All of the sound files in this demo will be included in my Audio Conversion Pack when I release it.
Пікірлер: 125
@SlyCooperReloadCoded4 жыл бұрын
Correction: Super Uber does exist, and the boost color doesn't change.
@manyubun4 жыл бұрын
Is it possible you can potentially upload this to somewhere like mega.nz?A lot of people would love to try this out for themselves and potentially explore more about this I'd say
@-NGC-6302-4 жыл бұрын
Ah man the part with them all in the plane would’ve been a great addition to the final intro
@Killakkam3 жыл бұрын
Facts bro it gives the characters even more life
@cubanorasta942 жыл бұрын
Always knew there was something missing from the atmosphere.
@domenicavallone2811 ай бұрын
What part of the video is that?
@-NGC-6302-11 ай бұрын
@@domenicavallone281:18
@cheesofthefleece79563 жыл бұрын
For a pre-alpha, this is actually fairly polished and not at all far off from the finished product
@No_Sleepee2 жыл бұрын
Bro, when Atomika hit the scene, it was like I was listening to some bored intern blab on about his Monday. *so glad* they gave him the much needed face life in the final. (Also to note, I've always wanted Mac's board in the demo/intro as an unlockable. Such a kickass design)
@pineapplefarmer7352 Жыл бұрын
My guess is the voice acting for Atomika is just a quick and dirty placeholder
@tblev97 Жыл бұрын
@@pineapplefarmer7352 from what I've seen it's actually John Morgan, the guy who composed most of Tricky's music
@amirj52323 жыл бұрын
You know its a demo when it says Moby and Mac are friends
@imaheyumponyoblock34423 жыл бұрын
Lmfaooo fax yo😂😂
@acutesyntax48674 жыл бұрын
This demo is from Official U.S. Playstation 2 Magazine issue #73, for anyone curious to know
@----52473 жыл бұрын
Ay thanks for that
@999voila2 жыл бұрын
I love the idea of some higher up people at EA getting to play this build and thinking "yep, history is about to be made"
@realamericannegro9773 жыл бұрын
Final version blows this away.
@abrahamicreligionsbowbefor35852 жыл бұрын
That intro is incredible and reminds me of the 2012 game in it's seamlessness and scary mountain shots.
@MattCipolla4 жыл бұрын
I’ve been looking for this! I remember getting this demo in the PlayStation Magazine around October 2003.
@evanhanley64374 жыл бұрын
Really nice find. My favourite game of all time. There are A TON of differences to point out from this to the final version... -On the control list before you start the demo it says that Handplant is Triangle, Ollie is R3 and the air adjusts are completly different to the final version. Handplant is Circle, Ollie is X and you use the directional buttons to turn in the air. - It has a placeholder title design. -It uses a remixed version of Screw Up by Overseer for the title screen instead of a normal version in the final version. -The jet intro with the characters is gone. Should have kept that when starting off playing Conquer The Mountain mode. -It uses Higher Ground by the Executioners instead of Ride by Deepsky when starting to play Conquer the Mountain Mode. It is also used for the main menu music here whilst Screw Up by Overseer is used in the final version. - Snow Jam, RNB and Crow's Nest look VERY different. As you mentioned already, they had alpha names. -The speedometer, score hud, score details, trick details, uber meter and snowflake are recycled from SSX Tricky. -The snowflake count text is different than the final versions. -The bonus score for different performances is gone in the final version. -Mac's board used here is gone in the final version but it can be seen in the opening intro of the game near the very end. -The boost is blue but in the final version its yellow. -Placeholder VA for DJ Atomika. Some dialogue is cut and altered too. - The different events, shop and transport have different text font and glass designs compared to the final version. - Player entering event podium cutscene with dialogue is gone in the final version. Only the player entering the event podium survives. Should have kept it. Maybe they were going to recycle the pre-race rival cutscenes from SSX Tricky? -Podium placing is slightly altered in the final version. -This demo uses placeholder text for event information. -Aggression information is completly altered in the final version. Its only shown by "!" symbol on CPU and getting a message from them when you hit them many times which makes them angrier. -Placeholder countdown design is changed in the final version. -As Mei Hatsume pointed out already, Allegra's alpha name was Ariel. -There is no wipeout reset flash that fills the screen. -The direction glass with arrows is yellow but in the final version its blue with white arrows. -The results text box is placed on the bottom of the screen on the final version. The run amount is removed from it too. -The event and freeride have different glass and text designs. -There are blocks used instead of diamonds for bonus points in the final version. -The Uber VO is more vocal in this than in the final version. She doesnt say much for tricks and performance. Interesting sidenote: If you played SSX 3, watched the intro several times and bought the E3 Trailer in the Peak 3 Shop, you will notice that many things from it are the exact same on this video.
@evanhanley64374 жыл бұрын
@Mei Hatsume I couldnt hear what the alpha name was for RNB because the voice quality was quite low. I thought it said Fear and Destroy. Thanks for correcting me. Yeah, I forgot to mention for the event loading screens on single play mode they look slightly different to their actual events. It uses some of the direction glass seen here and the blocks for bonus points too. I didnt know there were more artists and their music planned to be in the game. Wonder who they were? Im kind of glad they cut the female voice down because it would become very repetitious when playing the different events as you progress through the game.
@evanhanley64374 жыл бұрын
@Mei Hatsume Cheers. Tell me the course names. I listened to Kazzar's song. Should have been in the game. Were there any cut uber moves or planned dialogue for the secret characters? They have audible grunts when hit or wiped out.
@evanhanley64374 жыл бұрын
@Mei Hatsume Thanks. I already know about the unused peak boss cutscenes.
@childbeater913 Жыл бұрын
Also, all the uber tricks are named Vari Leveli if I'm right or something close
@sheffielddave4117 Жыл бұрын
I think Ollie refers to the thing you do when you press R3 while you're doing a Nose/Tail Press or a Butter.
@gabrielidusogie91895 жыл бұрын
This DJ Atomika sounds like he's sick
@itscs11754 жыл бұрын
This is John Morgan (Responsible for Buffet of Breaks and the 1st 2 SSX Soundtracks), he must've done these as placeholders until they found the real actor for DJ Atomika
@itscs11754 жыл бұрын
if you go to his youtube channel (Johnnymorgan999) he has a song that includes one of his placeholder quotes.
@drummerAVA Жыл бұрын
Wasn’t the final Atomika DJ Stryker from KROQ?
@PeppercornBingBong Жыл бұрын
@@drummerAVA yep same guy, if you play burnout 3 long enough you’ll hear him reference dj atomika by accident
@----52473 жыл бұрын
So weird to hear a different dj atomica with the same lines but a different person.
@eliask.5454 жыл бұрын
The intro was the best part
@abrahamicreligionsbowbefor35852 жыл бұрын
Should have been in the final game.
@barsaf9989 Жыл бұрын
18:23 no honda element :( Very cool to see an alpha version of this game. Best ssx imo. Played it for hundreds of hours as a kid.
@Napsteraspx4 ай бұрын
Fr tho, I played it so much I still sometimes have a dream that is so vivid its as if they made another game in this style.
@MrAdamMantium5 жыл бұрын
That’s awesome!
@liamdoyle5074 жыл бұрын
Such a cool share. Thanks!
@lindholmaren Жыл бұрын
08:06 interesting that early atomika calls it Snow Jam but it's named Bear Paw in the demo and by the race announcer
@RedPhoenix134 жыл бұрын
5:33 Moby’s aggression toward Mac is Friend?? Pfft. Yeah, right.
@IDyce883 жыл бұрын
mac and moby have never liked each other much...that is total bullsh%$. i have been researching the SSX backstory for years...you can ask me pretty much anything about the friendships and feelings of characters towards each other and i gurantee i will know it. i don't want to sound boastful...that isn't my style...but i do dedicate a lot of time to KNOWING characters...especially if i like the game.
@marrowyoutube Жыл бұрын
@@IDyce88 does psymon feel any hatred towards griff
@IDyce88 Жыл бұрын
@@marrowyoutube Not that i know of, Psymon only really dislikes Kaori because she is so positive and upbeat all the time which is the opposite of his attitude. Psymon isn't actually as scary or mean as he fronts...he just likes to pretend to be because it keeps people at a distance. He also enjoys scaring people as a tactic. Zoe, Psymon and Moby are kind of a trio that hang out...Mac and Kaori are on and off in a relationship but always friends. Elise considers confident women to be her rivals like Marisol and Zoe...and she most notably gets along with Eddie and Nate. The original Griff (not the new one in SSX 2012 reboot) was a big fan of Zoe and Allegra and also got on with Nate and saw Mac as his primary rival. Finally Allegra apparently had a short relationship with Psymon prior to On Tour but it ended badly when she broke it off...which is why Psymon cut his hair in On Tour.
@DankHD1080p4 жыл бұрын
This is awesome thanks
@dragonbatspidey08012 жыл бұрын
16:59 "F*cking b*tch!" 😳
@SlyCooperReloadCoded2 жыл бұрын
Without even clicking on the timestamp, I know what you're referring to. He's saying "bustin' big!" and the line still exists in the final game. It must've been re-recorded though since it doesn't sound like it does here.
@NeoLoveCookie5 жыл бұрын
SSX 3 Online for PC should be release !!
@SlyCooperReloadCoded5 жыл бұрын
Online I don't agree with, but a PC release would be nice. However both are highly unlikely considering EA has the SSX license.
@Larxia4 жыл бұрын
@@SlyCooperReloadCoded Why do you not agree with the online part? I would love that so much. I'm really sad that I never got to experience the online multiplayer on this game, I didn't even have internet back then lol It's so weird to think that this game actually had an online multiplayer. It's one of my favorite games ever, such a perfect gameplay, having a PC release would be amazing, and if it had the online multiplayer like on ps2... it would just be magical. I miss SSX :(
@ReznikShaman4 жыл бұрын
There is my PC repack, working with Dualshock 4, enjoy it :-) ulozto.net/file/O0CvPBPY3HY0/ssx-trilogy-hd-repack-pro-pc-rar#_ga=2.16303862.1545982680.1577027449-1637708740.1574694223
@itscs11754 жыл бұрын
Hell Yeah, imagine this with modtools (where we can make our own custom mountains)
@ludensarahan4 жыл бұрын
@@ReznikShaman It is works with emulator right?
@MaggyG3 жыл бұрын
Wish that Mac and Moby’s boards in the demos was the original ones of the complete game! They look so sick!
@MaggyG3 жыл бұрын
Oh wow really! Never noticed after so many hours playing the final game!
@Napsteraspx4 ай бұрын
Its surreal hearing the mix of placeholder music with tracks that made it to the final game. Im glad they went with the somewhat grittier/y2k design rather than zany 90s; that was more SSX Trickys' thing. That being said, that last course kinda looked better than the later track in that area.
@blissfulzane715 Жыл бұрын
2:47 I love how the song goes "Into the stage(?)" while ur dropped off at Happiness. Little stuff like that makes a game beautiful.
@rejisha4 жыл бұрын
Ahh this is cool
@feartheb33k33p3r2 жыл бұрын
if SSX3 released now EA would put it out in this exact state
@SlyCooperReloadCoded2 жыл бұрын
I wouldn't even mind, unless you mean only the levels shown here and nothing else. I'd love it if we got the full game but it looked and acted like this.
@ludensarahan4 жыл бұрын
Seems like some of the scenes are referenced in the Deadly Decents.
@landomcflurry5 Жыл бұрын
Wow R&B looks so much different, I can definitely see why they completely removed the cable car from going over the coarse but interesting to see this version of R&B in the final game intro
@TheTrueProdigy1014 жыл бұрын
I noticed with tricky and 3 the boards in the intro/beta always get dumped but they look dope asf
@RBTech20072 жыл бұрын
Imagine if Snow Jam ended up being Bear Paw like in the demo, omg
@SlyCooperReloadCoded2 жыл бұрын
I'm still looking for the development build that was used to make this. Usually when early demos of a game are made, a development build is taken, almost everything is removed or made inaccessible, then it's released. The sheer amount of unused content found since this video is amazing, but this only has what you see, so the actual development build is probably still out there somewhere, sitting on a disc. I guarantee it'll be more fun than retail.
@Elsalover3 жыл бұрын
Camera angles on the demo version is so much better than the actual game
@rollingarchives Жыл бұрын
i like that you can ride on the rocks instead of just bouncing
@TheVivaPictures3 жыл бұрын
I have an Xbox demo of the game but I don't have a console working anymore to check it out. It's similar but instead of a score in freeride, I was able to earn money with the tricks (it was possible to earn more than 20$/trick) And I think there were others collectibles in the levels (I am not sure about that)
@ajkandy3 жыл бұрын
The music for Bearspaw sounds like it was borrowed from Area 2 in REZ - a track called “Protocol Rain.”
@itscs11753 жыл бұрын
its actually Ride by Deepsky but It does sound similar.
@SlimeG9356 ай бұрын
That intro was so sick they should have kept it in the game
@itscs11752 жыл бұрын
LOL I just realized the snowflakes that fall are using the same sprite as the retail hud ball.
@TeriTheLemon5 жыл бұрын
this is ssx tricky 2.0 omg
@IssaBlack66969 ай бұрын
I remember this demo dude
@NoJahns4 жыл бұрын
How do you go about removing the time limit?
@Crunchy_Troll3 жыл бұрын
I wish they had that board for Mac in the final version
@Prestano3 жыл бұрын
Yeah I was wondering how to get it since it was in the intro of the game
@realamericannegro9773 жыл бұрын
DJ Atomika sounds like Tom from Toonami in this version
@Jaren9292 жыл бұрын
Instead, it’s one of the music composers, John Morgan.
@dark0ssx4 жыл бұрын
Please share this
@YozoTheBozo2 жыл бұрын
Hey, is it technically possible to import the beta R&B to the final version of the game?
@Elsalover Жыл бұрын
They should really bring back this camera movement So much better than the one it released with
@realchuks2 ай бұрын
Is john morgen the voice actor beta dj atomika ?
@realamericannegro9773 жыл бұрын
Glad they didnt use that music at the beginning
@Yungtacosss2 жыл бұрын
I feel bad for the placeholder DJ Atomika VA. I can see why they didn't use his lines. It just felt like something was missing idk.
@LittleCloudYT3 жыл бұрын
Does anyone know the song name in the intro?
@SlyCooperReloadCoded3 жыл бұрын
Red Hot Chili Peppers - Higher Ground
@Jaren9292 жыл бұрын
Remixed by The X-Ecutioners
@tnavswwe525 жыл бұрын
do you still have the iso ? can we get it ?
@SlyCooperReloadCoded5 жыл бұрын
Not sure if talking about ISO distribution here is a good idea.
@dark0ssx4 жыл бұрын
@@SlyCooperReloadCoded KZfaq and EA dont care, and would never even know. Please dont keep something like this from the community You can even just give someone else a copy to distribute.
@Killakkam4 жыл бұрын
SlyCooperReloadCoded lmaoo im pretty sure EA isn’t checking for shit like this anymore just drop the iso or link it
@cristianmoreno6643 жыл бұрын
This dj atomika is so bad I’m happy it wasn’t in the final version, the final atomika aligns with the burnout 3 timeline which is cool too
@artinhavarinasab3175 жыл бұрын
Is that snowboard that mac used available in the finished game?
@SlyCooperReloadCoded5 жыл бұрын
I'm not sure, I always used his default board. Good point, that could be a board that got cut. I'll have to look into that.
@SlyCooperReloadCoded5 жыл бұрын
I just checked - no, that board got cut from the game before the full release.
@deidrop12214 жыл бұрын
@Mei Hatsume I also saw the flying squirrel trick in another demo that isn't in SSX 3
@artinhavarinasab3173 жыл бұрын
@Mei Hatsume not too similar unfortunately :(
@fanat1kka_one Жыл бұрын
So genial mit anzusehen 😮 wo kann man die Demo Version herbekommen ?
@SlyCooperReloadCoded Жыл бұрын
Es ist eine der Demos auf der Official U.S. Playstation 2 Magazine Demo Disc 73. Sie können sie leicht auf archive.org finden.
@Colgruv Жыл бұрын
Oof that camera angle right up in the rider's ass would have been so disorienting
@IDyce883 жыл бұрын
SSX Games went like this: SSX: We're testing the waters. SSX Tricky: Now we're doing this for real...and it worked. SSX 3: We're taking a different angle...and it actually did better than our last game (SSX Tricky got critic scores in the 80s and SSX 3 got critic scores in the 90's...it hurts i know...but facts are real...SSX 3 did better). SSX On Tour: We want the gamer to try going up against SSX this time...it wasn't so successful. SSX Blur: This is non canon trash. SSX Deadly Descent: Combine crazy characters with reality and dangerous survival gameplay...not bad.
@pacohernandez84747 ай бұрын
Where is the audio conversion pack?
@SlyCooperReloadCoded7 ай бұрын
The pinned post on the SSX subreddit is the easiest way to find it.
@pacohernandez84747 ай бұрын
@@SlyCooperReloadCoded ok thanks
@shukterhousejive3 жыл бұрын
Was that placeholder VA for Atomika or were they going for more of an Art Bell style at this point, I genuinely can't tell if that's the same actor
@SlyCooperReloadCoded3 жыл бұрын
It's a placeholder. They couldn't use text-to-speech during development because they needed to make sure that voice lines started and ended at the correct times. Pacing is important.
@itscs11753 жыл бұрын
its John Morgan providing the placeholder, look up SSX3 hub music by Johnnymorgan999 and you can hear his voice.
@rollingarchives4 жыл бұрын
Bear paw (:
@mikkimonnin989 Жыл бұрын
Love this video game but it's such a pity that there is almost no interaction between the character
@TwilightAnarchy Жыл бұрын
There were originally going to be interactions similar to tricky but were probably cut due to time constraints
@OriginalZybeZ3 жыл бұрын
didnt know you could do handplants in ssx3
@IDyce883 жыл бұрын
they were introduced in SSX 3.
@RandomUser373843 жыл бұрын
Why are your cutscenes in like 1080p? I'm on xbox one s and it looks like a potato
@BottomOfTheDumpsterFire3 жыл бұрын
Seems to be emulated with the internal renderer set to 1080p. Also, it's not even the same game at this point.
@RandomUser373843 жыл бұрын
@@BottomOfTheDumpsterFire ye that looks so bad. I'd rather have the trash graphics anyway
@jionmionskwisgaar14762 жыл бұрын
2:04 sounds like a meat Beat manifesto song
@KJMusicCat5 жыл бұрын
No Sly Cooper in this video?
@MindOfRohan3 жыл бұрын
What tf is wrong with dj atomica
@SlyCooperReloadCoded3 жыл бұрын
It's actually the voice of Johnny Morgan who has music in the final release. It's unknown if this was going to be his actual voice or not.
@MindOfRohan3 жыл бұрын
That's kinda cool to think about it. I'm just. Ot used to the voice but that would be sick. But the release DJ sound like a better fit
@_G3M5_5 ай бұрын
if ssx3 would be ugly
@Elsalover Жыл бұрын
You're really bad at this game Even for the pre release 😂😂
@SlyCooperReloadCoded Жыл бұрын
This build is hard! You can't tell, but I have to struggle with these controls, there's no bail recovery feature implemented yet, turning has lots of delay, etc. I'm really really good at the final game, although I wish EA would've gone with a mix of this control scheme and what we ended up getting.