A side-by-side comparison of the game Street Fighter 2 Champion Edition between PC Engine and SNES (Super Famicom), both games are in the Japanese version, as there is no American version for the TurboGrafx-16.
Пікірлер: 386
@jhangada2 ай бұрын
PC Engine version is impressive for a console made in 1987!
@lorenmorgan19312 ай бұрын
8bit console none the less. It was technically 8bit with a 16bit video card. I'm shocked the code is as full fledge as it is. The only two things I would really give the SNES on is audio and parallax scrolling, and both those are honestly negligible at best.
@jhangada2 ай бұрын
@@lorenmorgan1931 I agree with you
@ianswift35212 ай бұрын
it's really unfortunate the pc engine didn't do well in the West, that consoles graphics are awesome...
@OtomoTenzi2 ай бұрын
@@lorenmorgan1931 But the PCE had a 7.16 MHz 8-bit CPU paired with two separate 16-bit graphics processors, right? 🤔 Not to mention, a separate 3.58 MHz sound chip as well. Pretty close (but not quite there) to CPS-1 standards. That was pretty adequate for a home console system back then for its time.
@lorenmorgan19312 ай бұрын
@@OtomoTenzi This is very true. It was a technical powerhouse for the time. Even as a kid I could never understand why it didnt take off. But in Southern Illinois where I was from, the TG-16 had zero presence in the rental market, and KayBee Toys was the only place that even carried them for sale. I cant remember Walmart or even K-Mart here in the US carrying them. Guessing Nintendo paid to bully all of them out of hte market, including bullying a lot of big name software houses to not make games for it.
@doktoroptimo2 ай бұрын
pc engine is impressive piece of hardware
@rustymixer28862 ай бұрын
Fun fact only the snes and arcade cloud ☁️ scrolls on Blanka stage
@cajunotaku32562 ай бұрын
The SNES version is a little better, but the PC Engine version is very impressive considering it’s technically an 8 bit console that released over 3 years before the SNES even came out.
@SomeOrangeCat2 ай бұрын
Its certainly no slouch.
@engrogaАй бұрын
8 bit CPU plus two 16 bit graphics processors.
@MaoRattoАй бұрын
@@engroga The weakness it has is well... NO PARALLAX SCROLLING! Or... It just wasn't as good as the Genesis, but the colors for the system destroyed the genesis funny enough.
@THEMARTIALARTSCHANNEL-bb4fxАй бұрын
Have you even played both versions back to back? The pc engine version plays a lot better. The difficulty is more balanced and the gameplay smoother. Colors pop more as well.
@skibidi.GАй бұрын
PCEngine also has more colors on-screen.
@SomeOrangeCat2 ай бұрын
The PC Engine really handles this game like a...champ! 😉
@cjsvinyl10 күн бұрын
No it doesn't the audio sounds worse than a Sega Genesis!
@lailanitaganap63148 күн бұрын
Pc Engine sounds way better lol also every stage looks better especially Vega stage you got the guitar players and dancers have more animations. Only stage looks better on Genesis is Ryu stage. Also is this the original Genesis port not the updated port ?
@SomeOrangeCat8 күн бұрын
@@cjsvinyl I had no idea that cleaner audio samples equaled "worse". Sega fans are deaf.
@nimaiiikun2 ай бұрын
for a console that is 3 years older than the SNES, and has an 8-bit CPU, the PC-engine version handled the port very well. It's also the first portable port since you could play it on the turbo express. Best portable port until the GBA version or the Nomad.
@rustymixer28862 ай бұрын
Agreed and has less slowdown than snes lol
@rustymixer28862 ай бұрын
But sucks I could only do meduim punch and light punch on turbo express...they should had button configure options
@VOAN2 ай бұрын
I find it funny that it could be play on the Turbo Express but it's not the Turbo version of Street Fighter II. It's just Champion Edition.
@TheTrueBro2 ай бұрын
Game is also more accurate to the OG arcade, gameplay wise.
@rustymixer28862 ай бұрын
@@TheTrueBro if only it had button confugure in options
@humhum22 ай бұрын
PC엔진 버전은 배경에 시차스크롤이 삭제되고 단순한 배경한장으로 대체후 상단 체력 게이지바 좌우측에 검은색 공백을 승리 마크로 교묘히 커버했는데 당시 캡콤이 PC엔진으로 스트리트파이터2를 이식하며 성능 한계까지 모두 끌어썼다는 걸 알 수 있습니다. 한화면에 표시할 수 있는 픽셀을 모두 끌어 쓰고도 부족한 부분까지 아이디어를 짜내 최대한 티안나게 감출수 있었던 당시 개발진들에게 박수를 보내고 싶네요
@shing2f2 ай бұрын
참고로 메가드라이브 버전도 개발 초기버전은 PC엔진처럼 대시를 이식하였고 비슷하게 체력바 부분이 배경이 안보이고 검게 처리했었죠. 발매가 늦어지면서 실제 완성판에는 터보로 버전이 올라가고 체력바부분도 배경이 보이고듯 많은 부분이 개선되어서 개발진이 노력한걸 알 수 있었죠. 그시절 이식작들은 요즘과 달리 아케이드와 하드웨어 스펙이 천지차이라서 기존 데이터 못쓰고 전부 새로 제작해야하는 힘든 작업이었죠.
@Kig_Ama2 ай бұрын
고마워요. 전에는 그걸 전혀 눈치채지 못했어요. 훌륭한 팁입니다.
@eichi242 ай бұрын
댓글이 참 좋네요 :)
@AgentMorgan20102 ай бұрын
It's the colors on the PC Engine that draw me to that version.
@mails65Ай бұрын
Yes they seem more saturated
@urbanknishАй бұрын
Saturated and brighter but I get it. They pop.
@Mr.Atari26002 ай бұрын
The Turbografx-16 held its own quite well against both SNES & Sega Genesis.
@skibidi.GАй бұрын
It was very underrated.
@ynotwalk739111 күн бұрын
the janky backgrounds being the main issue
@joeyboyjoeyboy22 ай бұрын
Imagine getting a PC Engine at launch and then hearing the news that it will get a great conversion of SF2 CE! That would have made it a smart buy.
@m.jordan51812 ай бұрын
The PC Engine held its own with this port. Sure -- there 'are' faults with it too (in various areas, just like every other 4th Gen port of the game) ... but the HuCard storage medium didn't do the conversion team any favors. They (meaning NEC and/or Capcom) chose to put "Fighting Street" on CD, but didn't opt for an SF II Super CD-Rom edition. In the end, that might've been a simple business decision, but the PCE port still managed to be worth playing.
@mikeg24912 ай бұрын
It still boggles my mind fighting street is the first cd-rom game ever, even before x86/dos titles
@LuisAFigueroa2 ай бұрын
Sounds and music of the PC Engine are more accurate.
@DrJ3RK82 ай бұрын
Love that the line scrolling is in! That is a major thing that some ports got wrong. Gives the foreground some depth. The PC Engine is missing a bit of true parallax due to its single background. I be they could have used some sprite tricks and more line/raster effects to get just a touch more out of the backgrounds, but it's still very impressive.
@sloppynyuszi2 ай бұрын
I had a PC Engine when this came out, and I think you asking for too much. As is it’s doing so much more than any other pc engine game. I had a PC Engine GT so I only played it in hand held mode (since then played it emulated), and in 1995 all the other positives trumped the 2 button limitation 😂. Most the parallax tricks were compensated by either a linear camera move, small sprites or basic details. I had this game on mega drive as well, and honestly the little black bits on the end of the bars and the intro animation missing stuck out to me more than the background. Gameplay was so smooth, and fun. Even if I had to use the start button to swap from punch to kick.
@TexasHollowEarth2 ай бұрын
@sloppynyuszi - Ever play Aero Blasters on TurboGrafx-16?
@DrJ3RK82 ай бұрын
@@TexasHollowEarth Definitely a good one! There are quite a few that push the limits quite a bit on HuCard. I think they could have done a bit more with clever use of raster fx. I know they probably used quite a few resources doing the line scrolling though. I do think it supports more sprites than what they used in some of the locations though. If we start talking about PCECD, then look to Gate and Lords of Tunder for some pretty nice examples. I know that system adds some ram though.
@TheKiman22 ай бұрын
I think they were already pushing the sprite limit to the max so no room for other sprite tricks that you mention. The static victory peace signs that looks to be moved to the background tile and taking the score to the black bars... doing everything they could with the sprites they had to work with. Still impressed with the character sizes and overall bigger than SNES version (well I'm sure part of that is due to PCE having lower screen resolution than SNES)... Regardless, PCE version is fantastic!
@DrJ3RK82 ай бұрын
@@TheKiman2 Agreed! It's definitely impressive.
@krunkcleanup2949Ай бұрын
The SNES version does have an extended ending like the PC Engine version (and with that cool music track) but you have to beat the game on the hardest difficulty without losing a round. Took a lot of tries, but I managed to do it with Blanka a few times when i was a kid. Good times!
@javiiermendes2 ай бұрын
I remember back in the day when it was discussed that the PCE/TG16 couldn't make that game because it didn't have the capacity. They even said that Hu628 was identical to NES, the audio was another thing they said was identical to NES which only had one more channel and did not have enough audio. Well, it seems to me that PCE excelled with this 8-bit port ;).
@OtomoTenzi2 ай бұрын
The PCE was basically a toned-down CPS1 home console system... It could techically handle or port like ANY 2-D arcade game from that era. At least, a very good accurate port like this game would've been NO problem. It was all Nintendo's bullshit 'soccermom' politics plus their tyrant contract agreements with the game developers that ruined EVERYTHING and made EVERYONE suffer back then! 👎
@lordvega31125 күн бұрын
Fun fact: the DOS version had a winning quote screen after the fight with Vega/Bison before the ending. It was the only port that showed Vega/Bison's defeat portrait in World Warrior, present on the arcade data but never used.
@bstar7777772 ай бұрын
PC Engine version with the Avenue Pad 6 is still my favorite port. It feels a bit better and you don't notice the lack of parallax for even a second.
@rustymixer28862 ай бұрын
Is that pad shown in video top left?
@bstar7777772 ай бұрын
@@rustymixer2886 No, it's a different controller.
@rustymixer28862 ай бұрын
@bstar777777 oh ok I had this with my turbo express I could only light punch meduim punch lol
@RacingPoint-io8yk2 ай бұрын
this version beats the genesis version , especially at sound and voices.
@rustymixer28862 ай бұрын
@@RacingPoint-io8yk not the new ww+ rom
@avjaarsveldtАй бұрын
Well done on getting that final barrel on the PC Engine!
@portnawak24 күн бұрын
In extremis Iireball 💪
@ronny_jr2 ай бұрын
Qual é o aplicativo que vc usa para mostrar os joysticks cos botões sendo apertados?
@lazarushernandez58272 ай бұрын
This was a good comparison. The SNES has several layers of parallax going on which pulls it closer to the original. The PC Engine is missing the parallax and one of the special stages, but it holds its own. The voice samples seem crisper and clearer on the PC Engine, whereas the SNES samples seemed more muffled (both are better than the scratchy Genesis samples). Music wise it is very close between the two. Gameplay I would lean towards the PC Engine solely on the button layout which is closer to the arcade original. The SNES controls fine and responsive, but that button layout is a compromise.
@hepwo912222 ай бұрын
SNES also missing a bonus stage, they replaced it with a brick breaking bonus stage which was NOT the original arcade bonus stage.
@lazarushernandez58272 ай бұрын
@@hepwo91222 yep. The SNES and Genesis ports replaced the fire barrels with the bricks.
@hoodmistressreloadedАй бұрын
@@hepwo91222 The fiery oil drum bonus stage was strictly an arcade exclusive while the bricks were mostly an early console exclusive, until later consoles got the arcade ports
@jcalm12 ай бұрын
PC engine's level backgrounds don't have parallax scrolling effects.
@user-tl4fi6oy8dАй бұрын
SNES version by a good margin. PC Engine version was as good as it could have been on that hardware.
@jonathanschoenbrunndecktor9349Ай бұрын
I never played the PCE version but just by looking at it I would prefer it over the SNES simply for the controller which is a lot closer to the original arcade game. The SNES has parallax scrolling which is awesome but I believe SF2 needs a great controller far more than it needs this particular effect, especially since the rest of the graphics is so darn close.
@lsadin24572 ай бұрын
PC ENGINE IS INSANE
@dunnono002 ай бұрын
Basically, you really couldn't go wrong with either one. It's one of those things where the differences are there, but so negligible, you'll rarely notice unless you're actively focused on finding them. Really, the biggest out and out differences aren't even the games, but the controllers. Only the Super comes with a default six button pad, even if the shoulder buttons aren't ideal for SFII. You had to shell out extra for PCE and Sega.
@shauncombs60325 күн бұрын
Best day of my early teen years was buying SF2:Turbo on my SNES. My friends would gather at the house and we'd have our own tournament. Fun times. While the SNES is a good port, the PC Engine version is pretty good.
@gabealterio221910 күн бұрын
15:50 there is literally a guy in the background choking his chicken! Crazy they would put that joke into the game.
@santitabnavascues86732 ай бұрын
PC Engine wins: 6 frontal buttons.
@SomeOrangeCat2 ай бұрын
That controller was an extra purchase though, and you were absolutely buying two of them.
@santitabnavascues86732 ай бұрын
@@SomeOrangeCat for sf2 it was worth it. I've never seen another controller type better suited for fighting games, and most ignored by the current gaming industry
@SomeOrangeCat2 ай бұрын
@@santitabnavascues8673 You gotta look at it from the perspective of the people actually doing the purchasing back then: The parents. "So all this extra money, for two controllers. What other games use these? Only those? Hard pass!"
@lNFERNO2 ай бұрын
Since you are going to have to buy another 6-button pad, you forget that the "HORI Fighting Commander" pad existed for SNES, although there is also a version of it on PC Engine, it is the best
@santitabnavascues86732 ай бұрын
I'm sticking to the vid.
@user-we9ig5rv8wАй бұрын
Furthermore, it is wonderful that this quality could be reproduced on a handheld device when using GT.
@PlasticCogLiquid29 күн бұрын
They actually did the perspective fx on bath in E Honda's stage in SNES version.
@dannynhl94412 ай бұрын
Always loved that chunky kick and punch sound from World Warrior and Turbo on SNES. I Just picked up the PC Engine game to play on Analogue Pocket. Looking forward to it. Not a big fan of the Street Fighter 2 on the Gameboy Advance because GBA carts have bad sound. Still got my import copy
@gizaha2 ай бұрын
One reason the "round 1 fight" is not at the same xy position. Capcom programmed them both from the same source code, right?
@luckyluke952 ай бұрын
Don’t forget Pc Engine CPU is a 8 bits 😍😍😍 I talk about CPU, not GPU 😉😉😉
@danielthomas72542 ай бұрын
still undefeated in this game. so many memories 💙💙💙💙💙💙💙💙
@GoldStandardGames2 ай бұрын
The colors of PC engine is absolutely mazing! SNES colors look very very dull disappointed
@lailanitaganap63148 күн бұрын
Do you have the Turbo boaster hooked up on the PC Engine?
@OldSchoolRetroGamingFan2 ай бұрын
Was that the standard controller for the PC Engine?
@bustahwooolf2 ай бұрын
No, standard was 2 button. I believe the 6 button came out at the same time as the Street Fighter II release
@Tolbat2 ай бұрын
@@bustahwooolf correct and only in Japan
@CarlosTorresCali11 күн бұрын
PC Engine 1987 es INCREIBLE lo hermoso que se ve, y el sonido es aceptable. La experiencia es similar en ambas consolas.
@shikarbabulall38972 ай бұрын
Both look good but I noticed few details missing in the NEC
@waylonoconner9121Ай бұрын
PCE version has always been my favorite of the early versions of Street Fighter II. The controls are tighter and just the colors seem better to me as well. I say it a lot, the PCE hardware was not designed to compete with the SNES but, a fully decked out PCE, with CD and Arcade Card equipped could do anything the other 16-bit consoles could do, maybe even better
@davidaitken85032 ай бұрын
I had a friend that actually imported this game for his Turbo Duo back in the day. A very competent port. The sound effects and music are a little weak, but despite some missing scrolling it was still the second best looking version of the game behind the SNES.
@bloomerb41622 ай бұрын
Does it look like more slow down on pc engine when she is jumping in the air a lot compared to snes? Anybody else see that. Well nm, watched it again, seems ok. Snes has more color and detail with better sound.
@JudgmentStorm2 ай бұрын
Both look good and play well. That said, SNES's color palette is better- PCE is a little overbright. Parallax is another advantage of SNES. Makes me wish the PCE version had Super Grafx support for parallax (Shame NEC dropped SGX like a hot potato... the 1941 and Ghouls 'N Ghosts ports show what could've been). I like the PC Engine SF2CE, but the SNES comes out ahead because of the Turbo mode.
@hepwo912222 ай бұрын
Sound effects/voices PC Engine, music SNES. Colors, looks similar, call it a tie? Graphics overall, very slight edge to SNES for a few details like a layer of parallex and the chain link fence in Zangief's level as examples. SNES overall as the option to play CE or Turbo modes of the game. But both were great versions in their day and I think the PCE version came out a little before the SNES version?
@kiely456119 күн бұрын
Yeah the sprite sounds on the pc were more arcade accurate
@drakonolus792215 күн бұрын
The PC Engine / Turbo Grafix 16 version was a miracle of porting, obviously it won. But the Snes version still handing great at the color scheme, but the PCE it's a Master Piece of a Port.
@JohnCharb872 ай бұрын
1. I prefer the PC Engine's controller because of the d-pad and button layout. The solid disk type of d-pad seems to work better for directional inputs instead of the solid cross style. 2. Interesting. Like the previous video PC Engine vs Genesis pre round directional anticipation happens. Holding back on the d-pad to make distance than following up with either Hadoken or Shoruken. 3. The PC Engine at moments the enemy AI seems to preform better than SNES version. They counter attack more or jump over Hadoken spamming.
@liublanka39252 ай бұрын
I see sf 90s-00s versions I watch. Hate to see what sf has become in its modern eras. Capcom is failing us big time.
@OtomoTenzi2 ай бұрын
They're no longer even being run by the same people anymore... 30+ years is a totally different generation of people to consider. These 'rookies' have NO concept of what true 2D games are really all about!
@jaya_surya_a51182 ай бұрын
Why theres so many switches on pc engine conteoller middle ...to enable turbo for each button ?
@SomeOrangeCat2 ай бұрын
Pretty much.
@percyvolnar801028 күн бұрын
Best SF2 port occurred on the Sharp x68000. But im really blown away with how good the PC Engine port was.
@mateusallegri2 ай бұрын
A versão do SNES é 2 em 1: o Champion edition e o turbo, e podendo escolher a velocidade ainda. Para mim está é a melhor
@skibidi.GАй бұрын
Great clip 👍
@StreetFighterAlfil2 ай бұрын
Siempre me gusta que comparen el stage de la India, por el sonido de los elefantes y la cantidad de ellos.
Nah, some kids will say the Tiger Electronics Street Fighter are way better than Pc Engine and Genesis version.
@fthprodphoto-video53572 ай бұрын
I showed both versions to my kids and they prefer the PC engine version ;) they said : the controllers Look better, the colors and graphics are more beautiful and the music is greater 😂
@fthprodphoto-video53572 ай бұрын
@@OldSchoolRetroGamingFan thanks I own all SFC versions and the NEC PC engine / turbo GT version ;) The nec version is absolutely amazing, its stereo music sounds even better on the GT than on the coregrafx. I prefer playing Street fighter 2 turbo on SFC on my CRT TV but don’t ever tell that my kids got duped by a lie : who are you to judge kids ? They have an extremely fine eye and juge on their own preferences. To each its own.
@OldSchoolRetroGamingFan2 ай бұрын
@@fthprodphoto-video5357 OK, why don't I rephrase it like this: That's not the default 2-button PC Engine controller on the left, and you could go buy the C&L Champion Joystick for SNES if it's about buying extra controllers to have the best possible SFII control experience on any of these 16-bit era consoles (you'd literally have to buy additional controllers just to play the game properly in PC Engine's case). The colours are duller in this footage than if you type in Street Fighter II Turbo SNES on KZfaq and go check out pretty much any other footage of it for yourself (weird, right). And the SNES audio is similarly much better in most of those other videos too (isn't that strange). There you go. Now it's just me pointing out some interesting/curious observations and details regarding this comparison video as well as responding to your original comment too, so you can consider them for what they are and as you see fit. Hopefully that makes you feel better now. Enjoy the rest of you day. ;)
@LordQuadros18 күн бұрын
Considering the limitations the team in charge of the PCE port were working with, they must've put their whole ass into it.
@Dorian_Scott18 күн бұрын
Legitimately didn't know there was a PC Engine version. Looks like a decent port tho.
@victorromero80102 ай бұрын
What’s the best 6 button PCE controller?
@OtomoTenzi2 ай бұрын
Whichever one that's still available and can be affordable.
@jampaOK2 ай бұрын
The SNES version is widely known and made more success than the pc engine one. But pc engine verion was very well optimized for a hardware from 1987.
@Luix2 ай бұрын
could it be that pc engine and 3do have the best versions?
@pascalvisa49112 күн бұрын
Plus de personnages dans le fond du décor de Vega sur la version PC-ENGINE. Incroyable console de 1987, plus petite, cartouche toute petite physiquement, et pourtant meilleure conversion que sur SNES !
@CyberFoxy872 ай бұрын
And there was the Sega version where voices sound like they have some water in their mouth
@EddgarDavid2 ай бұрын
I really hate that! Killed the game for the Sega
@heardofrvb2 ай бұрын
I thought the music sounds the closest to the arcade original. It even had the arcade opening.
@engrogaАй бұрын
@@heardofrvb, censored opening.
@hoodmistressreloadedАй бұрын
Sounded worse than that to me. All the voices on the Genesis version sound like they had a nasty cold and are in dire need of some NyQuil and cough drops 😵💫
@omegaalpha3594Ай бұрын
Ooh… the gurgling…
@Zman1582 ай бұрын
SNES 버전 은 모든 시리즈 가 음성이 빨리 재생되고 이질적이라는 단점이 크네요. 다른 기종도 약간 원작과 다른 느낌이 있지만 특히 K.O 비명소리 는 아예 다른 게임 목소리 급으로 바꿔놨으니...
@VALLANCEGAMING3 сағат бұрын
Seems PC Engine looks better aside from the background, the foreground has better colors if a bit too much
@RedRanger20012 ай бұрын
Well, The SNES port has two advantages over the PC Engine port besides the name changes in the non-Japanese version (SNES port only), the game text (SNES port only), and the parallax scrolling -- 1. The SNES port has three bonus stages. The PCE version only has two. 2. The SNES port has the Hyper Fighting mode. The PCE version only has the Champion Edition mode.
@OtomoTenzi2 ай бұрын
3. The SNES port has the clear advantage in both price and availability. Good luck finding a copy of the PCE version and a actual working system with controllers to play it.
@RedRanger20012 ай бұрын
@@OtomoTenzi Well, there's the Analogue Duo...
@hepwo912222 ай бұрын
mostly agree, but the 3rd bonus stage brick breaking was not in the arcade, both versions scrapped the flaming stacked barrel breaking bonus stage.
@n64fan602 ай бұрын
SNES gets the KO, here. It looks a little soft, but that's just characteristic of the RGB output from a real 2Chip SNES (kudos to VCD for accuracy). Like someone else said, there are more colours on SNES, and it sounds better. PCE version looks great, though!
@hepwo912222 ай бұрын
music sounds better on SNES, sound effects and voices sound a bit clearer n the PCE. Colors are similar and a matter of preference in which shading you like better. Where SNES really wins is it has way more options in being able to play CE and Turbo versions where PCE is straight up CE. Also SNES has a layer of parallex the PCE doesn't have, not noticeable in most levels, buts its there.
@avjaarsveldtАй бұрын
If I owned that PC Engine version back in the day, I would have been super proud!
@getawaydreamer27245 күн бұрын
SNES was pure bang for the buck back then.
@juliancampbell65152 ай бұрын
Propery 6 button lah out. It semes wrong that the TG16/PC Engine did not Realtor get a fair shake in the USA.
@Feruchio12 ай бұрын
Dica: Para soltar Hadouken basta fazer ⬇ ↘ ➡ + 👊🏻 (não é necessário fazer "meia-lua" no direcional).
@weirddudehiАй бұрын
PC Engine have the same routines in the rivals that the Arcade has, and it has details that I don't see in the other versions, such as various types of dust when the characters fall to the ground, but I never liked that black band in the area of the energy bars.
@tondaspromos474Ай бұрын
Bela comparação ficou muito bem produzida parabéns! Mas o único que joguei e muito foi o de Super Nintendo e pra mim é o melhor e a nostalgia não tem preço!
@fabolous200623 күн бұрын
NEC had some good consoles, they don't get enough love.
@herpderp17502 ай бұрын
slight edge to SNES here but damn PC Engine's port is freaking good!
@amanloop2 ай бұрын
Surprisingly close. Snes is better, but PCe version is quite likely the second best, edging out the genesis port
@bf7992 ай бұрын
SNES multiple backgrounds
@examiningdata79522 ай бұрын
concentrate Chun LI concentrate !!!
@engrogaАй бұрын
Many are saying "PCE has an 8-bit CPU". It's true, but don't forget that it has two 16-bit graphics processors. Of course, this does not take away the merit of the programmers.
@zogmorp2 ай бұрын
It's strange that Capcom changed Vega to M. Bison and then renamed M. Bison to Balrog to avoid possible lawsuit. And so the characters are permanently named that because of that.
@ENFDO2 ай бұрын
Im waiting for a boxed Pc Engine Gt and ready to play Sf2 CE for pc engine…. With 2 buttons.
@urbanknishАй бұрын
In the 90's I was a single guy who worked in the auto industry so I had enough money to buy the arcade cabinet. LOL (don't be hater) That said, I do think the TG16 was amazing considering it's limitations. So many great arcade ports, including this.
@StonerJames2 ай бұрын
Did the devs of this version of SF II mess up bad coding this game? Because every SF fan like myself knows that is not Vega that Ken is fighting but M. Bison. I'm surprised this got sold like this. A copy of this game should be worth tens of thousands of dollars.
@BaddeJimmeАй бұрын
These are the Japanese versions, where the boxer is called M Bison, the claw fighter is called Balrog and the dictator is called Vega. They rotated these names for worldwide release, but the Japanese versions stayed as they were. To avoid confusion they are often referred to as boxer, claw and dictator. Arguably they messed up in the sense that the M Bison = Mike Tyson joke wasn't worth the trouble, but that's not a bug in these ports.
@eichi2427 күн бұрын
20:35 Marvelous :O
@ricardoalvesdasilva95182 ай бұрын
As vozes na versão PC-engine me parecem mais fieis ao arcade, mas as músicas e efeitos sonoros são melhores no super famicom, os gráficos no PC-engine tem as cores mais parecidas com o arcade, mas faltam mais elementos nos cenários em relação ao super, mesmo a versão de PC-engine tendo os cenários achatados, com a área de visão reduzida e com menos animações comparadas ao super famicom, a jogabilidade é fluida, e essa versão tem a mesma diversão que todas as outras dos 16 bits.
@Dariel98582 ай бұрын
Sempre vou preferir a versão do Snes. 😉👍
@ringokfw12 ай бұрын
Only pce system left in my retro game console collection now. I used to own it in the 90s. Besides nostalgia, once you know the hardware constraints, u will know how pce nailed this port.
@guillermoandresverondeastr83022 ай бұрын
Lo único malo en Pc engine es la música y el scroll, después es la mejor versión de 16bits de street fighter 2
@alexanderseton2 ай бұрын
The differences are almost non existent. The color palette is a bit more saturated on PCE. The toned down setting on the SNES facilitates seeing dark background details like on Ryu’s or the Boxer guy’s stages. The field of view is a bit wider on PCE than on SNES, but the screen resolution seems a bit shorter vertically. This makes for larger sprites on SNES. Frame rate seems the same. Also, the music and sound effects are well done and hardly different in both versions. The SNES port has the turbo mode and the champions edition, adding some extra contents. I would choose the SNES version because, to be frank, I never met anyone owning a PCE
@albertodiez42152 ай бұрын
Lastima que no hubiera mas juegos asi para pc engine. La snes gana por poco. Solo tiene mejor musica y el scroll paralax
@lamatopo18 күн бұрын
Pc Engine version is impressive. It is a pitty that the sound is glitchy in comparison to SNES and Arcade.
@piccolo19062 ай бұрын
I would like to try the PC engine version with a six button controller
@OtomoTenzi2 ай бұрын
Good luck with finding one tho... 🤔 They're gettin' pretty RARE nowadays!
@megamix54032 ай бұрын
Yeah, I'm going with the TurboGrafx on this one. Sure, the SNES has parallax scrolling, and "better" music but its the least arcade accurate of the two. Gameplay is what matters most here.
@OtomoTenzi2 ай бұрын
Controls matter ALOT too... I'm willing to bet fer shure that PCE 6-button controller works way better than any SNES pad ever made; whether if it's 3rd party or not! 🎮
@PurpleTeamerАй бұрын
If you dont mind the crappy sound, the PCE version is the best.
@hardkoregamer19812 ай бұрын
The pc engine's sound is off putting too me what's up with the audio being all over the place?
@OtomoTenzi2 ай бұрын
The sound chips were not nearly as powerful or advanced as the SNES, so they just had work with whatever they had at the time.
@fuatkutrafali77562 ай бұрын
Pc enginee looks better , but Snes have addictive sounds
@user-md32xc4f-wy1cpАй бұрын
Some character names are wrong M.Bison called Vega, Balrog called M.Bison, etc. when the others are correct.
@jdigitalseven7Ай бұрын
SNES will always win on the colors, it came out later than even the Genesis and had more colors than the Neo Geo did.
@Gaston97920 күн бұрын
the colors looks better in PCe on this video
@a9udn9u-vanced25 күн бұрын
Looks like SNES has more on screen colors but PCE has higher resolution