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I really should have split this guide up. We cover, exploration, ship design, combat, colony management, late game ships and combat. Also Remnant farming for AI cores. This game has a lot of moving parts.
00:00 intro
00:26 Early story point usage on Support ships
03:46 Mid game combat ships Eradicators
04:54 SPOILERS Some early goals
06:06 Exploration living off the land
08:22 Mid game skill choices
09:06 Speeding up the Campaign overview
11:55 Combat Speed Mod
14:00 Choosing colonizable planets
17:25 Starting your colony
19:10 Why you want to have one of every resource
22:52 Why you put all your colonies in one system
23:36 Captains, why you want them.
28:49 Mid game fleet taking on a bounty
33:22 Mid Game Conquest design
36:22 Using AI cores
37:56 Remnant, they are scary.
40:52 The Brawler for killing Remnant
48:46 Vital skills for spam fleet strategy
50:06 Odyssey Cattle Bruiser design
53:32 Summary of what you want to do
56:00 Credits and Rapid fire facts
Location of settings file
C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\data\config
Look for campaignSpeedupMult this should be set to 2 you can change it to your preferred speed.
Look for "enableShipExplosionWhiteout" this is set to "true" change it to "false" if you want no whiteout explosions.
If you have the combat speed mod installed and want to change the combat speed up multiplier
Got to the speed mod folder, find the SPEED_UP file, open it up with a text editor, do a search for "speedUpMult":2.0
Change the 2 to what ever you want the speed up to be, I set it to 3, I tried 5 and it was a bit much.
Map Seed : MN-3035831339571269876
/ discord
/ francisjohn
My late game save game file
drive.google.c...
Location on your computer to put the folder, assuming you installed the game to default folder on Windows 10
C:\Program Files (x86)\Fractal Softworks\Starsector\saves