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A look into applying optimization methods (specifically differential evolution) to improving Quake's tool-assisted speed run record. Credit goes to Jukspa for creating TASQuake and for doing the run on which this project was based. See that run here: • Quake Easy Run TAS in ...
0:00 Introduction
0:22 TASQuake
1:06 Plan
2:36 Implementation
3:15 Optimization
3:53 E1M1 best run
5:14 Full game?
5:38 Outro