#shorts Substance Painter 8.3 adds a new Paint Along Path tool for creating a paint stroke with a 3D Curve.
Пікірлер: 65
@jeb200311 ай бұрын
It’s crazy how straightforward a lot of this stuff really is
@Dusk1990 Жыл бұрын
Very cool! Cant wait to try it
@wes.mcdermott Жыл бұрын
Hope you enjoy it!
@cryptidwilbur Жыл бұрын
This was the BEST update, but i also noticed they deleted a lot of their built in materials which kinda sucked
@wes.mcdermott Жыл бұрын
Yeah, I think they removed some of the older materials that were not good quality. The goal was to replace them with newer and better-quality content. Let me know if you feel a material that is needed is missing and I can talk to the team.
@slayyyder4 ай бұрын
@@wes.mcdermott alll the old leather ones please!! as someone who makes 3d bags and other leather items i find its so much harder, even though the new ones are good there isnt an alternative for all of the old ones
@Sen583 Жыл бұрын
amazing tool. Love it
@lebombe83424 ай бұрын
Bro 😅 That face
@icarustanovic30979 ай бұрын
Wesley is kinda genius in this field.
@wes.mcdermott8 ай бұрын
Thanks! I would not say that : ) But I do love learning as much as I can about the tools. There are so many amazing artists out there. I am just scratching the surface.
@icarustanovic30978 ай бұрын
@@wes.mcdermottYou're too humble mate, don't be that way. You are real deal. I learned from you in many years like ton of things, and I'm not the only one, everybody will say so. Cheers Wes, and keep it real.
@pencurytimun76939 ай бұрын
Thank you for shareing.. this is new for me..
@MetalGearMk3 Жыл бұрын
wow I didn't know we could do this.
@wes.mcdermott Жыл бұрын
Brand new! Just released : )
@houdinerds11 ай бұрын
me too
@houdinerds11 ай бұрын
awesome
@endizero7 ай бұрын
is that was skin displacement? the topology must be not low to make this good detail or it is?
@wes.mcdermott6 ай бұрын
It is just using the normal map data for the skin. I am not using displacement in this case.
@diesergeldjunge418311 ай бұрын
And im sitting thete drawing weapon Grips manually hahahaha
@ViridianAubergine18 күн бұрын
The realistic textures on the cartoon proportions of the face kinda creep me out ngl. This must be the uncanny valley people talk about
@wes.mcdermott16 күн бұрын
Yeah, it's definitely not realistic and can lead to uncanny valley.
@HollowRoll7 ай бұрын
Jackie Welles from wish
@Smash_ter Жыл бұрын
I think using curves is cool, but is there a way to make it work better than manual wrapping?
@wes.mcdermott Жыл бұрын
Currently it is a manual process of plotting points, but we will have more functionality in the future.
@zares196610 ай бұрын
Tried to look for material and tool settings to get the same kind of result on my project, but couldn't find anything that would match to this. Any help would be appreciated.
@wes.mcdermott10 ай бұрын
Are you looking for the Paint on Path tool or how to create the material effect that I show in this video? I used anchor points to link data between layer masks. I will look at creating a tutorial for this.
@zares196610 ай бұрын
@@wes.mcdermott Thank you for answering. To be more specific, I meant the material effect that you showed in this video. I'll be looking forward for the tutorial.
@user-pq8gv9zd8kАй бұрын
If i make this with metahuman in substance painter will it look like realistic in unreal engine after i import?
@user-pq8gv9zd8kАй бұрын
Can you please do this with metahuman
@ingameswetrust98126 ай бұрын
Idk every time when i use this method my sp is crushing😭😭
@wes.mcdermott6 ай бұрын
Let me know which part is causing a crash. Is it happening with Anchor Points?
@ingameswetrust98126 ай бұрын
its hapends when i try that spline brush @@wes.mcdermott
@wes.mcdermott6 ай бұрын
Why type of machine are you running on? Give you provide some of your system specs?
@RDD87z5 ай бұрын
its so sad that zbrush doesnt have something like this
@galacticgremlin7 ай бұрын
Can you make a tutorial on how we create that dent for the implants, please?
@wes.mcdermott6 ай бұрын
Yes! I will look into this. It's a cool technique.
@galacticgremlin6 ай бұрын
@@wes.mcdermott omg yay, im so excited for that! Can't wait to start making fun cybernetics. Thank you!
@occasionallyhuman9 ай бұрын
what is the build number of this version? I don't find this in the version I have.
@wes.mcdermott9 ай бұрын
This build is version 9.0. helpx.adobe.com/substance-3d-painter/release-notes/version-9-0.html
@Musiclover640410 ай бұрын
How did you add the second shape?
@wes.mcdermott10 ай бұрын
For the 2nd shape, I am referencing an anchor point of the lines drawn on the face and then I use mask outline filter to create the beveled edge on another layer with height set to a positive value.
@user-pq8gv9zd8k15 күн бұрын
I did this with metahuman but it came like paint made in metahuman face.. what to do for making realistic cybernetic design in metahuman.. please make video on this... Bro Please reply
@wes.mcdermott15 күн бұрын
Thanks! I will take a look at a video for that. I am using the path tool in Painter along with anchor points to drive some masking on layers. It's a compound effect but once it is setup, you just need to create the mask.
@user-pq8gv9zd8k14 күн бұрын
@@wes.mcdermott sure!! Waiting for your video 😄😄
@EllosTambienDuermenАй бұрын
How did u created a new path just right after the first one, to me it just drag the first one
@wes.mcdermott16 күн бұрын
To create a new Paint Path you hit the Enter Key. This will allow you to create a new path and you will see the new Path layer listed in the top left corner of the Paint Path Menu in the viewport.
@EllosTambienDuermen15 күн бұрын
@@wes.mcdermott thank you very much!
@josephbrandenburg43736 ай бұрын
Funnily enough, Blender has had this feature for as long as I can remember... but it isn't easy to use lol
@wes.mcdermott6 ай бұрын
Yeah, this feature was requested back in the Substance Painter beta. We are pretty late to the party : )
@Kupidsosoft Жыл бұрын
Would this work with a sequin trim texture?
@wes.mcdermott Жыл бұрын
To get the best affect, I think it would need to be a generator created in Substance Designer that is then applied to the Paint Along Path tool in Painter. You would need this to get the overlaps and variation.
@Kupidsosoft Жыл бұрын
@@wes.mcdermott hmm,what about maybe a sequin trim texture from Google,would that be able to be curved and bent along a path?
@alaaddinhv2839 Жыл бұрын
Is it in substance Painter 2022 or it’s in the new version 2023?!
@wes.mcdermott Жыл бұрын
It's the latest release. 2023 - 8.3.
@alaaddinhv2839 Жыл бұрын
@@wes.mcdermott thank you so much m8
@LARCKIN11 ай бұрын
@@wes.mcdermott I don't have this in 8.3
@mateojaramillo6098 ай бұрын
Is this also posible with clothing?
@wes.mcdermott8 ай бұрын
Yes! Absolutely. We have a brush tool called Top Stitch specifically for clothing.
@granul555 Жыл бұрын
How can get this tool?
@wes.mcdermott Жыл бұрын
This is part of Substance Painter now. It's the Paint Along Path tool.