The jump ball effect in the early builds more closely resembles the jump ball in the cutscene in the beginning.
@TheStormsChannelАй бұрын
Another great video, just a few things to clarify: Drifting is possible in the August preview build, you have to pull back on the left stick then quickly turn, it's tricky but doable. It's even still possible in the final game The Stages that crash in the same build have been fixed by Blue Cube, like most other stages they have very early layouts The NPCs in the hubs for again the same build have placeholder text due to the lack of a "story state" if you are able to get the state set then they have proper dialogue. The elevator in the clock tower doesn't actually appear by itself, I had to manually place it via the set editor, but they do perfectly fit in the alcoves and rise up the exact right amount so it's obvious they were meant to be placed in the tower.
@MadMario2401Ай бұрын
1. That drifting technique is actually still in the final game (so there's three ways to drift in this game lmao), and it actually seems to compliment the drifting sections in the final game, so they were probably designed with that drifting technique in mind where you slow down and drift instead of drifting while keeping your speed (and possibly boosting while at that). 2. I noticed areas in Rooftop Run night which looked suspiciously like elevator entrances, so it's nice to know that my theory was correct.
@TheStormsChannelАй бұрын
Yeah drifting does feel way more statisfying using the stick method, but can be a pain to pull off at times
@OnaterdemАй бұрын
It's so weird how Unleashed has 3 separate methods for drifting. The left stick method feels very intuitive, but mostly gets in the way of what you actually want to do.
@TheStormsChannelАй бұрын
Yeah I discovered it by accident and wondered why I drifted.
@chaosspider5765Ай бұрын
@@MadMario2401wait theres 3?
@That1One-GuyАй бұрын
I feel like this game specifically is very interesting to see the different iteration of certain things since most sonic games now take a bunch of assets from this game and the 3D boost gameplay comes from this game.
@Terminal_ApotosАй бұрын
They take stuff from Unleashed then make it worse lol
@innocentzbatАй бұрын
@@Terminal_ApotosReal shit, Generations is the only time it was anywhere close to Unleashed
@cozmodiego1727Ай бұрын
fr no sonic game has been better than unleashed. maybe some as good but never better.
@ChrisThePlayer777Ай бұрын
That "yeah" sonic yells when boosting sounds exactly like the "yeah" when you reach the goal in Sonic 06
@evdestroy530419 күн бұрын
That's because it is
@cowzoo5577Ай бұрын
For Savannah Citadel's night music at 19:52, the big difference for the violin is that the preview build is using a MIDI instrument, but the final build is using a real violinist's performance - they are otherwise playing the same melody in the same key, but the violinist is able to put more expression on it and use different articulation, sliding between notes and so forth. I think a lot of the differences between the different builds music is that they made the E3/Preview builds before a large portion of brass, string and orchestral sessions for the soundtrack took place, so they are using MIDI placeholders.
@rustlewolfie1850Ай бұрын
Where can you find the full beta track tho?
@rehaansiddiqieАй бұрын
06 did this too with Kingdom Valley and Crisis City in the E3 demo.
@Cr102y12 күн бұрын
@@rustlewolfie1850I’ve been looking for that as well,no luck so far 😢
@beanmchocolate3900Ай бұрын
The white halo effect you are referring to is called a rim light, and is commonly used in toon shaders to highlight a model's shape. This effect makes sense in some applications, though can often look kinda ugly.
@ShadowmassakreАй бұрын
Oh man I've always been weirdly fascinated with the mystery of that one screaming Sonic face. It's already strange looking as just one frame but I'd kill to see it in motion, lol. Nice video!! 👍
@MSCLeap75Ай бұрын
I noticed in the early builds, Sonic lifts his feet much higher while running than he does in the final game.
@agentomecha634Ай бұрын
It’s interesting to see what was changed between the prototypes and the final build of Sonic Unleashed. Whether that be different level layouts or sound effects.
@IsmayaENАй бұрын
The music used in e3 build still using VST (virtual instrument) before using the real instrument. VST especially drums in battle theme, each hit of the snare feels the same, showing the lack of velocity real instrument would sound variying in terms of volume and velocity.
@TakenUsernameAuradium17 күн бұрын
I'm surprised, considering they dont sound bad, just robotic.
@IsmayaEN17 күн бұрын
@@TakenUsernameAuradium Yeah.. vst is getting better and better each year. 2005 was already sounds good. and this is sega, they must have expensive equipment It can be much more realistic and less flat if the composer really want to use vst. velocity control exist in the software.
@TakenUsernameAuradium17 күн бұрын
@@IsmayaEN even with velocity controls and offset timing, it still doesn't hit right. however, drums are probably one of the easiest thing to emulate, alongside pianos.
@IsmayaEN16 күн бұрын
@@TakenUsernameAuradium it is.. that's why i said less flat.. bc at the end of the day real instrument had artist's emotion that can never be emulated
@SatantherealOGАй бұрын
16:35 I think the drift does work. All you have to do is tilt the analog stick back then Right/Left while moving as if it was a streetfighter combo. The RT or B button dont start the drift in this version.
@sonicthomasgamerАй бұрын
You can still do this same thing in the release version as well Very strange but interesting
@SatantherealOGАй бұрын
@@sonicthomasgamer yeah I find it fun doing it when I play.
@MadMario2401Ай бұрын
@@sonicthomasgamer It actually seems to work pretty well with the drift sections in the final game and were probably designed with that in mind instead of drifting while keeping your speed or boosting while drifting.
@SonicTheBlueBlur15Ай бұрын
@@sonicthomasgameri wonder if gens happens to have it
@sonicthomasgamerАй бұрын
@@MadMario2401 gets you used to slowing down (aka not boosting) while drifting It would make it obvious to the player, they don’t want me flying into the drift
@teddyboy5932Ай бұрын
something interesting is how the wii version has a lot of the earlier assets, such as the jumpball being just a rolling sonic, the werehog's attack effects being blue instead of purple and the lives being inside of these capsules.
@teddyboy5932Ай бұрын
also the concept art for the temple in adabt looks exactly like a part of the wii night stage of adabat.
@TheStormsChannelАй бұрын
Some of the Werehog's attacks in the august preview build are present in the Wii version too.
@DankHarvey-cw3hwАй бұрын
17:56 that ground slam attack was used in the Wii version interestingly
@Howardpower679Ай бұрын
The multi uppercut were used In The Java version
@IllusiveDevАй бұрын
If Sega decided to go with the two disc approach, do you think it would only be two discs for the Xbox 360 version since the PS3 uses Blu-ray which has higher storage capacity?
@Super7000019 күн бұрын
probably because why use two if one is enough
@DKoldies_CEO_Drew_Scumbag12 күн бұрын
The game is literally under 8GB. You think every PlayStation game uses all 25GB? 99% of every Xbox 360 game that released on PS3 are 8gb or less, including the PS3 version. The only exceptions are multi disc and PlayStation exclusives. Now same Xbox games did have dual layer but for 99% of the games we all played, 8.5gb ( to be a little more precise) or less. Heck, the PS3 disc of journey containing flow and flower is literally under 3gb
@SonicTheBlueBlur15Ай бұрын
Another great video! Unleashed is so interesting since it changed the series alot and many later games use from unleashed
@Soporte-vАй бұрын
I love the model of Sonic in the beta
@itstommymateАй бұрын
Are you from Australia? The upload time for this video was literally 12:00 AM Sunday in Aussie land and you did say you'll upload this on Sunday
@That1One-GuyАй бұрын
No he’s Brazilian
@CifeskАй бұрын
@@That1One-Guy IM PORTUGUEEESZEEEEEEE
@driesplayswhatever8791Ай бұрын
I Think he is british
@greenlightning6803Ай бұрын
Nah I’m pretty sure he’s Canadian
@driesplayswhatever8791Ай бұрын
It could be
@onthedreАй бұрын
I liked the more open concept of the game that can be seen in the early Citidel Screenshot and the like. Hopefully we get the earlier builds before they get diskrotted.
@Howardpower679Ай бұрын
17:59 those moves are in the Java and SD version of the game
@Zomboy4313Ай бұрын
I love Unleashed and it’s nice to see more content of it
@Glitchgod0Ай бұрын
Nice video, just found out about the preview build translation thanks to it, its way better than what i did for the October build.
@yoyooo2008Ай бұрын
I'm surprised how they managed to make this game in just a year and still came out great!
@Crystal-pro-2024Ай бұрын
It took 2 years if I recall, since this is still mostly the remainder of the 06 team, while the other half is the secret rings, blacknight and I think colours team
@mikuxlukalover22Ай бұрын
So fun fact about the preview build. You actually CAN drift! It's just really inconsistent. All you need to do is hold down back in whichever direction you wanna drift in!
@sanicsanic6890Ай бұрын
Now that I look at the old model it kinda looks like a fusion of his final model and his model from Sm4sh and Ultimate but with smaller eyes.
@Joshi_ForRealАй бұрын
Love the Remakes so far! Unleashed changed so much over its development and im glad that its so well documented
@Itz_YoshiMelonАй бұрын
Another amazing video! Great work!
@sanicsanic6890Ай бұрын
For some reason without the real time fur the Warehog’s head looks more like an edited version of Sonic’s 06 model to me especially shaded like how he is in the unused animations section
@brycetheoddballАй бұрын
Yayyyy more content on my favorite Sonic game
@shadowthephoenix1Ай бұрын
Pretty interesting how the preview build actually had far higher texture quality than the final game, makes sense why they toned it back though, between original intending to have 2 discs and the game already being very laggy in the final version it was a bit too much for the xbox 360 to handle, and i cant imagine 2 discs for a game like Sonic being anything but awkward to play.
@SonicSweden1Ай бұрын
Very small nitpick but can't help but to comment. 7:10 The guitar is still playing in the same key. A different key would mean hitting completely different notes, which it isn't. It sounds like it is playing entire octave down, which means its still playing in the same key, just lower notes. And as a different commentator pointed out, the E3 build seems to be using VST or digital instruments as place holders for a lot of the instruments(including that guitar), as live recordings of the instruments had not yet taken place.
@GlitchSpeedrunnerTrevorАй бұрын
12:00, With all the missions, towns, levels, and DLC (or the Beta Areas, which we later got), I am guessing they were really want players to go Medal Hunting. And honestly, I would be ok if they had over a thousand Sun and Moon Medals to Collect. The conditions on how many the player needs to collect in order to progress is probably the only thing to not ruin it's replayability. (I never ran into the issue of not needing enough Medals for Jungle Joyride. But for this example, if they ask for WAY to much, many fans would just not play the game anymore) Sonic Rivals 01 and 02 seem interesting though. It could relate to Knuckles and Shadow, who were scrapped in early development for the game. That's just my assumption though.
@sanctifiedfracture4579Ай бұрын
15:20 I think what happened is that there wasn’t a animation made yet for when you hit the balloons, so they decided to instead use the animation for when you light speed dashed across a trail of rings (which also uses the dash ring sound effect and has the outline trail effect following behind Sonic similarly to the Lightspeed dash in the final game).
@robtonАй бұрын
You're playing Sonic and the Secret rings? Lame, i'm playing 39:07
@CifeskАй бұрын
bro 😭
@Sunsetradi0Ай бұрын
The possibility of a third disc existing too is just wild to me What would be in it?
@CifeskАй бұрын
No idea
@TheStormsChannelАй бұрын
Possible that all of the missing test stages may have been on it
@keeby4Ай бұрын
that super early build using the 06 model is wild. Hope we get the full thing eventually.
@John1497Ай бұрын
This was such a sick video man keep it up!!!
@stanzacosmiАй бұрын
46:03 That looks like one of the wii version stages almost
@smile-bp9mgАй бұрын
1 left over animation at 17:57 was used for the Wii version where you shake the remote and nunchuk at the same time
@corruptedtekaАй бұрын
the KILL ME command in all caps is sending me
@MBeca_Ай бұрын
Some of the elements in the concept art you mentioned are explored in the SD version. Windmill Isle's werehog levels explore some of the greek ruins/temples in the outskirts of the city and you can explore the temple during Jungle Joyride night
@nokingo10098Ай бұрын
Bro why does the beta design look like the rumble design💀
@SafalmaoАй бұрын
nah it just looks like the storybook games
@cowyemrsox21 күн бұрын
I always thought Unleashed looked like a playable Pixar movie
@ZunkzАй бұрын
Yay, more Cifesk content!
@silveramyknux241Ай бұрын
41:06 My mom found that image of Super Sonic and printed it out like a decade ago. So I could have something like a poster.
@matthewisguy7336Ай бұрын
Yay more Sonic Unleashed videos!
@robind506Ай бұрын
this game was sega's moon landing. it was monumental and would define the franchise going forward, but its original greatness can never be captured again
@EminsterАй бұрын
We'll just have to wait until frontiers 2 come out
@pcodymattАй бұрын
I love seeing the progression of games, especially for Sonic games. Hopefully one day the E3 build will be playable one day. 2008 when the build up for this game was super memorable to me personally. Thanks for making this video to bringing Unleashed its time to shine. One day we'll get this game on PC from SEGA. One day. LOL.
@ryukopropАй бұрын
Love these videos man
@SpringTrapJagerАй бұрын
42:20 This prototype model looks the least accurate to Marza's model, It even looks more like a Fan-Made Sonic model on Roblox.
@silveramyknux241Ай бұрын
31:18 I wish 3D Sonic games had a Debug mode like in the Genesis games.
@radenong2643Ай бұрын
Wow i thought sonic unleashed beta using model sonic adventure
@sanicsanic6890Ай бұрын
This game’s debug mode is actually very similar to the debug mode in sa2 preview. Except for the ability to edit virtually anything about the game, of course
@TroboTicTacАй бұрын
6:13 I had no idea this move was in the game
@yousefslimani99Ай бұрын
Ey Cifesk, have you make a video about unused contents in “Shadow the Hedgehog 2005” including beta and prototypes?!
@CifeskАй бұрын
Once the E3 Demo comes out
@yousefslimani99Ай бұрын
@@Cifesk I see
@blizz4930Ай бұрын
love these videos!!
@lockout5731Ай бұрын
A prototype like destroy all humans we need a video on that game when sonic is finished
@cardas3004Ай бұрын
Eu descobri o teu canal há pouco tempo. São videos muito bons e espero que continues com um excelente trabalho.
@AzukalexisАй бұрын
Actually, Sonic Voice lines are the ones from 06, take a closer look ;)
@alexrvarАй бұрын
love it when u upload!!!!
@OnaterdemАй бұрын
42:45 Correct me if I'm wrong - isn't that the "missile is homing in on Sonic" effect, and not Sonic's homing reticle? That same thing is also in the final game, used for those enemies in Chun-nan, IIRC
@AnarchoTak19 күн бұрын
i wish someone extracted the model of the beta version and ported it to gens or something. hes so cute. but that build doesnt exist for the public yet
@jacobluna2932Ай бұрын
Just realized I wasn't subbed somehow. Anyways I subbed ! Great videos man it probably ain't too long till you blow up !
@CifeskАй бұрын
@SuperRosie39Ай бұрын
It’s kinda funny that in your language, thousand is mil. It makes it seem like you have tens of millions of views
@jaceybella1267Ай бұрын
Your voice is really relaxing, it sounds similar to the guy that does roller coaster tycoon vids, marcel vos. This is a great video to relax to, and I learned a lot I didn't know! Might have to do a little channel binge!
@Sonikku_Za_Hejjihoggu_1991Ай бұрын
I didn't know Cristiano Ronaldo was a Sonic fan.
@abdalah1462Ай бұрын
almost done🔥
@beanmchocolate3900Ай бұрын
You know, EXP in Sonic Unleashed looks an awful lot like Meseta in Phantasy Star Online 2.
@CifeskАй бұрын
When I started playing PSO2 I think I asked my friend what the EXP Crystals were for LOL
@FanYTXPАй бұрын
40:41 this is gonna be so out of place if we Saw that was someone record in the Video
@Tejas-yw1tsАй бұрын
In the final game you actually can get more than a 1000 rings in stages. I got 1020 rings in adabat day
@ezequielinsaurralde5058Ай бұрын
45:15 "Off-Model" Sonic My Beloved
@playinggames7086Ай бұрын
I love sonic betas...
@HedgehogY2KАй бұрын
Question. How does one go about modding an Xbox 360 game? I have the content folder of everything I have copied over to PC, Sonic Unleashed is in there. Do I use Horizon to patch the game with the mods or do I do something else? I plan to have the mods playable on my 360 and have no intention to use an emulator.
@euphxwiaАй бұрын
You need a modded console, and you can just put your game with mods patched on it in Unleashed Mod Manager onto a storage media device.
@HedgehogY2KАй бұрын
@@euphxwia Well that sucks. I can mod saves with Horizon without messing with my 360 but modding the games themselves is where the line is drawn? Why wasn't this information stated on game banana? I looked and no one said anything about a modded console. The only console I want modded is the OG Xbox. At least I know how to mess with XBEs. Although, I've learned everything there is to bluray quality Xbox 360 media play back.
@silveramyknux241Ай бұрын
It’s annoying when KZfaq fails to properly tell you where you last were in a video. I literally went this video after already being finished with it, just because KZfaq told me I was still in the Debug section of the video.
@Skatertails20 күн бұрын
My favorite Brazilian KZfaqr 👍
@Cifesk19 күн бұрын
I received a notification for this in the middle of the night and INSTANTLY turned off my phone bro
@Skatertails19 күн бұрын
@@Cifesk Sorry man love ur content tho.
@Cifesk19 күн бұрын
I WAS JOKINGGGGGGGG
@Skatertails19 күн бұрын
@@Cifesk So u are Brazilian? Okay good to know!
@Cifesk19 күн бұрын
@@Skatertails Im Portuguese 😭😭😭😭😭😭😭😭😭😭
@alexnocrapholeАй бұрын
So, I'll admit... I'm Shadowboxer(2005) AND AdvancedPlayer; the latter was my old account which I lost after forgetting the password.
@CifeskАй бұрын
Damn, thanks for the info! I'll make sure to correct it if I credit you in a future video!
@swwwaagАй бұрын
great video cifesk! do you wanna play sonic manhunt with me? I’ll be cream the rabbit!
@CifeskАй бұрын
y-y-y-yes...
@wavelengthrecords-1Ай бұрын
41:45 omg I remember seeing that tweet! I was so excited to see what was in it but nothing ever came around :(
@user-ultrablueluigibrosofficelАй бұрын
Yayyy beta video
@realyuzi27 күн бұрын
é fixe malta tuga na comunidade inglesa, apanhei pela pronuncia e pelo youtube em tuga, curti do vídeo :)
@panoramhusky3 күн бұрын
Its highly unlikely that the screenshot at 41:32 is real, for a few reasons 1. How is Sonic's model not finished but Chip's is? 2. Its very unlikely that they would put english text on the screen of the cutscene considering all of the debug menu text and unfinished cutscene dialogue in the preview build is japanese 3. The geometry is clearly modeled but not textured which doesnt really make much sense, I'm sure they would have at least given it some placeholder textures or simplified geometry if it was truly unfinished To me everything points to this being a simple hoax image made to garner attention and since it hasnt been followed up on in years it was likely just abandoned
@kyleplair492917 күн бұрын
Never knew the game was going to originally use two disc 🤔 learn something new everyday 😁
@HawkaroDailyАй бұрын
35:35 - 35:40 Why does this feel SO out of context the more I replay it?
@CifeskАй бұрын
😅
@ansemthetrueseekerofdarkne2730Ай бұрын
I can't fucking wait to see what the remastered version of this game is like, I'm hoping for Angel Island with playable Knuckles along with areas based on Australia/Reverse Desert, Oceania/Eternal Islet, South America/Ancient Roadway, and Japan/Cherry Skyline itself of course.
@vantablackechoАй бұрын
Here’s my prototype I’m running through this world and I’m not finished yet
@claude3608Ай бұрын
i wanna get that sonic model it looks so cute and not at all like the overused design
@androwaydie4081Ай бұрын
Neat ! 👍👏
@SonicTheBlueBlur15Ай бұрын
I wish we got something like beta unleashed, the boost with wind looks so sonic, i hate the lighting trail in frontiers, thats movie sonic, real sonic is knight of the wind
@sixeleven637Ай бұрын
I'm abit early even tho I recall this video last week
@ajflinkАй бұрын
Glad they didn't go with puggy Sonic. I think Unleashed's model is my favorite iteration of Sonic's model.
@Cr102yАй бұрын
“Even more unpleasant” hop off the goat
@woahadinosaurdudeАй бұрын
i cannot take the E3 beta tracks seriously with all of the SFX playing..
@Flextape05Ай бұрын
41:51 looks fake because this early it would not had any english subs
@soapincreativemode112Ай бұрын
Nothing is better than watching the cut content of a two decade old game that made your childhood while making a sandwich
@superkekimovil1226Ай бұрын
Es una pena lo de la iluminación,creo que con mas tiempo de desarrollo pudo ser implementada,la ps3 y Xbox 360 demastraton ser muy capaces, saludos desde México 🇲🇽🤠
@SafalmaoАй бұрын
41:35 WHY DIDN'T THEY USE THE 06 MODEL IT WOULD HAVE BEEN BETTER 😐😐
@abduljunaid4220Ай бұрын
E3 Savannah citadel sounds better on the intro with no flute
@SuperminecraftsonicАй бұрын
Wasn't there also a an xbox 360 live demo?
@CsuperdudeАй бұрын
The beta sonic model is better then fillel in thumbnail
@maricthehedgehogАй бұрын
Fun fact : This can make some of you sad or angry but Sonic Unleashed was originally gonna have a- wait for it..... PC version, but due to time constraints and the low power of PCs at the time, it was scrapped
@Cr102yАй бұрын
Sega should stop being afraid and release a PC port already. Not even a remaster,a PC port would be enough.
@maricthehedgehogАй бұрын
@@Cr102y True, Sonic Unleashed looks fantastic already