6:
Resolved the issue where ritual magic and master-level spells were not usable.
Added 10 XMA_DualAim animations.
Dualcasting now works correctly.
Added support for the focus system in the New Staff School.
v0.61:
Implemented a hotfix for the new staff school patch to address the malfunctioning summon system issue.
繁體中文簡介:
審判者:術士
Inquisitor 是由 Adri (又名 Botuser999) 創建的一個驚人的天際模組,改變了原版天際中的魔法行為。感謝 Adri 的許可,我正在基於 Inquisitor 4.2 更新並修復原始問題。我將繼承原始邏輯並重寫行為圖,朝著使 Inquisitor 更接近 ADXP/MCO 但作為魔法版本的方向發展,最終成為一個新的行為模組 "Inquisitor: Warlock"。
基於 4.2 版重製 Inquisitor:
根據 Inquisitor 的邏輯重製行為圖,以減少對原版天際行為的過度編輯,同時保持 Inquisitor 的特點。
與任何版本的 MCO 兼容。
需求:
Nemesis 或 Pandora
DAR 或 OAR
AMR
使用方法:
前往 MCM 設置你的快捷鍵,然後按住攻擊鍵更長時間來施放法術。
在修復你的報告並測試後,我將公開發布。
鳴謝:
Adri (又名 Botuser999)
更新內容:
v0.3:
簡化了更多無意義的行為分支。
修復了動畫鏈接問題。
將 DAR 文件夾結構更改為 OAR 並精簡了動畫數量。
更新了動畫註釋並調整了過渡時間窗口。
為未來更新準備的新增分支行為圖邏輯。
增加了左手的動畫變體:帶有負載時,按下前進鍵將觸發不同的動畫。
v0.5 - 術士版:
核心行為邏輯已重新設計。
引入了 ADXP MCO 概念,命名為 "Warlock" 系統。
動畫師現在可以根據 MCO 邏輯創建動畫。
為瞄準類法術動畫增加了一致性。
每只手最多可以使用 10 個動畫。
將 ESP 文件格式轉換為 ESL。
修復了沒有 AMR 註釋的動畫。
正在嘗試添加雙手施法功能。
v0.6:
解決了儀式魔法和大師級法術無法使用的問題。
增加了 10 個 XMA_DualAim 動畫。
雙重施法現在正確運行。
增加了對新法杖學校中專注系統的支持。
v0.61:
實施了新法杖學校補丁的熱修復,以解決召喚系統故障問題。