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I show a new cloning technique, which I call transport cloning. You've seen me use this already for my ABC of Bowser in the Sky and Bowser in the Fire Sea, but now I explain it in depth.
Essentially, if you release the clone of an enemy (usually a goomba) that's being pushed by another enemy (usually a koopa or another goomba), then this glitch will occur. Instead of the clone appearing in front of Mario and the pusher remaining in place, both of them will transport to a third location. This location is midway between Mario's position and the enemies' position.
Here are the ABC videos where I use transport cloning:
Bowser in the Fire Sea (with Red Coins)
• SM64 - Bowser in the F...
Bowser in the Sky (without Red Coins)
• SM64 - Bowser in the S...
Bowser in the Sky (with Red Coins)
• SM64 - Bowser in the S...