Space Harrier - Versions Comparison (HD 60 FPS)

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retrosutra

retrosutra

Күн бұрын

Comparison Video of Space Harrier / スペースハリアー (Sega, 1985), created by Yu Suzuki, featuring gameplay of the first level on the following versions:
0:00 Arcade (1985)
1:53 Master System (1986)
3:53 ZX Spectrum (1986)
5:34 Amstrad CPC (1986)
6:56 C64 / Commodore 64 (Euro Version) (1986)
8:51 C64 / Commodore 64 (USA Version) (1986)
11:11 NEC PC-6001mkII (1987)
12:44 NEC PC-8801 (1987)
14:12 Fujitsu FM-77AV (1987)
16:04 Sharp X68000 (1987)
18:12 Sharp MZ-700 (1988)
20:04 Sharp X1 (1988)
22:35 Atari ST (1988)
24:28 Amiga (1989)
26:25 NES / Nintendo Entertainment System (1989)
30:36 PC Engine / TurboGrafx-16 (1989)
32:59 PC DOS (1989)
34:11 Game Gear (1991)
36:11 Sega 32X (1994)
37:33 Sega Saturn (1995)
39:12 Dreamcast (1999) Included with Shenmue / Yu Suzuki Game Works Vol.1 (2002)
40:42 GBA / Game Boy Advance (2003)
42:10 PS2 / PlayStation 2 (2004)
44:21 J2ME (2006)
45:56 Nintendo 3DS (2012)
47:39 Nintendo Switch (2019)
49:04 BONUS: Space Harrier 3D - Master System (1988)
51:31 BONUS: Atari XL/XE Unofficial Port
53:10 BONUS: Bayonetta (Space Harrier based stage)
Space Harrier has been ported to lots of different systems. Some versions that are based on pure emulation has been purposely discluded in this video. Though Dreamcast version is based on emulation, we've included because there are minor differences regarding the sound.
As a curiosity, Sharp MZ-700 version was originally a fanmade version, released in a Japanese Magazine in 1988 and later licensed by Sega. Most of Japanese computers of that times were unable to offer sprite scaling, and that's why most of the elements has a blocky look.
BONUS: We've included Space Harrier 3D, a semisequel released for Master System stereoscopic glasses. Although most times we do not include unofficial versions, this time we've included an unofficial Atari XL/XE Port released in 2011 and updated in 2018, that looks like an original release in terms of graphics and gameplay. To end the video, we've included footage of the Bayonetta's Space Harrier tribute.
Which version is your favorite? If you enjoyed this video give us a like, share, comment, subscribe and don't forget to click the bell icon to receive new updates.

Пікірлер: 548
@retrosutra
@retrosutra 3 ай бұрын
🕹️ Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk
@Toblerone5
@Toblerone5 3 жыл бұрын
The Sharp MZ 700 is trying it's best
@Buck3366
@Buck3366 3 жыл бұрын
I thought my glaucoma had returned but it seems it looks like this intentionally.
@merkquavious2
@merkquavious2 3 жыл бұрын
@@Buck3366 yeah idfk how this port is even playable
@hakureicirno6059
@hakureicirno6059 3 жыл бұрын
Because the MZ-700 itself is a terrible machine. It was released in 1982 and has no graphic mode, only text mode. That is good enough since the MZ-80A released in the same year earlier doesn't even support color display. You can imagine if someone write a Space Harrier port for Commodore PET and it would be as terrible as this.
@greensun1334
@greensun1334 3 жыл бұрын
@@hakureicirno6059 I was born in 1982 - so, this Computer is 38 years old... Unbelievable!
@Toblerone5
@Toblerone5 3 жыл бұрын
@@greensun1334 Mega Drive launched with the sequel. Wasn't til the 32x came out they did a full port of the original
@shaggydog9789
@shaggydog9789 Жыл бұрын
Props to the Spectrum programmer for getting checkerboard floor in there and the sense of speed, he got those sprites zipping around.
@curcumin417
@curcumin417 11 ай бұрын
Yeah but the sound effects sound like fast-food induced diarrhea 😂😂
@8088mph
@8088mph 7 ай бұрын
​@@curcumin417 you can only go so far with a computer that only produces clicks, if you want better sound for a game like that then decompile it and mod it yourself.
@JasonMontell2501
@JasonMontell2501 3 жыл бұрын
This game had to be INCREDIBLE to see in the arcades in 1985 compared to what was out at the time.
@AnaheimRob
@AnaheimRob 3 жыл бұрын
Jaws dropped! When it first came out there were lines to play it!
@greensun1334
@greensun1334 3 жыл бұрын
It still looks good today!!!
@blenderbachcgi
@blenderbachcgi 3 жыл бұрын
Space Ace, Dragon's Lair, and Star Rider looked better.
@noaht2005
@noaht2005 3 жыл бұрын
@@blenderbachcgi dragons lair was literally an interactive cartoon. Of course it looked better
@sadeness
@sadeness 2 жыл бұрын
@@blenderbachcgi no way this was impressive at th time considering most games looked like super mario bros
@knyosh
@knyosh 3 жыл бұрын
The graphics for the PC-6001Mk.II version are monochrome, but they are programmed to look like color images using the bleeding of the cathode ray tube when displayed on a home TV. However, red and blue are reversed in this video.
@dcb99filmz
@dcb99filmz Жыл бұрын
kinda like when you play DOS games in CGA mode on a composite monitor such as a CRT
@ianbrooke9313
@ianbrooke9313 Жыл бұрын
That version on the pc-6001 looks worse
@Buck3366
@Buck3366 3 жыл бұрын
The spectrum version sounded like me this morning on the toilet.
@nekononiaow
@nekononiaow 3 жыл бұрын
To me it sounded more like a thousand crickets on LSD. Maybe you consult a gastroenterologist. 😋
@Yeeter629
@Yeeter629 3 жыл бұрын
To me it sounds like a fart blaster from “despicable me”
@solarflare9078
@solarflare9078 5 ай бұрын
Every single 48K Spectrum game tend to sound like that
@UltraCollagenBooster
@UltraCollagenBooster 12 күн бұрын
Completely understand... 👍
@MagikGimp
@MagikGimp 3 жыл бұрын
I had absolutely no idea the Amstrad's programmer went for the vector approach; that's amazing. What's also very cool is how you could have had almost identical sound hardware to an arcade cab back then at home in Japan!
@massproducedeva_
@massproducedeva_ 3 жыл бұрын
The SHARP MZ700 port looks like I forgot to put my glasses on
@cristianplaza1466
@cristianplaza1466 3 жыл бұрын
Plus your ears have problems
@darkridearts
@darkridearts 10 ай бұрын
It’s like an ai trying to reconstruct what it thinks the game is like
@OrbGoblin
@OrbGoblin 2 жыл бұрын
This is amazing, I can't believe you put all this together, what a fantastic vid!
@ayumudas1023
@ayumudas1023 3 жыл бұрын
凄すぎてもう何が何やら 全ての開発者の苦労努力は無駄ではない証です
@user-zo7xf1ep7y
@user-zo7xf1ep7y 11 ай бұрын
序盤に出てくるセガMKⅢ?版とかはよく移植したなあと... 当時の開発者様には頭が下がります。
@TheTenthArt
@TheTenthArt 3 жыл бұрын
This video is incredible!! Kudos!! There are a lot of japanese PCs that I didn't knew they existed. Thanks!
@wishusknight3009
@wishusknight3009 3 жыл бұрын
I love how every CPC game the music slows to a crawl every time there are graphics on the screen.
@AnnoyedArt1256
@AnnoyedArt1256 3 жыл бұрын
well the devs at elite had a brilliant idea of displaying wireframe graphics which is pretty cool and a tremendous speed boost from normal graphics on the cpc
@JasonMontell2501
@JasonMontell2501 3 жыл бұрын
What does CPC mean
@wishusknight3009
@wishusknight3009 3 жыл бұрын
@@JasonMontell2501 its the computer Amstrad made.. eg the CPC 464 or 6128. Also stands for "Crappy Puter Cystem" en.wikipedia.org/wiki/Amstrad_CPC
@BenLiuChungHin
@BenLiuChungHin 3 жыл бұрын
Amstrad doesn't have a separate dedicated sound processor like on the C64 (SID chip).. it required clocks from the Z80 to process sound and hence why sound slowed a lot of games down. It's probably the weakest point of the CPC.
@wishusknight3009
@wishusknight3009 3 жыл бұрын
@@BenLiuChungHin Even drawing a few pixels on the screen slows the games down. The weakest point of the cpc was the cpc itself. Friends of mine that had one were always feeling like they were ripped off with it. And they replaced it pretty fast when they could afford to do so.
@AdamNovagen
@AdamNovagen 3 жыл бұрын
Arcade: The original, the classic. Good stuff. Master System: I have this one! Why do the rocks look like vaginas? ZX Spectrum: Looks and sounds like a playable memory leak. Amstrad CPC: I feel like this one started as a different game. What is up with that background? C64 Euro: Odd take on the iconic music, but it still bumps. Pretty smooth performance. C64 USA: Looks a little more like the original. American developers sure love explosion sounds. NEC PC-6001mkII: Well-drawn man goes to war with a bunch of rectangles. NEC PC-8801: The graphics look downright unfinished, but I could listen to this version of the music for days. Fujitsu FM-77AV: Graphics are a little chunky, but the music is decent and the sound effects bring a lot of life. Sharp X68000: Surprisingly good port of the original, albeit a little skinnier. Sharp MZ-700: Dwarf Fortress. Sharp: X-1: MY FUCKING EYES Atari ST: Looks nice enough, but oh my god the framerate. Amiga: The music would be great if the sound effects didn't override 90% of it. Looks nice though. NES: The hero is an adorable smol bean. The vagina rocks make a comeback. TurboGrafx-16: The depth feels a little off, but otherwise pretty good. PC-DOS: MY FUCKING EARS Game Gear: Surprisingly good, with weird revamped sprites. Why is the mammoth a Ninja Turtle now? Sega 32X: Pretty much just a direct port of the arcade original. Nice. Sega Saturn: Literally just a direct port of the orignal. Nice. Dreamcast: A direct port of the original but ALSO VERY LOUD PLEASE HELP Gameboy Advance: Adorable low-res direct port of the original. The audio is CRUNCHY though. PlayStation 2: SURF'S UP, DUDES J2ME: Sounds like the music is being played on a rock organ at the end of a subway tunnel. 3DS: This would be a trip on the actual 3D screen. Nintendo Switch: Yep, direct arcade port. Master System (Space Harrier 3D): Why are we suddenly in Star Wars? Why does everything sound so weird? Why is everything chugging so badly when the floor is moving perfectly smooth? Atari XL/XE: Pixels bigger than your mom, but surprisingly faithful and very smooth. Bayonetta: The music for this stage is actually great, if only I could hear it over the ENDLESS FUCKING NOISE OF SHOOTING AND EXPLOSIONS
@jasonlee7816
@jasonlee7816 2 жыл бұрын
GBA Space Harrier is in a collection called Sega Arcade Gallery with 3 other games After Burner, Out Run, Super Hang On, i wouldn't expect GBA Space Harrier to look/sound any better it might be your standards that are a bit too high would you prefer they delete After Burner or Out Run or Super Hang On so GBA Space Harrier sounds better or downgrade a game's audio, graphics, music, sound, visuals so GBA Space Harrier sounds better? GBA Space Harrier sounds fine (good) to me why does it sound crunchy to you in a bad way?
@AdamNovagen
@AdamNovagen 2 жыл бұрын
@@jasonlee7816 Chill bro, I'm not saying it's a bad port. The audio is just noticeably lower bitrate compared to the original, i.e. it sounds "crunchy." If you want to be technical, however, the original arcade ROM for Space Harrier is only ~737KB in size, or 0.7MB, while GBA ROMs could be up to 32MB in size. The fact that there's four games on one cartridge wouldn't normally have caused a problem, were it not for the limitations of the GBA audio chip, which had two PCM audio channels plus the original 4 PSG channels in the Game Boy/Color. If you listen closely to the GBA version, there is never more than one sound effect - explosion, gunshot, etc - playing at once, which suggests that one channel is dedicated to playing the sound effects while the other is literally playing an ongoing audio loop of the entire music track for the level. Realistically, the designers would have had a choice: remix the Space Harrier music to use the 4-channel PSG chip, which would sound very dated by the mid 2000s, or just record an entire WAV file for each music track in the game. Taking the second option meant a better sound overall, but at the cost of blowing that 0.7MB ROM up by probably multiple megabytes; so, to cram everything in, they had to cut the bitrate down, which is why the sound is kind of muffled and "fluffy." Overall, they did the best they could for the medium, but there's no denying that it can't match the crisp, satisfying music of the original arcade game, which just used regular ol' FM synthesizers; the most "analog-like" sound that the 80s had to offer. EDIT: A footnote, speaking of memory limitations. The vagina-looking rocks in the Master System version are most likely for saving precious cartridge space as well. Consoles of the era could easily "flip" a sprite by drawing its pixels in reverse order, so rather than store an entire rock sprite in memory, they created _half_ a rock, then drew the other half as a perfect mirror image. Almost all the obstacles in the game, including the large trees, actually have perfect left-to-right symmetry for this exact reason; it just so happens that drawing the rocks this way makes them look like vaginas.
@EnderArlo
@EnderArlo Жыл бұрын
Fujitsu FM-77AV(in title):HOW DID YOU GET A GRADIENT LOGO ON AN 8 COLOR SYSTEM
@retrojamm07
@retrojamm07 2 жыл бұрын
Space Fantasy Zone would be a good bonus to add. It's an unreleased crossover of Space Harrier and Fantasy Zone, which is mostly using Space Harrier elements.
@BokBarber
@BokBarber 3 жыл бұрын
It's interesting seeing how some of the hardware limited PCs prioritized graphics while others went for smoothness. The US C64 VS the NEC being an extreme example.
@b0rg1010
@b0rg1010 3 жыл бұрын
Such an epic game way ahead of it's time. I remember playing this all the time with my dad on the hydraulic moving chair which had never been done before. Always had a crowd watching. Good times. 👍😃
@harrymasonsm
@harrymasonsm 3 жыл бұрын
Love how the NEC PC-6001mkII version proves the concept that if your gameplay is good, the graphics can be just be a bunch of blocks.
@higoizmahnameiszetcat
@higoizmahnameiszetcat 3 жыл бұрын
18:13 GOD! THE GRAPHICS!!
@lucianothewindowsfan
@lucianothewindowsfan 3 жыл бұрын
We're playing a censored version of _Space Harrier..._
@MuffinHop
@MuffinHop 3 жыл бұрын
MZ-700 doesn't have a proper bitmap mode. It has a predefined character set, so basically it uses only text mode.
@Kazuo1G
@Kazuo1G 3 жыл бұрын
What "graphics"? 😜
@tanzimi5518
@tanzimi5518 3 жыл бұрын
Rip resolution
@intel386DX
@intel386DX 3 жыл бұрын
@@MuffinHop and even this have more rounded explodions and enemies compard to other NEC and Sharp ports LOL that have only boxes for everitning on the screen other then your character which is very detiled by the way :D
@williamcrowe2576
@williamcrowe2576 2 жыл бұрын
Given the limitations of microprocessors at the time, sacrifices had to be made for certain home releases; frame rate, collision detection, sound effects, graphics, and (sometimes) digitized voice samples. Takara's port for the NES is a good example.
@TheBoxyBear
@TheBoxyBear 3 жыл бұрын
For those asking, the PS4/Xbox One/Steam version included in Yakuza and the Shenmue HD is the same as the arcade. Probably running the same emulator as the Switch version
@steuph1976
@steuph1976 3 жыл бұрын
MZ700 version is the boldest arcade conversion ever attempted.
@JoystickVersusMachine
@JoystickVersusMachine 3 жыл бұрын
It looks a bit like abstract art in motion.
@steuph1976
@steuph1976 3 жыл бұрын
Or like someone took the arcade version and applied the biggest pixelated filter ever.
@belstar1128
@belstar1128 3 жыл бұрын
They should port doom to it.
@mmxgn
@mmxgn 3 жыл бұрын
Me: Mom, can we get a dragon? Mom: No we have a dragon at home. Dragon at home: 12:20
@deadlyraver4454
@deadlyraver4454 3 жыл бұрын
HAHAHAHAHAHAHAHAHA!!! Omg. 80s kids would certainly understand that joke.
@POSSUM_chowg
@POSSUM_chowg 2 жыл бұрын
Let's all make fun of the MZ-700 version xD
@isaosakamoto88
@isaosakamoto88 3 жыл бұрын
ありがとうございます。
@jaysmith2858
@jaysmith2858 3 жыл бұрын
I never knew an Atari XL/XE version had been made. It was very good. I would have loved this back in the day.
@jasonlee7816
@jasonlee7816 Жыл бұрын
You must be blind or deluded Atari XL/XE is awful, crap, dreadful, garbage, horrible, rubbish, terrible port
@bigalejoshileno
@bigalejoshileno 9 ай бұрын
It's a modern fan made version. Took years to develop it
@jaysmith2858
@jaysmith2858 9 ай бұрын
@@bigalejoshileno It looks like it. Top work.
@laziestoldman
@laziestoldman 3 жыл бұрын
For 1985 this must have been an amazing technical accomplishment. I first played it recently in Yakuza 0 and then bought the Sega Ages version on Switch along with Out Run. Funny enough I played Bayonetta 10 years ago without knowing about Space Harrier.
@BAZFANSHOTHITSClassicTunes
@BAZFANSHOTHITSClassicTunes 3 жыл бұрын
A great game. Wow the memories. C64,Atari St,Amiga, Dreamcast and best of all Sega ages pack with two more classics. Nedd o say more.
@retro_reflections
@retro_reflections 3 жыл бұрын
Love the visual fidelity and sheer speed of the Atari 8-bit version, just a crying shame the colour palettes couldn't be tweaked to make things less dark and muddy.
@SNESMike
@SNESMike 3 жыл бұрын
I believe the issue is color artifacting, which good emulators (Altirra) will appropriately emulate. It looks much better when the emulator is setup account for original hardware outputting to a CRT (particularly NTSC CRTs).
@nasty_niff
@nasty_niff 3 жыл бұрын
It's using two graphics modes alternating between them, and is probably the NTSC version
@DiamondGB
@DiamondGB 3 жыл бұрын
Owning a X68000 in 1987 must have been like owning a Nvidia RTX 4090 Ti in 2020.
@raycourtsi
@raycourtsi 3 жыл бұрын
Sharp MZ700!! I remember one of my old friends had one of those - to be fair, this looks like a great attempt with very limited hardware!
@peterparker1615
@peterparker1615 3 жыл бұрын
almost always proud of the c64, looks and sounds great for the machine churning that out :)
@Zontar82
@Zontar82 3 жыл бұрын
i prefer the amiga version except for the music where is done much better on the c64
@NaraSherko
@NaraSherko 3 жыл бұрын
I prefer the original version
@nickolasgaspar9660
@nickolasgaspar9660 3 жыл бұрын
The atari version has set a really high standard for the original 8bits
@mthecritic6795
@mthecritic6795 2 жыл бұрын
I always thought his C64 running looked more like furiously pedaling a unicycle! ;-)
@Hexagonaal
@Hexagonaal 9 ай бұрын
@@NaraSherko I also prefer the version that would have cost the most back then, but that's not the point.
@rodd1000
@rodd1000 2 жыл бұрын
Surprisingly the Spectrum version was the most playable and enjoyable of the 80s home computer versions. Despite its measly 48k.
@richardsogaray8165
@richardsogaray8165 Жыл бұрын
Excuse me for correcting you in just one point, in fact Spectrum claimed to have 48K, but for programming you only had 41K of free memory, in the rest of what you say I totally agree with you, in a machine that was not designed to play this Space Harrier is quite a feat, even better than other machines with more menoria and features.
@avelinooroisfernandez605
@avelinooroisfernandez605 Жыл бұрын
The C64 version by Chris Butler was amazing, and great fun, too. I wonder what could be pulled off nowadays, considering how programmers are managing to squeeze the impossible out of 8-bit hardware...
@antenant9294
@antenant9294 3 жыл бұрын
This was a game I adored in the arcade, so playing the SMS version on my friend's machine was a bit of a letdown... but looking at these videos now, for its time it really held its own. When it finally came out in a good home version, on the Saturn, I was in heaven.
@sameash3153
@sameash3153 Жыл бұрын
You really expect us to believe you owned an SMS or a Saturn?
@antenant9294
@antenant9294 Жыл бұрын
@@sameash3153 Why not? Many people owned these consoles? I live in the UK where these machines were extremely popular, but I have more than a passing interest in Sega games... What a truly strange question.
@sameash3153
@sameash3153 Жыл бұрын
@@antenant9294 Those consoles are retail failures in first world countries and nobody owned them
@aydenrw2719
@aydenrw2719 Жыл бұрын
@@sameash3153 Sega was extremely popular in Europe, more popular than Nintendo I'd say
@JasonMontell2501
@JasonMontell2501 3 жыл бұрын
Is it ever explained how the character is flying? I see hes holding a cannon as a weapon but does it also propel him through the air?
@eng3d
@eng3d 3 жыл бұрын
Yes, the cannon is also a propulsor, it like shooting with a witch broom
@cyberhawk2799
@cyberhawk2799 3 жыл бұрын
He has superpowers, according to the second game (Space Harrier II).
@MagikGimp
@MagikGimp 3 жыл бұрын
It's the smiley face on the back that's doing it.
@theabsurdplatypus4688
@theabsurdplatypus4688 Жыл бұрын
I'm surprised how few people are talking about the brilliant 3DS port. I urge anyone with a 3DS to buy it before the eshop shuts down on 27th March. The system's use of stereoscopic 3D is often seen as just a gimmick but in 'Space Harrier' it is absolutely stunning! It truly enhances the game. Not only does it feel like the continuous barrage of enemies and projectiles are almost flying out of the screen but it also considerably helps to distinguish the distance between Harri and all the chaos that is happening around him. Of course if 3D isn't your thing you can always turn the effect off and still enjoy the many different options you can tinker around with. You can select up to five lives and chose from four levels of difficulty so it is great for both casual newcomers and hardcore gamers. A genuine must play for any 3DS owner.
@dcb99filmz
@dcb99filmz Жыл бұрын
I have it, can confirm
@Dark_Mario_Bros.
@Dark_Mario_Bros. 3 жыл бұрын
the gba version looks and sounds very clean
@regmtait100
@regmtait100 Жыл бұрын
Loved on Atari ST, big poster on the wall. From clips... Spectrum super zippy, Amstrad totally astonishing... both look loads of fun to play now
@RedRanger2001
@RedRanger2001 3 жыл бұрын
Me: Mom, can I get Space Harrier? Mom: We have Space Harrier at home. Space Harrier at home: 18:20
@CCWH68
@CCWH68 3 жыл бұрын
Very good comparaison. No version of this game is missing. The Atari XL/XE (Bonus) can look better with other settings, like NTSC mode + artifacts actived.
@nickolasgaspar9660
@nickolasgaspar9660 3 жыл бұрын
Yes, I ran it on original hardware +CRT and looks amazing.
@codybourdot
@codybourdot Жыл бұрын
Could you update this to include the Genesis version, included as an option in the enhanced version of Space Harrier 2 on the new Genesis Mini 2?
@stevenwhuntva
@stevenwhuntva 3 жыл бұрын
I thought this one would have been a short one, but I forget how many of these old arcade games were ported to the random 25,000 European and Japanese computers there were back then.
@MrAlan1828
@MrAlan1828 3 жыл бұрын
The 3DS mode also has a Arcade seetting in which the whole screen tilts and an option for the play to go further on all four corners, not to mention the hydrolics of the real arcade movements which is not shown here.
@junebug6493
@junebug6493 3 жыл бұрын
18:12 WHARES THE MUSIC?!?!? I herd music on other gameplay of this version but why is the music muted on this version?!?!?
@Guillermo_XT
@Guillermo_XT 3 жыл бұрын
Why was there no Adlib or Roland sound in the Dos version? Many other games had it besides the Pc-Beeper i don´t get it.
@realtrisk
@realtrisk Жыл бұрын
I agree. '89 was early for the Adlib, but games were releasing with support by then. It looks like a super lazy port of the Atari ST version, though, so I guess we shouldn't be surprised.
@Guillermo_XT
@Guillermo_XT Жыл бұрын
@@realtrisk I uploaded a video recorded with my Smartphone connected to my Audio interface wich captured the Theme as Midi running on a 386 pc just to demonstrate, how it should have sounded as MS-Dos edition ;-)
@gryzord9231
@gryzord9231 3 жыл бұрын
Hey, you're missing one more bonus. Appeared as a guest ship in Dariusburts Chronicle Saviors
@coding9646
@coding9646 3 жыл бұрын
i played the nes version, totally impressed by the 3d spatial movement of this game, different from other nes game.
@jacobware1912
@jacobware1912 2 жыл бұрын
There's another?
@Soft-Ballet
@Soft-Ballet 3 жыл бұрын
16:15 Sharp X68000 is a Great Machine!
@boardernut
@boardernut 3 жыл бұрын
Motorola 68K blast processing ftw!
@luisonl1563
@luisonl1563 3 жыл бұрын
No entiendo por qué youtube me avisa de tu video ahora, cuando hace 5 dias q lo subiste.... asco de youtube, menos mal q voy revisando. Gracias Crack
@simonm7848
@simonm7848 3 жыл бұрын
The Amstrad version looks like it was ported from the Vectrex...
@MrKarlyboy
@MrKarlyboy 3 жыл бұрын
Well done for including the Atari 8-bit, which is the best of the 8-bit ports by far even if it is unofficial. So well done for that! Even better than many of the 16-bit ports.
@jasonlee7816
@jasonlee7816 Жыл бұрын
Atari XL/XE is one of the worst 8-bit ports (versions) it is 10, 100, 1000 times worse than any of the 16-bit ports (versions)
@MrKarlyboy
@MrKarlyboy Жыл бұрын
@@jasonlee7816 no its not. I reviewed all of them. The atari 8-bit moves faster smoother than just aboit any 16 bit port. I am not talkimg of graphics i am referring to speed gameplay.
@tonybell7267
@tonybell7267 3 жыл бұрын
absolutly love space harrier my favorite game, used to play the arcade version as a kid , it also started me in emulation about 15 years back , when i first tried mame with this rom . speccy version is rather good to be fair. might have a tinkle on the gba version
@andyc6542
@andyc6542 3 жыл бұрын
Ah, Space Harrier... Massively rare in as far as it gives me nostalgic vibes, and I’ve never played it! Think it’s more a case that even in 2020 it looks completely unique to near on anything out there, and that’s always stuck with me through the years. Should really get round to playing it one day...
@johnkerkalis6310
@johnkerkalis6310 2 жыл бұрын
Do you have a Switch?
@KAZ197569
@KAZ197569 6 ай бұрын
PC-6001版、敵のデザインはユーザーの想像力に全振りしてるのが素敵すぎる。モーションの再現度は素晴らしい!
@Hunari
@Hunari 3 жыл бұрын
11:23 Space Harrier Sonic.exe edition
@rasowa2958
@rasowa2958 10 ай бұрын
This MZ-700 version looks surprisingly good when you run it on a 1-inch display or watch it from a very large distance, or preferably both.
@rickonami
@rickonami 3 жыл бұрын
Get ready!!
@J-Ren.Ninobla
@J-Ren.Ninobla 3 жыл бұрын
I gotta say the Sharp X68000 is great in early ports...
@ST2008X
@ST2008X 3 жыл бұрын
The best product featuring Space Harrier to come out this year so far was the TurboGrafx-16 mini.....Looking forward to the Sega Astro City Mini, this product also features Space Harrier....
@justanotheryoutubechannel
@justanotheryoutubechannel 3 жыл бұрын
THE SHARP MZ-700 VERSION IS INSANE, I HAVE NEVER SEEN PIXELS THAT HUGE
@ReyndOut
@ReyndOut 3 жыл бұрын
It’s graphics characters.
@peterparker1615
@peterparker1615 3 жыл бұрын
i Know, that was insane, I thought it was some sort of video editing issue lol... how would anyone even play that
@reillywalker195
@reillywalker195 3 жыл бұрын
Indeed. There are plenty of Atari 2600 games that look better, not even including limit pushing games like _Solaris_ that packed beefier cartridge chipsets.
@CptJistuce
@CptJistuce 3 жыл бұрын
@@reillywalker195 "chipset" seems a bit generous. Solaris's only extra hardware was bankswitching logic to allow access to 16 kB of ROM instead of the 4 kB actually allotted to the cartridge slot. It is still running on naught but a standard VCS, with a cripplingly miserly 128 bytes of RAM and a CPU too busy micromanaging the display to dedicate much time to the game. It really is an incredible accomplishment.
@reillywalker195
@reillywalker195 3 жыл бұрын
@@CptJistuce Hence "like" in my original comment. What exactly those extra cartridge chips were, whether they were simply extra ROM or if they included extra RAM or something else, doesn't exactly matter. The point was that they helped to augment the system's power to allow for bigger, more elaborate games-and that even some of the system's more basic 2 KB and 4 KB games looked better than _Space Harrier_ on the MZ-700.
@amerigocosta7452
@amerigocosta7452 3 жыл бұрын
It must have taken some bravery to attempt porting one the most technically advanced games of its time to the weakest systems, so kudos for that, but let's be honest, some versions are just abominations made not to leave money on the table.
@Zontar82
@Zontar82 3 жыл бұрын
seriously, as much as i love the underdogs of a games series, in some games here you literally shoots blocks to other blocks, while avoiding blocks
@noaht2005
@noaht2005 Жыл бұрын
Why are the C64 and speccie versions so fast? Are they meant for PAL tvs, and are being played on a NTSC emulator? Although, even the US version seems fast so maybe it’s just the hardware
@Gigabyte1002
@Gigabyte1002 3 жыл бұрын
The GBA one stood out to me. Shocked how well that port turned out. Has a better soundtrack than the others in my opinion.
@drowan1a
@drowan1a 3 жыл бұрын
Please do afterburner next
@rubenjo9266
@rubenjo9266 3 жыл бұрын
I guess one plus with having an nec pc is that you'd never know if the game is glitching out
@j1mp4ck
@j1mp4ck 3 жыл бұрын
Es variada la gama, he jugado a la mayoría como fanatico y la que mas me impresionó es la versión de 8 bits de Atari, superior a las platafroma de esa gama incluyendo la jugabilidad, se nota trabajo con vocación, que es inclusive superior a la version de 16 bits de computadores. Si es un juego Sega, es la mejor opción su propia plataforma, es como super mario de nintendo.
@jrs4516
@jrs4516 3 жыл бұрын
x86000 looks great. does it have hardware scaling? everything else (in period) shouldn't have bothered. i don't count 32x as period for this game.
@Formula_Zero_EX
@Formula_Zero_EX 3 жыл бұрын
The Sharp MZ 700 version looks like everything’s on a censor filter rn
@LOGICAL-JAY
@LOGICAL-JAY Жыл бұрын
The arcade version in my opinion is the best..but I do love the nostalgic feeling I get when I hear the music from the sega master system's version..I wish sega would drop another classics game collection and include this with the arcade version of SUPER HANG ON and OUT RUN..my only way to play it is to go to the mini arcade on LOST JUDGEMENT for PS5..
@demonology2629
@demonology2629 3 жыл бұрын
The Sharp MZ 700 graphics only make sense when viewing far from screen!!!! Meanwhile the Turbografx-16 port is impressive 🤯
@HerecomestheCalavera
@HerecomestheCalavera 3 жыл бұрын
I'm really surprised that Joe from Game Sack hasn't commented on this. This is his kind of video!
@sackerlacker5399
@sackerlacker5399 Жыл бұрын
The amiga port looks really good!
@JCORR76
@JCORR76 3 жыл бұрын
La versión de 32X es una pasada!
@kilssj2250
@kilssj2250 Жыл бұрын
🕹01:55 - Bless you for letting me eyes 👀 and ears 👂 relive these memories of my childhood ^_^ 🎮 (Master System, Huzzah!)
@founder0171
@founder0171 3 ай бұрын
Are the NEC-PC versions supposed to look like that?
@fefyfona4318
@fefyfona4318 Жыл бұрын
Awww the Master System version has him carrying around a smiley face gun. How adorable
@Banderpop
@Banderpop 3 жыл бұрын
So close to being complete! But I would have liked to see Space Harrier: Return to the Fantasy Zone (Amiga) in there. Things appear in the wrong order, but it's certainly not a sequel, more a remix that tries to make up for the first Amiga port being weak.
@aydenrw2719
@aydenrw2719 Жыл бұрын
The MZ-700 version is very impressive. Pretty much plays exactly like the original despite the graphics being colored blocks
@AGwolf2097
@AGwolf2097 2 ай бұрын
32x is probably still my favorite home version, but that PS2 remix soundtrack absolutely kills me every time, it is So Good. I also like the multishot panzer dragoon mechanic they added. The deluxe arcade cabinet is only one of a very limited handful of machines I would love to own.
@Fools_Requiem
@Fools_Requiem 2 ай бұрын
I find it funny that Sega looked at that Master System port and thought, "yeah, this is fine, no need for a Genesis release".
@SomeInterestingName
@SomeInterestingName 3 жыл бұрын
This video is my peers and the Sharp MZ 700 is me.
3 жыл бұрын
My opinion: Very good: Arcade (0:04), Sharp X68000 (16:15), PC Engine / TurboGrafx-16 (30:36), Sega 32X (36:11), Sega Saturn (37:34), Dreamcast / Yu Suzuki Game Works Vol.1 (39:12), GBA (40:46), PS2 (42:10), 3DS (45:56), Nintendo Switch (47:39), Bayonetta (53:11) Good: Master System (1:55, 49:03), Fujitsu FM-77AV (14:12), Amiga (24:28), NES (26:25) Kind of good: Commodore 64 (6:56, 8:50), PC DOS (32:59), Game Gear (34:12), J2ME (44:19) Medium: Amastrad CPC (5:34), NEC PC 6001-mkll (11:11), Atari ST (22:34), Atari XL/XE (51:33) Bad: ZX Spectrum (3:53) NEC PC-8801 (12:44), Sharp MZ-700 (18:12), Sharp X1 (20:03)
@Turbulation1
@Turbulation1 3 жыл бұрын
Honestly the PC DOS port should be ranked lower than the Atari ST Port, mainly because it's just a straight port of that version, and the music is ear screeching to the point you have to put the game on mute.
3 жыл бұрын
@@Turbulation1 Despite being a "straight port", i ranked PC DOS higher than Atari ST because the sound is less crappy than the Atari ST port (Also because i did'nt know it was a straight port).
@ManuelBilderbeek
@ManuelBilderbeek 3 жыл бұрын
Perhaps you could have added "Feedback" for the MSX2, which is very similar. Unfortunately no official Space Harrier was released for the MSX.
@ccpediafoundation8994
@ccpediafoundation8994 3 жыл бұрын
Guys!, Arcade Version on-ned in 0:06
@curcumin417
@curcumin417 11 ай бұрын
The Sharp X68000 one looks awesome for its time!
@tm0054
@tm0054 3 жыл бұрын
It's crazy to me that this never released on the Sega Genesis/Mega Drive.
@HooperTheUpupa
@HooperTheUpupa 3 жыл бұрын
It was never released on Game Gear either because it was an unreleased port showing.
@tonybell7267
@tonybell7267 3 жыл бұрын
nope they did space harrier 2 instead
@HooperTheUpupa
@HooperTheUpupa 3 жыл бұрын
@@tonybell7267 It was in Sega Genesis. For 32X.
@solarflare9078
@solarflare9078 5 ай бұрын
Well, it recently got a port on the Sega Mega Drive Mini 2 lol
@arw2008
@arw2008 3 жыл бұрын
Sharp M-700 version FTW! Next gen graphics right there! woo! 18.27
@Mik_lackofbits
@Mik_lackofbits 3 жыл бұрын
Japanese home computer programmers were like : "Hey, I got the main sprite and the gameplay, but I'm out of memory for other sprites" "Just make them squares and call it a day" "But..." "Come on, it's lunch time and I'm hungry!" "*sigh* ok..."
@retrosutra
@retrosutra 3 жыл бұрын
They used plain text mode instead of sprites, but surprisingly I found those versions very playable. The worst IMO Amstrad and C64 euro version
@Mik_lackofbits
@Mik_lackofbits 3 жыл бұрын
@@retrosutra go figure, I used to love the c64 version back then :) also, I guess every 8 bit version, except TG16, is character (or tile) based for obvious hardware limits.
@retrosutra
@retrosutra 3 жыл бұрын
You're right @Mik1, when I said plain text I only wanted to make reference of the japanese home computer versions. Hope you liked the video!
@retrosutra
@retrosutra 3 жыл бұрын
Which C64 did you play, euro or usa version?
@Mik_lackofbits
@Mik_lackofbits 3 жыл бұрын
@@retrosutra European version, I was 9 or 10 and I discovered the US version many years later. And yes, I liked the video, expecially the inclusion of all obscure versions and the XE version 👍
@bonusmemez2739
@bonusmemez2739 3 жыл бұрын
The Amstrad CPC version has some reverse arcade Punch Out crud going on
@amazingdany
@amazingdany 2 жыл бұрын
Whoa, what is up with the Sharp X68000's arcade lookalike?? 😲
@RokkitGrrl
@RokkitGrrl 2 жыл бұрын
The music in this game was so awesome.
@jasonlee7816
@jasonlee7816 2 жыл бұрын
why was the music awesome?
@netziguess3507
@netziguess3507 3 жыл бұрын
Huh, the main theme is also the startup theme for the Sega Master System.
@Tanookicatoon
@Tanookicatoon Жыл бұрын
For those that wanna know what the lower res versions of this game looked like for folks who played these was, you gotta put the resolution of the video at 144p.
@REALMARCHINADER
@REALMARCHINADER 5 ай бұрын
Why is there a Dom in the title screen? Where does it show up in the game?
@REALMARCHINADER
@REALMARCHINADER 5 ай бұрын
nvm it's a normal enemy.
@joeyjojojunior1794
@joeyjojojunior1794 10 ай бұрын
16:30 WOW! Great graphics, color and sound!
@8squared007
@8squared007 3 жыл бұрын
I find it funny that the only console that a Sega produced game didn't release on was their most successful one. (Barring the 32X release.)
@CptJistuce
@CptJistuce 3 жыл бұрын
There actually IS a Space Harrier on the Genesis. It is titled "Space Harrier 2"
@retrosutra
@retrosutra 3 жыл бұрын
Yes, but it's the sequel so we'll cover in another video
@taromiyadidake7233
@taromiyadidake7233 3 жыл бұрын
I like this "Space Harrier Chronicle" video.
@FocusSight
@FocusSight 5 ай бұрын
Crazy this never got a standard Genesis / Mega Drive release!
@ryzmaker11
@ryzmaker11 3 жыл бұрын
The Master System port was really nice for its time and one of the most iconic games on the system. Then some versions are reeeally on the experimental side of things haha, most notably the PC-8801 (12:58) and MZ-700 (18:25) versions 😂👍 And the versions without the checkered floor simply don't look right. This feature is integral part of the game's identity, this makes it look more "3D-ish" and also more "80s-ish"! If even the ZX Spectrum port can handle it then there's no excuse for the PC Engine port to not have it. And the 32X port was the first that really brought the arcade experience at home, further cemented by the perfect Saturn port (which is part of the excellent "Sega Ages" line). Ultimately though, Space Harrier is a cool audiovisual experience but one of the worst Sega Super Scaler type games. The gameplay is just too shallow. Other Super Scaler games such as Super Hang-On, OutRun or After Burner II are significantly better in that regard.
@Keezawea
@Keezawea 3 жыл бұрын
k.
@jasonlee7816
@jasonlee7816 3 жыл бұрын
in the right hands Sega Genesis/Mega-Drive could’ve or might’ve brought the Space Harrier arcade experience home
@baroncalamityplus
@baroncalamityplus 3 жыл бұрын
I was with you until you said "one of the worst Sega Super Scaler type games."
@tm0054
@tm0054 3 жыл бұрын
@@jasonlee7816 It's wild that this game seemed to release on every system under the sun but never on the Genesis.
@jasonlee7816
@jasonlee7816 3 жыл бұрын
@@tm0054 the Sega Genesis/Mega-Drive did get a downgraded Space Harrier 2
@deadturret4049
@deadturret4049 2 жыл бұрын
I was kinda impeessed by the Sharp X68000 version. First off, I didn't know that thing even existed, and its a great lookkng port.
@noaht2005
@noaht2005 Жыл бұрын
X68000 was a very capable PC; if you lived in Japan and wanted arcade-perfect games at home in early 90s, and X68000 is what you would’ve wanted
@rolingthunder8612
@rolingthunder8612 3 жыл бұрын
sega: (sees mz700 port) I'm about to start this man's whole career!
@hirokikaneko2024
@hirokikaneko2024 3 жыл бұрын
Kazuhiro Furuhata: He ports it. www.openspc2.org/mz700/index.html
@mthecritic6795
@mthecritic6795 2 жыл бұрын
...another story! I had the PC version and was deeply disappointed it had no sound options for Tandy or Adlib. Worse, it said "Tandy" on the box but did NOT support Tandy 16 color graphics. So not only was it PAINFULLY slow on my 8088, it was in garish 4-color CGA. :( So glad they accepted the return.
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