Рет қаралды 63
Rules:
1) Hard difficulty, New Game. No, I don't know what the fuck is Godborn, and that is reserved exclusively for Vengeance route, so fuck off
2) This run aims for FULL completion of talismans and abscesses (which is not "true low level" for many of you people, so go cry about it on /smtg/), and if possible, the True Ending boss of this route, which is Transcended Lucifer. However, as talisman quests/abscesses are very minor and not interesting in general, there will be no recording of the fight as it's very similar to base V, so the run will focus ONLY on the mandatory fights, unless stated otherwise.
3) Allowing Macca cheats to minimize grinding as much as possible as well as allowing Grimoires to be used, but banning the usage of EXP/Macca/Glory DLC, and Gospels. This will also ban the usage of the DLC items you received at the beginning of the game. Statues are naturally banned.
5) All essences are allowed on Nahobino. Incenses/balm or miracle that alters demons/Nahobino stats are not allowed.
Once Knowledge of Tools is available, we're set ready to fight Yakumo. There's still unfinished quest related to obtaining Talismans in the second area, BUT this is way more fun as it's a huge ass quest chain and I could just come back later. As it turns out, this is pretty fucking underwhelming. Even with 10 level of difference, Yakumo who was once a threat due to level scaling is no more due to our team being able to maintain buffs/debuffs properly with Boon Boost. With that being said, even at -2/+2 he still hits hard like a truck, so Bowl of Hygeia is a must for other demons to stay alive under his dangerous pressure. Of course, spamming Phys Block would be an ideal option, if not for the fact that Hariti cannot keep up with MC's damage and he would be doing three jobs at once if we do so. So, there's still a bit of RNG mixed in here and there, but now the fight is just a mild annoyance rather than being a noteworthy challenge. With that being said - Surt won't be that easy, therefore a new approach HAS to be made because his attacks are very threatening. Cironnup will be used for at least 3~4 more fights before the level difference becomes too big and we have to discard him. For now, he's our best option for DEF and AGI buff.