Wow, good animation on the way! But there are problems, you first redesigned lighting on the machines, it is not combined with the environment, and here cel shading came out too harsh in my opinion, and personally my opinion I would like something in between the traditional lighting and cel shading so it will be combined with the characters and the environment to some extent. Secondly, when the BNR32 Punished crashes as if he crashed into two walls, because I can not otherwise explain why he after turning so abruptly stopped as if the BNR32 has no weight... The third reason is personally my quibble, but it's pulling drawn frames from Initial D with the characters, I personally find it painful to look at, but I also understand that on widescreen it would have looked weird and would have broken the immersion. Fourth reason, this is stage lightning which too bright for night and more looks like early morning than night. And the last reason, some of the camera angles break the immersion of the speed and the cars seem slow. That's it and the score for this animation... 7.2/10! - Good animation, but there are flaws too. Good luck to the author with the development of the animation, and the rest of you have a good look at this animation. It's well worth it. And remember, the fans can change the future of everything.