Subdivision modeling in Gravity Sketch

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SouthernGFX

SouthernGFX

Күн бұрын

Subdivision modeling in Gravity Sketch. Subdivision modeling has been around for a good few years now. The first time you may have seen it used was in the Pixar short ‘Geri’s game’ where the old man was made using the technique rather than a spline based solution that was used on the first Toy Story. The technique uses an algorithm that allows you to smooth a mesh while retaining the lower polygon version and still be able to edit that lower version. It is very common in programs like Blender, Maya. Modo, 3DSMax and even ZBrush but you don’[t see it in many VR programs yet.
In this Gravity Sketch VR video I’ll show you how to start a subdivision modeling project and explain all the tools at a very basic level. In future videos we will take these skills and build on them to make full models and designs such as the space ship shown in this video. Lets cover those basics first!
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VRSketching is evolving at a rapid pace and each program has its own way of doing a particular task. VR Design tools are becoming more and more robust as developers add new features and the hardware improves at the same pace. Gravity Sketch is one of the industry leaders.
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• Subdivision modeling i...

Пікірлер: 42
@AnnCatsanndra
@AnnCatsanndra Күн бұрын
Thank you so much, I almost wrote off Gravity Sketch because I didn't think it had the tollols I needed, but this looks super useful!
@SouthernGFX
@SouthernGFX 3 жыл бұрын
I just love making space ships and I love using Subdivision modeling tools. I had the pleasure of working along side Gravity Sketch as they were developing these tools so they are a perfect fit for me and how I work. This video gives you a little intro to the sub D tools and gives you a good starting point to begin making space ships in VR!
@FPChris
@FPChris 3 жыл бұрын
Just ordered my quest 2. Your videos sold me on it.
@tovermoran4360
@tovermoran4360 2 жыл бұрын
The bit where you start moving and scaling the open fin loop was a WOW moment for sure :) This is 100x faster than working in traditional subD modellers. So exciting!
@kylorde1608
@kylorde1608 3 жыл бұрын
Thank you, I came across your channel recently and I was looking at videos on gravity sketch and forger,, I'm a novice artist and this is the video I needed for gravity sketch
@outputmatters2147
@outputmatters2147 3 жыл бұрын
This is awesome. Please make more sci-fi and hard surface videos in gravity!! You’re a wizard!
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Thank you. I will be increasing the complexity and content of the tutorials. I have a full beginners guide coming out soon and once that’s out I will move up to intermediate and master class stuff.
@bernhard.design
@bernhard.design 2 жыл бұрын
Holy glory 3d. Thank you so much. Step by step, such a great tutor. Appreciate it you very much!
@StefanMarjoram
@StefanMarjoram 3 жыл бұрын
Really nicely explained. Learned some new stuff. Thanks!
@cumbriansasquatch4513
@cumbriansasquatch4513 Жыл бұрын
I had a toy one of those when I was a kid!
@derrickdouglass
@derrickdouglass 2 жыл бұрын
Enjoying your GS vids. Keep up the great work!!!!!
@SouthernGFX
@SouthernGFX 2 жыл бұрын
Thanks you! Lots more coming now Colab is out in the wild
@matthewclarke7318
@matthewclarke7318 3 жыл бұрын
Loving the vids, keep em coming 👍🏼
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Thanks Mathew. Loads more planned
@joemaccarthy2686
@joemaccarthy2686 2 жыл бұрын
Thanks for the tips!
@GreenGrid
@GreenGrid 2 жыл бұрын
Thank you ❤️
@peteredwards2371
@peteredwards2371 3 жыл бұрын
Nice teaching style 👍😊
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Thanks Peter. I’m really enjoying doing these weekly videos.
@bamac7185
@bamac7185 2 жыл бұрын
thx you
@theostalproject
@theostalproject 3 жыл бұрын
Can you do a video on making a full human figure using Gravity sketch + subdivision tools?
@ciroc5351
@ciroc5351 2 жыл бұрын
old video ik but i’m loving how you’re explaining everything in all your videos and breaking it down, but when you make your cuts it makes them go all the way around the object i always have to cut each cut manually. everytime i see you make a cut you just click a button and i can’t find anything on it anywhere how do you do that is it a beta setting?
@everythingsfine3064
@everythingsfine3064 3 жыл бұрын
Do you know if it's possible to export splines to Cinema4D from Gravity Sketch?
@user-mu6ki5wg2o
@user-mu6ki5wg2o 5 ай бұрын
I have a question when you’re creating things are you stationary or room scaled?
@BartMassee
@BartMassee 3 жыл бұрын
love it thank you! question; is there a video capture for the windows version? i switched from OC quest, using facebook to port out, to now using reverb on PC
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Just use OBS to record your Oculus Mirror output.
@peteredwards2371
@peteredwards2371 3 жыл бұрын
Hi Glen, is there any way to make a ground plane so I can keep things horizontal and vertical ?
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Yeah there’s a stage floor in the settings and you can also lock the scene vertically. I do that a lot with vehicles
@peteredwards2371
@peteredwards2371 3 жыл бұрын
@@SouthernGFX Thanks Glen 👍
@originallivster2177
@originallivster2177 3 жыл бұрын
You're saying the crease tool edits dont stay when you export them?
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Exactly. The crease tool in most sub-d programs doesn’t export. You have to cut it into geometry if you’re want it to retain the sharpness on export.
@johnsmith-nx9ne
@johnsmith-nx9ne 3 жыл бұрын
thank you very much for the video. Really does explain a hell of a lot for what is hopefully going to be a very powerful tool indeed. but please, please PLEASE, for the love of god. one is a VERTEX as it is singular. the multiple of vertex is vertices. please also pass this on to your peers. Thank you once again though. Ive been struggling to get the hang of VR art as a hell of a lot is assumed. this explains a few things.
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Thanks John. I am guilty of miss using the term on multiple occasions and I have it so badly engrained in my vocabulary that it just pops out. I even mention that I get it wrong in lots of videos. I started modeling in 91 so you think I would have been able to correct it by now. I think I’ll have it bleeped out in the future and you aren’t the first to be offended. I even wrote it incorrectly in my VR MA and thankfully no one spotted it.
@johnsmith-nx9ne
@johnsmith-nx9ne 3 жыл бұрын
@@SouthernGFX ah its cool man. Just my OCD kicking into overdrive. Im a graphics programmer finally learning the art side of games (did you notice? :P ) so these videos are invaluable to me right now. Even if I do have to bite my tongue lmao
@drpepa09
@drpepa09 3 жыл бұрын
So Rift S or this new Quest 2 ?
@SouthernGFX
@SouthernGFX 3 жыл бұрын
drpepa09 I was never a fan of the quest tethered to a pc. The quest on its own is great for playing in gravity sketch but it wasn’t powerful enough for my sort of work. I would say stick with a Rift S but then I haven’t read the specs for the quest 2. I’ll review it with gravity sketch the minute we get our hands on one.
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Ok. You just cost me £399. I pre ordered it and the current shipping info for the UK says the 13th October. As you are the first to ask I’ll dedicate the Quest 2 Gravity sketch review to you lol.
@kylorde1608
@kylorde1608 3 жыл бұрын
Well it has only been days since they announced the ability to pre order the quest 2, but ide also be interested in seeing that video
@jyashi1
@jyashi1 3 жыл бұрын
Are we just going to ignore those sick intro beat tunes? You got links to that?
@solrwavz
@solrwavz 3 жыл бұрын
everyone still says "verticy" but there's no such thing
@solrwavz
@solrwavz 3 жыл бұрын
instead of all the extra edge loops wouldn't extruding inwards a few times and moving the points closer together make a crease? not sure if that would work in GS
@SouthernGFX
@SouthernGFX 3 жыл бұрын
Very true.
@MrMOGHammer
@MrMOGHammer Күн бұрын
It’s usually vertex, vertices (singular, plural)
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