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Ryu's music from the arcade version of SFA 2, reconstructed and extended with original instruments, HQ audio and loud volume / no distortion.
►Patreon Support: goo.gl/Ja2mBh
►Donation: goo.gl/uSltnQ
⏯ PLAYLIST - bit.ly/SFA2MUSIC-PLAYLIST
Street Fighter Alpha 2, known as Street Fighter Zero 2 (ストリートファイターZERO 2 Sutorito Faita Zero 2?) in Japan, Asia, South America, and Spain, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game is a sequel to Street Fighter Alpha: Warriors' Dreams, which is itself a prequel to the Street Fighter II series in terms of plot and setting.
Street Fighter Alpha 2 retains most of the new features introduced in the original Street Fighter Alpha, such as the three-level Super Combo gauge, Alpha Counters, Air-Blocking and Fall Breaking. The game has a thinner and longer health bar as well. Every character has two Alpha Counters; one for the kick and one for the punch button
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