Smash Ultimate's "Pointless" Attacks

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Vars III

26 күн бұрын

Everyone talks about the BEST or the WORST moves in Smash Ultimate but hardly anyone talks about attacks that seem completely useless within the context of the character's toolkit, even if they're not definitively part of the worst moves category. Today we'll be discussing "pointless" moves in Smash Ultimate.
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Пікірлер: 483
@tristandenijs1861
@tristandenijs1861 26 күн бұрын
I can't understand how Ganondorf's up-tilt wasn't mentioned here. Incredibly slow, impossible to land, and if you're going to hit someone who's shield-broken then you would use Warlock Punch anyway - if not literally any other move since all his moves hit like a truck. Why does this move even exist?
@PaperGraysterYT
@PaperGraysterYT 26 күн бұрын
apparently even uncharged f smash kills earlier than up tilt
@tommywiseau5693
@tommywiseau5693 26 күн бұрын
because he wants to say something unique. same reason that he said ZSS up tilt instead of fsmash 💀 generally speaking I like vars videos but this was cringe
@Cheshire_Cat137
@Cheshire_Cat137 26 күн бұрын
I'd say as a ledge mix up if your opponent is waiting out smash attacks or warlock punches.
@drakejoshofficialyoutubech5569
@drakejoshofficialyoutubech5569 26 күн бұрын
He said he wasn't including moves that work good as a shield break punish because they at least have a use case. Plus we all know what he would've said here if he did talk about this move. I'm glad he didn't waste his time going over a move everyone knows is bad and decided to cover some bad moves that don't get talked about as much.
@protonicprotogen6304
@protonicprotogen6304 26 күн бұрын
Ganondorf Up-tilt breaks a shield instantly if it hits
@ZackRappMusic
@ZackRappMusic 26 күн бұрын
Was expecting to see the Belmonts' whip wiggle lol
@bekkfxst
@bekkfxst 26 күн бұрын
IIRC, it can negate projectiles, so maybe it has some use?
@p_ssum
@p_ssum 26 күн бұрын
it can get glitched into some ledges for a permanent 2 frame it’s a bit niche due to the fact that it doesn’t work on every stage but it’s VERY strong when u get it
@ParkAir33
@ParkAir33 25 күн бұрын
I think everyone knows thats a meme more than a real move lol
@DippySticks
@DippySticks 24 күн бұрын
Nah its too impractical, ive never come across a belmont whosr unironically used it once ​@@bekkfxst
@deppo436
@deppo436 21 күн бұрын
Isn't it just mean to be a fun nod not just to a similar thing you can do in the original Castlevania, but also something Sheik used to do as well before she split from Zelda by Smash 4.
@pigeonleader
@pigeonleader 26 күн бұрын
"Let's talk about Olimar" that's not Olimar💀
@coolleorealms1495
@coolleorealms1495 26 күн бұрын
Meta knight fair is such cap, it's super good, it helps me extent combos, end conbos, and I can use fastfall fair up and kill ez
@benross9174
@benross9174 26 күн бұрын
Yeah its good, swordie mains just think its bad cause they use it solely as a swordie fair lol
@maryo8039
@maryo8039 26 күн бұрын
I was gonna comment something along the lines of this. Mk fair is great. Its fast and can mess with people, and you can sometimes drag down with it
@thedon6079
@thedon6079 26 күн бұрын
It’s literally worse than backair in every important way. You’re just playing against bots if u think it’s good
@ianschiess9139
@ianschiess9139 26 күн бұрын
​@thedon6079 nah it has its use cases as a combo finisher when they are in front of you and nair won't reach them. It also has better coverage when fastfalling as the hits aren't as spread out as backair making it more consistent. It's better vertical coverage also makes it a better anti-air than bair in many scenarios. Plus fair 1 drag downs more consistently combo into up b at high %'s than bair dragdowns.
@substitutedoll5224
@substitutedoll5224 26 күн бұрын
meta knight fair is horseshit
@benross9174
@benross9174 26 күн бұрын
I think you are underrating MK fair. Yeah its no Marthcina fair obviously, but its a good combo move for more damage when the opponent is past ladder percents and while not as strong as bair its a decent enough edgueguard tool against characters with bad recoveries, especially with the positioning being easier. Its a good enough spacing tool as long as you drift back as well. But most importantly you can use it as a Kill Confirm with Dragdown fair into Shuttle Loop. If a low commitment move can kill you for getting touched by it I dont think it qualifies as a bad move, even if the timing can be a bit strict
@beenanastuff5481
@beenanastuff5481 26 күн бұрын
it can also combo into down smash to get them offstage or kill
@benross9174
@benross9174 26 күн бұрын
@@beenanastuff5481 Yup, ur right should have mentioned that. Its a good dragdown tool
@N12015
@N12015 26 күн бұрын
Also, his Up-tilt is definitely his worst move. Is too thin to be an effective anti-air, it is not good for combos and in general just use Up-air if you want damage or Up-Smash if you want KO and you're sure about your opponent's plays.
@MrGameguyC
@MrGameguyC 26 күн бұрын
Precisely. I agree Fair could be better, but what Vars was describing is more of an underwhelming move if anything.
@JustHANO
@JustHANO 26 күн бұрын
Saw meta knight on here, rage click then remembered uptilt and was like ok got it. Then it ended up being fair and now i could write a paragraph on why thats wrong but ill keep it simple. Kills off on bridges and ladders Its hard but fastfall fair before it ends combos into up-b/upsmash/downsmash(sometimes) Cross their shield makes it safer People predicting nair drop they shield and get hit Low percent on some characters combo into dash which can basically be a ladder kill. Being fair tho, it sucks in just regular situations but not useless.
@smollmoth6376
@smollmoth6376 26 күн бұрын
I think the use of down tilt on villager and isabelle is a safe poke on shield as it has a lot of shield knockback, so it is harder to punish
@Fozho123
@Fozho123 26 күн бұрын
It also extends combos
@chinelo_jpg
@chinelo_jpg 26 күн бұрын
Isabelle can use jab - down tilt to kill too at percentages that jab upsmash doesnt work due to SDI
@smollmoth6376
@smollmoth6376 26 күн бұрын
@chinelo_jpg i didn't know that thank you. I am not a competitive smash player at all mor do I watch like tournaments, I'm just saying what I heard from the grapevine of smash content
@TaboCat
@TaboCat 26 күн бұрын
as a villager main that is true, but it still is pretty useless. Unless you're trying to kill with downtilt, its pretty underwhelming. Although, I would argue up throw is completely pointless. It doesn't kill, it doesn't combo, and is completely overshadowed by the other throws. Even if you're going for a juggle, villager and Isabelle thrive when they are ledge trapping, and edge guarding. So what's the point of ever using this move?
@bab-yagun
@bab-yagun 25 күн бұрын
@@TaboCatI mean on Isabelle it has a very very specific use - if someone activates your mine and at the same time you grab them, you can throw them right into the explosion (which doesn’t save this move, but I just wanted to mention)
@ryann42
@ryann42 26 күн бұрын
counterpoint: there aren't any pointless moves in smash bc even the worst, least applicable move on any character's kit can be used to help unstale their good moves. checkmate
@owenduffy5745
@owenduffy5745 25 күн бұрын
Yeah but what about *Volcano Kick*
@ZAPRST8879
@ZAPRST8879 25 күн бұрын
@@owenduffy57452 frame and shield break punish (too unreliable too shield break) if it isn’t on ganondorf
@ryann42
@ryann42 25 күн бұрын
@@owenduffy5745 easy. you can use it to trick your opponent into thinking you're bad and/or batshit crazy
@1tresequis
@1tresequis 19 күн бұрын
@@ryann42big brain arguments
@MasterAbeer101
@MasterAbeer101 26 күн бұрын
I wish Ivysaur's Bullet Seed was replaced with Solar Beam similar to how it is in PM
@Itsjumbomuffin
@Itsjumbomuffin 26 күн бұрын
it was so fun D: !
@jamesgraydon556
@jamesgraydon556 26 күн бұрын
I just wish it had its aerial scoop hitbox while on the ground (it’s huge). Then at least it would have use as a tech chase option. Like dk hand slap but faster
@Triobros1098
@Triobros1098 20 күн бұрын
What if you could angle it?
@ceeemgee0381
@ceeemgee0381 26 күн бұрын
It’s like you only looked at two Meta Knight clips for research and called it a day. Up tilt was right there and you decided to choose F-air. All three hits of F-air is useful, starting combos, extending combos, dragging down, and even killing after a bridge if you can’t B-air. MK’s Up-tilt is completely useless in contrast, as it has way too much lag to do anything on hit.
@Kaito_TV
@Kaito_TV 26 күн бұрын
Wario jablock to fsmash is possible but frame perfect
@YoshiAteTooManyYoshiCookies
@YoshiAteTooManyYoshiCookies 26 күн бұрын
Shouldn't the window for inputting it be multiple frames because of input buffering?
@nico2electric374
@nico2electric374 26 күн бұрын
I think it's cuz you have to jab 1 twice and you can't buffer that
@YoshiAteTooManyYoshiCookies
@YoshiAteTooManyYoshiCookies 26 күн бұрын
@@nico2electric374 I think you meant to reply to my comment. If you want to do it on mobile, just click on my comment and to do it on computer, just click the reply button right below my reply. Anyways, as for what you just said, I can't say I'm an expert at this, but you should be able to buffer an Fsmash after the second usage of jab 1, right? Also, why can't you just use jab 1 once and then buffer an Fsmash?
@kyallon1213
@kyallon1213 26 күн бұрын
@@YoshiAteTooManyYoshiCookiesif you buffer a move out of jab 1 you get jab 2
@YoshiAteTooManyYoshiCookies
@YoshiAteTooManyYoshiCookies 26 күн бұрын
@@kyallon1213 that answers part of my question, but what about my question about the necessity of using jab 1 twice? Why not just use jab 1 once then immediately Fsmash?
@poggersgotabigcodpgabc6224
@poggersgotabigcodpgabc6224 26 күн бұрын
I just think we have a different definition of pointless. You named at least one potential reason for each of these moves to be used.
@LG555
@LG555 26 күн бұрын
Obviously no move is completely useless, since they still deal damage. But most of these moves are pointless to use, since what they can acomplish can be done with other, far better moves.
@lasercraft32
@lasercraft32 26 күн бұрын
That's why "pointless" is in quotation marks. He's talking about COMPETITIVE Smash Bros. where niche moves like these aren't viable compared to other options.
@poggersgotabigcodpgabc6224
@poggersgotabigcodpgabc6224 26 күн бұрын
@@lasercraft32 true
@poggersgotabigcodpgabc6224
@poggersgotabigcodpgabc6224 26 күн бұрын
@@LG555 i agree
@Rainstar230
@Rainstar230 26 күн бұрын
I feel like he whiffed on Olimar. Falling nair into Up-tilt is basically Olimar's only combo with knockback when he doesn't have Pickmin. I figured that out within weeks of maining him (Not that I'm a pro). I've seen Shuton use it too. Assuming Olimar will always have pickmin for an Upsmash anti-air is assuming that Olimar isn't in a severe disadvantage state. Which a competitive player will be trying to do.
@PeepsThatDoStuff
@PeepsThatDoStuff 26 күн бұрын
As a szz player I’m going to say forward smash is definitely more useless. Up-tilt isn’t bad in a scramble like you said, and is a passable out-of-shield option on ambiguous cross-ups. It also puts enemies above her which she is right where she wants them
@xxMaki
@xxMaki 22 күн бұрын
Agreed 👍
@ShallBePurified
@ShallBePurified 26 күн бұрын
Little Mac back air. I mean yeah, all his aerials are bad, but they can be used for something. His back air is just really bad that even if you hit it, Little Mac gains nothing out of it.
@WarningStrangerDanger
@WarningStrangerDanger 25 күн бұрын
Mac bair into getting hit true combo
@Thanks..
@Thanks.. 26 күн бұрын
Villager down tilt can be used as a two frame that kills when landed at higher percentages it is also pretty decent on shield. There is also a way to break shield with down tilt and pocket projectiles
@MrGameguyC
@MrGameguyC 26 күн бұрын
It also has oddly good shield-pushback. (IDK what causes that) So it's got a niche in the neutral.
@metsupipilio
@metsupipilio 26 күн бұрын
Meta knight fair is really useful , cause it's a decent oos option (mostly cause of the range, though it's also very quick) it's really safe if you space it and drift back correctly, can kill off the ladder, has slightly less end lag than bair so you can jump spam it off stage some more, and you can also drag down into a tech chase and shuttle loop
@Krona-fb4dn
@Krona-fb4dn 26 күн бұрын
Ridley DAIR. Stall & Falls are just not good outside niche scenarios on most characters and Ridley's dair is just the worst one out of a very mediocre bunch. -very heavy landing lag at 32 frames -zero landing hitbox -no disjoint -very middling kill power for a risky move -spike is specific and difficult to land the only pro I can think of is that it "starts fast" but that's not saying much since the move still has bad frame data. The worst part of it is not often talked about and that is his Recovery angled down is just a wholly superior version of it. -WAY less landing lag -landing hitbox -spikes the entire way through -can snap to ledge and do some gimping cheese -angled slightly forward so it has recovery potential Dair does NONE of this. It's the worst down air in the game for a very good reason.
@SlogDog545
@SlogDog545 26 күн бұрын
Dair is sucky, but it has 5 really niche uses up b doesn’t have. First, I think it works as a FS OOS. Second, it is frame 10, so if someone messes up or you feel dumb you can dair as a rare mix up when landing. Third, you can use it to edge guard like G&W dair because Ridley can survive it and it might stage spike occasionally (not a real use case.) Fourth, you can use it off stage if you want to do a low recovery for some reason and you are high. Finally, you can use it if you are launched really high and you can autocancel it to get to the ground faster. It still sucks, but 5 sucky niche uses saves it from being completely useless IMO.
@NeonStudios763
@NeonStudios763 26 күн бұрын
Sonic and Sephiroth are the only good stall n fall down-airs due to Sonic having a good recovery, and Sephiroth having amazing range and can spike through the ledge
@Krona-fb4dn
@Krona-fb4dn 26 күн бұрын
@@SlogDog545 FS OOS Dair as ridley is an enormous meme and no real ridley main actually does it. This is because using starts out with the spike hitbox which never kills onstage, and will be VERY unsafe until later percents. It is simply not practical and you need to get a footstool for it to actually work, which isn't possible in all shield scenarios. That and it is frame 11 (not a huge difference) but it is not hard to cover and at high level play, its extremely rare to see even as a "rare" mixup since its just not very good. I've seen smub do it like once. It has zero disjoint so lots of moves can just beat it out and its obviously super unsafe on shield. The edgeguard potential is there? But unfortunately it only spikes at the start which is reserved specifically for style and not much else. That and these are all still things other stall & falls can do, the only main difference is Ridley can barely make it back after his (like Sonic). ALSO, while Dair is rare to spot in high level play, the same does NOT apply at all to down angled Up B, which is just more evidence that Dair is still probably the most useless move on Ridley. Yeah it has uses but Ridley wouldn't lose much if it were replaced with absolutely nothing.
@Krona-fb4dn
@Krona-fb4dn 26 күн бұрын
@@NeonStudios763 Game & Watch's stall & fall is passably ok.
@NeonStudios763
@NeonStudios763 26 күн бұрын
@@Krona-fb4dn that too. i forgot about our boi g&w
@zzzzzygaming
@zzzzzygaming 26 күн бұрын
No, Zss fsmash is worse. Uptilt has use cases like you mentioned. "Pointless attacks" means that there is something similar in their kit that completely replaces said move leaving it with no use cases. In her case Uptilt doest really get replaced for reasons u mentioned but theres no reason to use Fsmash when Upspecial Is faster and kills earlier anywhere on stage.
@jsrhedgehog9981
@jsrhedgehog9981 25 күн бұрын
And is way more consistent
@Mozzarellapumpkin
@Mozzarellapumpkin 26 күн бұрын
"I'd like to think I know enough about characters" my brother in Christ you put Cloud in honest tier on your honesty tier list
@Sjono
@Sjono 26 күн бұрын
Talks about Olimar Features Captain Toad standing in for him 😂
@joshuadee7423
@joshuadee7423 26 күн бұрын
Mii Brawler’s Head-On Assault is somehow an even worse down special than Counter Throw, and you’re passing up your own version of ZSS’ Flip Jump for it. All it’s really good for is suiciding, and it’s not even the best move for that. Soaring Axe Kick can suicide the same way, but it’s their up special with the best recovery and doubles as an out of shield option with decent range. You might be running Thrust Uppercut to get kills off the top of the stage, in which case you won’t have room for SAK, but if you’re concerned with using Mii Brawler’s most optimal moves… you were using Flip Jump anyway.
@zeroniTDX
@zeroniTDX 26 күн бұрын
Mk fair is hard cap
@prestige8477
@prestige8477 26 күн бұрын
So I know these were all attacks, but if we're taking special moves, Yoshi's Egg roll is probably one of the worst MOVES you can do in this game in general, can't combo, can't kill, tons of start-up, years of endlag, no armor, no intangigbility nor invincibility, useless for recovery and is a death sentence if used offstage. The ONE use it had was being used to travel quickly in Melee and Brawl's adventure mode. If I were to tweak the move, I'd give it less startup and make it bounce less upon activation, make it move 1.3× as fast, then give it armor similar to Ryu's focus attack but instead of it negating knockback, it negates damage once while getting knocked back, then breaks Yoshi out of it if he's hit a second time. If this happens, then you can continue to use the move, but the armor only regenerates while the move isn't being used similar to Villager's balloons. The aerial version can operate like the Tulip from Yoshi's Story that just flings Yoshi forward a short distance, depending on whether you do a regular or Smash input. But it'll have more start-up and much weaker armor. The distance gained from using it won't be much further than if you had just held right in mid-air though. The reason why I suggest armor is because Yoshi's shield is also an egg, so it's incoherent for the move that also puts Yoshi inside of an egg to not grant any sort of armor? Yoshi's current recovery allows you to come back from almost anywhere anyway and the use case for this move would still be situational but at least it would HAVE a use case. Thoughts?
@0oShwavyo0
@0oShwavyo0 26 күн бұрын
Except egg roll shield break is a thing… no move is useless
@prestige8477
@prestige8477 26 күн бұрын
@@0oShwavyo0 But why use Egg Roll to break shields when Yoshi Bomb is right there? Why cut grass with a pair of scissors when the push mower is right there? The less powerful tool can TECHNICALLY be used to get the job done, but there are other tools that are much more effective at doing the same thing to the point where there's no reason to use the less powerful tool.
@0oShwavyo0
@0oShwavyo0 26 күн бұрын
@@prestige8477 Im not a yoshi main but i think there’s a guaranteed egg roll shield break setup off certain tech options on a platform iirc? I dont think yoshi bomb has any guaranteed shield break set ups to my knowledge but your point still stands 😅
@overeazygames
@overeazygames 26 күн бұрын
@@0oShwavyo0yoshi main check in. Egg roll has a really great use that is, imo, unexplored by most players. Outside of Egg roll shield break (ERSB), the same mechanic that allows for the shield break allows for Egg Shot, a momentum boosting option that rockets yoshi horizontally. You can use this to egg roll cancel into a fair or nair, wait in the air to bait recovery options without burning a second jump, double jump attack if you’re super aggro, and mix with b reverse or wave bounce egg lays to either torture someone offstage or retreat back to stage on ledge and bait an option from there. Yoshi bomb can break shield, but most players use it incorrectly. They use the grounded form of the move which is not great because you can simply roll away once the first hit happens. Alternatively, you can parry + punish. Best use for yoshi bomb shield break is short hop aerial yoshi bomb on a pre-damaged shield, but again, is not guaranteed the way that ERSB is.
@djdrizzy9139
@djdrizzy9139 25 күн бұрын
Egg roll is good for breaking shields on platforms. Down b doesn't break shields as consistently since it doesn't break full shields, opponent can roll or parry after initial hit, and the stars shield poke.
@Cobble8.0881
@Cobble8.0881 26 күн бұрын
Pac mans up tilt when trying to shark on platform is better than nair because it can shield poke much easier. As a result of nair being an aerial, its actually less spammable than up tilt if your opponent is just shielding on platform You can also do up tilt -> up air (or up tilt, up tilt, up air if they are really low) for a small combo if you manage to hit it once aswell The opponent can however just shift their shield but it can be a good to use on occasion as a mix-up I would argue his down tilt is much worse
@legrandliseurtri7495
@legrandliseurtri7495 26 күн бұрын
I agree that down tilt is the worst of Pacman's moves, for the same reasons. But uptilt is still not great, and even his forward tilt is only ok. Pacman probably has one of the worst sets of tilts in the entire game. I guess it compensates for how good his aerials are.
@kakashigaiden111
@kakashigaiden111 26 күн бұрын
@@legrandliseurtri7495 his forward tilt is quite useful. Sometimes I use it and wish I just fsmashed but being able to angle it is good for opponents jumping over hydrant.
@salviafiend7931
@salviafiend7931 26 күн бұрын
​@@legrandliseurtri7495pac man f tilt is a quick poke that 2 frames, it's definitely better than his other tilts
@thetaxcollector9849
@thetaxcollector9849 26 күн бұрын
I'm a little surprised to not see Roy's dash attack. I don't think there'd ever be a reason or situation where you'd wanna use dash attack over DOUBLE-EDGED DANCE (my beloved)
@RealSonarX
@RealSonarX 26 күн бұрын
Dash attack catches landings and has really good horizontal reach. It's still not good but not useless
@JacobPDeIiNoNi
@JacobPDeIiNoNi 26 күн бұрын
Marth over roy. With Roy because of his hilt sweet spot having the extra burst movement of a dash attack is sometimes necessary for catching a landing. With marth pivot cancel f tilt is pretty much always better, it’s faster, safer, has better coverage.
@nvrmltice
@nvrmltice 26 күн бұрын
I use Ivysaur's neutral B to punish moves that I don't know if they will cross me up or not (like some dash attacks) because it seems it can hit from behind too. But his better use is in doubles, you give a free bair to your partner or even some hilarious assists to Ryu's dair, Cloud's finishing touch, etc
@DennisPragerIsGodUWU
@DennisPragerIsGodUWU 26 күн бұрын
As a ZSS main, I disagree with Up Tilt. Frame 3 and covering both sides at once are just such good traits, it takes the place of down smash most typically. It's also really good out of parry because of the 3 frames of invincibility you get off of one. It can be used to interupt Mythra Nair in the middle of the move for example.
@Dino_Burger
@Dino_Burger 26 күн бұрын
Olimars up tilt is a super useful combo tool that you can often connect out of a landing nair and combo into multiple up airs, not only getting lots of damage, but taking a fairly long time to let pickmin on the opponent do lots of damage
@Its_Jake_1
@Its_Jake_1 26 күн бұрын
shulks jab should be here. its frame 5 and a small hitbox... as a shulk main i sometimes even forget that jab is an option
@jonathanlgill
@jonathanlgill 26 күн бұрын
It's a contender for worst jab in the game. However, there is only an extremely small amount of moves Shulk has that are single-digit in frame startup. So a 5 frame jab for him still isn't "pointless", because sometimes you need a quick "get off me" button.
@benross9174
@benross9174 26 күн бұрын
As a fellow Shulk main I think its pretty decent. Yeah the hitbox 1 is tiny but it is his fastest move. And the second and third hitbox is quite big. And too many people just expect the grab so its a good mixup, especially as its the best way to beat spotdodge while grounded. I unironically think Shulk mains should use it more (its his fastest move and fast moves are good)
@Krona-fb4dn
@Krona-fb4dn 24 күн бұрын
@@benross9174 I agree, I picked up shulk some time ago and he's here to stay with my number 1 main Ridley and shulk is my 2nd best, Jab does come nice and it technically can be made better by your arts, 5 frames for a jab that small is still a big risk regardless of the situation. For a longer but much safer and quick pressure tool, I like down tilt. Fairly harmless to throw out for the range it covers.
@benross9174
@benross9174 24 күн бұрын
@@Krona-fb4dn Yeah Dtilt is his best poking tool by far. But you cant use it when ur opponent is right next to you since its frame 10. You need a bit of space. Also Ridley and Shulk are pretty simular; so that makes sense. Both like using big nair and disjointed pokes as well as edgeguards
@Krona-fb4dn
@Krona-fb4dn 24 күн бұрын
@@benross9174 Ye, I've honestly come to appreciate ridley a lot as he doesn't need a buff to stay active or feel powerful and while Ridley's disadvantage is painful and hard to leave, shulk can kinda feel like you're caught with your pants down a lot before your sheer momentum builds and you have a big uphill battle to fight, one you very well can take but its gonna be harder now.
@--Glory--
@--Glory-- 26 күн бұрын
Egg Roll, Marth/Lucina dash attack, any of Robin’s tilts, Ganon up tilt, not being mentioned is wild. Plus saying Olimar up tilt over Olimar forward tilt and Jiggly down tilt over rollout. Literally 80% of the selections on the list are really questionable
@Rainstar230
@Rainstar230 25 күн бұрын
Finally someone else points out that Olimar's Ftilt is useless. But Rollout and Egg Roll can be used for cheese by really good players. Jiggly's Dtilit is just... bad.
@--Glory--
@--Glory-- 25 күн бұрын
@@Rainstar230 Maybe rollout could have occasional (but still extremely rare) uses but I really don’t see a situation where you would ever willingly use egg roll
@Rainstar230
@Rainstar230 25 күн бұрын
@@--Glory-- I've seen it used, but never seen it hit anyone outside of pools, so honestly idk why.
@hazels7967
@hazels7967 25 күн бұрын
Rollout has it's uses, especially in lower level play. The counter to people trying to pre-charge smash attacks at your approach is to charge rollout at them. And generally a full stage landing punish that works as a recovery is... it's okay. It kills, it has full stage range. It's not always a bad idea to input.
@CasuaICole
@CasuaICole 25 күн бұрын
Yes! Marth and lucina's dash attacks are the perfect pointless moves. F-tilt is faster, safer, stronger, has more range, nastier angle, and can hit platforms. Combine this with the ability to do pivot tilts and you will never have a reason to use dash attack over forward tilt.
@MerryBlind
@MerryBlind 26 күн бұрын
I used to play Villager quite a bit for the first year of Ultimate or so and Down-Tilt was pretty good. Nothing crazy, but it was a quick non committal kill move. The range on it and fast startup can take opponents by surprise.
@liamdavidson6918
@liamdavidson6918 25 күн бұрын
Just so you know, Bowser Junior is a poor sandbag to use for showing percents, because damage is dealt differently on the different parts of him
@chinelo_jpg
@chinelo_jpg 26 күн бұрын
"..and if you include the fact that Meta Knight has one of the best tool kits for edgeguarding, it feels even more pointless within the scope of his arsenal." >Shows a clips of Meta Knight's fair being practical Fair is basically a "1-dollar store" Bair, which is very good on it's own. Fair can kill in edgeguards where nair doesn't reach, can dragdown to kill confirm into a UpB, is a combo finisher and can be a combo starter in the right situations, Fair can also dragdown to grab and such It obviously gets overshadowed by Bair, but Fair is a pretty good aerial that has a place on his tool kit, specially when turning around is harsh on that situation and Fair is at your disposal. (Uptilt is prob the worst move, since its a niche combo extender and nothing else)
@Dino_Burger
@Dino_Burger 25 күн бұрын
For ivysaur you basically just said it doesnt do anything up air doesnt do, (exept do 25 damage (cough cough)), but you failed to remember the simple fact that ivysaur neutral b has 5 times the range of up air and doesnt make you fall faster. You also said that it requires you to get too close for a mid range character, but using that logic up air and down air are also bad. It has VERTICLE range, still allowing him to stay at mid range and do a huge amount of damage without any of the risk of getting close enough to up air, especially if your opponent has a counter
@blameron8836
@blameron8836 26 күн бұрын
Falcon punch is barely stronger than fully charged fsmash. If you get a shield break there's generally no purpose to use that instead. The actual edge case if you get hit with rest and it doesn't kill, since you can do the start up while falling.
@stephenschuster3555
@stephenschuster3555 26 күн бұрын
Why no ganon up tilt? There's literally no reason to use it even on shield break punish because of war lock punch
@N12015
@N12015 26 күн бұрын
Some people say it's usable on ledge for 2-frame, but I have a feeling it's better to just use Down Air for that because it's not easy to react to that and even if you could you would be almost impossible to act properly around it due to the 6 frame delay and the fact you need to recover to ledge.
@randombub597
@randombub597 26 күн бұрын
You can combo Olimar's landing nutral air into his up tilt more making laddering easier at low to mid percents than using up smash, and it doesn't rotate to your next pikmin which up smash does, for whatever that's worth. I'd say it's more niche than useless.
@Rainstar230
@Rainstar230 25 күн бұрын
I agree. It's also his most reliable knockback move when he doesn't have pickmin, which can shift the momentum in his favor.
@lasercraft32
@lasercraft32 26 күн бұрын
Finally, someone actually talking about how terrible Pac-Man's up tilt is! I hate that move so much (Especially since his old up tilt was actually able to hit opponents in front and behind him. The Ultimate one can literally only do one thing... Hit directly above him. Nothing else).
@2centstudios
@2centstudios 26 күн бұрын
Pointless is definitely too harsh a term for anything listed here. They have use, but in the context of competitive play they see less use than other moves. MK being on here is especially egregious since it's not even something that's rarely used in his kit unlike the other examples here.
@benross9174
@benross9174 26 күн бұрын
MK fair is is good, swordie mains just think its bad cause they see it solely as a swordie fair and nothing else
@Mike-di3mo
@Mike-di3mo 26 күн бұрын
It's same with puff d tlit on other characters, it would be terrible, on puff it's fairly useful.
@HotCrossB1S
@HotCrossB1S 26 күн бұрын
Well, to be fair, we clicked on the video because it said POINTLESS, not LEAST VALUABLE.
@mando76m
@mando76m 25 күн бұрын
Good choice putting Full Moon Full Life in the background of the video
@sanddin7218
@sanddin7218 25 күн бұрын
Thank you so much I was lookin for the song name.
@ParakeetDSi
@ParakeetDSi 18 күн бұрын
​​@@sanddin7218 play Persona 3 Reload, it's where the song's from. Also I guarantee this game will change you for the better.
@yowza9638
@yowza9638 26 күн бұрын
I literally don't think I've ever seen Pac-Man's U-tilt animation before this video
@nisazzz
@nisazzz 26 күн бұрын
I'm an isabelle player, at high percents jab down tilt is a kill confirm, also i like to use it to poke people's shields. Idk what villager down tilt is good for tho
@tamaro1234
@tamaro1234 26 күн бұрын
First of all, great video enjoyed it as always :) I do know some applications for Zss up-tilt. These applications are very niche but in these situations Zss doesn't have other options, so i wouldn't call up-tilt pointless. Zss up-tilt is not a very practical move but she lacks a lot of coverage around her. Oos she has up-smash jab or up-b, her aerials are either too slow or hit way above the enemy due to her high jump height. The best Oos aerial is F-air because it hits the lowest and is fairly fast. This brings us to the niche use cases of up-tilt, although i can only reaaly find two. When an enemy crosses up shield with a dash attack or laggy aerial or when zss spot-dodges an attack/dash-grab. Up-tilt is a very fast punish but more importanty it hits on both sides and has decent horizontal range. If you spot-dodge and both characters are clumped up together, trying to land a jab/up-b/up-smash often times won't work because they only cover in front of you and up-b and up-smash have pretty inconsistent hitboxes when standing in an enemy. If you can't tell if the enemy is going to end up in front of you or behind you your other Oos punishes are inconsistent and even risky to throw out. This applies for example when Greninja dash attacks on your shield. Depending on his spacing he can choose to cross up shield or not. When he doesn't, dash attack is easily punishable with up-smash or up-b but when he does, up-b is risky to throw out. Even if you react to being crossed up he pancakes which often times results in him falling out of your up-b, which is your only Oos option when getting crossed up. Up- tilt will hit even if he crosses up and is a safer punish than up-b. In conclusion Zss Up-tilt is only used when both characters are clumped up together or you can't tell if an attack will cross up your shield or not.
@f-gamer7880
@f-gamer7880 26 күн бұрын
Meta knight main here. Fair is not useless If you want a horizantal air move, then backair is really good. Fair is a decent move if you cant manage to land a bair. Beginners and sometimes pros dont reverse their bridge because its too hard. Fair can make up for that. You litterly see abadango finishing the ge with fair in the video
@iotoofficial2760
@iotoofficial2760 26 күн бұрын
cant believe they said "pointless moves" and didnt even mention belmonts whiplock or piranha plants footstool easter egg
@xRagingxDemonx
@xRagingxDemonx 26 күн бұрын
My 10 would be Ganon's Up Tilt, followed by Ganon's Up Tilt. You get the point...
@0oShwavyo0
@0oShwavyo0 26 күн бұрын
Ganon up tilt is better than warlock punch
@RealSonarX
@RealSonarX 26 күн бұрын
@@0oShwavyo0 It isn't
@0oShwavyo0
@0oShwavyo0 26 күн бұрын
@@RealSonarX warlock punch is only good as a shield break punish, the up tilt windbox is much more useful for ledge scenarios
@gameboyn64
@gameboyn64 25 күн бұрын
​@@0oShwavyo0i know I've never said "oh fuck, i didn't mean to use warlock punch". The same can't be said about up-tilt
@xRagingxDemonx
@xRagingxDemonx 25 күн бұрын
@@gameboyn64 That's the part. Warlock punch at least strikes fear into the hearts of your opponents. Up tilt on the other hand. It feels like you're just giving them a free charged smash attack.
@CeeSpiller-km9gz
@CeeSpiller-km9gz 26 күн бұрын
Isabelle down tilt is a kill confirm at about 120. Jab>Jab>Down tilt is true and kills in scenarios where down smash or forward tilt wouldn't.
@masterofdoom5000
@masterofdoom5000 26 күн бұрын
They took my Smash 4 up tilt from Pac-man and I was so sad, it's not got a great hitbox or speed but the ANGLE it launches at is great for hydrant setups, you can get it to go real high with next to no horizontal speed which is vicious on the ledge and great to cover Pac-man neutral special cycling.
@blazeburst3833
@blazeburst3833 26 күн бұрын
Every characters best move part 3?
@bastionsmashgaming
@bastionsmashgaming 26 күн бұрын
Marcina dash attack not being here is kinda nuts. You could LITERALLY take that move out and replace it with their pivot cancelled f-tilt and it wouldn't change an IOTA of their gameplan in neutral. Fundamentally useless move in their kits
@SteampunkSavage
@SteampunkSavage 26 күн бұрын
I genuinely had no idea that Olimar had the up tilt. I don’t think I’ve ever seen it used EVER
@Elaravtuber
@Elaravtuber 23 күн бұрын
For Isa’s dtilt, falling nair combos into it. Can be a option to close out stocks (rarely)
@Moss_Dude
@Moss_Dude 25 күн бұрын
So, Wario's f-smash is "pointless.." because it's an f-smash?? Like yeah it's not a particularly good one, but you can't just say "use waft instead" as a reason not to use the standard kill move every character is given. It's not like you can just throw wafts around any time you're ready to take a stock, you only get so many per-game (usually one.) Obviously it's not gonna be getting hit raw very much at all, and forward tilt is very often better for safe attempts at killing.. _but that goes for well over half the cast!_
@charley2714
@charley2714 25 күн бұрын
You missed the entire point of Wario's F-tilt being a better option 99% of the time
@AkaneSasuSora
@AkaneSasuSora 25 күн бұрын
full moon full life instrumental my beloved
@TaviiCatniss
@TaviiCatniss 26 күн бұрын
Okay didn't expect the modded olimar XD that's awesome
@GoldenDeerGuy
@GoldenDeerGuy 25 күн бұрын
Full Moon Full Life in A SMASHY BROS VIDEO. I've been blessed.
@ParakeetDSi
@ParakeetDSi 18 күн бұрын
TRUE
@garrettpullen9740
@garrettpullen9740 26 күн бұрын
Agree on most all these except for ZSS up tilt. As a ZSS main I use it more than you’d think because her out of shield game is so horrible so it’s her best out of shield option to deal with cross ups unless they are right on top of you in which case you can use up b.
@DankPit
@DankPit 26 күн бұрын
When I was a kid I thought Puff’s rest was just a taunt with an investment.
@xKingxTitus
@xKingxTitus 26 күн бұрын
Crouching down back tilt can set up tech chases against fast fallers. And it’s pretty hard to react to. On wolf specifically it’s the only move cjab combos into
@SlogDog545
@SlogDog545 26 күн бұрын
My list would be olimar up tilt, Gannon up tilt, Byleth down b, mii brawler falcon punch (not his best shield break punish,) ivysaur neutral b, yoshi side b, wario down smash, little Mac bair, Marcina dash attack, and Steve nair (not to be confused with short hop macro sword fair.) I am not sure and I definitely missed stuff, but this is my quick top ten, and I might be wrong about Steve, Yoshi, and Marcina, but I am out of ideas.
@SlogDog545
@SlogDog545 26 күн бұрын
And I am definitely wrong on some of these, so please have mercy.
@Rainstar230
@Rainstar230 25 күн бұрын
Olimar uptilt is one of his best moves when he doesn't have pickmin (Which isn't that many moves, but still). Combos from falling nair, and has enough knockback to give him time to grab pickmin. F-tilt is the move that you never use even if you don't have pickmin (unless you're going for the hardest read).
@renrenzo1325
@renrenzo1325 26 күн бұрын
I do thinking that usings skins when doing a technical video is bad for the quality and clarity of the point youre trying to pass
@LloydTheZephyrian
@LloydTheZephyrian 26 күн бұрын
Skins?
@Latias38
@Latias38 26 күн бұрын
@@LloydTheZephyrian 5:15 Captain Toad for Smash Ult confirmed.
@ShatteredQvartz
@ShatteredQvartz 26 күн бұрын
Agreed
@minminteaparty
@minminteaparty 26 күн бұрын
eh, maybe for clarity, but idk abt quality, it feels fine, like hes obvious talking abt alimar if hes... talking abt alimars up tilt
@ShatteredQvartz
@ShatteredQvartz 26 күн бұрын
@@minminteaparty In cases like this, clarity corelates with quality
@Dino_Burger
@Dino_Burger 26 күн бұрын
Meta knight's fair is amazing, what are you talking about? You cant use nair for every situation you would use fair, fair is way longer ranged. You proved with the footage you showed that its a great and commonly used move. Also, you cant say that its objectively one of the worst when its just your opinion, especially when its such a good move
@candyelysium451
@candyelysium451 26 күн бұрын
Okay, it might be too obvious, but where is Robin’s down tilt? Other down tilts get to combo or set up for tech chases or even kill. Robin’s legitimately does nothing. I have to imagine a Robin would prefer to be throwing out Levin aerials, projectiles, or even his other tilts before using this move.
@jamesgraydon556
@jamesgraydon556 26 күн бұрын
5:15 g&w up tilt is his only actually good follow up out of drag down nair at low percents
@carcharo7
@carcharo7 25 күн бұрын
Ivy bullet seed is quite good as an oos if the opponents move is quite unsafe. It’s a frame 9 oos (3 frames jump squat + 7 frames start up). It has a big hitbox and does high damage. Underrated!
@JujanGames
@JujanGames 26 күн бұрын
Some of these should not have been here in my opinion. Kazuya's crouch kick, MK fair, Puff Down Tilt, there are definitely worse moves you could've put here
@zzGreeDzz
@zzGreeDzz 26 күн бұрын
As Far as PAC-Man I would argue that Down-Tilt is BY FAR his worse / least useful move. Up-Tilt Combos at low % and can set up into a kill with up-tilt into up-air on some characters at high %. Not great but there's utility there. F-Tilt does EVERYTHING Down-Tilt does...only Better. Its Faster, Stronger, has a bigger Hit-Box, can be Angled AND deals more damage. Down-Tilt even as a two-frame option IF..... you land it launches at an angle that most can recover from. If I could change any move in his kit down-tilt would be the first to go.
@meta4knight
@meta4knight 26 күн бұрын
While a lot of people are saying you are wrong about some of these I want you to know I did forget about jigglypuff down tilt and if it disappeared nothing of value was lost
@Rainstar230
@Rainstar230 25 күн бұрын
Agreed.
@shinygekkouga52
@shinygekkouga52 23 күн бұрын
That low kick Kaz uses is pretty wack in Tekken too. It’s slow, minus on hit, and weak, but every character has it as a universal option.
@deppo436
@deppo436 21 күн бұрын
Pac-Mans up-tilt makes me wanna scream, it looks like it would function identically to Marios but for whatever reason, they gave him a small hitbox that's only active at the end of the attack animation and at the very top end of his glove. It was like this in Smash 4 and it hasn't changed, why - WHY.
@smithmichael8144
@smithmichael8144 26 күн бұрын
I feel like this video is just comment bait or you're generally uninformed. Platform sharking invincible up tilt is great, kazuya crouching hit is a great tech chase set up against short characters, something he struggles against. Zss up tilt is the middle child anti air between the startup of uair, and the recovery of up smash. It does its job as a deterrent and its fine to put out in neutral just as a conditioning tool. Villager d tilt is probably the easiest to time and the most damage he can get without going for bowling ball or nair, and the hitbox is pretty deceptive. If you like juggling, say a swordie instead of sending them offstage, d tilt can be a great punish rather than a nair. Meta knight fair is cool for killing, landing fair combos and keeps them next to you if you dont want to have to chase down a naired floaty because they DI'd up so dash attack misses.
@paulseyler3769
@paulseyler3769 20 күн бұрын
Kazuya's crouch spin kick can be used to set up an untechable knockdown at certain percents if I remember correctly. I saw it used once very early on while players will still experimenting with him. As it would turn out, the only time you really need a tech chase as kazuya is if there are platforms involved in your TOD combo, so I havent seen it used since.
@Garomasta
@Garomasta 26 күн бұрын
I feel like many up and down throws would fit this list. Forward and back throws always have the use of sending an opponent offstage if nothing else, but there are cases where some characters will always want to use either up or down throw instead of the other, because one of them is outclassed in every possible way (combo potential, damage, kill power).
@marshalmiller1323
@marshalmiller1323 26 күн бұрын
As a pac man main I’m so glad you mentioned up tilt that move is literally only for here for style
@brenfps2121
@brenfps2121 26 күн бұрын
Saying MK fair is a useless move is crazy, MK fair can drag down true combo into up-smash, cover a lot of area with a fast fall to exploit most recoveries, combo into meta knights best move up-air, can extend or end combos, pressure shields safely if spaced and as shown in this vid is used in combos to kill off the side.
@davidsagitas343
@davidsagitas343 24 күн бұрын
I use villager/Isabelle down tilt as a feint. Get your opponent used to you planting trees/gyroids, then when you're in punish range you down tilt instead of down b, they get over confident and you can punish.
@WarningStrangerDanger
@WarningStrangerDanger 25 күн бұрын
Jigglypuff's dair can combo into downtilt and works like a Kazuya forward tilt, killing a bunch of characters from the ledge.
@giorch1508
@giorch1508 23 күн бұрын
Because of how floaty Pac-Man can be, doing any aerial to poke a platform can be commital at times, and by comparison up tilt has little to no end lag or startup and combos into up air reliably. I find myself using this move more often than expected. If Pac has a useless move it's down tilt.
@RedWhaley14
@RedWhaley14 25 күн бұрын
Well edited and good video idea, but time to rant... Pac-Man's Utilt isn't even close to useless on his kit. Everyone who doesn't play the char says it's his worst and that it's useless but that's just flat out wrong. For one, it's his best way to pressure plats, especially without Fruit (Which is a resource you need to have charged ahead of time). Nair is unsafe rising and you also won't get any followup especially if you miss, and there's really no way to continue advantage. Usmash is terrible and super laggy/committal and won't cover much, plus your platform pressure ends if you go for it. Uair is slower to go for and also has the same problem as Nair where if you miss you give up all advantage, so Utilt serves a unique purpose for him, due to it being basically lagless, having the intangibility, and having good followup potential while also allowing you to continue pressure if you miss. It's also a very good combo extender and he can combo into it with Galaxian, Fruit in general, Uair, etc. This will set up into Uair Fair Key, or just Uairs or other good followups, It's a big part of Pac's combos you see Soupy post on Twitter. Even without all of that, it's still got other uses. It's a good timer for Hydrant setups, like sending it backwards with Breverse fruit is consistent if you buffer Utilt. It has a very good launch angle for Hydrant that pops it right up, and unlike Usmash it doesn't leave you wide open for going for it. It's also just a good anti-air without Fruit for Pac, a char who doesn't really have great juggling tools and would rather catch your landing, so it serves a unique role for him. He doesn't really have anything else to anti-air you with as Usmash is just too laggy and not even that big to compensate. Dtilt meanwhile, would've been the pick here as it truly is just outclassed. It is a poke, but so is Ftilt, which is faster, bigger, and does more damage. Dtilt is only safe if spaced, has no reward or good damage, and doesn't do much at all. If you try to use it as a ranged poke, Ftilt would just be better. It can autospace at ledge for an Ftilt 2 frame, but you can just space yourself anyways or ledgetrap. It can serve as a timer but because of it's weird auto spacing, it can mess up a lot of setups. You can use it to combo into waterboosted fruit but Ftilt, Fair, or Fthrow would work there too. Usmash and Fthrow are also just worse moves than Utilt, one is an inconsistent liability that's a horrible anti-air and doesn't really do anything other than kill from Bell (Which Side B and Bair also do if they are in the air) and the other is just a bad positioning throw, but they do more than Dtilt. Strawberry is very much outclassed by Cherry but it still has the same basic uses when you catch it so it doesn't count either.
@user-jc2jp7rd9f
@user-jc2jp7rd9f 24 күн бұрын
I would compare kaz's crouching down back to something like wolf down tilt where you just throw it out for free damage on 2-frames and if it misses you probably still get to ledge trap
@T4N7
@T4N7 22 күн бұрын
If I recall, Villager's down tilt has a long enough hit box to go past the trunk of the tree. Not very applicable to competitive play but at lower tiers, especially in 2 v 2, playing a hyper defensive tree game is so much fun n having a mixup that can hit them when they think u r about to drop the tree on them n then u drop the tree after the tilt weakened their shield, then the tree can easily finish them. So it is very very niche but I like the move
@CrimsonWolfStudios
@CrimsonWolfStudios 26 күн бұрын
Iirc zss’ up tilt used to be partially intangible (at the legs I think) in smash 4, but they took that away from her in ultimate for some reason.
@positiveneutralstuff4515
@positiveneutralstuff4515 25 күн бұрын
I’m definitely not an Isabelle main but I like playing her a fair amount in tourneys, and the main use I’ve found for it is punishing people who don’t immediately grab ledge or someone who’s unsafe on shield, almost get the launch power of a smash attack except faster and not too much to worry about if you throw it out once or twice on an opponent’s shield
@springlockgamerstudios6699
@springlockgamerstudios6699 25 күн бұрын
Surprised that piranha plant’s crouching footstool counter isn’t on the number one spot for most useless move
@flascobomb3672
@flascobomb3672 26 күн бұрын
Kazuya’s downback-tilt can be used as a two framing option and since its endlag is low, you lose nothing for throwing it out. Other than that it is relatively useless unless a Kazuya is trying to style.
@Jellylamps
@Jellylamps 26 күн бұрын
I actually don't think I've seen olimar's up tilt before today
@manux3097
@manux3097 26 күн бұрын
As A Kazuya player I used to use crouching back tilt for a bit to set up tech chasesbut tbh it's not even that good at doing that
@alanyang7801
@alanyang7801 24 күн бұрын
Kaz low spin kick is ultra niche and a gimmicky option but it puts the opponent into a tech chase scenario. It's not very practical but getting hit by it is a total "wtf" moment, and then you find yourself getting put into a tech chase into a jump side B equals unalive. Again, super niche but it's got a great surprise factor since its frame data is actually really good, just awkward to use.
@kakashigaiden111
@kakashigaiden111 26 күн бұрын
I knew Pacmans uptilt would be on the list as it’s really niche but it’s great after conditioning an opponent to air dodge or jump out of a throw with up air’s. It feels so good to land too, especially when you get the timing right to land like 4-5 of them and see your opponent panick thinking “what the f*ck is this move??”
@EderKigG
@EderKigG 26 күн бұрын
Crouching DB is good for 2 things, either a semi-fine 2frame option that gets you barely anything or a tech chase that might get you an electric if guessing right. so tbh it's good if you wanna mess around with your friends or un-stall moves but otherwise it's niche to the point of just being a miss input
@cassmoney3160
@cassmoney3160 26 күн бұрын
Villager down tilt could’ve been fantastic if it did anything it looks like it should do. Perhaps it could pull u out of a burry for much stronger damage while also being able to uproot a sapling or full grown tree giving it anti air properties; perhaps it could even have a small chance of pulling certain items too
@KuriaruisBetterThanU
@KuriaruisBetterThanU 25 күн бұрын
i'm not even close to ending the video but just answering the question at the start i'm pretty sure it was like confirmed smash was made as a party game and then things were added later to comply with everyone wanting to make it competitive
@Scrap_
@Scrap_ 26 күн бұрын
Dang bro, you should play a few games with these characters before making a video on them, Villager and Isabelle's dtilt is one of their faster grounded kill moves, it's safe on shield if spaced and I think (I'm not sure I haven't played Isabelle in a long time) you can even combo out of it at lower percents and your take on MKs FAST DISJOINTED MULTI-HIT FAIR is just one of ignorance or inexperience on the character, I don't think MK has a single pointless move in his kit in Ultimate, maybe weaker moves but not outright pointless.
@kylelemon4230
@kylelemon4230 25 күн бұрын
Isabel's down tilt comdo to fair at low percentage and its super safe on shield because of the shield push . Plus nich set ups into loyd rocket . I use it enough
@ThePlainwhiteGspots
@ThePlainwhiteGspots 25 күн бұрын
Missed opportunity not having egg roll/rollout on here
@Dino_Burger
@Dino_Burger 26 күн бұрын
Mr game and watch up tilt comboes into judge, I think down throw can too, but its way harder and way less consistant. Mr game and watch's up tilt may not be the best move, but using it to combo into judge can kill at 0% so...
@minimatt9547
@minimatt9547 17 күн бұрын
Bullet Seed is great out of shield in certain situations, especially out of a parry at mid-high percent when rising nair/bair don’t combo anymore and so bullet seed is the most damaging option. It’s a niche use case, but it *does* come up and I don’t really understand why PT players literally never use the move.
@lachesis1541
@lachesis1541 26 күн бұрын
Have you ever seen anyone use kazuyas crouchdash special (the hellsweep)? Its an iconic attack for him but i dont what its used for in this game
@inplane9970
@inplane9970 26 күн бұрын
Bayo's FTilt is a pretty big contender. Frame 12 start-up on par with most heavyweight moves, ONLY active on frame 12, does mediocre damage of 13% on all 3 hits, has no combo potential beyond
@articon8451
@articon8451 26 күн бұрын
alright, kazuya's crouching back tilt is usable only for tech chases/situations, but at that point, you re better of trying to yolo a tombstone crusher for crazy knockback and stage advantage, or just try to use a jab for an EWGF follow up.
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