Strife: Veteran Edition | Elite, 100% | MAP22: Factory: Forge

  Рет қаралды 106

Chozo Ghost

Chozo Ghost

Күн бұрын

I can't imagine how nerve-wracking it must be for the Master Smithy to be the only non-Order NPC in this place.
Console Command for disabling auto-usage of medkits (GZDoom version only):
sv_disableautohealth 1
Levelinfo.pk3 Download Location:
forum.zdoom.org/viewtopic.php...
Chapters:
0:00 Intro
0:11 Forging on Through
6:50 Talking to Master Smithy
9:32 Outro
#Strife #NightdiveStudios #FPS #StrifeVeteranEdition

Пікірлер: 6
@Scoobby96
@Scoobby96 Ай бұрын
Prawns and Pasta at the table, Let's watch.
@GeneralPotatoSalad
@GeneralPotatoSalad Ай бұрын
5:00 When you cross the pillar space it opens up a wall in the room you were just in. It's a very weird un-secret that requires you to hit the switch, run across the spot, then go back to the switch room. Not on a timer or anything, but you have to double back. 5:55 You can also make a tricky jump from the fan next to the ledge. Harder to do but guarantees no falling damage if you mess up. 6:15 The pedestal teleport is in on the other side of the bars you passed at 3:53. You can see it briefly, to the right, and the door to get to it when fighting the sentinels. 7:20 While this NPC existed - in a different-colored tunic - in original Strife, having a name and dialog are all new. This massive lore dump is based loosely on some unused alpha text from the Oracle’s map. In the alpha version the Oracle was less obviously evil: He outright admitted to being a spectre, but claimed he was working in opposition to the others. Some of his backstory - which may have been false, given that he's revealed to be lying about most else - was upcycled into the smithy's text. SCRIPT12 in Strife.WAD, Slade will open it just fine. It's the same set of text that makes people presume Timothy was originally planned to be an Oracle pawn, an Order version of Richter. Oddly appropriate, then, that the stuff gets reused in Timothy's questline. The part about "the ancients" is new, presumably to explain why the One God used to be here but then just crashed back into the planet not that many years ago. It's just as plausible that in the original script the Front/Order battle could have been a centuries-old stalemate that only recently tipped in the Order's favor. But hey, this game already needed some writing spackle to fix the plot cracks, so it's only fair Night Dive got to use a bit of their own.
@Chozo_Ghost
@Chozo_Ghost 28 күн бұрын
I've always wondered how they managed to seal up the plot holes as much as they did, because I always felt there was a lot more to this game's dialogue and lore than meets the eye lol
@Lallushe
@Lallushe Ай бұрын
Chozo, what do you think about Hedon? Do you have it in your future "game to cover" list? Also, I love your videos, I'm about to do Dusk again and I'll be using your videos for 100%-ing it
@Chozo_Ghost
@Chozo_Ghost 28 күн бұрын
Glad to hear my videos are helping you! Hope you enjoy going through the land of Dusk again! And I definitely have been meaning to check Hedon: Bloodrite out for quite some time now, but man there are so many releases coming out this moment that I've been looking forward to (Selaco, Ashes: Hard Reset's trailer on June 10th, etc.). I'll need to make some time for it at some point... just need for these releases to chill for a while first XD
@Lallushe
@Lallushe 28 күн бұрын
@@Chozo_Ghost new ashes?! Hell yes! I don't blame you. I would be equally interested in the games you listed so I'll be in anticipation
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