Starfield: Why You Should Be Concerned

  Рет қаралды 422,806

Force Gaming

Force Gaming

Жыл бұрын

While I'm hopeful Bethesda can deliver and Starfield turns out great, I do have some early concerns. From the visuals and performance of their big gameplay showcase, to the companies recent history of releases and monetization, let's dive in.
#starfield
#bethesda

Пікірлер: 3 500
@kmach1nex
@kmach1nex Жыл бұрын
The bar is set so low for new games, especially AAA games, that "being concerned" is just the default for me now. I've been conned out of my money one too many times with exciting looking games so I temper my expectations because there's a good chance that it's not going to live up to the hype. What a time to be alive.
@grayaj23
@grayaj23 Жыл бұрын
Never believe the hype. Never preorder. Never buy on launch day. Those rules have kept me from being affected by some of the worst abuses of the industry.
@dudeguybro
@dudeguybro Жыл бұрын
@@grayaj23 It's sad it's come to that, unfortunately. I remember the anticipation for those new games back in the day. Ah... good times.
@liamhop6148
@liamhop6148 Жыл бұрын
what a time to be depressed in other words XD
@lukeker8218
@lukeker8218 Жыл бұрын
@@dudeguybro The world works this way, never buy a new first model of a car, never buy the brand new apple watch 1, never buy anything that's just released, anywhere from any company, there will always be bugs and difficulties with all products that usually gets fixed over time
@shawns4354
@shawns4354 Жыл бұрын
Indie devs are really shining with better games than AAA.
@StephGoKrazy
@StephGoKrazy Жыл бұрын
After cyberpunk I’m skeptical about every new game that comes
@jamalhughes8325
@jamalhughes8325 Жыл бұрын
Facts cyberpunk fucked it up for every game company
@beansmayne4581
@beansmayne4581 Жыл бұрын
After Diablo 3*
@RevJ7
@RevJ7 Жыл бұрын
Wow how original. If you weren't concerned after 76, you're just riding clout. No one cares what you think. Cyberpunk is NOWHERE NEAR as bad as the average Ubisoft, EA, Bethesda trash. Literally not even close. My game worked perfect on PC after day one patch, grow a spine and form your own opinions, clown.
@4RMS7TRONG
@4RMS7TRONG Жыл бұрын
This! This right here is why I don't trust any game at release anymore although it was all started by No Mans Sky, Cyberpunk just did it on a whole different scale, BF2042 continued it. Between this and Hogwarts Legacy... I feel like we have a couple more years of disappointment ahead of us.
@12stepsbeyondtheeventhorizon
@12stepsbeyondtheeventhorizon Жыл бұрын
I'm like that after Destiny 2.
@Mwinslow1467
@Mwinslow1467 Жыл бұрын
im really worried that they're going to do the bare minimum and let the modding community figure the rest out. While I do love how much freedom they give the community, it seems they might offload some of the backend onto them aswell. Im personally excited to get a UFO mod, mobbin the galaxy in a flying saucer or maybe the infamous Tic Tac is my dream
@blueldrrich84
@blueldrrich84 Жыл бұрын
this is literally my wife's main criticism of bethesda lol. every time I bring them up in conversation she's like "oh you mean that company that has modders do all the hard work for them for free?" LOL
@alterego9618
@alterego9618 Жыл бұрын
Hahahaha just don’t even make the entire game and let everyone else do their job lol
@GoatBoat22
@GoatBoat22 Жыл бұрын
@@blueldrrich84 your wife speaks facts
@thequestline2227
@thequestline2227 Жыл бұрын
I think the greater concern is that they will try to actively stop the mod community from adding value to the game in order to create space for micro transactions. Even simple cosmetics aren't compatible with allowing modders to offer possibly better options for free. I'd really love this game to be a huge surprise for me, but honestly I don't have much hope.
@Mwinslow1467
@Mwinslow1467 Жыл бұрын
@@thequestline2227 Remind me if im wrong but I dont think there are any single player bethesda games that have micro transactions? theyve got a consistent track record of being buggy shitty messes, but not having a shop
@winyonzentrada
@winyonzentrada Жыл бұрын
Looking forward to the performance mods for the game. Also looking forward to explore the red planet, the blue planet, the yellow planet, the black planet, the green planet, the planet with more rocks, the planet with less rocks, the planet with no rocks...
@blueldrrich84
@blueldrrich84 Жыл бұрын
HAHAHA yes, exactly. no man's sky II electric space boogaloo.
@huskerdee1431
@huskerdee1431 Жыл бұрын
You modders are low key the issue with these games. Devs do the absolute bare minimum, and expect the Mod community to fill in the gaps
@lasher840
@lasher840 Жыл бұрын
@@huskerdee1431 What a shit take.
@huskerdee1431
@huskerdee1431 Жыл бұрын
@@lasher840 it’s called real talk
@AgentAshe
@AgentAshe Жыл бұрын
I wish Bethesda would stop disabling achievements if you have mods installed. It stinks to have to play a game twice to get the achievements in one run and to enjoy the game in the other.
@andydasouza7984
@andydasouza7984 Жыл бұрын
I really don't know why games think they have to go soo big. Denser, well designed, varied, and bug free planets would be fine. How about starting small with 10 planets and a great story and then expanding with quality dlc. Of the core game is good, people will come back for more.
@h2eh1s-
@h2eh1s- Жыл бұрын
I think your right. A game like this must be intended to last for years. Why not just have a solid introduction of the factions, equipment, and mechanics. Why dump everything on one plate and hope for the best.
@TEExJAY24
@TEExJAY24 Жыл бұрын
@@h2eh1s- I can't wait for the outer worlds 2 with the MS support.
@youngjayvin
@youngjayvin Жыл бұрын
i’m pretty sure there will be quests on the planets. with over 200,000 lines of dialogue, & the most content they’ve ever made for a game, i think it’s a pretty good guess that a lot of those quests are gonna be on spread across the 1k planets
@gamerguy6990
@gamerguy6990 Жыл бұрын
This is the same thing I keep asking a big game is good but serves no purpose if it’s size is it’s only redeeming factor why do I need thousands of planets when I’ll realistically only visit a couple
@malazan6004
@malazan6004 Жыл бұрын
God of war did it perfectly imo with its semi open areas that were hand crafted with great activities
@jimbeaux89
@jimbeaux89 Жыл бұрын
For me, the graphics don’t matter as much as attention to detail, good characters and good story writing. As well as interesting places
@pumpkinpooper
@pumpkinpooper Жыл бұрын
yea no matter how good the graphics are its still animated graphics so it never mattered at all except for some rich people anyway i cant play games with good graphics eitherway because i have intel hd gpu
@L96A2
@L96A2 Жыл бұрын
Exactly, for me the outer worlds is a good example of this. Graphically it is not top tier, the combat is ok but could be better. But the world and especially the writing was great and I loved the game.
@pumpkinpooper
@pumpkinpooper Жыл бұрын
@@L96A2 does that game had any gore i have low end pc and my gpu in intel hd integrated can it run that that im from poor country so i only have intel hd
@RyanCreatesThings
@RyanCreatesThings Жыл бұрын
bethesda is not known for its writing ability
@ryanaugust
@ryanaugust Жыл бұрын
I can agree to extent but I think graphics do play an important part. I can't play Skyrim anymore because there's no amount of mods that can make the Creation engine feel less "dated" at this point. Fallout 4 is even a little rough for me with the weird hands and character rigging. But I also loved the story and gameplay of Skyrim so much that if they re-released it as a true new release, meaning updated engine + graphics + combat system, I'd probably play it again.
@hyperleap4876
@hyperleap4876 Жыл бұрын
I have alot of concerns but among them the main one is this: Goldilocks planets are the few smaller but mostly handcrafted, larger planets are common and mostly procedurally generated. Theyll inevitably have to reuse assets multiple times, this could kill the game sense of mystery and the unticment to explore any of it after the first few. Having 1000 planets sounds like a pretty great tag-line and idea, but a very poor concept. Imagine a field of stars with no desire to reach any of them...
@jameswood4676
@jameswood4676 Жыл бұрын
Wanna bet quests will randomly select a planet that it generates the quest locations on, in order to encourage players visit these procedurally generated planets?
@arielepouhe80
@arielepouhe80 Жыл бұрын
I mean, No Man's Sky was able to pull it off, eventually. If the procedurally generated planets are like that and then the goldilocks planets are more handcrafted, I wouldn't be too mad at it, tbh.
@MarCoViTV
@MarCoViTV Жыл бұрын
Imagine you travel all over the world and every place is the same ... Because duuuh what the f**k are you expecting???? Smh I swear y'all weirdos are just fuccin weird
@CrotasScrota
@CrotasScrota Жыл бұрын
@@jameswood4676 Thats just not how Bethesda does it. They may be shit at everything else, but they know how to do quests
@tourmaline07
@tourmaline07 Жыл бұрын
@@jameswood4676 They could claim there's thousands of quests possible with the Radiant quest system they have ;)
@tcghunter9196
@tcghunter9196 Жыл бұрын
I still want to know who on the dev team thought a square pop up, dead center on your screen EVERY time you get the tiniest amount of exp was a good idea. Let's do minimal HUD but put a block right in the middle!
@gamerboy6787
@gamerboy6787 Жыл бұрын
I'm fully expecting the following to happen: 1. At least one more delay, probably two (when all is said and done, game will release in Holiday season next year) -- and STILL will be plagued with bugs, like BGS games ALWAYS are 2. Something substantial WILL be cut (could be anything from: space combat gets cut and your ship becomes nothing more than a glorified loading screen between planets; the final number of explorable planets is significantly reduced; an entire faction gets cut from the story; etc etc etc) 3. Creation Club -- or some incarnation of it, will darken the horizon
@ni9274
@ni9274 Жыл бұрын
I’m fully expecting this will come out next year with not much bug cause after the 76 disaster they just can’t release a bugged game or they will really become a joke to the world. They won’t cut space flight that’s literally the main appeal for this game
@rumennikolchovski641
@rumennikolchovski641 Жыл бұрын
@@ni9274 they are already a joke to the world in terms of game releases. You have quite high hopes that Bethesda learned anything from the disastrous launch of 76, I would almost call it naive.
@ni9274
@ni9274 Жыл бұрын
@@rumennikolchovski641 there is still plenty of people hype for this game. More failed launch = less people buying = less money. It’s Bethesda future that is at play. Simply the fact that they delayed (they only did that for oblivion and morrowind ) proves this game will be different.
@thingsforotaku8082
@thingsforotaku8082 Жыл бұрын
@@ni9274 that's what we call naïve, thinking bethesda learning anything from the past. Their games are riddling with 100's of bugs every release, some minor, some game breaking. I remember Oblivion having a bug where a questline would break your save game (saving someone from prison), and it was impossible to pass past that point. Bethesda QA consists of 5 blind-folded monkeys randomly smashing keyboards.
@ni9274
@ni9274 Жыл бұрын
@@thingsforotaku8082 They clearly learn from the past: no fallout 4 dialogue system, no fallout 4 style perk, more rpg elements like background and trait, focus on the handcrafted content… The fact that they delayed starfield is also a proof that they’re actively trying to not fail this release. + Bethesda fixed fallout 76. See you in 2023, starfield will not launch with bugs or performance problems.
@austinsultenfuss7661
@austinsultenfuss7661 Жыл бұрын
I just expect to land on every planet turn 360 degrees and that’s pretty much going to be the expectation for the rest of the planet. Planets have biomes, and even barren planets have landmarks. This feels like it’s going to be a quantity over quality experience
@Cheesepuff8
@Cheesepuff8 Жыл бұрын
The average player probably won’t land on more than 40 planets let alone a thousand And our planet has different biomes, but do other planets that we know of have much of a difference in biome, we don’t know that the game won’t have a realistic level of biomes and landmarks Also BGS have put more time, resources and handcrafted content into it than any of their previous games, and maybe more handcrafted content than any space exploration game, and then they have 1000 realistic planets on top of that How much more could they have done, what way is there to make tons of non-empty non-repetitive meaningful planets
@austinsultenfuss7661
@austinsultenfuss7661 Жыл бұрын
@@Cheesepuff8 to be fair no one actually knows how much work Bethesda has or has not put into these planets. What I am saying is what I’ve seen so far hasn’t impressed me nor given me hope that these planets will be more then procedural generated clones of wastelands or different colored dirt and trees randomly thrown about with little consideration. Also your arguing in favor of the game because it has a more hand made content. That doesn’t impress me anymore. It’s that thing Todd keep throwing out there as if it’s supposed to mean something. We get plenty of games with Hundreds of hours of content. It says absolutely nothing about the quality of the content. Which is why I’m choosing to stay skeptical until proven otherwise.
@brainmind4070
@brainmind4070 Жыл бұрын
@@Cheesepuff8 No other planet we know of has any "biomes", let alone multiple, since this is the only planet we know of with biology. Other celestial bodies do have different kinds of land formations in different areas, though. Pluto is surprisingly actually a pretty interesting body from a geological standpoint. Compared to Earth, though, the surfaces of other bodies in the solar system that actually have surfaces are comparatively pretty boring. The atmospheres of the gas giants are pretty interesting in my opinion, though. We have observed lightning on Saturn, and a big part of Saturn's winter hemisphere turns blue when the ring shadows are close enough to the poles to make the poleward part of the hemisphere much colder than usual, taking the yellow haze out of the atmosphere and leaving a serene, rich blue over the higher latitudes. Auroras have been witnessed as well.
@brianmcmeat1306
@brianmcmeat1306 Жыл бұрын
You have low expectations.
@brianmcmeat1306
@brianmcmeat1306 Жыл бұрын
@@brainmind4070 just stop talking.
@wheeltorque3383
@wheeltorque3383 Жыл бұрын
What i noticed and worried me was when in the gameplay reveal when the player and robot land and the robot exits the spaceship first, as the robot walks it doesn't leave any kind of footprint on the surface whatsoever... Just the first thing that stood out for me.
@TheTombo1990
@TheTombo1990 Жыл бұрын
We need to find you some more important things to worry about mate.
@maskednil
@maskednil Жыл бұрын
​@@TheTombo1990 if MGS1 on the PS1 could do it, then a 202x game should have footprints as a bare minimum.
@bigboyfinesse8310
@bigboyfinesse8310 Жыл бұрын
I was really hoping for them to make only 1 or maybe 2 systems with like 10-15 planets but very well crafted and a lot if things to do. The 1000 planet thing only adds to my concern of empty planets to build on and mine recourses to build settlements and ships and I honestly couldnt care less for mining and crafting stuff aside from gear in RPG games. Also i’ve been saying that the planets look boring and bland ever since the gameplay showcase and people somehow didnt care.
@Valhura77
@Valhura77 Жыл бұрын
I guess you are not following this game, they already said there will be a lot of curated content and a lot of empty planets you can either ignore or use to build settlements to mine resources. I am sure if you just want to stay in currated areas you can. There are billions of planets in the Universe do you think if humans could actually explore the cosmos we would visit them all or would we target them based on the environment or resources present
@somnium4256
@somnium4256 Жыл бұрын
Right. I would rather have like 7 vast diverse planets then 1000 empty planets with no unique feel.
@bigboyfinesse8310
@bigboyfinesse8310 Жыл бұрын
@@Valhura77 i did follow the game dude but i also have a life and i cant care less about every little bit of information that's coming. i only checked out whenever they showed actual new gameplay because i learned from past mistakes and won't listen to game devs' empty promises blindly, especilly not with yet another space sim. no mans sky, star citizen, whats next ? also marketing with "1000 planets" is not ideal if you have only 5 of them with actual content lol, whats the point ? in that case it's literally only themed and stylized blank databases to build on. also who wants to build on 1000 planets ? what are players gonna do with 1000 empty planets to build on ?
@bigboyfinesse8310
@bigboyfinesse8310 Жыл бұрын
@@somnium4256 exactly.
@skylerjhill
@skylerjhill Жыл бұрын
You have that. There are handcrafted worlds with what you would expect from Bethesda in detail and there are the worlds where you can mine and get recourses. Not every planet needs something. Just play where you have the funnest. Some people like the empty lining worlds, so they will go do that.
@xpeterson
@xpeterson Жыл бұрын
I actually enjoy some empty space. Skyrim always felt like it didn't have enough farms to support its towns, its thriving towns didn't have enough space to give their grandiose heritage justice, the seven thousand steps to the throat of the world felt like a casual Sunday jaunt. Everything felt compressed and not like a living breathing world, and it really pulled from the immersion. I always hold that in a good rpg or fantasy movie, the world should make the player feel small, not the other way around.
@arielshligman2146
@arielshligman2146 Жыл бұрын
there is a term for that i heard in a video years back it talked about f3 fnv so if you know the term please tell me
@CrispyHulk1
@CrispyHulk1 Жыл бұрын
Empty space is lazy.
@Freddysquiggles
@Freddysquiggles Жыл бұрын
Try to play skyrim without fast travel, and with hunger/thirst/sleep. It makes a HUGE impact to immersion.
@ericvosselmans5657
@ericvosselmans5657 Жыл бұрын
@@Freddysquiggles That is my experience as well.
@grunt1688
@grunt1688 Жыл бұрын
One thing I can think of that would make the vast open empty worlds a good thing would be that it could allow modders to create their own world without having to worry about overwriting existing locations
@ulforcemegamon3094
@ulforcemegamon3094 Жыл бұрын
Now THAT would be interesing
@King-O-Hell
@King-O-Hell Жыл бұрын
That is a phenomenal idea. There's plenty of modders who could make cities or enemy camps to interact with.
@Crese1947
@Crese1947 Жыл бұрын
Well, if there truly are 1000's of planets(That are actually big and fully explorable)then modders can mod in custom cities and quests.
@printedprops8730
@printedprops8730 Жыл бұрын
There needs to be a common registry on the Nexus so that modders can reserve their own planets (for a limited time, until their mod is released). So their are no overlaps.
@marusero25
@marusero25 Жыл бұрын
I get the feeling that we won't have the same level of NPC depth we had in previous games. Like, NPCs had a daily routine, job, relationships, etc. I bet in Starfield they will just populate them with filler NPCs as you show up to each location and if you follow one for a full day periood he will probably be walking around in circles around the player 24/7
@LynxStarAuto
@LynxStarAuto Жыл бұрын
Bethesda is not really known for their character development in modern RPG's. Just saying.
@ayanithtalreign
@ayanithtalreign Жыл бұрын
"Bethesda isn't known for X" Then why give them money if they'll never deliver on X?
@Ry-ss5dz
@Ry-ss5dz Жыл бұрын
I just hope they hired more than 2 voice actors for all the generic NPCs. Rockstar does a good job of this, but Bethesda cheaps out in this department unfortunately. Ruins immersion when you hear 1 dude's voice for every person you meet
@Valhura77
@Valhura77 Жыл бұрын
@@ayanithtalreign So many salty Sony fans trying to claim the multiple game of the year winner studio has and never had anything to offer. If only they made shallow as fuck pretty cut and paste movie wanne be games then they would be great games huh?
@Valhura77
@Valhura77 Жыл бұрын
@@Ry-ss5dz Rockstar games have budgets and dev teams 10s or 100s of times bigger than Bethesda. They are also completely different games. Its like saying the football in Fifa is 1000 times better than using a ball in Skyrim
@Now_Time_For_Science
@Now_Time_For_Science Жыл бұрын
I really hope they have a fair number of more survival focused barren planets and landscape where you can just go and collect resources, and fight and survive, take in the scenery, and not just fill them all up with randomly generated content.
@Antares2
@Antares2 Жыл бұрын
There is only ONE rule I follow when it comes to video games: 1. Don't preorder. No matter how hyped you are. No matter how many benefits they offer. No discount or unique ingame content is ever worth it. Don't pay before you know that you want to pay. That said, I am hoping Starfield will be good. It seems like a game that I want to play.
@RichSmithify
@RichSmithify Жыл бұрын
Yeah... If Cyberpunk taught us anything it would be that.
@marcuswalters8093
@marcuswalters8093 Жыл бұрын
I've wanted a great sci fi action role playing game for years -I bought myself an X-Box just to play Mass Effect- and am desperate for something that mixes exploration, role playing and action. I've played Elite Dangerous and have watched Star Citizen in the vain hope it'd ever release. So far, the game that has scratched the itch the most is No Man's Sky. I prefer more realistic games, but it's hit so many good points. If you've not tried it, I recommend you do. Especially if you're on PS5.
@TannerSchlo
@TannerSchlo Жыл бұрын
Yeah there is a reason why they want you to pre-order. Please buy my game on a impulse and if you do I will give you a couple skins and guns lol
@robroskey6515
@robroskey6515 Жыл бұрын
Theres literally zero reason to pre order a video game, this doesn't even need to be said, unless of course your certain and get a discount for pre ordering, that's the only time I've ever pre ordered. Nevermind the fact that it's coming to gamepass and there's no reason to pre order, if you have an Xbox or pc and dont have gamepass you must be pretty stupid
@americansuperdad5769
@americansuperdad5769 Жыл бұрын
I pre-ordered one game....Jedi: Survivor! I rarely purchase games at launch, let alone pre-order, but if loving Jedi is wrong, I don't wanna be right!! I just bought FFXV....I'm playing it for the first time. One of my newer games, if that tells you how long it takes me to come around to buying games....lol!
@excat
@excat Жыл бұрын
I don't know why people expected anything big from this to begin with. Anything with the Bethesda tied to it I automatically have low expectations and fully expect that in 1-3 years after the modding community gets their hands on it it may be worth a damn.
@danwebb6766
@danwebb6766 Жыл бұрын
Yep. Bethesda games, at best are merely a template on which the modding community makes the actual game. To many, and I include myself here, this is enough, but a AAA developer this doth not make.
@excat
@excat Жыл бұрын
@@danwebb6766 I've never considered them a AAA dev, and why I will never pay full price for their games. Personal opinion only here, but companies like Bethesda are the issue in the industry. They've shown for countless years they can put out incomplete product and charge full price for it, and people will pay it. Other companies have simply jumped on the decades old Bethesda model.
@Athasin
@Athasin Жыл бұрын
It's amazing how Bethesda has convinced people that they're great at making video games.
@Volyren
@Volyren Жыл бұрын
Honestly, if Starfield launches with no bugs, I'm going to be horribly disappointed. I mean, the classic Bethesda gameplay loop is *save,* talk to npc, enjoy the glitches, reload, go to cave, save, kill all but one enemy who is stuck in a wall, reload, run for that enemy first before it gets stuck, kill it, then watch the framerate drop as 20 jerky enemies you ran past try to exist on the same screen. Good times. I mean that both sarcastically *and* honestly. This is what makes Bethesda games great. 😉
@trissmerigold7722
@trissmerigold7722 Жыл бұрын
you bitches seem to have forgotten that it gave us oblivion, skyrim, morrowind and fallout 3 and 4 all of with are great games , i played skrim for 2 years before i knew how to mod, you know hating wont change the fact that its a legendary game making company
@everforward5561
@everforward5561 Жыл бұрын
I look forward to buying this game a year after release, after the price has dropped and modders have actually made it good.
@CrustyMcButternuts
@CrustyMcButternuts Жыл бұрын
Given my financial situation, I probably won't be getting it for another year after release anyways lol
@Paltse
@Paltse Жыл бұрын
Well, what I've learned from the past 11 years of the gaming sceme has been that if one such as I want the same experience as in the 90's of getting a game that is playable is to wait for a year from full release and then start of thinking about buying the game.
@RealFakePhD
@RealFakePhD Жыл бұрын
Morrowind was an amazing game, and the map was TINY. They packed it full of stuff where you were constantly stumbling into new adventures
@JoshuaRichardson123
@JoshuaRichardson123 Жыл бұрын
Morrowind was my favourite game of all time. The factions were just phenomenal. Please get back to those amazing faction designs
@TheWholeGrainBread_Real
@TheWholeGrainBread_Real Жыл бұрын
Morrowind was also limited by technology. If they could've made a game as big as Skyrim in Morrowind, they would have.
@krakrug3958
@krakrug3958 Жыл бұрын
It feels huge though...
@brotbrotsen1100
@brotbrotsen1100 Жыл бұрын
A lot of great open world games have rather small maps but fill them with content, Yakuza and dragons dogma comes to mind, maybe you could even count nier and nier automata. Much smaller worlds but way more memorable.
@DoctorSess
@DoctorSess Жыл бұрын
I think Oblivion struck a good balance between depth and scope. For me it is the high water mark of Bethesda’s RPG’s. Skyrim was larger in scope and the gameplay was improved but at the cost of depth and variation.
@brandonmakridis1565
@brandonmakridis1565 Жыл бұрын
Pretty good summary. I guess my expectations were really low and they've met them so far. I'm taking a back seat on this one and just seeing how it ends up, so I'm not very hyped for it in general. I think it's neat they're trying something new with the sci-fi space genre. I'm hoping that the RPG elements can be more important again, like in Fallout New Vegas where your skill with the weapon type determined how accurate your shot was, so there was a mix of player skill and character skill. I don't care much about the graphics as long as they are "good enough" (and these were just about there for me). The performance could be a deal breaker, especially if simply turning down some settings doesn't fix it and it is an optimization level thing. I think the reason they just tacked on the thing at the end with the planets is because those 1000 planets are almost certainly going to be barren and used to gather resources and build settlements in the main game. Maybe it leaves it open for DLC to continue expanding to different locations. Also, modders are going to have a field day with essentially having their own planets to build on. But it really shouldn't be a main selling point of the game at this point, in my opinion.
@umarthdc
@umarthdc Жыл бұрын
New Vegas wasn't them, tho. It was Obsidian I think. Which would explain why it's the best modern Fallout, given that the original Fallout creators were in Obsidian.
@brandonmakridis1565
@brandonmakridis1565 Жыл бұрын
@@umarthdc yeah, I know, it was developed by obsidian, and published by Bethesda (softworks), but it's still a lineage of fallout, and it still used their gamebryo engine. But if you want to talk RPG mechanics from Bethesda, Morrowind had it based on character skill too (e.g. weapons wouldn't hit if you weren't skilled in them and spells would straight up fail). New Vegas was just a better analogy because it used guns and not just melee/spells.
@IGOBYTHENAMELOVE
@IGOBYTHENAMELOVE Жыл бұрын
Hope there’s highly hostile planets or species controlling a planet that is just pure evil
@ThirdEyeTy
@ThirdEyeTy Жыл бұрын
My favorite game in last few years was Elex 2 so as long as the RPG and story is good and the graphics and conversations/shooting will be better than Elex 2 i know ill be so happy with this
@LynxStarAuto
@LynxStarAuto Жыл бұрын
I will never understand the fascination with NV. One of the weakest open worlds of the universe. Sure a couple a decent missions, but overall it just felt like Bethesda went to Vegas for a weekend. The greatest FO game was FO2. The series peaked there and never recovered in my book. 🤷‍♂️
@MarkLoganFIB
@MarkLoganFIB Жыл бұрын
Starfield as a modders playground is super exciting. Regardless of what issues the world may have, it's going to be a field day with modders.
@Kutersing
@Kutersing Жыл бұрын
Im alredy seeing starfield changing to be the star wars trampfreighters dream. Like xwing alliance but waaay better 😜
@giyoovarh3079
@giyoovarh3079 Жыл бұрын
I can't wait for those uh... battleship... docking animations... that skyrim has... Rip to the non hronky community of modding. All i see in skrim mod page is naked models and physics
@MarkLoganFIB
@MarkLoganFIB Жыл бұрын
@@giyoovarh3079 Yeah skyrim modding is pretty shit for the most part. Mostly looking at overhauls so the game doesn't feel so outdated.
@joshjonson2368
@joshjonson2368 Жыл бұрын
@@MarkLoganFIB How is it any worse than fallout or cyberpunk modding? If anything skyrim has the best overhaul mods
@MarkLoganFIB
@MarkLoganFIB Жыл бұрын
@Josh Jonson I didn't realize you were referring to my other comment. Skyrim has good quest mods and things of that nature, but the overhauls really just turn the game into big bouncy titty action rpg. That's hyperbolic of course but that's the majority of overhaul mods. There are good weapon animation mods, but you really have to search due to the prevalence of modding KZfaqrs turning skyrim into said arpg. Fallout suffers from some of the same issues but generally also has less room for some of those wacky combat mods. Imo fallout New Vegas has the best, most well-defined modding community among bethesda published games. For modding in general it has to go to stalker. The best stalker mod technically isn't even running stalker and just a fork of the x-ray engine.
@tonicanelloni
@tonicanelloni Жыл бұрын
My problem with the re-releases of skyrim is not the amount of them, but that they still carry the same bugs and problems as the original. I hopped in the latest re-release and got stuck within the first 40minutes because of an npc clipping through the floor and vanishing out of bounds. That to me after all these years, new improved versions and with all the help the modding community serves them, is absolutely unacceptable.
@maxwainscott2270
@maxwainscott2270 Жыл бұрын
They really missed the Boat by not doing the work to make space to planet transitions seamless. Every space sim fan of games like Elite, Star Citizen, No Mans Sky etc. was SUPER HYPED for Starfield, and the decision to not implement it killed a good degree of that hype... not totally but took it from like a 10 down to a 7.
@Alex-se3uy
@Alex-se3uy Жыл бұрын
I agree with you. While Starfield isn’t a space sim sure, going planetside from space and vice versa does so much for immersion. Hoping they have a cool or interactive loading screen at the very least.
@Numerial0.0
@Numerial0.0 Жыл бұрын
@@Alex-se3uy I could see Bethesda working on hundreds of cutscenes entering/exiting planets to make up for not having planet transition. If the engineering for planet transitions is too insanely hard and doesn't move the game forward in Bethesdas eyes then I could see them working on something to make up for what the audience expects or at least hopes for to create planetary entry/exiting immersion
@pfnieks
@pfnieks Жыл бұрын
@@Alex-se3uy It's one of those things you care about only the first few times and then you quickly get tired of. If they said they'd rather invest dev time in other aspects of gameplay, I'll trust their judgment on that. Same for ship's refueling, the most boring and grindy gameplay mechanic in NMS.
@Alex-se3uy
@Alex-se3uy Жыл бұрын
@@pfnieks Different strokes for different folks.. I for one love more simplified “sim” like game loops (such as refueling). Which is why I enjoy playing projects like star citizen. But again, I know I’m in the minority here, which is why I mentioned that I hope they at least have an interesting cut scene. My expectations are pretty low for Bethesda right now considering this game isn’t really breaking a ton of new ground from a technical standpoint, so the story and narrative hopefully is it’s redeeming quality.
@zoghunter82318
@zoghunter82318 Жыл бұрын
Well ED gets boring fast, and starconezen is just a broken megatransaction pile of sh-it, so they are not even worth comparing. No mans sky is really the bar for space sims right now, but it lacks any real story or even a point. I really don't want it to be like any of them , I just want a space version of what they do best, giving us a fun adventure.
@brokeish
@brokeish Жыл бұрын
If they came out and said "we reduced the planets from 1000 to 50" that would be huge
@Frostycrypton
@Frostycrypton Жыл бұрын
Can’t wait for Todd Howard to say “we have 16 times fewer planets”.
@revan5293
@revan5293 Жыл бұрын
50 is still crazy
@CodyisKing
@CodyisKing Жыл бұрын
Hugely bad
@samgoff5289
@samgoff5289 Жыл бұрын
I would be happy with 10 good planets.....who the hell wants 1000
@brokeish
@brokeish Жыл бұрын
@@revan5293 i agree but i can't see them doing from 1000 to lets say 10. Id rather have 50 planets and 10 of those good over 1000 planets and 10 of them good. May give them time to add some stuff to the other 40 to make them a little more interesting
@volatilelyle5170
@volatilelyle5170 Жыл бұрын
I would honestly take a gameplay reveal trailer like this. The fact that they didn't try to hide performance and graphical issues. These can be fixed at the end of development. But it also allows people the be careful about pre ordering or even buying at launch given their history. As long as the game isn't broken, the TAA (even FSR or DLSS) and reflections can easily be added in. Some graphical issues can also easily be improved as well as doing some optimizations. I'm sure they are focusing on functionality over anything else. The only thing that is truly alarming to me is the empty worlds. But then again, I was never really big on iconic Bethesda games so I'm not really hypes or excited for this game. But I genuinely hope it's good. The gaming community as a whole deserves it. Fallout 76 was a sad sight to see. The Fallout fans didn't deserved to get rolled like that.
@disrupt94
@disrupt94 Жыл бұрын
" These can be fixed at the end of development." What? Sure, dedicated drivers and optimization will grant you a few extra fps, but imagining that the performance issues will be fixed that simply is not a healthy mindset. Need I remind you of how many "release first, patch it up 3-5 months later "games we've had? Or "Release, then hope the players patch it for us." Having that kind of fps in what appears to be a mostly barren planet makes me fear what the fps in a crowded, detailed city will be. Anti-aliasing is such a basic option that it can literally be forced through GPU applications, it's absurd that they can't even have it for gameplay shots. You say that they can "easily be added in" so why are they not there? Anti-aliasing is part of the engine baseline, as are screen space reflections. It's not like Bethesda is doing anything ground-breaking in terms of tech either. Atleast Star Citizen has cutting-edge technology to show for it's bugs.
@ambersdarkfox
@ambersdarkfox Жыл бұрын
I know I am seeing this months after the fact but I feel that your concerns are valid. No man's sky boasted this near limited universe to explore but when I played it there wasn't much on the planets at all. I realize they added more to that game but it could be a similar thing and that's what I worry about the most. Visually I think it may not be all that bad once we get the released product but these worlds need a little more to them. The concept has so much potential if any IP were to do universe exploration but added enough to the worlds to make them interesting to explore. Some alien ruins, a mystery phenomenon and then have pay off rewards in terms of cosmetics or ship upgrades. I'm sure the faction quests and main worlds will be amazing. However, it's a monumental undertaking to populate an entire universe and keep exploration fresh. I feel that games are pushing towards this concept but really aren't ready to do it the way it needs to be done. I am still holding out some hope for Starfield. I don't think it will be all that bad when it launches. Buggy sure it is Bethesda after all :) but maybe it will turn out well still.
@bryantm82004
@bryantm82004 Жыл бұрын
I really love the part where the square bore shotgun ejects round rifle shells that were never fired... so good. lol
@AdoreYouInAshXI
@AdoreYouInAshXI Жыл бұрын
I'm glad I'm not the only one that noticed this ridiculous nonsense. The guns and gunplay in this game look absolutely horrendous. I can forgive it if the rest of the game is amazing, but that's a huge disappointment. Luckily I kind of expected it from Bethesda, but like this video says, it's sad that they couldn't be bothered to correct some of their past typical mistakes (like uninspired guns, and bad gunplay).
@meowmeow9326
@meowmeow9326 Жыл бұрын
no atmospheric flight sounds a lot like the limitations of mass effect: andromeda. click areas of interest on surface, have loading screen/landing sequence, there, now youre in this area. planets would have several of these with nothing in between (assuming there are full planets to explore, if not, it will be several maps on each planet). since i didnt hear anything about ground vehicles, im assuming the areas of interest are small enough to get everywhere on foot, and it is not full on actual planets.
@jamo7303
@jamo7303 Жыл бұрын
This is why I’ve resorted to waiting 6 to 12months before buying any games now. Gives time to fix bugs and optimisation and pick up the game for half the cost. Win win. Gone are the days of buying games on release day
@rasenche4562
@rasenche4562 Жыл бұрын
The frame rate drops do make it look more like actual gameplay too, compared to some companies who like to fake gameplay
@panamike6178
@panamike6178 Жыл бұрын
Will Starfield be able to beat God of War 1 and 2, and Spiderman, Horizon 1 and 2, Ghost of tsushima, Returnal, Uncharted, Persona 5, Ratchet and Clank, The last of us 1 and 2, Demon Souls, Until Dawn, Death Stranding, Bloodbourne, Final Fantasy 7 remake, Uncharted Lost Legacy, Death Loop, Kena Bridge of spirit, Nioh 1 and 2, and Gran Turismo 7.
@ChrisTedoni
@ChrisTedoni Жыл бұрын
One of Bethesda's biggest issues is that they have used the knowledge that modders will do free work on their games to make them better for so long that I think they've become dependent on it when making games. They don't need to polish because someone else will for free. Look at how bad 76 launched as an example. If 76 was a standard Bethesda launch, modders would have been making the game playable and less broken within a week. All for free. Yeah, they would have annihilated the iAP economy, but you would have had a game that didn't poop everyone's bed. If they haven't altered course on that mentality, their games will continue to have major problems on release. For Starfield, one of my main concerns is in how they will hamstring the players because you have to hamstring players in some way. What is going to be the mechanic that prohibits me from being a badass from the start? And if it's going to be a skill tree system like they did in FO4 I'm gonna break something. There's a reason I made a save built around the skill book duplication and it's not because I wanted to. The game is intolerable by having two sets of skill systems you have to work through.
@Deathwalker666666
@Deathwalker666666 Жыл бұрын
Yeah this is one of those things abouth Bethesda Softworks games if you want the best possible experience then you buy their games on platform thats works the best for them which is PC. Also from technical perspective i would not be suprised that Starfield on launch day will be a total disaster 1000x worse than cyberpunk ever could because this whole showing was recorded on high end PC and still could not reach solid console framerate which is 30 fps. And then we have comparisons to NMS since well lets be honest Starfield will be always compared to NMS because all the Starfield showing (except ship construction) looks like a NMS knockoff with combar straight out from fallout 4 without VATS system. As for those 1000 planets i bet most of them will nothing more than maps with various sizes where the ones that have nothing but craters and valleys in diffrent biomes with nothing to do so if there is no atmospeheric flight then i dont believe in scale that Bethesda says the game has to me its the "16x the detail of fallout 76" basically nothing but marketing BS.
@Athasin
@Athasin Жыл бұрын
"One of Bethesda's biggest issues is that they have used the knowledge that modders will do free work on their games to make them better " Did they though? Like you even mentioned, 76 wasn't made with the idea that modders would do the free work on their games. I honestly don't think Bethesda is relying on their modding community to make their games better. I think they release buggy games because that's all they're capable of but they believe that the stories will be enough to make up for it.
@franman781
@franman781 Жыл бұрын
hmm, it's almost like if you have 1000 possible locations with many likely to be pretty sparse, Bethesda did this on purpose so that modders will fill those empty spaces.
@grayaj23
@grayaj23 Жыл бұрын
I don't even mind that all that much -- but it just emphasizes the point that they need to focus on the internal structure and performance. Let it be a platform for the mod community to go nuts on -- but it has to *work* first.
@lauruva4314
@lauruva4314 Жыл бұрын
@@Athasin "I think they release buggy games because that's all they're capable of but they believe that the stories will be enough to make up for it." Scratch the last part and you're 100% right. They release buggy games simply because they can. Because they will make a profit no matter what. Because dozens of people will buy it day 1 without a second thought, and not refund it even if it's shit.
@Hauerization
@Hauerization Жыл бұрын
The feeling of manually landing my ship on a new, unexplored world was one of the main thing for me when I played Elite Dangerous. The process of learning how read planet stats (like gravity percentage for instance) to determine your landing strategy was something that really created a bond with you and your ship.That completely taken away is not a small thing. Thanks for a good video, you cover a lot of angles that actually flew over me the first time I watched the Bethesda presentation.
@circleofsorrow4583
@circleofsorrow4583 Жыл бұрын
ED was not made for a casual audience. This game is made for an ultra casual audience. By the by, how is Elite Dangerous doing? Has it still got numbers playing?
@edcrosbie4651
@edcrosbie4651 Жыл бұрын
Elite is such a lame p.o.s. like why even go planetside theyre all the same. I found empirion galactic survival the be the best bang for the buck. WAY more interesting! And if im goin to pay for a buggy peice of hot garbage... its goint to be to an indy with ZERO iap. When tf did you even get a new ship for elite!? 10 years woth the same 7 ships???... enthralling!!!🙄🤣
@Hauerization
@Hauerization Жыл бұрын
@@circleofsorrow4583 For sure - spend a hell of a lot of time just learning to land (properly); on the other hand, it built character. ;) Frontier studio totally gave up on the console-gamers - thats when I gave up on Elite, so I couldnt tell you the numbers today. The game never did huge numbers, but with the console-crowd gone, it cant be pretty. Personally, I think Frontier is just one step away from abandon the hole franchice. I hear theyre going into mobilegames. Hooray.
@Hauerization
@Hauerization Жыл бұрын
@@edcrosbie4651 Your missing the point - I was comparing Bethesdas supposedly pre-rendered landings versus manual landings. Also, take a chill-pill.
@jordancambridge4106
@jordancambridge4106 Жыл бұрын
This is a Lunar Lander Wannabe failure.
@manwithmultiplenipples5706
@manwithmultiplenipples5706 Жыл бұрын
The only thing I'm slightly concerned about is the performance. But I can overlook that if the rest of the game is what has been shown. Basically if it's fallout 4 but in space... I'll be very happy 😁
@TheAsarath
@TheAsarath Жыл бұрын
There has been a lot of work that's been done over the last couple of years in the way of story generation and procedural generation. There's a chance that they'll be incorporating this effectively so that planets have events happening on them, story arcs, etc that still feel relatively unique. If we see this on release or added as a patch later though ala No Man's Sky is yet to be seen.
@disrupt94
@disrupt94 Жыл бұрын
I seriously doubt that story generation will be that advanced. At most, you will have a few templates with different characters, races and factions going through the same motions.
@michaelw5456
@michaelw5456 Жыл бұрын
Nothing wrong with loving something while being hyper critical. I share these concerns as well.
@greentea6013
@greentea6013 Жыл бұрын
Optimization usually happens at a late stage in game development. Not trying to stand up for them or anything, its just how we do things. For example an asset may not have LODs finished yet, or certain textures might not have been compressed, a script might be looping or improperly coded, etc. This happens near-completion because you want to run through performance stats of scenes once or twice to figure out what might be poorly optimized, not every 2-3 months for 4+ years when scenes get updated near daily with new assets, code refactors/rewrites, etc.
@SilvyReacts
@SilvyReacts Жыл бұрын
It's a shame most people don't know this. If a game is like 6 months to a year from it's release and they show gameplay footage that is running very smooth, there is a good chance it's faked in some way. Like running the game at half speed or more to record the footage and then speed it back up during the production of the trailer. So they can easily make it look like it's running at 60fps but in reality in real time it's running at 30fps. It can also remove the hitches and hiccups you may get when running the game at full speed. So when I see them showing the game at 4k 30fps with some dips, it at least tells me they are showing the actual game and are not BSing it.
@aeneas116116
@aeneas116116 Жыл бұрын
Halo infinite has been out for over a year and it is still not optimized!! Ya herd me!!
@SilvyReacts
@SilvyReacts Жыл бұрын
@@aeneas116116 To be fair, it likely had been through an optimization stage but wasn't enough. With that said, I never played it. So I have no idea what the actual performance is like.
@disrupt94
@disrupt94 Жыл бұрын
" Optimization usually happens at a late stage in game development." Or in the case of Bethesda, months after release.
@vedrisca
@vedrisca Жыл бұрын
What I'm more excited for is the engine itself; as I recall, Microsoft did instruct / indicate to Bethesda to use an entirely different engine from that of Fallout 4 and Skyrim, dubbing Creation Engine 2. Besides scalability being an added feature that many of us look forward to, if Bethesda released the toolkits and/or the engine itself as a license, I could see this being another alternative to the many Unity, Unreal, and Godot projects that devs can pick up on. At best, I'm hoping for something that bridges the gap between being a game modder and a full-on developer, so we can focus more on developing and implementing assets on a world that already has a solid foundation of physics, graphical fidelity, and logic (like gMod and Source do). That seems to be the logical next step, if Microsoft wants to expand into the same industry that Valve, Unity, and Epic Games already occupy.
@ronmexico7256
@ronmexico7256 Жыл бұрын
The engine stuff was determined well before the Microsoft acquisition. Starfield had already been in development for years at that point
@HGHsChannel
@HGHsChannel Жыл бұрын
That's not how Bethesda GS works. Creation Engine 2 is just a new iteration of the old CE with features to support Starfield and future games.
@Qwache
@Qwache Жыл бұрын
"The industry isn´t the same today as it was back in 2011" so true! makes me think about the fact Skyrim is the last game i bought physically. Times changed.
@FTChomp9980
@FTChomp9980 Жыл бұрын
Todd Howard:"Over 1000 Planets to explore!" Meanwhile Modders getting ready:"Allow us to introduce ourselves."
@samgoff5289
@samgoff5289 Жыл бұрын
What
@Page001B
@Page001B Жыл бұрын
The biggest concern for me is the micro stutter. It’s still there clearly after all these years…
@jakethesnake3439
@jakethesnake3439 Жыл бұрын
What is a micro stutter
@AlTheKiller702
@AlTheKiller702 Жыл бұрын
I’m think he’s talking about frame drops.
@pumpkinpooper
@pumpkinpooper Жыл бұрын
@@AlTheKiller702 no i think he is talking about lagging in micro pc i guess i dont know
@thebreadbringer9522
@thebreadbringer9522 Жыл бұрын
Good video! Quick question, I really like those headphones of yours, could you tell me what model it is?
@alfernandes6444
@alfernandes6444 Жыл бұрын
the problem is that certain game companies have learned providing sub par performance is okay. look at the new pokemon stuff. remember when microsoft was trying to push the 'no sharing games with friends or used games' thing? it was them testing their environment - not something impossible
@malazan6004
@malazan6004 Жыл бұрын
I am actually looking forward to Starfield even if only the story planets are populated. It will be a good foundation for expansion's or modding that's for sure. I'm just really worried about performance on my mid range PC.
@trazyntheinfinite9895
@trazyntheinfinite9895 Жыл бұрын
Bethesda is hostile to modding jnles you pay em for it.
@aaralynhall
@aaralynhall Жыл бұрын
Never played Skyrim? Lol mods galore for free…
@Crese1947
@Crese1947 Жыл бұрын
@@trazyntheinfinite9895 What the hell you talking about? Betehsda has one of the biggest modding communties besides GTA(T2 and R* are toxic towards their modders) and minecraft. There are 100k+ mods between Skyrim and Fallout 4
@ericvosselmans5657
@ericvosselmans5657 Жыл бұрын
You probably don't have to worry. It has been my experience since at least Oblivion, that Bethesda games can almost always be run on very low end rigs. My Laptop with 6 GB and an Nvidia 820M graphics card could run Fallout 4 on low settings (lower than the minimum requirements. The most problematic area in the games was the character creation in the beginning. I finished the game on it twice.
@Bl4ckheart
@Bl4ckheart Жыл бұрын
You can be worried about performance even with high end rigs when it comes to Bugthesda games.
@SchmeeboDaBear1
@SchmeeboDaBear1 Жыл бұрын
I'm worried about the "no taking off and landing" on planets because it leads me to believe its going to be similar to Mass Effect 1, where you press a button and then the Mako lands. All of the side-planets in that game were just empty squares of space. The way I'm understanding the system in Starfield makes me think there's only going to be one area to land on each planet and a small space to look around, not an entire planet. If the side-planets in Starfield are at all like Mass Effect, they're going to be awful.
@Henbot
@Henbot Жыл бұрын
Mass Effect was a game series two gens ago and over ten years ago, if they ended up doing it like Mass Effect that would bonkers. ME wasn't that bad with those worlds it just 15-year-old game
@RaiderNic99
@RaiderNic99 Жыл бұрын
Except they literally said that you can pick a point, anywhere on any planet, and land there. You can land anywhere and go anywhere once on the ground. Even the planets with the big hub cities function this way. You can land at those cities or pick a spot anywhere else on the planet and land there. This was all said and shown during the games reveal...
@zavala2898
@zavala2898 Жыл бұрын
I never buy Bethesda game at release. If every planet is empty is only a matter of time until modders start filling them up.
@frighteningspoon
@frighteningspoon Жыл бұрын
This is exactly the impressions it gave me as well
@alexc4012
@alexc4012 Жыл бұрын
I actually think smaller areas on each planet might actually be a better thing, since procedural generation usually doesn't do a great job of making immersive, deep environments - Which, if they allow you to land anywhere on a planet, I'd imagine the vast majority of it would be procedurally generated. I'd be okay with trading away scale for smaller, more immersive and deeper areas.
@dazecm
@dazecm 11 ай бұрын
The apparent sparsity of outdoors concerns me. What would be cool though is if this could be turned into a game mechanic whereby this space could be populated by player-built outposts. We know we can build outposts ourselves but imagine some networking game features that could allow sharing of player-built areas into your own game session. Similar to how player constructed objects in Death Stranding were shared and appeared in your own world?
@Jim-pq9pm
@Jim-pq9pm Жыл бұрын
Fallout 4 was the first one I played, I still play it. I'm playing on survival right now and it's great. I love the base building aspect. it makes me feel like an epic governor over a growing state.
@theabominablesmokeman8296
@theabominablesmokeman8296 Жыл бұрын
Fallout 4 is amazing if you don’t listen to people point out all their problems with it. Hate towards different games tends to be just trendy.
@BGIANAKy
@BGIANAKy Жыл бұрын
Fo4 sucks homie.
@juancarlosalonso5664
@juancarlosalonso5664 Жыл бұрын
The Abominable Smokeman I would maybe agree with you if I hadn’t played Fallout 3 first, that was a great game. Fallout 4 one step forward, and five steps back.
@dctrbrass
@dctrbrass Жыл бұрын
Waiting for the 4k update to do another playthrough.
@dctrbrass
@dctrbrass Жыл бұрын
@@theabominablesmokeman8296 I feel that way with cyberpunk too. Awesome game on series x and ps5.
@urinatericepee
@urinatericepee Жыл бұрын
Not to white knight for Bethesda. But in further developer interviews, they have always used procedural generation for world creation for their games. They place hand made content on top of it. They also said Starfield has the most handcrafted content they ever had by a large degree. I agree the gunplay looked bad. Though it could be similar like cyberpunks gunplay being bad in the early stages of the game and then you get better skills and guns later. A little odd that they would show that though.
@bippitybopitybooty1127
@bippitybopitybooty1127 Жыл бұрын
I hope there's more than just "run and gun" combat
@sirothtakanashi9707
@sirothtakanashi9707 Жыл бұрын
Honestly when I played oblivion I thought the combat was lame. I think I still do. I feel like the combat is not at the heart of the game. So when I see starfield I don't expect it's combat to be beautiful. Leave that for dmc and call of duty to focus on that, these games really offer an insane adventure. It's the reason I still like Morrowind.
@GotTheJuiceGG
@GotTheJuiceGG Жыл бұрын
Todd also said fallout 76 had 16 times the detail of their other games so they can try and convince people that Skyrim has tons and tons of procedural generation, but I challenge you to fly around that world and compare it with what we've been shown here and tell me where you can see the procedural generation. Also look at games like star citizen, they only have one system with like 4-5 planets and 16 moons (guessing) and all of those planetary maps are crazily copy pasta after 11 years of develpoment. The fact they are even trying more than like 4 planets is super dissapointing.
@KrustyJoe
@KrustyJoe Жыл бұрын
@@GotTheJuiceGG It does have 16X the detail. He was referring to the LOD, which is far superior to previous games. You’ve been caught up in a meme with no weight to it.
@Marcusianery
@Marcusianery Жыл бұрын
Easy to have the most when the world is enormous.
@SuperHns
@SuperHns Жыл бұрын
I do think (hope) that they show these empty landscapes just to show off the engine a bit how it can draw shadows and textures really far.
@Music_Path
@Music_Path Жыл бұрын
I think the empty terrain of the planets are really interesting and somewhat realistic. Who knows. Maybe it looks empty from a far but when you get close there is items to be picked up or ore to be found, etc. we will never know until the game is dropped.
@RyzeSkyz
@RyzeSkyz Жыл бұрын
might also open up opportunities for the modding community
@drinkingrobot2252
@drinkingrobot2252 Жыл бұрын
Wow guys! Did you hear? Empty barren world might be interesting because you might pick up an item or ore!!! WHOAHHHHH
@perdedor3571
@perdedor3571 Жыл бұрын
@@drinkingrobot2252 buddy. It's a space game. How many planets in our solar system have interesting things, cities, etc? Expect nothing more than occasional outposts because it's freakin space.
@jimhalpert3409
@jimhalpert3409 Жыл бұрын
Todd said himself a lot of planets will be barren and empty but they will be filled with nice environments where you can scavenge materials, some you’ll have areas for side missions, and of course some planets will have planets with big maps full of life for the story. It’s literally impossible to just fully flesh out 1,000 planets. I’m still hopeful for the game I’m excited
@NOLA_playmaker
@NOLA_playmaker Жыл бұрын
agreed. lots of modding opportunities.planets aren't meant to be populated
@walleyeboy0162
@walleyeboy0162 Жыл бұрын
Honestly, if someone just makes one of the moons a death star using mods I'll be happy, also I want an imperial transport shuttle, and lightsabers, and stuff
@AlphaMachina
@AlphaMachina Жыл бұрын
If I'm not mistaken, Bethesda has already basically said that everything "handcrafted" about their previous games will be there, but that there will also be the extra "content" of all of these extra worlds, should anyone want to explore, build outposts, see what's out there. It's strictly for adding a little bit of a sense of the unknown to the game. And to be fair, outer space is quite literally mostly empty, and what you would find out there would mostly be barren rocks or uninhabitable gas planets. Not much to do out in the cosmos other than science-y shit.
@invictus7736
@invictus7736 Жыл бұрын
I mean tons of "handcrafted" stuff was already removed during the move from Oblivion to Skyrim, such as each NPC having deliberate schedules that change based on things like hunger, rain, time of month etc., I wouldn't be surprised if they cut even more of that type of content in favour of random generated things for Starfield.
@_Starus
@_Starus Жыл бұрын
The extra content, empty planets, whatever you call it, aren't those going be like resource planets that you are going to exploit and sell the materials?
@itinkthereforeiiz
@itinkthereforeiiz Жыл бұрын
They still need to put some stuff out on these planets, or it's pointless
@AVerySillySausage
@AVerySillySausage Жыл бұрын
Their "handcrafted" content nowadays is so generic it's hard to tell the difference. I'm just getting into Morrowind and although it's not perfect like some say(I have had to mod the shit out of it just like all their games) I'm really noticing the more varied and interesting types of quests. Their modern games like Skyrim and Fallout 4 are so generic in comparison, all about just forcing the basic exploration, combat, loot gameplay loop. I expect this to be no different. I frankly lost all excitement for this game. I'm expecting a Fallout 4 level generic game, this time with more generic lore to go on top of it. This won't hold a handle to Mass Effect. Basic sci-fi with Bethesda typical shallow writing and characters. I'm actually so angry that this game exists, he would be looking forward to the next TES game right now. Instead I will be in my 30s before that game comes out.
@AlphaMachina
@AlphaMachina Жыл бұрын
@@AVerySillySausage Oh no, your 30's? I'm coming up on 40, and looking at 50 before the next TES or Cyberpunk game (hoping CDPR learned something from their little fuckup.)
@jeffrey778
@jeffrey778 Жыл бұрын
side note i think might relate to this topic/video. i think we are entering an age of technology for gameing, that we have to make a "bernard star wait calculation". start development to early on a game and the technology that is made later will literally lap the ones we started with in the deployment.
@jeffrey778
@jeffrey778 Жыл бұрын
just like what happened in outriders video game, humans got to the planet like 100 to 200 years earlyer then our hero did because the ship was better. invested 50 more years into tech, that lapped the other tech over hundreds of years
@mr2spyderchronicles287
@mr2spyderchronicles287 Жыл бұрын
The visuals are my least concern. There are really no bad graphics nowadays. Only better than other. I mean you pick a game from 8 to 10y ago an it still looks good today. Something like bioshock infinite or alien isolation are close to 10y now.
@jamesharvey44
@jamesharvey44 Жыл бұрын
Not worried about performance issues, it just needs to be fun. Most modern games look good but are as fun as a trip to the dentist due to lack of content or repetitive busywork content.
@vi6618
@vi6618 Жыл бұрын
i think the issue with the visuals, are not the graphics, but the lighting. I feel like if they added more warm values for example in a lot of areas and enhanced shadows, it would significantly improve how it looks.
@bigboyfinesse8310
@bigboyfinesse8310 Жыл бұрын
No actually it’s a lot more. Compare it to another 2021-2022 game and you will see. The dust and wind when the ship takes off as he said, the exhaust flame of the ships look dated, the lighting looks dated, the shadows look dated, water effects from what i saw look dated and all the stiff, clunky bethesda-esk animations only add to the feeling of last-genness of the gamd. In fact the only good looking part of the visuals are the models and faces/textures which was probably the best they could offer to make it look as fresh as possible with this overused and dated engine.
@vi6618
@vi6618 Жыл бұрын
@@bigboyfinesse8310 The dust, flames, shadows, water effects, and textures can all be drastically improved with better lighting. I'm not saying they couldn't hire some better VFX people or animators too, but that doesn't change the fact that 90% of the problem is lighting. Lighting can make a garbage scene with garbage assets look amazing, don't underestimate its power.
@vi6618
@vi6618 Жыл бұрын
The first 3D scene I ever made I accidentally put the roughness map on refraction and not reflection, so all my models were SO SHINY, but my lighting made those plastic clay looking objects way more realistic. I learned two valuable lessons from that project.
@bradleyhiggs3824
@bradleyhiggs3824 Жыл бұрын
@@vi6618 yeah all the animated vfx are a actually less than they had in 2015 but that's a late pass as you don't know what else needs to be read into the shaders yet so i'd say wait til release to eyeball them properly. Remember all this is 12 months pre-release and won't be tidied up until right near the end of development. I have a strong feeling we'd have gotten it without any tidying up if it were still old Beth, but new MS beth is a complex beast and GamePass needs it "quality first".
@udalix
@udalix Жыл бұрын
I haven't expected any new releases to be any good for a solid 5 years now.
@bradleyhiggs3824
@bradleyhiggs3824 Жыл бұрын
aye, we gotta have hope tho, if fallout3 is still moddable and hugely fun then starfield will be even more moddable and hugely fun, we can't really lose even if the base game is garbage, which it never has been, Howard is VG's Tarantino, he just can't fuck it up. Except for that one time in college :P
@wickedfuctup
@wickedfuctup Жыл бұрын
I haven't looked ahead at a game release in a long time. I hear about it, then watch a little about it, let it release and then sit on it for a year while I read the debacle the game is on at launch.
@KangaroozADA
@KangaroozADA Жыл бұрын
my new rule for games now is to wait a few months and see if its worth getting or to wait another year
@nygeriunprence
@nygeriunprence Жыл бұрын
Not being able to take off and land manually is a huge thing not a minor thing. Having seamless take offs and landing changes the game design allowing you to fly to different locations on a planet and it all feels like one cohesive universe.
@ProtocolAbyss
@ProtocolAbyss Жыл бұрын
And you also couldn’t give a shit about it after the 5th time doing it, cause I guarantee your not going “OH MY GOD THIS SEAMLESS TAKEOFF TO SPACE IS AMAZING I AM TRULY FLABBERGASTED”, every time you do it in No Man’s Sky. I honestly couldn’t give shit about something as nit picky as that. If thats what you truly believe should be prioritised than your smoking some shit
@J77199
@J77199 Жыл бұрын
Lol
@NostalgiaNet8
@NostalgiaNet8 Жыл бұрын
I disagree, and having it where you can just land manually seems like a hassle. Mass Effect never did it, sure No Man's Sky, but in that game you don't have to account for much.
@1983Corolla
@1983Corolla Жыл бұрын
I mean the only games you can do that in are ones meant to be Simulators where you don't do a whole lot that isn't inside your ship, don't think its that important for a full-scale RPG to also have a fully built out Simulator Game Level landing/take-off procedure.
@nygeriunprence
@nygeriunprence Жыл бұрын
@@jasonmax5759 Save your mindless cliches for someone else.
@tomw8329
@tomw8329 Жыл бұрын
Thank you for mentioning the motion sickness aspect. I literally couldn't play Fallout '76 due to that (not that it was a good game anyways, but still). There have been more games than I'd like to admit that I just can't play because of this.
@TheDkritzer
@TheDkritzer Жыл бұрын
I’m holding out hope for this one, this is the game like I’ve been wanting to play since I fired up morrowind the first time. Hopefully they pushed everything to the limit.
@LoremasterTsurugi
@LoremasterTsurugi Жыл бұрын
I hope there is mod support, so I can get day one performance and visuals mods made by the community 😅
@fernando7650
@fernando7650 Жыл бұрын
I like that for once there's nothing visible in the environment, a lot of times in skyrim I felt like I couldn't finish a quest without being roped into another and out of the one I was doing, despite being open world sometimes the map felt very linear (like very rarely you can avoid a fight or get to a location via a different way), I don't miss any of the copypaste caves nor the repeatable missions.
@smokedbeefandcheese4144
@smokedbeefandcheese4144 Жыл бұрын
Yeah that’s true no matter what you do and no matter how stealthy you are a lot of the times there are fights in Skyrim that can’t be avoided no matter what you do. Then again Bethesda does the same thing and pretty much all of their games. Like if you look at fallout three if you wanna go anywhere you pretty much have to go through the metro. Bethesda loves sticking fights between areas
@geehammer1511
@geehammer1511 Жыл бұрын
Muffle + Invisibility = bypassing fights in Skyrim, you don't have to fight everything just the enemies that see you. But you do make a good point about Skyrim chucking quests at us at every turn, can get overwhelming at times.
@Jasta85
@Jasta85 Жыл бұрын
I have pretty grounded expectations for this game, I'll wait to see what reviews say about it at launch. If it's not in a good state I'll wait 6-12 months for it to go on sale and for modders to get some proper content/fixes for it.
@Globalgenocide
@Globalgenocide Жыл бұрын
My exact thoughts as well. It'll be amusing watching all the hype train people preorder the instant it's possible. In before there's a buyable spaceship of increasing size/price to go around in(*looks at star citizens stupid amount of ship purchases*).
@grayaj23
@grayaj23 Жыл бұрын
If only we could convince the masses to follow suit. But no. Gamers: Let's see... they screwed up the launch of every game they've ever released. What are the odds they'll screw this one up? Bethesda: We promise it will be different this time. Gamers: Well you convinced me! Shut up and take my money.
@BluntApe
@BluntApe Жыл бұрын
Could just get gamepass for a month for like a quid when it comes out. Best way to test a game. Even at full price gamepass. Rent the game for a month for 10 quid 😂😂
@Giggity411
@Giggity411 Жыл бұрын
I don't think people realize planets are supposed to look like that, not just like earth.
@codykovatch
@codykovatch Жыл бұрын
When watching the gunplay all I am focused on is the healthbar and level, half the time I barely see the enemy
@DarkNight3603
@DarkNight3603 Жыл бұрын
I definitely understand your concerns on this. As its Bethesda and as much as i do have fun with their games I'm not expecting anything impressive which is indeed a shame. Cause you're right Force. We cant just keep expecting a low bar and just waving it off "aww its Bethesda, look at how hard they try." No, if you're going to be a game developer then....develop your games. You need to advance and get better and learn and progress. Not stay stagnant. Us gamers just accepting that only enables them to continue doing the dumb stuff they've been doing. But we also need to be encouraging them, and other game developer to do better. You can't have the desire to improve when all your getting is lambasted for the things you've done in the past. Bethesda has great potential and interesting universe and storylines, they can do better and they need to know that.
@reanschwarzer2187
@reanschwarzer2187 Жыл бұрын
Bethesda is going the way of Ubisoft in my opinion just kinda lazy developing
@Weedkilla1993
@Weedkilla1993 Жыл бұрын
Don't forget a lot of these descisions/mistakes are mostly made by higher-ups(management) or financial-department .. 🤷‍♂️
@ngythe1king
@ngythe1king Жыл бұрын
SO what's the alternative? Bc these companies aren't going to change, and you know people will buy their games regardless
@Grimjr7
@Grimjr7 Жыл бұрын
there are factors that you have to take into account factors that they probably take into account when making their games. one of which is modding and how the creation engine makes it easier for them to do that and allow others to mod their game. let's say they switched to Unreal Engine 5 and completely dropped the creation engine they would have to then figure out how to enable mods easily on their new games they would also have to learn how to use the Unreal Engine 5 themselves. modding is a huge part of the Bethesda community. some research seems to dictate that the creation engine makes it easier for people to make mods for their games. and that has always been a big part of Bethesda games. I'm still playing Fallout 4. mainly because of the mods. I'm currently modding Fallout 4 to be a zombie survival game. star trek, star wars, dead space, Xenomorphs, Jason X Mod. the possibilities are insane for what you will be able to do aside from the 30 to 40 hour campaign you're going to get.
@reanschwarzer2187
@reanschwarzer2187 Жыл бұрын
@@Grimjr7 that’s a good point but you can’t mod on console to the sane degree right?
@nOT_sURE08
@nOT_sURE08 Жыл бұрын
I'm wanting travel to function like in No Man's Sky. I want to be able to take off in my ship, go literally ANYWHERE and land literally anywhere.
@guennyguenstig9928
@guennyguenstig9928 Жыл бұрын
play elite or star citizen. i`m totally on your side but this won`t happen.
@jacksonwilliams5399
@jacksonwilliams5399 Жыл бұрын
I’m upset about how worrying this is because I conceptually love some of what they show off. I expect it to be buggy, but I hope the content is actually there. If it’s bad though or it’s missing a bunch of stuff, I the only potential hope is modders. I don’t really like vanilla Skyrim and fallout 4, but they are among my most played games because the mods make the game more playable and more fun. The 1000 planets thing really worries me. I really think the game should have taken place in a single solar system so that that more details can be included. We will just have to wait and see since we still know very little about the game.
@cma-jo1qx
@cma-jo1qx Жыл бұрын
I just hope it has at least 16 times the detail
@Gigarez
@Gigarez Жыл бұрын
I hope at least the core game will be optimised enough. The gameplay bit itself is going to be made good after a few months by the modding community. It is per tradition when it comes to Bethesda games.
@dominikwusa3570
@dominikwusa3570 Жыл бұрын
Will you wait to purchase it till there are good mods?
@Srevengel
@Srevengel Жыл бұрын
Weak mindset, not saying you are wrong, but the least we can do is call them out for their behavior, and of curse not pre-ordering and stop giving them money for their messy garbage.
@Gigarez
@Gigarez Жыл бұрын
@@dominikwusa3570 I've learned my lesson. Never will i preorder a game based on hype. Wait at least a couple of weeks after release and hope all the bugs and issues are resolved by then.
@JimQuimy
@JimQuimy Жыл бұрын
Nope devs are getting to comfortable ripping us off so badly lately I suggest to not even buy it lol you'll have more fun spending 60 bucks on bitcoin
@theoriginaljealot5946
@theoriginaljealot5946 Жыл бұрын
Love your videos man. You present a balanced and measured perspective.
@aperson6490
@aperson6490 Жыл бұрын
I do want to point out that with lots of worlds, and if they are expecting anything like the life time of Skyrim with a modding community plus DLC / expansions, having so many worlds allows a lot of scope for additions that can be made in game. That's just an idea - it's not ground to push aside any concerns mentioned however. I have my own worries about using the expanse as an excuse for boring resource gathering for forced crafting elements and janky base building.
@sethmaron7094
@sethmaron7094 Жыл бұрын
Im curious what engine they plan on using. Considering the huge update in unreal engine 5.1 and its huge performance boost.
@spatrk6634
@spatrk6634 Жыл бұрын
they are using creation engine 2 they used creation engine 1 for skyrim and fallout 4 its the engine bethesda made and its based on gamebryo engine, which they used for oblivion and fallout 3
@hino8891
@hino8891 Жыл бұрын
I really prefer hand crafted worlds over randomly generated ones, it is better in almost every aspect.
@jonpro9637
@jonpro9637 Жыл бұрын
Only Valheim bucks this trend
@pira707
@pira707 Жыл бұрын
yep I'd rather play a smaller title like morrowind with extremely well crafted story/quest lines.
@SoloDoloPoloOlaf
@SoloDoloPoloOlaf Жыл бұрын
@@jonpro9637 Valheim needs a good chunk of work. I love the game to bits but the worldgen is very predictable, not to mention stability issues in multiplayer. Hopefully modding can give the game some of the work that it needs. However, the real killer is the length between updates and a mediocre but developing modding community.
@eldersnowball9839
@eldersnowball9839 Жыл бұрын
Most games have randomly generated maps. They just add on hand crafted elements
@Frostycrypton
@Frostycrypton Жыл бұрын
I recently started playing Elder Scrolls Oblivion, which is my first single-played Bethesda rpg; I see what everyone liked about it, but yeah, I completely echo your concerns for Starfield.
@bigmike1095
@bigmike1095 Жыл бұрын
ESO was developed by ZeniMax
@letjamesplay1993
@letjamesplay1993 Жыл бұрын
@@bigmike1095 Elder Scrolls Oblivion was Bethesda, Elder Scrolls Online is Zenimax
@bigmike1095
@bigmike1095 Жыл бұрын
My bad, completely misread that
@JamieR
@JamieR Жыл бұрын
Oblivion was the worst Bethesda title imo. I recommend trying Morrowind, Skyrim or Fallout 3. Using basic mods for glitch/bug fixes and graphic overhaul to make them meet modern standards.
@henrymonroe4300
@henrymonroe4300 Жыл бұрын
I'm genuinely excited for starfield - ive loved all BGS games since morrowind save for 76 - im easy to please - so many complaints, and yet I can't think of a single game thats done everything right. The thing is, once the games off the shelf its everyone's game. I'll start modding and changing the game to my standard, and thanking the others that publish the same to the public - it will be a living and changing game, tailored to the player for their preferred experience. I played skyrim heavily molded just last week for a bit - in 10 years ill still be playing and changing starfield. That's the best 65 bucks you can spend. Thousands of hours of entertainment for the cost of a few movie tickets and some popcorn, maybe a nice dinner and a few drinks. I call that a win of the highest proportions. KotOR was amazing, but the future is here lol
@supiferous9739
@supiferous9739 Жыл бұрын
I feel like a lot of the gaming community is really focused on nitpicking the ever living nipple out of every pixel in first looks and trailers, but in 6 years when you're shooting the breeze with your buddy about your favorite moments in starfield, you're not going to be complaining at him about antialiasing and the jiggle physics you didn't get. You're going to be talking to him about the time you were putting space buckets on npc's heads to steal their fusion rifle and space suit.
@supiferous9739
@supiferous9739 Жыл бұрын
They are improving They are getting better It's bethesda. You are going to love it. At least its not fallout 76
@artexx311
@artexx311 Жыл бұрын
I love videos like this! Your asking all the right questions and covering what everyone else is thinking. Keep it up!
@ashton3856
@ashton3856 Жыл бұрын
I see the 1000 planets as a bonus for modders, a lot of mods in previous titles would conflict because mods tried to change different things in the same area, with a 1000 planets this gives modders so much freedom creating what ever they what and I am really looking forward to when starfield to be 5 to 10 years old
@AdoreYouInAshXI
@AdoreYouInAshXI Жыл бұрын
Imagine buying a $70 game so you can wait for years while modders develop it for you lol.
@ashton3856
@ashton3856 Жыл бұрын
@@AdoreYouInAshXI who said anything about buying the game at launch for full price? I am a patiant gamer and will wait for sales thanks.
@hairlessvulture87
@hairlessvulture87 Жыл бұрын
@@AdoreYouInAshXI If you buy a game on release and expect to get the full value out of it on release you're doing it wrong.
@AdoreYouInAshXI
@AdoreYouInAshXI Жыл бұрын
@@hairlessvulture87 This is the dumbest thing I've ever heard, and you're clearly a zoomer.
@ronrolfsen3977
@ronrolfsen3977 Жыл бұрын
@@AdoreYouInAshXI But you are not getting an empty game. There will be story and plenty of content (whatever that worth the price we have to see). But also planets you can explore right now and modders could use to expend and create the own stories. For a company that became big and stayed big because of the modability of there games. It would be dumb not to create a canvas for modders.
@dienand_
@dienand_ Жыл бұрын
There are arguments against switching to an off the shelf engine, but I feel that a lot of woes wrt performance and visuals will be resolved by just switching to a different more modern engine… I’m sure they’ve put a lot of work into the engine that they used over the years and it’s custom built to do many of the thing that makes their games unique, but it just isn’t holding up anymore.
@JohanLiebert1
@JohanLiebert1 Жыл бұрын
it's an engine their team knows inside and out switching to another one would mean they have to relearn how to do everything there is a reason they won't, i know you think you know better but you don't lol
@dienand_
@dienand_ Жыл бұрын
@@JohanLiebert1 I literally gave credit to both sides of the issue so I dunno what you mean 😂
@kell3883
@kell3883 Жыл бұрын
I thought this was a keemstar gaming channel from the thumbnail. I'm glad I was wrong
@questor55
@questor55 Жыл бұрын
Great summary, totally captures my doubts. I see the problem right across the space exploration genre. The broad reaches of space are a seductive idea for exploration in a game but I've yet to play one that didn't just feel like a lifeless void. The strength of Bethesda games has been in exploring environments that flow between wilderness and habitation, something Starfield has not demonstrated any similarity with.
@Ghostpanzer
@Ghostpanzer Жыл бұрын
If they’re going for a “sim feel “ I don’t mind the lifeless void on a planet as long as you can dig and mine minerals or various other things , or terraform and build like a massive base
@ni9274
@ni9274 Жыл бұрын
Star field flow between space/wilderness and handcrafted content. If there is nothing on a planet you don’t even have to land.
@sdunned7842
@sdunned7842 Жыл бұрын
Part of what skyrim so great especially for its time is that it was jam packed with content. Towns under towns, 80% of npc's had some sort of unique quest. Entire factions and guilds and you had complete freedom to play how you want. It was a perfect mix of simple and complex, but not so complex that it was straining to play.. crafting was simple, skills were simple, upgrading was simple. But there was a near infinite amount of possibilities.
@jonesjohnson6301
@jonesjohnson6301 Жыл бұрын
There was no infinite amount of possibilities. After a few hours you had seen everything the game had to offer. The rest would simply be more of the same stuff on repeat.
@HaloBoy11782
@HaloBoy11782 Жыл бұрын
@@jonesjohnson6301 infinite was obviously being used hyperbolically. Your last point is an argument that can be used by both lovers of the game and haters of the game so not really too insightful. Overall 3/10 comment
@vavra222
@vavra222 Жыл бұрын
Im not disagreeing with you completely, first few times i played through Skyrim, i felt like a kid in a candy store. But years later whenever i get the nostalgic itch to install Skyrim again, it wont last more than a week. Too many mindless tasks for you to perform, crafting is easy and thats the problem, i feel like everything is handed to me too quickly. I wish Bethesda made Skyrim much slower, like Oblivion was. A bit tedious but the game lasted you for so long, you felt great when you reached some milestone.
@sdunned7842
@sdunned7842 Жыл бұрын
FOR ITS TIME, it was good. The build varieties and skills and armors and weapons and spells and crafting and potions etc made it interesting. It made the grind unique to the player. But now in 2022, 1. We've already played it 30 times. And 2. That was 2011, if that was "top of the line" in 2011, we should have games blowing skyrim out of the water now, but unfortunately we're not getting that. Most of it is just graphics.. thats mainly due to investors not knowing/caring what the consumers want. They just want sales. Which is why even 10 years later, we have games that have the same problem that skyrim had.. and this one will most likely have the same issues, if not worse. Games are not intended for entertainment anymore, their soul purpose is to make rich investors richer.. think of it like McDonald's.. back in the day it was the number 1 burger joint. Now, they could care less what you think of how it tastes or whats in their food.. they get rich selling us slop and we still buy it for some reason.
@vavra222
@vavra222 Жыл бұрын
@@sdunned7842 You nailed it. I think that the hook for us, the disgruntled customers, is the nostalgia+hope it will be good this time. So far, it doesnt get better, every prominent game company with some history turned to shit, just greed upon greed. Gotta keep the hand-rubbing goblins happy...
@Ssshrugs
@Ssshrugs Жыл бұрын
I was really looking forward to Star Field, I don’t mind the emptiness, Elite is mostly empty and I’ve played that for hundreds if not thousands of hours. But what has me somewhat concerned, is that this is starting to look a whole lot like Fallout in space to me. And honestly, I’m kind of over that formula, I don’t need the same game in a different setting AGAIN. Not knocking anyone who’d love that btw, different strokes for different folks, it’s just not for me (anymore)
@bananawingz8624
@bananawingz8624 Жыл бұрын
I really like that the color palette isn’t vibrant. I think the more muddied colors lends itself to this setting way better than vibrance would. It’s not trying to be no man’s sky with crazy vibrant worlds. It’s trying to be a more grounded take on this setting. I think the outdoor environments look fantastic, I really disagree.
@MasterCleese
@MasterCleese Жыл бұрын
Positivity isn't allowed here
@marlarki5280
@marlarki5280 Жыл бұрын
Muddy filters aren't 'realistic', at all.
@tarettime9392
@tarettime9392 Жыл бұрын
The real world has interesting lighting you can have not flat washed out lighting and have it be grounded. This is just an outright ugly post processing filter. You don’t have to go with like pop art colors like NMS. It you also don’t have to go with mid grey. You can have good lighting in your games
@a.g.m8790
@a.g.m8790 Жыл бұрын
What a bizarre comment. I live in the real world and it’s very vibrant
@bananawingz8624
@bananawingz8624 Жыл бұрын
@@a.g.m8790 have you lived on other planets other than earth? Have you been to any moons? The grittier palette is refreshing after playing so many color vomit games
@bryanpena7268
@bryanpena7268 Жыл бұрын
I was cautiously optimistic for starfield with this trailer still leaving me feeling indifferent for this title, however I am now more worried for TES:6 as that is a game I will be buying and playing. I dont expect Bethesda to be perfect but I do expect them to step up in all aspects and Im not seeing that here with starfield. I do hope that once starfield has been released and public opinion comes in that it will help them determine what improvements are necessary before releasing their next elder scrolls title because you'd think that Bethesda under Microsoft would have better access to more resources like improved studios and servers to make a more refined gaming experience.
@gsimon123
@gsimon123 Жыл бұрын
I agree with everything you're saying. One point though about the 1000 planets: I agree that I think it will be in ADDITION to the hand crafted planets - which will probably be more like... TEN well crafted planets. What I think they WILL do - is incorporate their sort of "radiant system" into ALL planets you're on. Go to one of the 1000 planets - a random event or quest may trigger at any time
@gsimon123
@gsimon123 11 ай бұрын
I'm a prophet with this comment. Just saying! Hope this game lives up to the hype. Incredibly stoked!
@cryptogaming9935
@cryptogaming9935 Жыл бұрын
i dont mind a few framerate hitches or graphical shortcomings when the base gameplay is solid. Coming from 8 bit Atari machines, graphics are good enough nowadays imo. I am up for Skyrim in space.
@RobVespa
@RobVespa Жыл бұрын
Wouldn't it be great if we could skip to ten years after Starfield is released? Seeing what people have done with Skyrim, can you imagine what people have done with hundreds of empty planets? Biomes, seasons, weather, points of interest, flora and fauna, quests... content. All significantly improved to miraculous degrees when compared to the released product.
@chrisx5127
@chrisx5127 Жыл бұрын
I didn't think about this!
@starchymuffins0086
@starchymuffins0086 Жыл бұрын
I think some of the outdoor environments look pretty good actually.
@smolltaco5667
@smolltaco5667 Жыл бұрын
But they are empty
@Zeromaus
@Zeromaus Жыл бұрын
@@smolltaco5667 Planets in space are empty, this looks perfect
@smolltaco5667
@smolltaco5667 Жыл бұрын
@@Zeromaus i hope you are joking, you know this is supposed to be a game
@smolltaco5667
@smolltaco5667 Жыл бұрын
@@Zeromaus games are meant to have things to do or it would be boring and useless to go to the different planets
@user-mp3eh1vb9w
@user-mp3eh1vb9w Жыл бұрын
Even if it's empty, the main story is still there. Starfield is not a space simulator, go play star citizen if you so want a game like that but starfield is a story based RPG. You don't have to explore all 1000 planets, no one is forcing you to do it and is just there to stimulate the vastness of space.
@THEBROARMYro
@THEBROARMYro Жыл бұрын
it will still be a garbage game
@YoutubeLoves2Cenosor
@YoutubeLoves2Cenosor Жыл бұрын
oh oh someone's triggered, it's a bethesda game... it will be wide as the ocean and deep as a puddle.
@jonpro9637
@jonpro9637 Жыл бұрын
Hi Todd
@enjoshi-godrez8775
@enjoshi-godrez8775 Жыл бұрын
@@KZfaqLoves2Cenosor morrowind was the opposite of that, but that was a long time ago.
@bingusslingus7020
@bingusslingus7020 Жыл бұрын
@@KZfaqLoves2Cenosor lol you sound more triggered than op ngl
@xirlio8532
@xirlio8532 Жыл бұрын
The reason Skyrim is where it is, is because of the mod support and the amazing mod developers that permanently keep the game fresh and have massively improved it over the years, on all aspects. I hope they plan on having mod support for Starfield, because if not, the future for this looks grim. Especially if the performance is going to be the same on release.
@guennyguenstig9928
@guennyguenstig9928 Жыл бұрын
im leaning out and say mod support will be there by 1.000.000%. bethesda for sure knows its community. i mean this is why people stay on their games. besides their vanilla version are masterpieces by itself
@TankUni
@TankUni Жыл бұрын
I expect most planets not central to the game will be containers for one or two features (read 'dungeons'), the gamer will want to explore.
@andarilhosith494
@andarilhosith494 Жыл бұрын
Starfield will be one of THE MOST amazing games ever made!!! . . . Two years after launch... . . . ...Thanks to the modding community!
@catpisseverdeen6033
@catpisseverdeen6033 Жыл бұрын
Skyrim is just now peaking :D
@KrustyJoe
@KrustyJoe Жыл бұрын
You realize Skyrim and Fallout 3 and Oblivion and Morrowind all sold the most on consoles where modding isn’t a thing? Morrowind and Oblivion especially were system sellers. This argument holds no ground.
@Ripdric
@Ripdric Жыл бұрын
Sold almost everything I owned and bought my first xbox for morrowind. Best decision ever! So many hours 😍
@Rasgarroth
@Rasgarroth Жыл бұрын
I get your point. I also feel this way every time a new "AAA" is announced. (we should start calling these "big budget games" instead of "AAA" games, there is clearly nothing "AAA" about them and quality now is found in other places within the gaming industry, Divinity Original Sin 2 as an example).
@yogi_jtl
@yogi_jtl Жыл бұрын
You have some interesting points. I didn't really looked at the frame rate.
@charliecharliewhiskey9403
@charliecharliewhiskey9403 Жыл бұрын
The issue with the performance is that the problems are likely engine-level. Which means they *can't* get fixed. Big games get developed as a core engine, and then a game is built on top of it like a house of cards. If you're releasing *next year* you're already *waaay* beyond making engine fixes; any minor change you make could have massive ramifications and would require rechecking *everything.* EG, you change how gravity works at engine level, you now have to check *all* your already placed assets for clipping issues. You change how shadows are defined, certain model types stop casting shadows for some reason. Chasing engine bugs with most of a game built on top quickly cascades. This late in development most performance gains come from reducing the amount of stuff in a scene, or optimising placed assets individually for polygons, or disabling engine graphics features. You only change the core engine if something breaks so badly that the product won't even start up. For a better explanation of this, see Nimso Ny's Sonic Frontiers video.
@dctrbrass
@dctrbrass Жыл бұрын
I wonder if moving to UE5 is better for them.
@sub-jec-tiv
@sub-jec-tiv 11 ай бұрын
They revamped the engine with graphics input from Id Software. Doom Eternal Id Software. BGS has never in their history had the level of support they have had for this game. So we literally don’t know yet. Anyone who says it will definitely be just like Falllout 4 is expressing an opinion, which can’t be validated until 6 weeks from now. And given that Bethesda has had major technical help from both Id and Microsoft, personally i’ll wait to look at the game before i judge the engine as being a problem.
Why Bethesda DESERVED Starfield
29:21
arkyUS
Рет қаралды 396 М.
The Day Before: Why You Should Be Concerned
22:10
Force Gaming
Рет қаралды 2,6 МЛН
New Gadgets! Bycycle 4.0 🚲 #shorts
00:14
BongBee Family
Рет қаралды 18 МЛН
1❤️#thankyou #shorts
00:21
あみか部
Рет қаралды 84 МЛН
What Happened to the 9th Generation?
22:18
Zenkai Goose
Рет қаралды 879 М.
No Man's Sky in 2023 is... Ridiculous
17:08
MrSaviorHD
Рет қаралды 4 МЛН
The Starfield Skeptic
25:16
Jack Sather
Рет қаралды 708 М.
23 BEST NEW Games Still Coming In 2024
23:14
Force Gaming
Рет қаралды 92 М.
Starfield Tips You NEED TO KNOW Before Getting Started!
14:48
Force Gaming
Рет қаралды 63 М.
The Structure of Open-World Games is Weird
24:32
Razbuten
Рет қаралды 1,7 МЛН
Is Gaming Dying? Or are we entering a new Age?
35:28
Exiled
Рет қаралды 1,5 МЛН
I tried to play Star Citizen so you don't have to
22:38
jayvee
Рет қаралды 4,8 МЛН
The Sad State of Bethesda Games
16:34
Captain Meaty
Рет қаралды 282 М.
Why Aren't Games Fun Anymore?
34:15
That Guy Bis
Рет қаралды 933 М.
Lp. Последняя Реальность #86 ТЕЛО АВТОМАТОНА [Дилан] • Майнкрафт
33:53
MrLololoshka (Роман Фильченков)
Рет қаралды 1,1 МЛН
😱ЭТОГО ТЫ ТОЧНО НЕ ЗНАЛ О KinitoPET 2
11:26
skibidi toilet multiverse - season 09 (all episodes)
1:7:26
DOM Studio
Рет қаралды 3,6 МЛН