The real annoyance about rams is that their sound effect AND attack animation do not sync with their damage output.
@Bigbot-qb2fl5 жыл бұрын
ikr
@ekim6135 жыл бұрын
@@Bigbot-qb2fl maybe that will be addressed in DE..... maybe not.
@yonokhanman6545 жыл бұрын
Similarly camels: Imagine if camels had the fire rate of their attack animation. XD
@ArthurDraco5 жыл бұрын
Also the spearline units. In the Incas overview, you can see that the halberdiers animation looks like they're attacking a lot more frequently than their actual attack speed.
@Bigbot-qb2fl5 жыл бұрын
@@ekim613 hopefully
@Goldenleyend5 жыл бұрын
The transition to inspecting the game files was perfection
@shizukousapostle1stapostle7105 жыл бұрын
My mind set is... *Buildings important* *Armour good* *Technology increase armour on building?* *Technology good because building good*
@ejnaygfantzcg5 жыл бұрын
It doesn't get more overcomplicated than this.
@MacBlackCat5 жыл бұрын
as a coder im actually amazed how elegant and simple they kept it actually xD
@MikeHesk7425 жыл бұрын
@Aliyan S I think he was talking about the game
@PureRok5 жыл бұрын
@Aliyan S He who?
@bigsmoke45924 жыл бұрын
@Aliyan S to all non anti-swj's it was pretty intuitive that @MacBlackCat was talking about the game developers
@IschmarVI3 жыл бұрын
Leitis: allow me to introduce myself
@tvremote93945 жыл бұрын
me: alright, time to research arson! infantry: what's arson? me: basically means setting buildings on fire infantry: but we already set buildings on fire by hitting them with our swords. me: yeah, but now you'll be able to do more damage to the buildings per hit! infantry: so why is it called arson if it has nothing to do with buildings catching fire? me: because there's only so many scary words relating to buildings that we can use for research names, okay?
@kiddhkane5 жыл бұрын
Lulz. Or maybe it's something along the lines of: "Learn arson!" Why? "To put the buildings on fire" But we already do it! "Yes but more!"
@jcpkill11755 жыл бұрын
Something like deconstruction or Stress points would be a better name. Much easier to tear a building down through pulling out its prime support vs setting stone building ablaze.
@tortron5 жыл бұрын
@@jcpkill1175 sword sparks can't melt stone blocks!
@jcpkill11755 жыл бұрын
@@tortron Neither can a torch. Unless your telling me thats a 1200*C flame ya got there. Tearing it down by pulling a couple pillars out does the same job.
@planescaped5 жыл бұрын
@@jcpkill1175 It was a 9/11 steel beam joke. XD
@MahDryBread5 жыл бұрын
Well, that was shockingly complex
@NiDe5004 ай бұрын
I had no idea you were into Spirit of the Law or Age of Empires, MDB! You gotta do an AoE2 vid or challenge sometime. Even just the memey Supremely Unexpected achievement.
@inigobirden21555 жыл бұрын
Nice to see you going into the game files to get more technical information and 100% confirmation on these more complex things, even if it may be excessive seeing how the developers laid things out is interesting. You already seem to be the most in depth explainer of all things AOE2 and you are only getting better versed in the inner workings as time goes on.
@@Morgan_Black Oh yeah, my bad bro, just love the guy ...
@TheKobasen5 жыл бұрын
Yes... Finally an explanation about building armor... I've been waiting for this...
@huuvannguyen46565 жыл бұрын
SotL: Hey guys, Spirit of the Law here Me: Spirit of the LA HIRE
@TheSacredMaster5 жыл бұрын
oh wow lol
@moch.farisdzulfiqar61234 жыл бұрын
La Hire need to counts something!
@Ibitestuna5 жыл бұрын
I honest believe that once AoE II DE is released, Spirit of The Law will spend 2 to 3 years making videos about every single aspect of the game's mechanic.
@zeroyuki925 жыл бұрын
I'm expecting several videos on changelist for various topics, as well as several videos on new civs and new unique topics for some civs
@kiddhkane5 жыл бұрын
@@tomh4754 Congrats, you were right on the internet. I hope you're proud of yourself. How many internet points did you get?
@kiddhkane5 жыл бұрын
@@tomh4754 I'm trying to show you that you are acting like a condescending, stuck up jerk. But if you have to ask, I guess I overestimated your intellect, sorry for that. I will try to keep it simple for you: Original commenter was excited about more videos by SotL AND a new game. Why not let him enjoy it? Oooor, you could start a normal discussion. "You really think there's enough new material to make 3 years of videos?". Looks like someone lacks in social development.
@Progeusz5 жыл бұрын
@@kiddhkane wow you're pretty butthurt
@ArawnOfAnnwn5 жыл бұрын
@@kiddhkane Quit it. Your feelings about his comment aren't shared by many others here, as evidenced by the votes you can see below them. And if the only person who feels he's being "a condescending, stuck up jerk" is you (with at most a few others), you might want to reconsider why that may be. Those 'internet points' are a measure of social approval / disapproval, which makes it ironic for you to be criticizing him for not behaving in a sufficiently socially acceptable manner while simultaneously dismissing them.
@ExcelonTheFourthAvalonHeirs5 жыл бұрын
Lately, I don't get my opening song. Where is my intro!!!
@giantustedes5 жыл бұрын
seriously how the hell are we supposed to know who you are with no intro
@Zappygunshot5 жыл бұрын
@Meeralia You're on Malachor V, possessed by an irresistible desire to devour all Light in the universe, and-- oh wait wrong franchise
@Thomas-dd8xs5 жыл бұрын
I already forgot how to play with Goths.
@bacononfire5 жыл бұрын
Teacher: The test it's not that confusing The test: *this video*
@Ceruhe5 жыл бұрын
Video showed elephants, but no elephant fact. Unsubbed.
@dontspikemydrink93825 жыл бұрын
Fact, elephants feel sadness when their fellow animals die. Didn't say it would be a fun fact, now did I?
@pietervanrossum78205 жыл бұрын
Fact, in elephants´ brains the same area lights up as what light up in humans when we see puppies; elephants think we are cute.
@chuy27arts5 жыл бұрын
Yeah men what a disappointment, dislike unsubbed and hater for life
@Kevin-cz8qj5 жыл бұрын
@@pietervanrossum7820 awwww
@mikee32165 жыл бұрын
@@pietervanrossum7820 Wasn't that debunked?
@hepsbok1715 жыл бұрын
My daily schedule stops when spirit uploads a video
@Qfungi5 жыл бұрын
ME: ILL BE 15 MINS LATE WORK: YOURE FIRED ALSO ME: 5
@genericyoutubeaccount5795 жыл бұрын
Holy shit that was complicated. Might have to rewatch this one in a week.
@reubendias185 жыл бұрын
What about cannon galleons, demolition ships and turtle ships? Do they have any bonus damage vs buildings?
@JewelManDLN0695 жыл бұрын
Cannon Galleons do +200 bonus damage vs Buildings (+275 for Elite) The Demo ship line is in order: Demo Raft (+180), Demo Ship (+220) and Heavy Demo Ship (+280) While the Turtle Ships do no bonus damage at all. (And they are one of a few units don't have any bonus damage, the others are the Militia, the Knight line and the Boyars) That's what I know from testing and from the AoE wiki. :))
@Zappygunshot5 жыл бұрын
@@JewelManDLN069 But the question is, what class?
@JewelManDLN0695 жыл бұрын
@@Zappygunshot Class 11, Buildings.
@krankarvolund77715 жыл бұрын
Anti-building units in AoE II: Scorpions, mangonels, Tarkans and.... villagers XD
@satyakisil97115 жыл бұрын
They construct those buildings. Of course, they would know how to deconstruct them XD
@kiddhkane5 жыл бұрын
@@satyakisil9711 It's true, it's always easier to break something than to make it :P
@arshiaaghaei5 жыл бұрын
I mean have you see Spanish villagers?
@teddyhaines66135 жыл бұрын
That's a big part of why tower rushes can work.
@rickychardzz5 жыл бұрын
Arshia Aghaei was it mbl destroying castles with spanish villagers in kotd 1 ?? Cant remember
@gibbeldon5 жыл бұрын
I so miss your intro. Gotta watch it before every new video.
@Leganmeath5 жыл бұрын
You are litereally our only source to understand the game and thanks for that.
@Controcetica5 жыл бұрын
Wow. Architecture and Masonry are way worse than I thought... and Obsidian Arrows is way better! Excellent video, I learned a lot.
@ArawnOfAnnwn5 жыл бұрын
Obsidian Arrows is almost definitely getting nerfed in DE.
@nemou49855 жыл бұрын
@@ArawnOfAnnwn hope not.
@mikee32165 жыл бұрын
I thought SOTL had covered all the juicy parts about AOE numbers already, but this one absolutely blew my mind...
@Jyukenmaster955 жыл бұрын
After your "Spirit of the La Hire" pun, I keep hearing it every time you start a new video xD The advance Genie editor was really cool to look at! :D
@phalanxproductions895 жыл бұрын
A legitimately interesting video behind these mechanics. I've been playing so long and never knew how those techs and armour actually worked. Cheers!
@erethon94675 жыл бұрын
"But now you know what's going on behind the scens" No, I don't, I didn't understand much, and I'm sure I won't actually remember anything when it matters the most xD
@RMOB5 жыл бұрын
So... The building armors types are: -Stone vs swords and spears -Stone vs arrows -stone vs 6 wheeled wooden carts -stones vs multiples rocks thrown -stones vs big rock launched from too far for ours arches range -stones vs pyromaniac cavalry. -stones vs ivory armed cavalry. -stones vs big arrows launched from wheeled bows that walk by their own. -stones vs big arrows launched from somewhere on the deck of ships. (Really, where these arpoons come from???) -stones vs canons dragged by one really strong person. -stones vs poison darts. -stones vs balloons thrown from ships. -stones vs flamethrower attached on ships. -stone vs smooth monk talk. -stone vs rocket launched from Shelby Cobras. -stone vs the low class enraged by economics conditions of their empire. -stone vs "torpedo#" ??? Did I miss any armor type?
@arshiaaghaei5 жыл бұрын
Jokes aside, This shows the game was coded realistically. 20 years ago.
@Progeusz5 жыл бұрын
Teal Teutonic Knights are majestic. Thanks for the great video! Very informative.
@Morbacounet5 жыл бұрын
I always though obsidian arrows didn't make any sense (wanna do more damage to buildings ? shoot glass at them !). It should be 1 bonus damage against infantry or something like that.
@adwans14915 жыл бұрын
Glass?
@Khotgor5 жыл бұрын
@@adwans1491 Obsidian is a special stone that is more akin to glass than metal; it can cut flesh extremely well, but is so brittle that you would probably break it if you hit metal... or wood... or stone. Obisdian was used as weapons by many cultures across the world, but generally as spears and blades, not clubs and hammers.
@Naverb5 жыл бұрын
@@adwans1491 Obsidian is a product of cooled lava flow and is considered a type of glass (it breaks like grass, is non-crystalline, is somewhat transparent in small enough sheets, etc). It turns out Obsidian is actually extremely good at making tools; a well-sharpened blade of Obsidian thousands of years ago can be far thinner than most *modern* consumer knifes. Obsidian is unfortunately not as strong as steel (being glass and all) but is a surprisingly strong form of glass and can at least penetrate skin and armor without usually breaking. It is thus somewhat reasonable that Obsidian would be used, though in truth the chronology would probably be Midieval People switching **from** Obsidian to Steel once techniques and infrastructure were sufficient to make the Steel thin enough and strong enough.
@Morbacounet5 жыл бұрын
@@adwans1491 Obsidian is a naturally occurring volcanic *glass* formed as an extrusive igneous rock.
@andresrodriguez33565 жыл бұрын
i dont know half of what spirit of the law is saying usually but i feel super smart when i watch his videos, i love it
@grammaton37735 жыл бұрын
I have been waiting for explanation of these mechanics for like 20 years. Not even joking.
@musAKulture5 жыл бұрын
for this one, good old zero empires actually did a really good explanation in his chukonu video
@captain_malaria3 жыл бұрын
I'm gonna roll petards way more often, or at least a control group of them, when attacking from now on. Thanks for the vid
@wattoucheng5 жыл бұрын
I'm a simple man: I see a Spirit of the Law video about Building Armor/HP, I click ''Like''
@fruitenantcolonel92075 жыл бұрын
All Building armours are equal, but some building armours are more equal than others....
@KickingAustin5 жыл бұрын
I now understand why this video has taken so long! I've wondered so long and know I see it's just a mess of armor classes!
@Clerkius5 жыл бұрын
Excellent Choice!
@hukuando5 жыл бұрын
Early for a SOTL video? My, my.... good things must be happening. 😍😍😍
@MajdFreiji5 жыл бұрын
Researching Architecture and Hoardings has a huge psychological effect too. If I click a castle and see it has 7028 hp, I will definitely think twice before trying to attack it, not so much if it has only 5280 hp.
@NeviTheLettyFan4 жыл бұрын
I swear, I cannot your videos enough. I'm so glad we have someone like you doing videos for such an amazing game~
@Poetologist4 жыл бұрын
Love the deep dive into the data and how this works out in the end!
@elkpants12805 жыл бұрын
First time I've ever been early for a video and I am glad it is yours
@Bryan-19915 жыл бұрын
Same
@cubiss12735 жыл бұрын
It's amazing how you can show us something new 20 years after game release.
@kiddhkane5 жыл бұрын
Thank you for the video, man. Not only I watch it, but so does my father (he's a fan since the first game, back when it was new). He probably has more hours in this than I do in most games combined :P Now we're both waiting for AoE2 DE, I hope it will be worth the wait :D
@hc9kt3675 жыл бұрын
Dude, miss the intro
@Xastor9945 жыл бұрын
"Indulge this spreadsheet loving nerd" I'm kinda surprised you didn't give us a spreadsheet of units, buildings and damage types. Good video regardless.
@SleepyFen5 жыл бұрын
Wow, 14 minutes! Can't wait to watch this on the bus home
@FlymanMS5 жыл бұрын
13:40 teal capes look so great on Teutonic knights.
@DMacDaddy5 жыл бұрын
I don't need to think twice about it... SOTL uploads new video = I click + I like...
@Royale95 жыл бұрын
Easily one of your best videos.
@Tarkus-Ivalice-dweller5 жыл бұрын
I always love destroying buildings with gunpowder units. There's something cathartic about cannonballs destroying a medieval kingdom.
@twoboxtoofurious5 жыл бұрын
I love these videos! Even if I didn't play AoE2 i'd still watch them. The math in them and your way of breaking it up, i love it!
@morva44985 жыл бұрын
Imagine a scenario where all units get class 11 armor. Siege rams would be so op.
@freefallintoflames5 жыл бұрын
Nice video! On obsidian arrows: I'm fairly sure that it's a bug. In the original FE mod when it was released, I think this was introduced to offset the building armor of walls. However, because they used class 21 damage, it wasn't affected by that anyway. HOWEVER, originally the archer-line had pierce damage and 0 building damage, but no entry for stone defense. The +6 vs stone defense didn't register because of that, so in testing they would the same amount of damage to walls as to regular buildings (as probably intended). At some point later, it was pointed out that the stone defense part of obsidian arrows didn't work, the devs fixed that, with the result being +12 damage vs stone walls - but that probably was never the original intention, and when fixing it, the devs didn't think about original intentions.
@joehoe2225 жыл бұрын
Another fun fact that I missed: if you do the 'Hoardings' upgrade before 'masonry' and 'architecture', you get extra HP on your castle :).
@nemou49855 жыл бұрын
O, really?
@xfi66585 жыл бұрын
Spirit uploaded, wow nice
@kylethomas91305 жыл бұрын
So that's why the Saracens team bonus is considered garbage.
@freefallintoflames5 жыл бұрын
It's considered garbage only by inexperienced players. It's actually a decent team bonus that can make a big difference when breaking through early walls.
@AhaanM5 жыл бұрын
@@freefallintoflames they're buffing it in DE. Clearly was a bit weak if not garbage.
@freefallintoflames5 жыл бұрын
@@AhaanM Where did you get that idea?
@carrots15505 жыл бұрын
Very nice video. Interesting to see the game files and how that relates to the game itself. My only small criticism is that I found the numbers at 6.11 a little confusing. Before and after that, when you have numbers next to buildings it's the building's armour, but for that part it's the damage scorpions do, which is kind of inverted compared to the other examples.
@R3DT1D35 жыл бұрын
If you watch some of the footage for DE (or are in the beta) you can see the building armor values in game when hovering over them in the build menus. Only shows melee and pierce armor though.
@sasiski58625 жыл бұрын
So you're telling me If someone is walled use archers with obsidian arrow
@John-jc3ty5 жыл бұрын
devs should really check the obsidian vs walls thing
@ponysew17405 жыл бұрын
2:33 Wait... lumber camp and mining camp doesn't change appearance.🤔
@misteral90455 жыл бұрын
Watching this video gave me +3 to my class 42 armor.
@JainaKeria3 жыл бұрын
Masonry/architecture is something I always never research. I forget it exists half the time like arrow slits and sappers
@TheVarrio5 жыл бұрын
Crap, I missed this video during to T90's 24 hour stream. Anyway, SOTL you should've made a cameo appearance in the stream man. It was amazing.
@MayV932 жыл бұрын
Your videos are a great resource for modders! Thanks for breaking down how these damage systems work
@MayV932 жыл бұрын
Note that in recent patches since the original vid, house armor is now -2 in dark age. And feudal stone wall HP is increased.
@TauridBorn3 жыл бұрын
@6:50 holy nostalgic reference, batman!
@aaronmaton5 жыл бұрын
6:43 You had me chuckling for a long time.
@SiladityaSen19934 жыл бұрын
Most mind boggling video ever..
@jordanthejq125 жыл бұрын
So armor classes actually are visible in-game: A Voobly/Userpatch install has additional information in the tech tree, including every unit's attack bonuses and armor classes; a Steam Workshop mod exists to provide the same information for HD players. So you can see (and possibly comprehend better, or possibly not) most of this in-game, including that Masonry/Architecture does not block infantry bonus damage and that it does block half of Manipur Cavalry's. It's still somewhat confusing.
@nobodyyung5 жыл бұрын
The "base armor" is used for attack types that have no corresponding armor type, which has default value = 1000.
@QDWhite3 жыл бұрын
Ram: *poke* Villager: stop it! Ram: *poke*
@N00KIExM0NSTER5 жыл бұрын
Thumbs up just for the Batman transition. all other info was just a bonus. PLZ KEEP BATMAN TRANSITION!!
@johncolasont61955 жыл бұрын
6:43 completes my life
@JewelManDLN0695 жыл бұрын
I'm now stuck with his intro as Spirit of the La Hire since the Joan of Arc campaign videos. :P
@jeron.ieruee50814 жыл бұрын
Obsidian Arrows it's the perfect example of the shit we don't ask for, but we need it
@gerg55555 жыл бұрын
Thank you Spirit. I will go use this information to lose to someone who doesn't know it right away.
@OriginalMasterChafa5 жыл бұрын
Age of Mythology added crush damage and crush armor, with units being almost unaffected by crush damage, and buildings getting the most damage out of it. It was much simpler and better.
@kostariusevmenid72895 жыл бұрын
Made a video about non unit armor. Did not made a single reference to trees, their hp, their resistance to siege and chopping. Hello?!?
@poyloos48345 жыл бұрын
been waiting for a new vid for a while!
@bertthebard5 жыл бұрын
Would be interesting to include wonders in the mix Still another great video though!
@alexnguyen30222 жыл бұрын
Wow, I am so glad Osidian Arrows is gone. The devs must have been smoking some high quality weeds when they came up with that tech.
@daisukeakihito98325 жыл бұрын
Honestly the difference can be fairly huge, with or without these techs, with certain units, there is a mile of a difference in razing a town with cavalry in imperial of someone with and without building armor techs. Without them it feels like your army is literally cutting through butter at times and with them it's pretty much a slog without siege equipment. Sure for a lot of units you are technically reducing the attack by just 2 damage, but that can be fairly significant percentage of anywhere between 20% - 67% damage reduction per attack. I'm honestly surprised at the amount of people who outright ignore these techs when under pressure when it can buy you quite a nice chunk of time.
@DeusExDraconian5 жыл бұрын
Makes the team bonus of the Saracens seem even worse.
@freefallintoflames5 жыл бұрын
How so? If anything, it would make it slightly better, since it's not blockable by Masonry. But in reality, none of that matters because the bonus is about helping you break through early walls, and it's a actually a good bonus for that, despite all the memes about how bad it is.
@leventebardossy59625 жыл бұрын
@@freefallintoflames To be honest, the only thing I see coming out of attacking a wall with archers is the surprise factor. There is something better against walls and buildings in general in every age.
@freefallintoflames5 жыл бұрын
@@leventebardossy5962 What's that better option when you're attacking with a mass of archers in feudal, but the opponent has walled? If you can't get through, your attack does nothing. Getting melee units there takes time, and only like 3 can attack at the same time anyway. The saracen team bonus doubles the speed at which you're breaking through the wall. It's situational, but in those situations it can literally be game-deciding.
@stommebanaan5 жыл бұрын
Hey, i gotta say this topic really interested me, but this doesn't really help make the issue more clear. Perhaps a bit of an overview of what is, and what is not or partially stopped by masonry would have been nice. Revisiting this video after a day made me realize i remebered very little actual facts from the video, since it was more focused on the process than the outcomes. Just my bit of feedback, love the vids.
@kwiiin_5 жыл бұрын
Loved 6:40, thank you! :D
@clintony30004 жыл бұрын
I think Byzantine's building HP bonus really shines with walls
@matthewmcneany5 жыл бұрын
Is armour used to determine which buildings Korean vils build faster?
@shounenda42915 жыл бұрын
my boy here asking the real questions
@freefallintoflames5 жыл бұрын
No, it uses the unit class for that.
@matthewmcneany5 жыл бұрын
@@freefallintoflames how sure are you?
@freefallintoflames5 жыл бұрын
@@matthewmcneany 100%, this can be easily looked up in the data files like SOTL did in this video.
@matthewmcneany5 жыл бұрын
@@freefallintoflames if you're saying you've seen it then I take your word for it.
@lesthodson28024 жыл бұрын
Hey, out of curiosity what is the track that you use in the background for going into the game files? I hear it a lot in your videos but I can't find it anywhere else, not even on Epidemic Sound's website.
@SpiritOfTheLaw4 жыл бұрын
I'm guessing this one: www.epidemicsound.com/search/?term=simple%20pleasantries%201
@aliencatcrew33365 жыл бұрын
So basically if i fill a capp3d ram with bowmen who have obsidian arrow tech, then...
@niconutz8982 жыл бұрын
If anything, 6.42 makes this video worth watching :D
@S_Heavens5 жыл бұрын
I'm to wasted to followw any of this I'll watch it again tomorrow. Maybe again, the next day.
@benedeknagy84975 жыл бұрын
Byzantine building HP bonus also affects walls, unlike masonry and architecture, so i would say it's superior to those payed teches.
@PhoenixAlaris935 жыл бұрын
Just a random idea for a future video, but maybe you can do one talking about what a player's favorite civ says about them.
@KaoticPhoenix2 жыл бұрын
Thankfully in the latest update (Dynasties of India, maybe even the one before idk), they at least display the buildings armour now
@clandestin0115 жыл бұрын
We need an in depth video about the eagle warrior line!
@TheKobasen5 жыл бұрын
Yes, I wanna know it too. Why they're so expensive (50 gold) and why most infantry have an attack bonus against them.
@huge78005 жыл бұрын
I agree. They seem really weak, but are still very effective.
@GummieI5 жыл бұрын
You say Byzantines come out about the same, but I wonder though more hp vs more armor, wouldn't that mean you would have to repair with more villagers and use more stone when under attack by similar amount of enemy fire?
@gigab0nus5 жыл бұрын
WHY?? Why is there a building class numbered 52?
@Kevin-wx7wu5 жыл бұрын
Hey spirit, in the video where you show the units attacking the buildings you say a lot "you can see that this building has x armor" but I cannot, since you didn't show the damage being dealt in real time
@ramariv19932 жыл бұрын
Me: Yeah i will finally learn how to do properly damage to buildings. SOTL: Let’s calculate 25 types of different armors for 1 wall.