Рет қаралды 191
Welcome back!
In this 3rd guide we raise the game to today's standards with graphics, sound and other features that make life in the zone more pleasant. Let's get started ;)
Always remember that this is my personal recommendation, you don't have to install every mod. You just have to pay attention to the the requirements and structure...
First create a new folder in anomaly\mods...for example "overhaul" or whatever you call it.
Download the following mods or the ones you really need and unzip them "gamedata" into the new folder...
-HFX 3.1 (only main)
-adjusted scopes
-Agressor (only Custom Weather)
-Anomaly Tacticool Scopes
-artefact spawn rebalance
-Aug and G36 Scope Replacement
-Barts Radar Stealth Detection Bars
-Better Red Dots For Default Weapons
-Camera Reanimation Project
-Classic Textures (Foliage, Terrain)
-Dynamic Emission Cover
-Dynamic Tonemap Extended
-eft aim rattle
-eft footsteps and tinnitus
-eft jump and land sfx
-eft weapon reposition
-eft reposition lowered position fix
-FDDA
-first day cordon
-fixed vanilla models textures
-foxs better bullet casing
-FVM Nosorog Overhaul
-general fire mode switcher sound
-green grass
-grey tree barks begone
-hax bolt reanimation
-HD Mutants
-hip aurora no cleavage
-HollywoodFX Generator Crash Fix (minimal)
-JSRS
-Loot Rebalance
-MASKS AND REFLECTIONS (opt 1)
-Metro Medkits
-movements effects
-New mutant icon parts
-nicer flashlight
-night mutants
-NVG
-Patron
-Pre Blowout Murder
-Realistic Blood HQ Redone
-repair at any condition
-RMB Rebalanced NPC Squad Loadouts
-shader based 2d scopes radius fix for tacticool scopes
-simple main menu pack
-simplified vision
-slow motion
-SOC menu music
-Sound Mod Injury Audio Extended
-Soundscape Overhaul
-SC Battle Chatter
-THAP Rework
-Trader Overhaul
-Visible PDA MAP Icons
-weapon inertia redux
-weightless parts or completely weightless crafting (weightless crafting DLTX)
-VANILLA WEAPONS RESMOOTHED & RELENSED
-Vehicle Textures Redux
-VoDis
-wepl hit effects
-Yet Another Campfire Saving
-ZCP
When finished, activate the folder in JSGME.
Create a new folder in anomaly\mods for example "shaders". Download the following files and unzip them "gamedata" there...
-Enhanced Shader (PBR, Corrected cubemap, bloom fix)
-Screen Space Shaders
When finished, activate the folder in JSGME. The loading order should look like this...
01 Essentials
02 QOL
03 Overhaul
04 Shader
Very good, if you have followed everything correctly nothing should go wrong. Before you start the game don't forget to clear the shader cache.
Have fun ;)
Weapon Overhaul Guide here:
• STALKER Anomaly: Vanil...