They need to buff the new string though. Make it 82 damage and plus on block.
@MSDBass Жыл бұрын
add power crush to the first hit and it could be usable
@noname_noname_ Жыл бұрын
@@MSDBass faster start-up wouldn't hurt aswell.
@blueisacolor7639 Жыл бұрын
Hm... unblockable first 2 hits could also help with his combo starters.
@iboudekak94 Жыл бұрын
Add zafina stance hitbox during the string
@tanju9018 Жыл бұрын
@@iboudekak94bro🤣🤣🤣
@kisouren2628 Жыл бұрын
More broken than my family
@Vaksiv Жыл бұрын
More broken, then me when I left my job)
@GrogedUp Жыл бұрын
Same 🎉
@epicon6 Жыл бұрын
Just in case you missed it this is a closed network test, it's not a beta, it's not a finished or a balanced game yet, so it's still supposed to be in a "broken" state. Tekken 8 won't come out for another 7-10 months, so they'll have plenty of time to balance it. Also they created the game from the ground up without using T7 animations, so most moves interact with each other differently and they have newly created movement systems too and they have to have new hitbox systems too following the new animations, and there's new combo mechanics, new moves, heat system that extends combos and causes more damagem so it's not going to be really polished this early.
@leonflorence118 Жыл бұрын
Sorry to hear that bro
@thelucanz1432 Жыл бұрын
That's rough
@TeryonTheHuman Жыл бұрын
Look at MainMan DESPERATELY trying to save that Kazuya string’s damage from getting nerfed knowing full well it’s days are numbered
@hatef7023 Жыл бұрын
Lmaooo yeah. But honestly if you nerf the damage AND make it very punishable AND remove the hit confirm it becomes a completely useless string. It should have something to make it good. Although I'd rather the damage be nerfed and the hit confirm stay. It's a great long range mid whiff punisher that kazuya needed.
@aren5900 Жыл бұрын
Trying to defend his character even though he's objectively mad broken. I always knew all kazuya mains want is the ez mode for their pussy character
@Cumfortable Жыл бұрын
oh ya, bc this is a problem when jack-8 and king have 80% wall-to-wall combos and infinites. the move should stay and not even be launch punishable.
@leonflorence118 Жыл бұрын
I think it will still be hit confirm at release but it will do like half the damage. Probably around 40 like political storm
@lostdreamer50 Жыл бұрын
Yup he's gone , drunk with power
@Azghalore Жыл бұрын
Kazuya is SOOOOO COOL in this game :)
@dsv1701 Жыл бұрын
Йооооу некрос лес ГОООУ
@buddyguydudeman876 Жыл бұрын
Kazuya finally bringing that menacing energy he brought to T2 back. My man has been on the back burner way too long, I really hope Jin doesn't pull protag bs and kill him. Kazuya is and always will be the embodiment of Tekken for me.
@ThePianist51 Жыл бұрын
Don’t forget: Jin has plot armor. 😂🎉
@RenegadeVile Жыл бұрын
I hope they kill each other so other characters finally get some development. Sick and tired of seeing the same shitty plot with the same shitty Mishimas.
@KazuyaKai1012 Жыл бұрын
@@RenegadeVileit's not our fault cause you play no name characters none cares for
@RenegadeVile Жыл бұрын
@@KazuyaKai1012 Dragunov, Lee and Armor King. No one cares about, huh? Okay... Also, maybe no one cares about other characters because the fucking writers never give them anything to do? Almost like you create interest by giving exposure or something. Hmmmmmmmmmmmmmm...
@KazuyaKai1012 Жыл бұрын
@@RenegadeVile dude, characters like lucky Chloe and Katarina have 5 mains worldwide.. None cares they can freely get deleted... Lee? Lee is often mentioned in Tekken story... Dragonov and AK? Do they really deserve a spot in the lore tho? The guys can't even talk..
@quicklyaskme1659 Жыл бұрын
DVJ main since TTT1, I was depressed without Heihachi and Devil Jin. These new additions to Kazuya, who cares! He's a beast now! I'm so excited they buffed sidestepping! I am so excited for this game now, compared to a few months ago.
@1MTW Жыл бұрын
Don't worry, pretty sure DVJ not missing this game
@dylaroo24 Жыл бұрын
@@1MTWHasn’t basically everyone being saying he won’t be in the game for a bunch of reasons? Lore wise, adopting moves, etc. Plus they said they wanted a smaller roster this time, so if they are gonna cut anyone DVJ will probably be among the first.
@jaykode4679 Жыл бұрын
@@dylaroo24harada literally said he wanted to increase the default roster. What are you on about
@dylaroo24 Жыл бұрын
@@jaykode4679 Where did he say he wanted to increase the default roster? I’ve seen him say there will be more than 16 characters, but I’ve also heard him talking about characters cuts and saying that not everyone’s favourite character is going to make it in the game. This was back around the time when T8 was announced so maybe it’s changed since then, but I remember them talking about keeping the roster smaller then T7.
@dylaroo24 Жыл бұрын
@@jaykode4679 They also said that they don’t want guest Characters and no clone characters this time around. So no Armor King is basically confirmed. So given the lore giving solid reason to take DVJ off the roster, Jin also adopted a ton of DVJ’s moves, and they say they don’t want clones characters, all signs seem to be pointing to DVJ not being in T8. But maybe they’ll surprise us, we can hope.
@Jaaaay1992 Жыл бұрын
Hey @TheMainManSWE Just some info on the Devil parry: Kazuya says hikkome (引っ込め), which could be loosely translated as "sit the F*** down".
@millionstabs6891 Жыл бұрын
is that really what he's saying?? that's dope
@mistashadow Жыл бұрын
Hmm to me it sounded a bit like "shitomeru" (仕留める) though I'm not quite sure how to translate that
@Jaaaay1992 Жыл бұрын
@@mistashadow I went and listened to it again in the trailer without MMS talking over and he's definitely not saying 仕留める (which would be like "you're done for" or something similar). I think the ひ is insanely distorted by effects an whatnot, making it quite difficult to hear.
@DemonKnight94 Жыл бұрын
I think 4 ways of using the New Hellsweep. 1. At the wall. (Still get oki + bonus dmg) + Balcony/Wallbreak 2. To kill. (Oki doesn't matter if it kills) 3. Wall Carry. (It knockes them away further then the regular HS) 4. Combo Ender. (Kazuya often used HS as a combo ender in previous games.)
@g8le Жыл бұрын
Would still give better oki after a combo if u just use the normal one in an open space
@DemonKnight94 Жыл бұрын
@@g8le I mean the normal HS is still a better move, i just wanted to counter that maybe the new HS is not actually useless.
@hatef7023 Жыл бұрын
Kazuya has a new punch parry with f1+2, wish you mentioned that.
@shaghilathar3588 Жыл бұрын
Kazuya feels like a true protagonist with this moveset and feel. Tekken 8 is the most anticipated game for me in the last 10 years
@tanikaze7697 Жыл бұрын
hes literally the villain
@shaghilathar3588 Жыл бұрын
@@tanikaze7697 Villains can be protagonists
@tanikaze7697 Жыл бұрын
@@shaghilathar3588 current protagonst in Tekken would be Lars or Jin, Kazuya is factually the antagonist
@shaghilathar3588 Жыл бұрын
@@tanikaze7697 I said he FEELS like the protagonist. Plus the story of Tekken 8 could feature him as the protagonist
@tanikaze7697 Жыл бұрын
@@shaghilathar3588 the story of Tekken 8 will not make Kazuya the main character since the entire world depends on Jin right now.
@RyokuTK Жыл бұрын
That string reminds me a lot of Pre-Launch Lidia's Political Storm
@tekken8replaystelly Жыл бұрын
😊
@ojsojs6004 Жыл бұрын
And look at what happened to Lydia after the nerf. You won't see Lydia at the top 8 anymore and many dropped Lydia.
@deerlow1851 Жыл бұрын
I forgot Lydia exists
@deerlow1851 Жыл бұрын
I forgot Lydia exists
@deerlow1851 Жыл бұрын
I forgot Lydia exists
@screaming10yearoldsinc.66 Жыл бұрын
holy shit I had to double take at 0:57 because I didn't realize it was a jump-cut and thought the electric was fuckin INSTANT lmao
@bobboberus9930 Жыл бұрын
I don't understand anything but i still like your vids
@tekken8replaystelly Жыл бұрын
😊❤️
@OrdinaryApprentice99 Жыл бұрын
I‘m sad he forgot about his Ws moves, some of his back moves, pretty sure even his other crouch dash moves and so on. Maybe he hasn’t even tried them himself or he forgot about them. I would’ve loved to see an in-depth analysis but hey, still very very grateful for this content. ❤️
@Xengard Жыл бұрын
what W and back moves? and croush dash? can you give any examples pls
@Subchesire Жыл бұрын
Dunno about the back moves but his WS moves got nerfed. Mishima wave dashing seems nerfed from what I seen due to the heat mechanic interaction.
@Guitar-Dog Жыл бұрын
Savage I love it
@BSJINTHEHOUSE420 Жыл бұрын
Heihachi has the child tosser Kazuya has the child support stopper, the broken string. Don’t have to pay child support if you delete your child with this string.
@evhesab4168 Жыл бұрын
I enjoy Kazuya being strong.
@caesar9848 Жыл бұрын
SWE you got me into tekken 7, and now I am incredibly hype for tekken 8. Thank you for the content and keep it up bro!
@vangsta17 Жыл бұрын
Im glad that they up Kazuya's game. He's been long overdue for one. I hate it when I pick Kazuya and people knows how to fight him even if we never played eachother before.
@HoDoBoDo Жыл бұрын
Kazuya having a mid i13 punish is crazy...he's never had it before, but now with db1,2...he has it. Long range too lol. Not to mention a heat engager... Edit: TMM forgot to talk about Kazuya's 3,1 change. He basically has Zen Cancels now.
@Zekrombest Жыл бұрын
He did have it. df4,4. 3,1, unless they changed the property, is a non jailing high high. So like Jin's 3,1 string, is not a mixup since you can just duck it. Not to mention most likely mid check it to beat every option anyway
@Sharpie951HD Жыл бұрын
Df1,2?
@KazuyaKai1012 Жыл бұрын
@@Sharpie951HDhe's likely refering to db12 but I don't think it's i13, looks slower imo
@HoDoBoDo Жыл бұрын
@@KazuyaKai1012He's able to connect it after df2, which means it's i13.
@HoDoBoDo Жыл бұрын
@@ZekrombestI meant to say safe i13 poke. df4,4 is unsafe at -15.
@Anashere_Narrnda Жыл бұрын
enough of Kazuya being so strong in story and get kicked in the ass by all those wifus in tournament's T8 should be his game and he should be 1 of the top 10 in the T8 tier list and we should see him played at T8 Tournament's
@Tuxedosnake00 Жыл бұрын
There shouldn't be any top 10 characters... The game should be balanced enough that any character Is viable in tournament... We should strive for this not for OP characters
@Anashere_Narrnda Жыл бұрын
@@Tuxedosnake00 game like Tekken with more the 50 characters with more than 100 move each can never be 100% balanced
@doncinati7644 Жыл бұрын
Unironically yeah.. im not a kazuya main but i wanna see Kazuya be broken lol
@m-vendor Жыл бұрын
Kazuya deserve buffs❤
@strawhatrore2072 Жыл бұрын
If you want to avoid matchmaking to mess around with stuff, you can tether your PlayStation to you phone internet, then do anything you need to reduce that speed. Put compatibility mode on, put a KZfaq video mode on, whatever. Just make sure you don’t have enough internet speed to meet the criteria for your own match making setting hahaha
@tekken8replaystelly Жыл бұрын
😊
@hessiankyojin Жыл бұрын
The best version of Kazuya to date. Really hope they don't nerf him too bad, he needs to be THAT strong to keep the intimidation factor.
@crazy911wman Жыл бұрын
Sounds exactly what jin mains would say about their main
@carljohnson4285 Жыл бұрын
@@crazy911wmanfuck it Jin always got favorable tools over Kaz & Hachi cuz that's Harada's favorite poster boy. Knowing damn well nobody else cares about him
@g_machine6757 Жыл бұрын
And Kaz is Haradas MainMenüBoy😂😂😂
@butcherofblaviken8 Жыл бұрын
@@carljohnson4285what tf you on about
@via_negativa6183 Жыл бұрын
@@g_machine6757 Thats only cause they tried killing Kazuya in tekken 3 and the backlash was severe. There is an element of popularity with this decision and the bottom line is he is the original protagonist and the most picked online of those characters that can lay claim to that title. I'm certain Harada wishes it was jin.
@strafniki1080 Жыл бұрын
I love that petricide fist
@Toonfunfurry Жыл бұрын
why the kazuya hell lancer kick isn't connecting during combo breakdown
@MasterKawkki3 ай бұрын
This is why TMM is the GOAT tekken content creator. He called out a broken character even though that character was his main. He suggested the nerfs. He called out the bullshit and agreed that this seems overpowered and needs to go. But then there are other content creators who would just never accept that their character is broken and instead justify repeatedly that nah he/she is not an SSS tier everyone's wrong bla bla... And comment on TMM being biased! Huge respect for MAIN MAN!
@zazamant2805 Жыл бұрын
happy that side steps are even stronger, they are important in tekken
@konnalad Жыл бұрын
Finally, Kazuya is balanced :)
@tekken8replaystelly Жыл бұрын
Right bro
@jimdino77 Жыл бұрын
😂😂
@CobraKaiLidia Жыл бұрын
@@tekken8replaystellyBryan player btw
@slightlyabveaverage4059 Жыл бұрын
Just stopping by to drop a comment and a view, even though I'm not watching any of his Tekken 8 videos to avoid, still wanna give a tiny algorithm buff to the great MMains channel
@stampiboy1 Жыл бұрын
I wanna see customization ! When it's realising?
@clavicusvile1328 Жыл бұрын
Tommorow
@MrMangus Жыл бұрын
Main man’s take on the string more sense after watching this video. His suggestions are a must, and if it needs more nerfs after then damage can be removed too
@Heavenly_Son Жыл бұрын
That’s so lame dude one of the coolest things he has and you want it to be useless or removed
@maher7241 Жыл бұрын
the string needs some range and it should be all mid... it needs buff to be 90 damage and bounce on hit
@cuentaparadeciridioteces3648 Жыл бұрын
First two hits need to high crush as well, maybe then it'll be useful
@NeoZero85 Жыл бұрын
15:24 - Loool, the father slayer
@giovannidykes6158 Жыл бұрын
Here and forevermore, we shall call that move "Father Slayer"
@bentone74 Жыл бұрын
Im glad for kazuya you never seem him in major tournaments
@TGregers Жыл бұрын
Cool! Kaz will have some stuff in this game 👊🏼 his design is also pristine!
@lur91blaz Жыл бұрын
This game feels so good to play, I loved the system. Though, it does not give space to error, I could make massive damage with air combos.
@Eskolol Жыл бұрын
Funny how that string on its own does pretty much as much dmg as a proper combo.
@HumbleHurricane Жыл бұрын
Exactly, but nobody wants to have that conversation. A NATURAL combo tho smh fuck outta here😅
@claudioaraujo3067 ай бұрын
5 months later and he got nerfed, i wanted to play this kazuya so much
@SnowflakeSSQ Жыл бұрын
Idk I keep getting wrecked while playing Kazuya, some random King player shows up, does 4 throws that are unbreakable and I die. His new string is basically no use since there are spammers everywhere who wont let you open your block at all.
@ThisRemindsMeOfaJoke Жыл бұрын
if it was any other character he would say that string needs to be gone or damage nerfed, but since it's his main he says the damage should remain the same because Kazuya always been "high risk high reward" 🙄😒
@salamandra1983 Жыл бұрын
I honestly have no qualms with Kazuya being stronger (being a mishima player and all), however where I draw the line is the fact that the new string is hit comfirmable and that df 3,2,1 is now -13. Should have (IMO) stayed launch punishable or they need to reduce the damage. Otherwise we will see TOD way more often with Kazuya. And TOD is something I've always disliked. But hey, T8 looks f*cking dope and I can't wait to try my characters.
@NYG59 ай бұрын
Meh I dont think it should be launch punishable when it isn't a natural combo and only opens up a CH launch on the last hit
@affable8696 Жыл бұрын
I feel like EWGF needs a better sound effect, the current one is too mild. Over-all, the sound design seems to have lost most of its oomph compared to previous version, which is sad given it replaced the 20 year old reused sound assets.
@shaghilathar3588 Жыл бұрын
Agree and disagree. Some sounds like the regular hit sound effects are much better, voicelines like kazuyas parry are much better and the new laser sound is better even if the old one was a classic. But the electrics especially jins are worse, they even got rid of the DAH which is just one of my favourite sound effects ever. Luckily these things can be patched later and it's early days yet
@TekkenTacticsHub Жыл бұрын
1: You got a -13 df3 ch string that basically kills your opponent on CH, that can be charged into never ending + frames if they dont commit to an interrupt, making them more likely to get a ch. 2: Launching cd4, which definitely was one of his top moves 3: An MUCH easier launcher/poke with ff2 4: New safe ch launcher 5: New sweep which is definietly not useless close to the wall/for combos/finishing a round 6: His f3 i feel is not talked about in your video enough, its basically a jin F4 that doesnt launch on ch. Insanely good keepout, especially for people ducking ewgf (now it can be mixed up with f3/cd4) 7: The most broken and, at the same time easiest whiffpunisher in the game which does almost 50% dmg. 8: A new i13 and i10 Punisher?! 9: A new punch parry 10: Insanely strong mixups out of heat After all this, hearing you say "This makes kazuya a little bit more viable I THINK" has to be the most dishonest feedback lol, you might not be a professional player, but i think youre smarter than this. Luckily, not even namco will be that stupid to leave Claudio / Kazuya like they are atm, its still super early and there are a lot of changes awaiting us. I just hope in the future, we as a community can give more honest feedback. Instead of trying to somehow sweettalk the broken state a lot of character are in.
@slimzaki242 Жыл бұрын
I do agree with all of what u said, though jin and jack forces mixups harder with more damage output, I think the string is mainly the dumb thing here. Jin in heat and jack in heat is just unstoppable pressure and mixups
@JustAnte955711 ай бұрын
Cry some more along with that Israeli little f hampnon and alrendo
@CobraKaiLidia10 ай бұрын
You always moan about kazuya, pretty sure you dream kazuya
@leukashot123 Жыл бұрын
holy shit god bless the editing. this is awesome. thanks mainman keep it up
@styxfigure202 Жыл бұрын
Maybe new hell sweep can be used for wall carry to give you that extra inch to put them there
@duyplaystation Жыл бұрын
Just about to type the same thing
@bergloren Жыл бұрын
It looks like it would low splat. Maybe if recovery is fast enough you could get a mini combo with it
@DemonKnight94 Жыл бұрын
Also would be better used at the wall. And if you use it to Kill the oki doesn't matter.
@MJfp6lx Жыл бұрын
TMMSWE trying to keep the Nerf on his dearest to minimum 😂
@mikeg4490 Жыл бұрын
If they get rid of chip damage I can see myself enjoying this game. You shouldn't be punished for defending against characters with a 100+ move. Save that for 2d fighters. Decrease the damage lol. Looked like season 3 of T7.
@gianfrancosuriano4520 Жыл бұрын
Only specific moves, sometimes only on heat deal chip damage, plus you can recover health by attacking, and im pretty sure when you go on heat you recover all your health that had been chipped away. A couple of stuff need damage nerf, like that trash Kazuya string, that will be 100% nerfed, theres really no reason to complain. Huge damage and fast paced matches are Tekken trademarks since the first game, either with huge combo like 6/7/8 or with normals with stupid damage like 1/2/3/5, only Tekken 4 tried to do something different by basically removing juggles and slowing the pacing, and no one buyed it
@kmarsh7066 Жыл бұрын
Use combo challenge mode to record your videos without matching interruption
@drhashbrown6848 Жыл бұрын
New string should remove pushback and make it -18, not even -15
@blastermaster5039 Жыл бұрын
I liked that Kazuya by this time doesnt care that normal people can see him being in his devil right there in the open.
@cuentaparadeciridioteces3648 Жыл бұрын
Let's enjoy a finally decent Kazuya while we can boys. Harada will nerf him for final release in favor of the waifu chars, deep down we all know it.
@CobraKaiLidia Жыл бұрын
You know the drill the same story ever since t6
@mrgrimm53 Жыл бұрын
I just setted my matchmaking so that I wouldn't find alot of matches. Gave me all the time to practice without getting interrupted all the time.
@marcuswoods4406 Жыл бұрын
Thanks for the vid main man kazuya is my little brother main i shared this videos to him befire even watching it hopefuly he will find this useful info 👌🤟💪🔥💯‼️
@thmistrapillay1811 Жыл бұрын
Hope a breakdown for every character is coming, cuz I really like this video
@unholypain6906 Жыл бұрын
Kazuya in this games feels like a boss fr
@tarracacatracolia780 Жыл бұрын
Cool vid! You forgot the crouchdash extension after 3,1 (and after devil's db 3+4, but meh) for combos with cd1 and enders with cd3, and also the powered up version of cd3 when in devil, as well as the built-in parry in his ki charge. But, other than that, I think you summed up beautifully all the main mechanics of Kaz, which is great, considering you had so little time and knowledge to work on it and you basically improvised the whole video. Cheers!
@randalverde Жыл бұрын
Something I noticed you didnt go over that was new was... 3, 1 into a lancer or wavedash, etc....I saw you use it to end one of your combos
@donvisione3634 Жыл бұрын
Tmm didn't mentioned it but didn't they also buff his CD 1? I think it was in the trailer as a bound or screw
@kipzonderkop1994 Жыл бұрын
I played my first couple games with kazuya and was so bad. Then took some time to grasp the mechanics and I couldn’t get enough. There’s finally a big change to gameplay since tekken 5.
@flyingfrogofdeath9616 Жыл бұрын
Harada has confirmed on Twitter this version of the game is bare bones. This is purely a network test, the game is playable but balance is yet to be configured. This is far from the finished game, gameplay wise.
@mylinuxstruggle5495 Жыл бұрын
Let's not forget what he did to Leeroy the should out right Nerf this to the ground.
@GozieZilla Жыл бұрын
Harada making notes to nerf the character
@bigfathadoken7246 Жыл бұрын
Mainman does long range laser "I dont know why you can block that"
@NeonPlayerOne Жыл бұрын
nice to see smash bros characters making into other games!
@kurayamik1 Жыл бұрын
Naaaahhh I mean I absolutely love Kazuya and always appreciate a buff for him if it's done right but this is fucking ludicrous. They definitely need to do something about that insane string.
@tetrahedron4990 Жыл бұрын
the new ki charge animation looks great
@diogocoelho3450 Жыл бұрын
"it's a lazer I don't know why you can block that"
@mortvia9 ай бұрын
Aaaaaaaaannnnnd it's gone....
@TheTyroofToriyama Жыл бұрын
Graphics good and moves look cool but the big running move just breaks up the combos in an awkward way
@JagerXIII Жыл бұрын
A couple of quick questions: 1) can you do heat engager moves without activating heat? 2) was it announced that spring kick wouldn’t knock down anymore or did people just find out when playing the beta? 3) is heat mode essentially just sf5 v trigger that you have access to at the start of the game? With all that said, t8 kazuya seems formidable af. Hopefully they fix the legacy issue of his crouch dash moves not high crushing.
@DemonKnight94 Жыл бұрын
1) The idea is that you need Heat to do heat moves. 2) I saw that they did not knock down, however King has "spinning spring kick" that knocks down. 3) There are 2 ways of accessing Heat 1: Heat Burst gives you like 70% heat or something, it's an attack that can bound launched opponets and can be done anytime once per round. And 2: Heat Engager it's a regular move that if you hit with it will trigger a run in animation and you enter Heat, you have about 5 such attacks. Heat Engagers gives you 100% Heat and if you do a Heat Engager while in Heat you can spend Heat bar to do a Heat Dash which can give you: + frames on block, make the move into a launcher or extend combos depending on what situation you did the move. Entering Heat from an Engager also heals all you chip damage and gives you + frames. While you are in Heat all your moves does chip damage and you can do buffed moves that spend Heat Bar, you can also spen all of the remaining Heat Bar to do a Heat Smash which is a special attack.
@tdogg56132 Жыл бұрын
Everyone that gone in are blessed in general. I wish I could've played.
@karimkj01 Жыл бұрын
The new hellsweep sends far away for w splat
@psycheSNAKE Жыл бұрын
DO NOT NERF KAZUYA !! he needs this busted shit. if he's the boss in Tekken 8 and I'm guessing he will be, he should have overpowered moves and a million damage!
@valf0x Жыл бұрын
Finally we get a descent kazuya, can't wait
@PaleRaida13 Жыл бұрын
I don't like the broken string, but I'm not gonna become a better Tekken player if every challenge is nerfed into the ground before I can adapt to it. Give Kazuya players their time in the sun, something more broken will appear eventually.
@doncarlo1717 Жыл бұрын
Waiting for Akuma 🤫🤫
@tekken8replaystelly Жыл бұрын
Bryan and kazuya and all characters are BROKEN
@emilholst9789 Жыл бұрын
The new string, they forgot to turn off the boss damage 😂
@youcantkilltwice5596 Жыл бұрын
I saw someone complained abouth long combos in T8 Harada responded with confirmation, I hope they don't nerf long combos .
@CobraKaiLidia Жыл бұрын
Nothing as boring as long combos.. watching at opponents juggling puts me to sleep
@youcantkilltwice5596 Жыл бұрын
@@CobraKaiLidia With tekken 8 great graphics i would care that much eating big combos. Also performing long combos not easy .
@thejoekage9499 Жыл бұрын
@@CobraKaiLidia atop getting launched
@KoufalKoufax Жыл бұрын
This so good to hear
@suicine2859 Жыл бұрын
What about uf+4, 4, 4, 4? Beat move in the game
@2134Leks Жыл бұрын
kaz having strong mids?? woww!!!!
@Salardbz Жыл бұрын
The string shouldn't be natural in the first place. Let it keep the damage but change it so that it doesn't combo unless the first 2 hts counterhit and the pushback needs to be reduced. Should make it less brain dead and only work as a wall combo. As it should imo. Nuking the damage on top of all this would make it useless
@papi2shampu4u Жыл бұрын
Is that a skull I see on Bryan's upper right pant leg? If so that's cool and I hadn't noticed before
@meme_market5949 Жыл бұрын
Let’s go guys Kazuya is finally viable
@Sir_Robin_of_Camelot Жыл бұрын
Oh please
@cuentaparadeciridioteces3648 Жыл бұрын
Tekken devs have a long track of shitting on kaz. CNT2 and final release will nerf him to oblivion, you'll see.
@BasedGotenks Жыл бұрын
I noticed that if you idle for a long time in lobby and keep declining. It’s like the match queue now places you in a priority and then requests finally started coming in. Also the change to hell sweep and no ultimate tackle:/
@ChaosDaKid209 Жыл бұрын
D1+2 also looks like the range has been buffed
@KazuyaKai1012 Жыл бұрын
It also feels a bit faster but the damage is a bit lower
@Lollerkilldie Жыл бұрын
Thank you adrian for always talking so loudly. That means you are always right!
@xthechroniclesof.5554 Жыл бұрын
Ok so that does nearly 50% on its own...You either keep it as is, Nerf the pushback and make it something he can use in neutral its its a mid high and nerf the damage because that is not ok, or make it a high commitment high damage string...I would rather the hit confirmable string with less pushback and damage atleast 30% less to where the sparks reach at in bryans health bar.
@RustieVI7 ай бұрын
crazy looking back at this and we were all happy with kaz changes, just that string needed the nerf, and now they have butchered the character and is basically unplayable LOL
@Demon_Aura Жыл бұрын
Man, I spent my whole free time on Tekken 8 beta, 6h every single day, 5 of which were on discovering the new moves, and mechanics and doing combos. If only there was practice mode to discover the changes of the characters and to not waste time on setting up the combo it would have been perfect, but Ik it's a CNT, still it wasn't such hard work adding p mode, or I guess they didn't want people like me. There is a lot of work left on the balancing, from what I saw, apart for I am very happy, can't wait to play it again!
@CallousCyclone Жыл бұрын
No mention again of b1+2 changes and implications
@damndatscrazyyy940 Жыл бұрын
I’m just happy that beat isn’t as brutal as I thought cause of all the footage we had before we just saw heat launcher heat launcher and so on I’m just happy it isn’t like that
@cero1399 Жыл бұрын
Laser string maybe useless but damn they look so good
@kipzonderkop1994 Жыл бұрын
Am I right in thinking the Korean backdash has been nerfed? It doesn’t seem as fluid anymore no matter how good you are at it.
@DreGamingNetwork Жыл бұрын
More nerfs means more identity
@jayyNFG Жыл бұрын
Just thinking of the day when mainman will make a tekken revisited on this game😭
@WhosJiggy Жыл бұрын
bros gonna get nerfed badly ngl
@GameStrikerX2 Жыл бұрын
I disagree, the new string does need a nerf. A third of your health gone on a hit confirmable string (and two thirds if it hits at the wall) is insane. I'd expect that kinda damage on Paul, but not Kazuya lol. It can still be powerful, it just shouldn't be killing people in two strings and a mixup imo!
@KazuyaKai1012 Жыл бұрын
Hit confirm should be gone I agree.. However Kazuya's damage could rival Paul's in ttt1 and T5 so you're wrong when you say Kazuya's damage should be inferior to Paul's
@GameStrikerX2 Жыл бұрын
@@KazuyaKai1012 I guess that's fair, see I wasn't around during the Tag 1 or 5 era so idk how cracked Kazuya's damage was. All I do know however is that if not a damage nerf, you should at least get blown up if you do it on block. In my personal opinion it could use a *slight* damage nerf, but nothing too insane so that it ends up inferior to his other wall combos.