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Starting Off Right - How the First Five Minutes Draw Players In - Extra Credits

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Extra Credits

Extra Credits

Күн бұрын

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@matthewmahan3869
@matthewmahan3869 8 жыл бұрын
first five SECONDS of Undertale: A cute innoccent looking flower attempts to murder you by fooling you based on its cuteness
@babunking7401
@babunking7401 5 жыл бұрын
İt’s true
@dylanvaughn2540
@dylanvaughn2540 5 жыл бұрын
And the flower's name is Flowey
@markmayonnaise1163
@markmayonnaise1163 5 жыл бұрын
@@dylanvaughn2540 Thank you Dylan, gold star.
@acebalistic1358
@acebalistic1358 4 жыл бұрын
Undertale 2:a puppy Undertale 3: a kitten
@theunknownblock5942
@theunknownblock5942 7 жыл бұрын
the first five minutes of this video totally had me hooked.
@daggerdan12
@daggerdan12 8 жыл бұрын
I love the intro to prototype. It starts at the very end, meaning you have all your powers. It also shows you this grotesque, apocalyptic vision of new york which both creates atmosphere and the mystery of how it all happened. It certainly had me hooked for a couple of days.
@zedx50
@zedx50 7 жыл бұрын
agreed. Loved the intro, and it hooked me so well, it took me a while to realize that, outside of screwing around and messing with just how ridiculously powerful you were, it wasn't that fun to me. Also, the story was less than stellar, from what little I can remember.
@cheydinal5401
@cheydinal5401 2 жыл бұрын
The intro (cut scene) of Fallout 3 is just amazing. Absolutely sells you on the game's world itself
@BIGGGO4
@BIGGGO4 8 жыл бұрын
"Booker, are you afraid of God?" "No. I'm afraid of you." HOOKED
@randombencounter263
@randombencounter263 10 жыл бұрын
Metal Gear Rising Revengeance does everything right in respects to the intro. Narrative: You fight big robots with a sword. Mechanics: You fight big robots with a sword. Spectacle: RULES OF NATURE Also you fight big robots with a sword.
@NickNiccelson
@NickNiccelson 10 жыл бұрын
True, though that's assuming you go straight into the story and skip the redundant VR section that just does everything the MG RAY fight is supposed to teach you anyway.
@violetnred
@violetnred 9 жыл бұрын
Ben Kielar dude pls!it's almost 2 a.m. and i'm laughing like a madman! xD
@FantasyAngel-zj7bw
@FantasyAngel-zj7bw 6 жыл бұрын
That game is so over the top you can't help but love it. I mean, even it's name sounds ridiculous, in the best way. Is 'Revengeance' even a word?
@bananasean5145
@bananasean5145 4 жыл бұрын
Its 2020 and I still get so much insight out of these vids.
@Coeurebene1
@Coeurebene1 9 жыл бұрын
Dwarf Fortress first 5 minutes are awesome. At this point you're nearly done making the list of the wikis and tutorials you need to study before trying to start playing :-)
@KnakuanaRka
@KnakuanaRka 6 жыл бұрын
Feakos If there’s one thing that game doesn’t do well, it’s accessibility. That and bugs.
@TheAsvarduilProject
@TheAsvarduilProject 11 жыл бұрын
I'm glad you all made this; I'm working on a 5-minute demo for my own game project, Thora. While I'm tangling with the mechanics (namely, a time-based battle system), I'm also working out the best way to engage those who try my demo. This provided some great tips - thanks ExtraCreditz team!
@apples6684
@apples6684 7 жыл бұрын
"Something so out there it defies description" *goes on to describe it*
@InkRose
@InkRose 11 жыл бұрын
A game that had a great intro was Epic Mickey. It was really dark (especially for Disney), mysterious, and had great effects considering it was a Wii game. And when you first started playing, there was an amazing paint/thin mechanic. It's one of my favorite non-Valve games.
@NannerMan
@NannerMan 10 жыл бұрын
Sonic Adventure 1 and 2 did it REALLY well. I had always wanted a boss battle at the beginning of a game, and skating on a helicopter propeller through Station Square downtown!?
@Cubester64
@Cubester64 10 жыл бұрын
I could never get used to the controls of the skating in the first level of SA2. They felt clunky. Good thing its only part of the level.
@definite_d
@definite_d 4 жыл бұрын
Even after 7 years, this video is still totally relevant. Watched it twice.
@crazypenguin6940
@crazypenguin6940 5 жыл бұрын
one of the best intros ever for me was fallout nv, the mystery of who you are, the sweeping beatuy of the landscape over new vegas. and then tiny ounce of story before your shot, and then finally waking up in doc mitchels house. One of the best intro sences ever in my opinion.
@mathew633man
@mathew633man 9 жыл бұрын
Final Fantasy 8 is the king of spectacle introduction of all games. it had the most advanced graphics at the time, the music was orchestra-level good, the characters were very unique, the fight scene was unbelievable, and the narrative was just poetic and mysterious. i know that many people hate on this game but at the time, everyone's jaw was dropping at the gorgeous intro of FF8
@BknMoonStudios
@BknMoonStudios 9 жыл бұрын
I really love the artstyle of this episode. Definitely going to check Miel's work :)
@danielbrown8011
@danielbrown8011 8 жыл бұрын
"What?! They have a Metal Gear, here?! Raiden, take it out!" "Stop That Blade!" "That Damn UG; It still works!?!" "Now Raiden, bring it down!" *RULES OF NA-TURRRRE!*
@Janosevic80
@Janosevic80 10 жыл бұрын
I remember my first introduction to Devil May Cry 3. Boy did the first level get me hooked on the character and the mechanic.
@bentoth9555
@bentoth9555 8 жыл бұрын
It's funny because a game that had me hooked in the intro, before I could really control my character even, was one that you made a specific video to say was an intro done wrong: Skyrim. Being a long time Elder Scrolls fan, and remembering a general lack of dragon in the setting outside of Akatosh, the attack on Helgen had me hooked immediately. I needed to find out why there were suddenly dragons and how they got there.
@Gagutsuchi
@Gagutsuchi 8 жыл бұрын
there problem with the Skyrim opening was the cart ride itself
@bentoth9555
@bentoth9555 8 жыл бұрын
Even the cart ride kept me engaged long enough to get to the attack. It was certainly a lot better than the random "you're going through customs" of Morrowind. Although, they could have done better by putting you at one end or another of the cart so you could see everyone at once.
@aformofmatter8913
@aformofmatter8913 8 жыл бұрын
Between the cart ride, character creation right before execution, and total predictability of the dragon attack, Skyrim has got to have the worst intro I have ever played.
@BinaryDood
@BinaryDood 12 жыл бұрын
Finally! I was expecting an episote like this since I started watching the show!
@KaX321
@KaX321 8 жыл бұрын
This reminded me of the Initial Pre-Rendered Cutscene of the Witcher 3, The level of spectacle was off limits. And then, that beautiful tutorial.
@Sirkent115
@Sirkent115 4 жыл бұрын
We happy few hits the narrative perfectly
@TDUShelby
@TDUShelby 11 жыл бұрын
I think a game that interests you through the intro and then absolutely explodes is fantastic. Fallout 3, to me, is a good example. You spend half an hour in the vault, getting ever so slightly bored, and then WHOOSH! You're out in the wasteland and having to learn all the hazards with NO prier instruction on how to do so. LOVE that game :)
@Derpinator01
@Derpinator01 11 жыл бұрын
Lol, that sandwich in the cloak just looks hilarious
@FireFox64000000
@FireFox64000000 7 жыл бұрын
I think my favorite example of a good intro was Halo 5. they show you all these bad-ass powers of the new mjolnir armors and then quickly transition to showing you that you can actually use all of those Powers any time in game. it was awesome.
@sarahhawthorne5667
@sarahhawthorne5667 8 жыл бұрын
mh4u did an amazing job at an intro fighting that dahren mohran in your undies was sooo good far better than the typical intro in mh games
@Zadamanim
@Zadamanim 8 жыл бұрын
+sarah hawthorne I agree, it immediately tells you "This is a game where you fight absurdly large foes who are undoubtedly stronger than you." And that sense of power after you drive back the dahren mohran stays with you the entire game. Not only that, but it makes you want to go back and fight him, for REALS this time, and no letting him get away! Then you learn there are elder dragons much more threatening than the dahren mohran, and you really get hyped to take those guys on too!
@sarahhawthorne5667
@sarahhawthorne5667 8 жыл бұрын
right like i put 3000 hours into it i soloed soo many white fatalis' it was a near perfect game
@JHawke1
@JHawke1 11 жыл бұрын
That's actually a rather interesting idea. I've also heard ideas of MMOs or RPGs that allow you to be as powerful as possible right at the beginning and as you progress you gradually get weaker. Over the course of the game you would have to choose which abilities you need the least and get rid of them. It would all build up to a point where you are the weakest thing at the end fighting a seemingly all-powerful enemy. The difficulty curve would be fairly consistent in this game as well.
@AceJunior1128
@AceJunior1128 11 жыл бұрын
I shat bricks when "Chaos Nightmare" came on at the end. I had heard it before and was very pleased by it showing up here.
@BigGamer2525
@BigGamer2525 11 жыл бұрын
Half Life has a great intro. It's subtle and makes players very calm about the game, making the actual game feels more badass
@kinshraslave3450
@kinshraslave3450 8 жыл бұрын
The first five minutes of Legacy of the void, where they're lining up their armies to take back Auir! Awesome special that made me go YEAH! LETS DO THIS!
@maxkeogh8083
@maxkeogh8083 12 жыл бұрын
Great episode, as always. I'd love to see you guys do an episode on Papo & Yo, and how games like it can tackle real world issues. Mechanically, the game wasn't great, but I feel the story in this game represents a significant moment in videogame storytelling. I'd love to see this!
@Murphy5-5
@Murphy5-5 7 жыл бұрын
that body building-pink tanga-screaming game box was on point XD
@Matrilwood
@Matrilwood 11 жыл бұрын
Conker's Bad Fur Day was a SURPRISINGLY good game, and it's intro follows the stuff in this video quite effectively. It opens up with the narative, gives you a taste of the mechanics and the shenanigans that are weaved into it, then opens up into what is still my number one favorite set-piece in a video game; the game's hub-level. It's just amazing how with a single backdrop they were able to SHOW you just how big the world you could explore was, and just how small you, as the explorer, were.
@dragonsswarm1987
@dragonsswarm1987 5 жыл бұрын
I liked the designs they used for the concept personifications.
@ClaimingPage3
@ClaimingPage3 12 жыл бұрын
Congrats on the animations becoming more fluid. I know this is said in the comments every video, but how are you not getting more views?
@42Fossy
@42Fossy 7 жыл бұрын
Undertale, Psychonauts, and Grim Fandango are all games that managed to sell me in the first five minutes almost exclusively with character.
@Noone-of-your-Business
@Noone-of-your-Business 8 жыл бұрын
Very informative, nicely compact and to-the-point. Enjoyable to watch, too, so what's NOT to like? :-) Kudos!
@KeyBladeMaster-Dan
@KeyBladeMaster-Dan 12 жыл бұрын
Best episode ever I love this show so much & I have to say I personally think God Of War 3's intro did exceptionally well at both mechanical & spectacle I was blown away by that game's opening
@IronMaidenLeigh
@IronMaidenLeigh 11 жыл бұрын
I'm glad you mentioned El Shaddai, because that's what I immediately thought of when you mentioned spectacle.
@venetiantemper3358
@venetiantemper3358 9 жыл бұрын
Kingdom Hearts (especially the first one) ROCKS the intro. I was a young child when I played KH for the first time. The opening cutscene leading to Station of Awakening blew me away. The mystery, the hint of excitement and adventure, and some really cool chanting set up an incredibly fun series perfectly!
@SAMACSTUDIOS
@SAMACSTUDIOS 8 жыл бұрын
One example of a good "intro" is actually minecraft's demo - I know, sounds strange - but here me out. It starts you out in a mystical world of blocks... you've heard of this game, but don't know exactly what to do. You find out you can kill stuff, and there's torches... as the sun goes down, you realize this is a world you want to play. There are certainly problems with not introducing the crafting mechanics due to forcing you to wiki them, but I think this demo serves as a really good "intro", at least it did to me years ago :3
@Pr3DaToR15
@Pr3DaToR15 10 жыл бұрын
This is really inspiring!
@Nydiwiel
@Nydiwiel 12 жыл бұрын
The fangirl in me was "Will they mention FF7? It hooked me!" and then happy yay when they did mention my favorite game and then the slight endearing embarrassment of acknowledgement about the dated graphics x3 I'm always happy see a new Extra Credits video on my front page and I love that we can talk about games in this manner too
@TheJboy88
@TheJboy88 12 жыл бұрын
I like to think I'm the kind of person who can stick with a game for logner than five minutes, regardless of how good those minutes are. But I agree, first impressions are always important.
@WeAreBecomingHuman
@WeAreBecomingHuman 11 жыл бұрын
Depending on how you do it, that sounds like something that would be absolutely gripping. If you gave us tiny hints that we might be able to change the main characters fate (whether or not that is actually true), I think it'd be many times more so.
@JoshRushingartist
@JoshRushingartist 12 жыл бұрын
When the ending music started to play... I CAN'T HOLD ON MUCH LOOONGER BUT I WILL NEVER LET GOOOO~
@Sam_Hetfield
@Sam_Hetfield 9 жыл бұрын
South Park: The Stick of Truth did this perfectly. First, because the humorous setting of a 90's movie intro made us laugh and say "Oh, man, this is gonna be amazing" Second, with the OMG-this-is-what-I-wanted customization. And third, because you could fart. Seriously, those three alone sold the game.
@TheOwlslayer
@TheOwlslayer 12 жыл бұрын
Spec Ops did have quite the cool start, i admit it. Made me instantly want to play more and more of it.
@noah-8595
@noah-8595 7 жыл бұрын
“Listen to my story, this may be our last chance"
@BrendonLeCountStream
@BrendonLeCountStream 7 жыл бұрын
The first Borderlands managed to draw you in with characters, and Cage the Elephant.
@tminusboom2140
@tminusboom2140 Жыл бұрын
One intro thing that happens a lot is a ride in some vehicle where they dump a ton of exposition and worldbuilding before dropping you into the action. Related to that, something I've always wanted is a version where you're riding in some helicoptor or jeep or something that- if you do specific actions- gets hit and starts the opening shootout. However, if you just sit still, engage in the dialogue, and properly meet these characters, they actually reach the destination and fight alongside you. Mechanically, you could give the player some buddies from other vehicles so the intro is still just as difficult either way, but this effectively leaves the player in one of three different states. 1) They perform the action immediately, killing their allies and never knowing who they are in the first place. 2) They wait, grow impatient, and perform the scripted actions- maybe even have a literal button prompt saying 'get hit by missile' during the ride to sell the fact they are responsible for it- and their NPC companions die a gruesome death. 3) They waited the full time, and they are rewarded by having companions for, maybe, the entire game that they already willingly engaged with for multiple minutes.
@Marine112672
@Marine112672 11 жыл бұрын
I saw that movie so long ago when I was like 5/6. I'm 15 now, thanks. I'll have to watch it again.
@mrvideosphere249
@mrvideosphere249 12 жыл бұрын
The post that made the most sense on youtube to date.
@macdongr
@macdongr 5 жыл бұрын
I think one of the best examples of spectacle intros in games is Bayonetta 2's intro. Yeah, the actual intro is a monologue playing over gameplay you can't lose but then... That amazing introduction in New York City... (Don't read if you haven't played it). After a pretty funny and cute cutscene we're treated to fighter jets flying between buildings in New York. Then Bayonetta jumps onto one of the planes and starts fighting angels on top of the freakin' plane! After a few plane hops you fight a miniboss that chases you on a train while that same boss destroys the rails behind you. You then stop yo finish the monster off with. One of your monsters from hell. But that monster turns on you and starts attacking a tall building (I think it may have been the empire state) and you have to fight a giant dragon while flying theough the sky! It was incredible and I loved every second of it.
@ShaDisNX255
@ShaDisNX255 8 жыл бұрын
Metroid Prime did it too and that's how I got hooked into the game
@PrimordialNightmare
@PrimordialNightmare 8 жыл бұрын
+ShaDis.255 Metroid Prime has such a great Storytelling. as you slowly unravel the prestory of the Phazon, as wel las just getting into what the Space pirates were and are up to. I love it.
@TheAngryZealot252
@TheAngryZealot252 11 жыл бұрын
The Iron Giant. It's animated, set in the fifties, and involves a boy becoming friends with a giant alien robot. What's good about it is that, though it's a kid's movie, it doesn't talk down to the audience at all and has characters that really stand out.
@MrLevtastic
@MrLevtastic 11 жыл бұрын
mm I was sold on the world of Dishonored as soon as I saw the water lock in the opening sequence - perfectly showed the steampuny technology and the pure functionality of a world with a lot of spare energy to use... I hadn't realised how much of my experience of that game was coloured by the 20 seconds I had admiring the water lock until I saw this video.
@clairetrussoni2026
@clairetrussoni2026 3 жыл бұрын
Dragon Age 2 i think is a good example of a narrative and gameplay hook. In the first five minutes you get vague dialogue between Varric and Cassandra-something HUGE has gone down, something your character is in the center of. Then, as Varric begins his story we get a taste of higher level class features as we mow down dark spawn before Cassandra tells him to tell the truth and the player starts for real this time at level 1
@alexlinna4434
@alexlinna4434 10 жыл бұрын
Points for mentioning El Shaddai. A criminally overlooked game.
@shnyfan6609
@shnyfan6609 11 жыл бұрын
Bayonetta seems to have all these . That fight on that crashing tower clock was a great effect.
@charcharmunr
@charcharmunr 10 жыл бұрын
One game I'd say introduced the characters, setting and story quite well in the intro was Bravely Default. The intro basically introduces you to Agnes, telling you something's going wrong, the world needs help, and something unknown seemingly kills her. The next few clips are a small introduction of each character, telling you what they're about, notably showing Agnes... Not in any huge danger and setting up that the Agnes earlier is, perhaps, in medias res, all this culminating in the big event that kicks off the plot, Tiz's village being destroyed.
@zacx3594
@zacx3594 7 жыл бұрын
Doom, nuff said. You start listening to an audio log and then break the monitor and walk off straight into a room full of demons and a shotgun.
@TheAccursedHunter01
@TheAccursedHunter01 12 жыл бұрын
I couldn't help but think that at least one of Metroid game shows each of if not more than one of these intro styles at a time. The opening to Super Metroid and Metroid Prime 3 for example.
@AmaroqStarwind
@AmaroqStarwind 11 жыл бұрын
Thank you for brining back childhood memories.
@tymekx014
@tymekx014 6 жыл бұрын
When an unfolding game drops a huge mechanic at the begging You know u gonna explore further
@bmxadventures
@bmxadventures 10 жыл бұрын
That inherit need to solve the mystery is a wonderful explanation to why I played Call of Duty Zombies for over 90 hours, and also why I was devastated when my time spent was all for the amusement of children...
@cjjb
@cjjb 12 жыл бұрын
You guys are criminally underrated.
@jquickri
@jquickri 11 жыл бұрын
Man I know its not in the first five minutes but as far as spectacle. That first moment when you step out into Fallout 3 was one of the only times I can remember my jaw dropping at a video game. And its funny because it still holds up as it wasn't particularly a graphic intensive scene.
@babbies321
@babbies321 12 жыл бұрын
I'm surprised you never mentioned new vegas's intro. That had me hooked on all three of those points and did a fair bit of in medias res.
@vZbCkS
@vZbCkS 11 жыл бұрын
"Let the game languish in your steam library, next to all those other titles that you... get to, some day" These guys know me too well O.o
@Vendroma
@Vendroma 12 жыл бұрын
Keep up the good work guys (and girls)! One of the best series on gaming I have ever found ;D
@Arunnejiro
@Arunnejiro 10 жыл бұрын
Okay, Legend of the Dragoon had an exceptional intro on the PS1 and it still has one today that still wows the heck out of me.
@undifini
@undifini 11 жыл бұрын
I loved the intro of BioShock infinite, they really nailed the narrative focused into. (Because he's not rowing! He's not rowing?) I played the game so many times just because of those weird, mistirious moment's
@noxthebarbarian
@noxthebarbarian 7 жыл бұрын
prototype has a great mechanics- and narrative-based intro. As far as the narrative goes: it starts in medias res, in a new york city that has descended into chaos roils around you, and at the end it uses your confrontation as a framing device to tell the story of how this disaster started. mechanics wise, it gives you a lot of your highest-level abilities right away. not in their strongest forms, or even all of them, but certainly enough to give you a sense of the power you'll eventually have. it also functions as a great tutorial that gives you a grounding in everything without getting bogged down. the chaos of the surroundings and the design of the level help move things along without getting bogged down. it also uses that multiple intro technique as, after the in medias res framing device, we get introduced to mercer himself after he became infected
@sprazz8668
@sprazz8668 5 жыл бұрын
3:54 This is the best artist in the world ever period.
@NoobyRussian
@NoobyRussian 12 жыл бұрын
I should really start playing more RPGs again, havent been blown away by an intro in a long time. I mainly play MMORPGs now.
@Nkanyiso_K
@Nkanyiso_K 8 жыл бұрын
I love learning more about making great games
@risagrant4615
@risagrant4615 10 жыл бұрын
Fire Emblem: Awakening had an awesome intro, but it's made /especially/ freakin' epic when you get near the end of the story and the truth about what you saw finally clicks.
@Tanookz
@Tanookz 12 жыл бұрын
Pokemon Black and White had great intros, you would choose your starter and then BAM! You're in a battle, and then you get to see all of the fancy new upgrades that Nintendo had done to the battle screen... Being a long time Pokemon fan, that was great.
@ingred4860
@ingred4860 4 жыл бұрын
i love this! it educates me,makes me think, and also gets me very creative. and i can easily interpret into multiple types of games.
@Zretar
@Zretar 11 жыл бұрын
-Turns on SimCity/Farcry3 "I'm ready to play!" -Excuse me, but please sign in "Way to immediately break the immersion before it started."
@craazyy1
@craazyy1 10 жыл бұрын
FFX has Mystery and Spectacle, for sure. You see what's obviously somewhat of a futuristic city, and get shown an amazing CG cutscene (which you'll see more of throughout the game), and then has you thrust into a new world for you to learn about. (+ in medias res of "This is my story")
@Gilpow
@Gilpow 6 жыл бұрын
The first Syberia has one of the most intriguing intro I've ever seen.
@waaurufu
@waaurufu 11 жыл бұрын
I laughed way too hard at the image of a sandwich wearing a cloak.
@Hugh.Manatee
@Hugh.Manatee 9 жыл бұрын
Not sure this goes for all types of games. Some people have already mentioned Heavy Rain, but most grand strategies and sim games don't, and arguably can't sell themselves in 5 minutes. The first 5 minutes of SimCity are spent figuring out the UI and watching the paint dry on your first residential zone. Europa Universalis gives you a map, some provinces in your colour, and a speedup button if you don't want the first 5 minutes to consist of watching your first army march from one side of your kingdom to the other. Dwarf Fortress... ehh... Generating the world is more than 5 minutes, but if we call that loading the game, then the first 5 minutes have you poring over a list of items and skills for your dwarves until you are thrown onto the most confusing, information dense screen in gaming history. Sure there is the wow factor of the complexity of these games, which is the main attraction for its target audience, but the first 5 minutes won't give you much of an impression about the game's mechanics or narrative and the wow factor exists only in the vague promise of grandure that might lie ahead...
@trande6136
@trande6136 10 жыл бұрын
*TV TROPES! YES!*
@MrVariant
@MrVariant 10 жыл бұрын
Thanks for saying this. I was once criticized ignorantly about how I could know nothing about a game in 5 mins, but if it sucks, it obviously wasn't tested. Also can be too insultingly easy to make me want to quit.
@Freelancerk1bbles
@Freelancerk1bbles 11 жыл бұрын
Awesome stuff, I'll check it out every now and then.
@bz4400
@bz4400 3 жыл бұрын
Open your heart as the outro song was no coincidence
@oneshotshort4626
@oneshotshort4626 9 жыл бұрын
great example of first 5 minute hook Freedom Planet. it looks like a sonic clone but it is anything but
@JJ4eva2
@JJ4eva2 9 жыл бұрын
One ShotShort "Anything but", despite originating as a Sonic fangame and still retains most of the core mechanics of the Sonic the hedgehog 3 for Megadrive/Genesis (Aswell as retaining some of the aesthetics aswell) Hell the 3 characters can double jump, fly and wall jump.... which were the mechanics of the 3 characters in the above mentioned Sonic game.... But yeah, "Anything but a clone" right?
@oneshotshort4626
@oneshotshort4626 9 жыл бұрын
its a clone because they can run double jump fly and wall climb? Dude there are THOUSANDS if not MILLIONS of games with those mechanics. Have you even tried Freedom Planet?
@divitos1212
@divitos1212 9 жыл бұрын
It's not a clone. It's a spiritual successor.
@reignandbongao9497
@reignandbongao9497 7 жыл бұрын
That sandwich in the mystery cloak lol.
@Eqvil
@Eqvil 11 жыл бұрын
Squall getting his scar in the intro movie in Final Fantasy VIII, make me think what the heck was going on there!? Great game, have to play it again sometime. Also, about Castlevania Symphony of the Night, when Belmont runs towards Dracula in the first minutes of the game, there's a heavy rock music backing the action. That is also the only part I remember with rock music. Now it's more clear why they used it in the first place.
@WoodenBench
@WoodenBench 11 жыл бұрын
that's a good idea. I think it would be interesting to see a game that plays out like memento. The ending is played out during the intro credits and then we see how we got there, then how we got there, and so on untill the revelation come in the begining of the story.
@TheRayny
@TheRayny 8 жыл бұрын
This is why Limbo got me at the beginning... and heavily deluded me at the end. I actually was happy that it ended soon enough!
@HeinrichKonig
@HeinrichKonig 12 жыл бұрын
This got me comparing the games Silent Hill and Grey. Both had a similar opening where they drop you right into the scariness, but in Silent Hill, they made it so that you were under attack. That way you got to feel how vunerable you were against the monsters and it left you fearful of when you had to fight them for real. Grey on the other hand, just shoves you in a scary corridor and pushes you along. It's kind of interesting how openings can either be so cheap or total genius. :P
@LordBloodySoul
@LordBloodySoul 9 жыл бұрын
Me and my siblings made an In medias res intro, I guess. The player actually starts at the blank end somewhat, which is the crossing between past events and the slowly creeping future ahead. :o
@Brickman274
@Brickman274 11 жыл бұрын
It's worked before, Halo Reach starts off with a battle scared terrain and your customized Noble 6's damaged helmet in the middle of it all, then it flashes back to Noble 6 putting on the helmet before meeting the rest of the team.
@Lumpyrox1412
@Lumpyrox1412 11 жыл бұрын
Something i noticed was that in Splatterhouse the story starts like he said, right in the action. Where you see the protagonist dying in a pool of his own blood.
@Marine112672
@Marine112672 11 жыл бұрын
I love your show so much! I can't express it to its fullest extent!
@Divock
@Divock 12 жыл бұрын
Maplestory has tried to do something similar to Symphony of the Night with their newer story-based classes, showing the power they have at high levels and the backstory of the class picked, but it tends to only work the less story they have to shell out. Kid Icarus: Uprising does a fantastic job with the approach, since its actual cutscenes are few and far between. The first mission gets right to the conflict and shows all the mechanics for both sections of gameplay within 4-5 minutes.
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