SMT V ~ Vengeance - Glasya-Labolas & Naamah (Low Level, Hard, Path of Vengeance)

  Рет қаралды 1,367

Starlight™

Starlight™

20 күн бұрын

You didn't see anything I posted earlier.
Rules:
1) Hard difficulty, New Game.
2) This run aims for FULL completion of Talismans and Abscesses (with one exception: Demi-fiend) and aims for the Law ending of Tao Isonokami, and if possible showcase Chaos route, as well as the most important part of my motivation for this run: Satan.
Since Talismans/Abscesses quests are very minor, they will be refrained from showing with some exceptions to showcase a few fights without taking their EXP.
3) Allowing Macca (and certain items that can be farmed via navigator, though this will be limited to a certain area until they're available) cheats to minimize grinding as much as possible as well as allowing Grimoires to be used, but banning the usage of EXP/Macca/Glory DLC, and Gospels. This will also ban the usage of the DLC items you received at the beginning of the game. Statues are naturally banned.
5) All essences are allowed on Nahobino. Incenses/balm or miracle that alters demons/Nahobino stats are not allowed. Also, no Sutra allowed.
6) Restricting the use of Accursed Poison in recorded runs when necessary. Omnipotent: Succession/Omagatoki: Strategize will be avoided when possible.
7) Banning the usage of Fiend demons and all DLC demons.
8) For the sake of "no bullshit", RNG-related Miracles such as Skill Manifestation is disallowed. This will also ban Fusion Accident demons.
Very easy fight. The bad part here is mainly the two turns that she get to use Capitulate to Pleasure: before you kill Glasya-Labolas and the one after, as she uses it in a three-turn cycles. This requires a bit of RNG so your demons act accordingly, but the rest of the fight is very simple.
I've seen people saying Naamah should die first, but this is NOT the case because Naamah is mainly harmless with Mudo and Mamudo, while Glasya-Labolas however is a worse problem because it has Bouncing Claw AND Mirage Assailment. Sure, it's easier to pick Glasya off in hindsight, but remember: They have four turns, and if you bring up Force Dampeners, he still has Bouncing Claws and in Magatsuhi there's not a single way to prevent him from one-shotting all demons without Phys resist like Nozuchi, even with taunt because of how fragile Taunt works.
There is two teams for this: One is magic damage focused with Nozuchi act as a pseudo meatshield and buff refresher, with the rest heal off what damage dealt by Naamah and Glasya respectively and focuson Glasya. The second team is entirely phys damage focused, mainly used to pick off Naamah after Glasya dies. It's made even easier by the fact that Naamah (and Glasya, if Naamah dies first) gathers Magatsuhi as a script, so we get one turn of switcheroo shenanigans and kill her off. Once again, two turns of RNG, better than full turns of bullshit.

Пікірлер: 17
@flynn1545
@flynn1545 18 күн бұрын
I wish we got to see Glasya-Labolas more.
@dimensionalnemesis8636
@dimensionalnemesis8636 16 күн бұрын
Fuse and use him (:
@flynn1545
@flynn1545 15 күн бұрын
@@dimensionalnemesis8636 I was planning on pairing him with Hayataro but ultimately I went with Dagda as he's one of my favorites.
@dimensionalnemesis8636
@dimensionalnemesis8636 15 күн бұрын
@@flynn1545 Dad is the best >W
@nathan7031
@nathan7031 18 күн бұрын
Continuing my post from a couple vids ago, the bright side of getting the Mara essence super early is that you also get access to Enduring Soul on the Nahobino super fucking early (you can already get it on your demons at that point thanks to Hayataro). It makes the Lilith fight more manageable if nothing else.
@brenden7245
@brenden7245 18 күн бұрын
Speaking of hayataro they buffed carnage fang crit damage that it’s more than mac an luin and with his passive he’s become way better.
@xetsuma
@xetsuma 18 күн бұрын
@@brenden7245Mac an Luin is bad, it does less damage than Akashic Arts (albeit only slightly) and the only upside in comparison is increased accuracy (and I guess the animation). This was true in the original SMT5 too. Hayataro's Carnage Fang does crazy damage now though (400 power when crit) and only does slightly less than Akashic Arts when not crit (260 compared to 275).
@dave9515
@dave9515 18 күн бұрын
Vouivre makes charm less of a problem and considering you had level 19 demons she is level 20 starting off and her innate allows you to act when charmed more often. I also opt for Namaah first in this fight usually although her dog is pretty easy to kill. The magatsuhi gauge when full is frightening though cause it spams its aoe signature move every turn it gets and with magatsuhi crit no guarding or using wind dampener means death.
@rift3487
@rift3487 18 күн бұрын
How did bouncing claw and needle spray hit past their minimums?
@YurificationTrademark
@YurificationTrademark 18 күн бұрын
@@rift3487 luck
@rift3487
@rift3487 18 күн бұрын
@@YurificationTrademark wait did vengeance remove the minimum hit cap for multi hit skills? Because ever since vanilla I though that multi hit moves can only ever hit at their minimum
@kichiroumitsurugi4363
@kichiroumitsurugi4363 18 күн бұрын
​@@rift3487Only if they are multi-target. Bouncing Claw and Needle Spray are single target, however
@brenden7245
@brenden7245 18 күн бұрын
I am kind of concerned how your gonna deal with the law route exclusive boss and the Hp it has.
@YurificationTrademark
@YurificationTrademark 18 күн бұрын
@@brenden7245 HP is not a problem, more or less how annoying is it gonna be is the question
@k-d969
@k-d969 17 күн бұрын
The almighty nuke is prob gonna be more a problem
@YurificationTrademark
@YurificationTrademark 17 күн бұрын
@@k-d969 kannabi veil, most likely
@k-d969
@k-d969 17 күн бұрын
@@YurificationTrademark i always forget about veil lol, it and bowl of Hygieia maybe
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