The machina pierce is actually a good idea if you want it to be a building buster - you can shoot an engineer and the building he’s hiding behind on the same shot.
@spicywings46143 жыл бұрын
On hit: spy does not lose disguise 20% damage bonus when disguised 30% longer cloak charge time -50% ammo in chamber It would encourage a more aggressive spy playstyle, while still being risk vs reward. It would make YER better too, and would pair well with the cloak and dagger(since you can stand still so you dont have to worry about charge time) :)
@giovannivoltolina99682 жыл бұрын
The fact that you put Mista's theme "proiettile" in the background made the beginning awesome
@Ninjat1263 жыл бұрын
"If you shoot someone while disguised, gain a X% damage buff for Y seconds." There. It's still super situational and basically useless, but now the fire-rate debuff is partially negated in that one specific situation and it's only MOSTLY worse than stock.
@arlwiss51103 жыл бұрын
I find myself rewatching Bad Weapon Academy as much as Lazy Purple's "How it feels to play" series these are gooooooood shit, dude
@epicalperson3 жыл бұрын
The Sly Cooper background music was a nostalgia trip, thanks for that.
@deltavids68173 жыл бұрын
I love that game. Hands down my favorite from my childhood
@fortnitesexman3 жыл бұрын
6:33 hey would you look at that, he survived with single digit health just like he said..
@SpectreSkirt3 жыл бұрын
one thing i was surprised didn't get mentioned despite the other things being mentioned was; backline spy. like you said, spy sees enemy health, deals more damage with the enforcer while disguised, and ignores resistances. with that, combined with spy's role, i think this gun has an alright niche; killing enemies retreating to dispensers without calling the attention of everyone on the enemy team by stabbing and sapping. rather than attempting a suicide rush, you can more reliably kill people running away without dying yourself. to buff this specific playstyle more, i'd lower the damage falloff a little and/or give a boost to cloak a second or two after killing someone with the gun, giving them a quieter and faster cloak activation. lets you become a very dangerous thorn in the enemy's side, especially if you can manage and move around with cloak well.
@adriannaranjo43973 жыл бұрын
"Hand Banana, I'd like you to meet, *The Enforcer* ."
@flcl643 жыл бұрын
When the Enforcer first came out, it was my favorite gun. It was good for spies that weren't great at being super sneaky.
@Dronkhrrrrng3 жыл бұрын
I miss when this thing was just a slower stock revolver with big damage. I even got used to the weird spread of it.
@dermaglow3033 жыл бұрын
2:44 i love how you shot the solider's arm and it was count as a headshot
@ole29223 жыл бұрын
Enforcer wepun best wepun what are you talking about
@qffy3 жыл бұрын
Oh nu I deleted the enforcer in my inv now I have to wait until I get a weapon drop
@Epicgamer-eb7kk3 жыл бұрын
also ambasadoor bad wdym it gud it teribol af STOOPID
@Pk_mn3 жыл бұрын
@@Epicgamer-eb7kk Amby requires good aim, And judging by your attitude i'm guessing that's something you don't have
@Ze_eT3 жыл бұрын
@@Pk_mn Judging by your attitude, you didn't understand that that was a joke.
@Epicgamer-eb7kk3 жыл бұрын
Emir's World - Gaming & Reaction actually, I do love using the amby, im just joking around with the way the main comment (what do you call that actually) is typed and figured “Hey, I think the ambassador works perfectly fine with this format” Also im not a spy main nor a spy player, rather go Soldier Heavy or Demo, maybe occasionally add the Scout
@luckyducky78193 жыл бұрын
What if each Enforcer shot did increasingly more damage? Because, you know, the theme of the gun is striking hard? I don't know. I didn't even know Spies could see enemy health before watching this vid, and I've been playing TF2 for years.
@karlbischof28073 жыл бұрын
lmao
@NuclearNuke413 жыл бұрын
"The theme of a gun is to strike hard" Then that would apply to every other gun in TF2. It wont synergies well.
@luckyducky78193 жыл бұрын
@@NuclearNuke41 I don't think every gun is supposed to simply strike hard. Pistols, machine guns, and mini guns are supposed to strike fast while doing (relatively) little damage, for example. Shotguns, Revolvers and Snipers are the ones made to strike especially hard, the enforcer especially so because of the damage bonus. And that's not even accounting for guns that are a hybrid of striking hard and striking fast, like shotguns with a faster firing rate.
@thunderball111113 жыл бұрын
I still think what I used to think with the enforcer, revert it to its original state and make it load one bullet at a time. It’s strong in a bad situation up close like it’s meant to be but you can’t spam it which was it’s old issue. If it was still op (which I really doubt) increase the random spread a bit.
@mannequ_in3 жыл бұрын
The slower firing speed of the enforcer makes the bullet spread of the revolvers almost nullified
@novaspion23283 жыл бұрын
using Mista's theme in the intro is a god tier move
@rifqihatta3 жыл бұрын
Old stat felt like a real gun, got lots of kills from it
@samorrothechessguy3 жыл бұрын
Mista’s theme:*bumps in* Me: YES
@enasbitch69882 жыл бұрын
Meta moment; my friend told me that she can see her teammate’s HP by changing something in advanced setting…unless you meant to see your ENEMY’S HP…meaning that you can pick up the weaklings….
@BluminousLight2 жыл бұрын
Spy can already see enemy health normally. I’m not sure what you’re talking about.
@enasbitch69882 жыл бұрын
@@BluminousLight not spy but medic.
@Kuro-ii1tz2 жыл бұрын
@@enasbitch6988 Spy is the only one who can see enemy HP, along with Medic using the Solemn Vow. No other class can see enemy health, but anyone can turn on that setting to see ally health
@a.k81853 жыл бұрын
damn, i never was aware that vaccinator medics were so rare, and im a vaccinator medic main.
@josegregorioriego5122 жыл бұрын
Bruh moment
@hippityhoppity95632 жыл бұрын
You are one of a kind Specially useful when there are sniper bots on the enemy team
@a.k81852 жыл бұрын
@@hippityhoppity9563 Passive charge prevents 1 headshot, über prevents litteraly everything. Thank you for the words.
@hippityhoppity95632 жыл бұрын
@@a.k8185 uber is temporary, but vaccinator is for... well, way more at least
@a.k81852 жыл бұрын
@@hippityhoppity9563 vaccinator uber charges very fast in regular situations
@BlindingLight3 жыл бұрын
“Why not just use the ambassador?” Two reasons: 1. I suck at aiming 2. The enforcer is a jojo reference
@moisesaguero1703 жыл бұрын
the entire world is a jojo reference
@DigitalDiscDreamer3 жыл бұрын
Hol Horse?
@darkrider92863 жыл бұрын
@@DigitalDiscDreamer sex pistols
@watbommer16903 жыл бұрын
@@darkrider9286 mistaaa
@porkyminch16403 жыл бұрын
heres a tip, use strafe keys to aim.
@garrettbates91243 жыл бұрын
Personally, I’d replace “+20% damage when disguised” with “deals 20% damage when disguised” followed by “Firing this weapon doesn’t break disguise” That way it won’t overlap with the ambassador or Diamondback and instead be a versatile nuisance that allows you to finish off low hp targets without breaking disguise.
@fujiwaranonekobiodrando12573 жыл бұрын
-80% damage?
@felixgulya77353 жыл бұрын
@@fujiwaranonekobiodrando1257 yeah that would be a so shitty weapon, just undisguise and finish the enemy off instread
@wolowolowolowolowolowolowo24173 жыл бұрын
6 max ramp-up shots to kill a kunai spy lmao
@heinrichkrull25232 жыл бұрын
You forgot to add a "+" to the damage bounus.
@anonimoqualquer55032 жыл бұрын
No, is much op A good idea would be faster cloaking speed, or higher disguise speed
@Phoenix-yv1sz3 жыл бұрын
I love the Dimond back it’s my favorite gun, gives you extra damage for just doing stuff you should be doing anyway
@blob59073 жыл бұрын
give the enforcer +20% faster disguise speed
@tsumyun622 жыл бұрын
actually, thats not a bad idea
@obesedogman56292 жыл бұрын
And maybe overheal piercing, that could be neat as a concept
@sandvich39432 жыл бұрын
I like the idea of a sentry buster like the guy mentioned, allow it to pierce sapper armor
@kimgkomg2 жыл бұрын
That's literally useless
@skippingstep1515 Жыл бұрын
@@kimgkomg I mean, not really, when combined with the damage buff, and giving a spy more stealth, especially for more skilled spies that have learned how to mimic the classes they disguise as. Combined with the resistance piercing, and sapper armor piercing (if they added it) I think you'd have a gun that could rival the Letranger, where the Letranger is for infiltration, and the Enforcer is for saboteurs.
@HAKX53 жыл бұрын
I'd prefer it just gies back to being an extra damage revolver. To compensate, what if it made all of your cloaking, sappers, footsteps, voluntary and involuntary voice lines, and shots louder? You'd be giving up subtlety and an enemy's lack of awareness for some good damage. Also, make it so damage falloff is a little more forgiving.
@DoABarrelRol1l3 жыл бұрын
Yeah a revolver for gun-spy would be fun. Maybe even just remove Disguise Kit and/or nerf Invis Watches while equipped to allow more revolver buffs. Eternal Reward but gun? Disguise as last player killed? I like the idea of a guns-blazing western sheriff sub class of the spy. Would be fun as heck.
@drivanradosivic13573 жыл бұрын
I think that stock need some upsides then just "the upside of the stock is not downsides of the unlocks" otherwise the stock medigun is the only stock item that is any good.
@MLGProMaster-tu9tz3 жыл бұрын
@@drivanradosivic1357 *_No_*
@martinpachu71253 жыл бұрын
@@drivanradosivic1357 i mean,stock items are supposed to work in most situations while unlocks are supposed to be better at something and worse at other things
@drivanradosivic13573 жыл бұрын
@@martinpachu7125 Some items are so different that nerfing them is done to make the stock still viable. I am not saying stock sucks, I am saying that stock needs some eyecatchers of it's own. Stock melees, something with a third hit does X(my idea for Scout(third hit is Dizzy effect/slower movement speed and reload&revup), Spy(third butterknife hit is bleeding) and Engi(third hit minicrits)), alt fire is a function(sniper, Soldier and Pyro get hold alt fire for plus 20% more damage and in Pyro's case ignite on hit with a cooldown on this), Function on kill(Heavy's stock melees gives a speed boost on kill, plus I would give him a Counter strike like movement passive of plus8% on everything not the minigun slot , plus the Stomp from Mantreads as class ability) and Medic needs alt fires that heal on primaries and melees to contend with the Crusader's crossbow and ubersaw.
@AnvilPro1003 жыл бұрын
When ya gonna start Good Weapon Academy? Where you look at good items and explain how they could use a few helpful changes to become awful and unusable
@Nougatbars3 жыл бұрын
That would be kinda fun.
@mysoncrumphaseveryinjury38533 жыл бұрын
Quiet or Valve will listen
@thexylophone3 жыл бұрын
RIP Stock Shotgun
@roc-noK3 жыл бұрын
Backstab range for the enemy spy: C Backstab range when I play spy: -
@user-fh6tl3pk4i3 жыл бұрын
so you want us to use the Enforcer on Halloween like a week after the Halloween ended? :D
@RCHCourierTV2 жыл бұрын
I like how he used a LazyPurple “How it Feels to Play Spy” clip when he was explaining about his back to the wall.
@spiceforspice346116 күн бұрын
Make it give 8 seconds of bleed but reduce the bullet damage to 2.
@eternadash8 күн бұрын
Don't Forget To Lower The Clip Size To 1
@user-ox3nq4yx7yКүн бұрын
This weapon lacks one stat: Bleed for 8 seconds
@carteriffic16813 жыл бұрын
only 90’s kids remember when this channel’s name was FsoaS
@CuteBridge Жыл бұрын
its kinda poetic that the weapon that uses disguises is more powerful during Halloween
@Zukireese Жыл бұрын
Fun fact: This weapon pierces the Dead Ringer's damage resistance when feigned! And it can pierce the fricking Vac's charge!
@JNun-pr8rhАй бұрын
make it cause bleed on hit for 8 seconds
@hypervt881625 күн бұрын
Ahhhh but thatd be too strong. Nerf the ammo count and damage, but that bleed is a good idea
@hylobateslar41518 күн бұрын
~~Bleed for 10 seconds~~ But seriously what about making the disguised shot minicrit?
@techmouse.3 жыл бұрын
"The enforcer is broken because I love pulling off trick shots with the ambassador." Can you imagine?
@Hunter1393B Жыл бұрын
i believe the piercing resistances is a lot more powerful that people give it credit for, in times where you can't get behind someone's back because they have their entire team around them, you can just whip out your revolver and gun them down in a teammfight, bypassing their resistances and helping your team picking that target, ie: the battalions backup soldier of vac medic.
@supremecalamitas3422 жыл бұрын
I have a fun rework for this gun: +10% damage for every teammate nearby (in about the same radius as soldiers banners) up to 200% damage with 10 teammates nearby. -20% slower firing speed -Weapon glows proportionally to how many teammates are nearby This would actually make spy a support class, helping your teammates capture, or defend the control point.
@Fatsaver2 жыл бұрын
Man that's a lot of words for just a mere 20% slower firing speed
@CongaYT3 жыл бұрын
In case you're curious with what happened at the end of the video with the demoman stuck in the ceiling, when blue captures the 2nd point and gains their forward spawn, the door there isn't the rolling one you visibly see but actually an invisible block which moves up & down depending on if it's open or closed~ When someone on blue team opens the forward spawn door in the cave the block moves upwards, so far up however that it clips into that doorway above blue's spawn; causing people to get stuck or even die to the crush force~
@rhyperiorhunter73393 жыл бұрын
you know what change this weapon needs just a straight damage buff. no extra gimmicks, no disguise shenanigans just a damage bonus
@cooldiego73 жыл бұрын
The first shot of every Revolver is 100% accurate then every other shot has that random spread, but if you shoot every 1.25s intervel that random spread does not exist
@champloodandy87943 жыл бұрын
Glad to hear Sly Cooper music! Fits pretty well with TF2, interestingly enough. Nice choice.
@lamegamertime2 жыл бұрын
Well, the way I see it the "goal" of this weapon is to keep enemies in check (it is called the "enforcer" after all) so any ability it could have could be about that. We already sort of see it with the damage pierce, so maybe extending that further and dealing more damage on enemies with resistance could be useful. Hm... what else could spy enforce?
@boa_firebrand2 жыл бұрын
bonus damage against crit-boosted enemies?
@lamegamertime2 жыл бұрын
@@boa_firebrand N O C R I T S F O R Y O U
@boa_firebrand2 жыл бұрын
@@lamegamertime alternatively and even more niche: bonus damage against speed boosted enemies
@supremechaosbeing26968 ай бұрын
oh so that's why that guy in the 100 crit server was sniping with enforcer in the corner
@metroidfannumber12343 жыл бұрын
I would add 600 percent knockback while disguised to send the enemy flying so you can escape. I would want it to be like an emergency air blast.
@IInferno3 жыл бұрын
0:10 hey, that's me!
@ConnonBallk73 жыл бұрын
Oh yeah it is
@annon46453 жыл бұрын
ok boomer
@Hassan_26033 жыл бұрын
I was just about to ask you lmao.
@synthwavecat963 жыл бұрын
@@annon4645 That's not how that works
@cheaprobloxuncledanesrando22563 жыл бұрын
@Annon Silence kunai user
@deliverer46893 жыл бұрын
My idea for an enforcer rework: +Pierce damage resistances +Ignore damage falloff -Ignore damage vulnerabilities -17% smaller clip size -No random crits The idea is that it's meant to be a perfectly consistent gun in all cases at a slight tradeoff to stock
@cachalotreal2 жыл бұрын
Guido mista's theme at the beginning, nice touch
@SholoGaming3 жыл бұрын
11:52 The elusive engineer gaming
@TitanEaterOfCrayons3 жыл бұрын
2:36 Every first revolver shot is always on the dot, after that successive shots become less accurate
@professionalidiot42903 жыл бұрын
i dont know if im mentally damaged but i actually use the enforer at times
@b3nl5553 жыл бұрын
You shouldn't really worry about that. If you enjoy or don't mind using it then just use it.
@heroninja1125 Жыл бұрын
Reduce firing speed slightly more to -30%, give it a 10% damage bonus, and instead of dealing 20% more damage when attacking from disguise, make it minicrit when attacking from disguise (has damage falloff). If you kill the enemy with this attack you rapidly re-disguise as a random person currently alive on the enemy team. If you dont kill them, or you miss, then disguise kit and invis watch are disabled for 4 seconds.
@Psthankgoddomaisdead3 жыл бұрын
The ambassador when it saves people from diamondback mains: Why are you booing me I saved y’all
@eimazd3 жыл бұрын
Doing bonus damage against damage-resistant targets (incl sapper armor), removing the "damage while disguised," would be a pretty good change. It turns it from a weapon that's moderately good at a few somewhat rare cases and simply worse otherwise, into a weapon that's *very* good at niche cases. Or, someone mentioned doubling damage vuln; I think it'd be neat to see "this weapon takes advantage of any damage type vulnerability" on top of that. Sort of becoming a "the infiltrator sees your weakness and exploits it." Now, this would turn it into a pretty damn hard counter to FoS (3 shots to kill from full), so there would have to be further rebalances.
@lonecolamarine3 жыл бұрын
I'm just saying, I love it how weapons like the phlogistinator have actually received BUFFS whereas this, the overdose and the back scatter are just... cool models with perks that only further cement the beliefs of the stock is best crowd.
@mgthedubbs3 жыл бұрын
I think one of the best ways to buff this is adding an effect that "if last shot hit a target without damage resistance, weapon will fire faster by.." Maybe not +20%, because then it'd just be stock, but something small like that could help.
@backslay3 жыл бұрын
For those wondering: Music used at the start: Guido mista theme from JoJo part 5
@gotholotl22213 жыл бұрын
The enforcer isn’t a bad weapon, per say. Especially in a competitive scene. As in Highlander being able to do good dpm on a fist of steel heavy or a wrangled sentry from afar helps your team in the long run
@drivanradosivic13573 жыл бұрын
ah, so it is a *Situational* weapon like most unlocks are in the game. neat.
@gotholotl22213 жыл бұрын
@@drivanradosivic1357 keep in mind that it’s downside is an upside. As revolver spread isn’t as bad if you take time with your shots. Which is what the enforcer allows
@drivanradosivic13573 жыл бұрын
@@gotholotl2221 the Ambassador even has the headshot cooldown to encourage timing ones shots.
@NuclearNuke413 жыл бұрын
Remove "Per say" and your sentence will be grammar error free.
@somenerd7103 жыл бұрын
How to use enforcer: Step 1: press b when reloading Step 2 profit
@SoldierMan7553 жыл бұрын
I think the damage buff only works when the disguise is fully up
@tugrakartal7973 Жыл бұрын
well the enforcers single stat ignoring any shield effects can be the difference of winning and losing
@NoahtheGameplayer2 жыл бұрын
Video: Enforcer a bad weapon Player: *Getting all the kills with it*
@BadBomb5553 жыл бұрын
You know, I kinda miss the old Enforcer. I only see those downsides on the weapon justifiable if it would just do 20% more damage. Heck, sometime ago that extra damage worked in reverse from what it is now.
@AlphaHowlVideos3 жыл бұрын
Oh man, I remember when this weapon was actually good. Good times in TF2
@SoldierFromTF23 жыл бұрын
That Demoman at the end is like trying to get out by waving his legs
@shuckid82903 жыл бұрын
I think that the first shot in a magazine should let you STAY disguised
@mitchellsack3 жыл бұрын
When this was first added to the game, it was super good. It just had 20% extra damage, which I believe was enough to kill weaker classes in 3 or 4 shots. You could blast people to death quite quick and easily.
@coffee00933 жыл бұрын
Hell yeah! Love bad weapon academy! More ways to flex on kids in pubs! Would love to see Scottish Resistance next, I think it's underused but stock outclasses it so hard I've been using the pomson recently, it's rough but it fucks spies really hard and doesn't feel too bad if you stay within it's 60+ damage range when fighting... tbh with the projectile speed you shouldn't even bother using it beyond that. Feels great with the southern hospitality (and pistol for range) for an anti spy loadout if your team lacks competent pyros.
@beautifulnova60883 жыл бұрын
Oh man I love the scottish resistance. Being able to have like 5 sticky traps up I can detonate individually is great fun. It's okay on offense too since you can just fire one at the point and detonate it to clear the enemy stickies off.
@cringefinn33762 ай бұрын
Me when I'm in an over-emphasizing competition and my opponent is FSoaS
@pt83063 жыл бұрын
The Enforcer: -10% damage done +25% damage against targets with buffs applied, and damage resistance +Pierces all damage resistance. Now it's an actual assassination gun
@silverdededestruction21972 жыл бұрын
This is pretty good. Now it can target a large variety of enemies like Buff banner Soldiers, Demoknights, and Almost all of Medic's Mediguns and his overdose
@oldstoffire3 жыл бұрын
I'd love to see one on the gas passer. I'm not really sure what the point is, seeing that the scorch shot does the same thing, with no cooldown, and no requirement for them to take damage
@sirreginaldfishingtonxvii61493 жыл бұрын
I second this.
@anthonythe1ne533 жыл бұрын
Spawn camping/making pyros burn/extinguishing players with gas (logic)/spycheck
@misscookiesncrime3 жыл бұрын
The point is area denial. People fear debuffs, and someone pushing through a gas pass’d area are gonna have to contend with anyone lighting them on fire with any damage even if they’re a Pyro. Definitely not a good weapon, but it has its uses, few tho they may be.
@sirreginaldfishingtonxvii61493 жыл бұрын
@@misscookiesncrime The debuff is so minor and lasts for such a short while that it hardly matters, at least in my opinion. Never seen anyone fear it, I haven't either. You either wait it out (which takes only a short while) or (if you're cocky) just go in anyways. I'm hardly that good at TF2 though so I'm probably missing something.
@misscookiesncrime3 жыл бұрын
@@sirreginaldfishingtonxvii6149 like I said in my comment, not a good weapon, just it’s intended use case. You’ll want to throw it at narrow areas that you can’t avoid the gas. Also, “just waiting it out” is kinda the point of a throwable area denial. They have to wait or risk taking a lot more damage than necessary for their aggression.
@matthewlong75473 жыл бұрын
Yo I've played games with Napalm sticks to kids. He's cool, very sticky.
@someguy17163 жыл бұрын
6:50 this guy
@matthewlong75473 жыл бұрын
@@someguy1716 Yeah, wearing that loadout too
@eternadash8 күн бұрын
This Video Made Me Bleed For 14 Minutes And 28 Seconds
@flamefalcon8140 Жыл бұрын
Nice he went back and added the rebalance server to all his old bad weapon Academy videos good job
@TaRAAASHBAGS3 жыл бұрын
Forget Jojo, I hear that immaculate Sly Cooper OST
@TheUndeadslayer2213 жыл бұрын
I use the VAC when I encounter good snipers, decent spies and medics with their krtiz rammed up the pootis of an explosive class (and when I'm feeling bad about my team's stupidity). Yes, I do take pleasure in blocking your headshots.
@littlemisseevee23093 жыл бұрын
every time he says “welcome to” I think he is gonna say “team fortress 2”
@ccarmilluwallpa2 ай бұрын
*gets lots of kills with the ambassador* Fish: what a good weapon. *gets lots of kills with the enforcer* Fish: Some of my best spy killstreaks and this gun isn't even good. c'mon...
@StoryTeller7962 жыл бұрын
Basically, just rework the gun to rather be a surprise tool as much as it "enforces" defensive and offensive players to play at your pace. Players who have some kind of defensive or health boosting attribute attached to them will have the defensive boost be completely nullified (like the Sapper Armor) and also let it deal something like 10% all the way up to 50% more damage to overhealed opponents. Anyone who isn't under either of these effects will just be given a load more knockback, somewhere below "The Force-a-Nature", like maybe 1 point below it. This way, Spy can now force the opponent to take one of two choices. Either have a defense boost to protect them from the knockback or eat the knockback up. And wearing a disguise would boost either of these attributes while nerfing the other depending on the aforementioned conditions. See, this way the Enforcer can be good and give Spy an interesting gun. And maybe make it so that you at least have to take a few couple shots before the disguise wears off. And also apply a 10-15% attack boost when Spy is invisible, along with Damage fall off so the weapon gives Gun-Spy at least an option to be played as a scout, just with more skill and a bit of luck when your invisible. Heck, maybe even let it consume invisibility for the 15% damage. You can debate if this should stack with the 20% while disguised, I personally don't know seeing how it would only be a single powerful shot on one class, meaning that you would need to use the KO functionality of The Enforcer in fringe ambush/isolated scenarios where a little lamb strays too far from the safety of their herd, or maybe to take out specific targets with resistances, though aside from the fact that it would basically be a lot of good damage, maybe even converting it into something stronger than the Diamond-Back under certain scenarios, which would be kind of the point. You either build up for a single target you really want gone or you use it to shave off the defenses and knock the defenseless away.
@janlohndorf96653 жыл бұрын
Me: I like the enforcer because i cant aim with the ambassador, also i like my cloak ok thank you. * Crowd anger in the distance * Me: I shouldnt have said that, I souldnt have said that! Edit: to be honest, this is op for spies that can disguise very quickly and efficiently
@SleeplessBrazilLimbo2 жыл бұрын
tbh i love the desing because it looks like a detective special which is the coolest revolver in history
@clem252619 күн бұрын
Make it mark for death when you do the disguised shot lol
@hylobateslar41518 күн бұрын
Ooh I like that. I was thinking more dealing a random crit, but that's way better. Let's you do followup shots, and target enemies for your team.
@thedastardlylizard59442 жыл бұрын
Honestly, the Enforcer isn't even that bad. It actually pretty good. But just like the Le'trange it's completely outclassed by the Diamondback (I still don't use that because I'm casual as heck) ive actually been saved by the damage boost because no one expects it.
@uruburus52033 жыл бұрын
This is a revolver for me ,i almost never use revolvers ,almost never can score a headshot with the ambassador ,its just straight upgrade from stock for the damage piercing
@mrgaminduck55443 жыл бұрын
The enforcer is good for bullying snipers with the razor back when you are not confident in your aim to use the ambassador
@yuchen2717 Жыл бұрын
we should say it keeps the damage bonus if it was used within 3 seconds of a disguise being lifted
@scaros21423 жыл бұрын
Bad weapon Academy idea, The Vita-Saw, or the Vaccinator, i would like to know why people hate Vax so much
@robdavideogamer41193 жыл бұрын
The vacc is hated because in pubs there's no coordination. The only way to beat a vacc is to hit it with more than one damage type at once, which just never happens in pubs. And it's basically a free way to shut down Medic's biggest nemesis, the sniper, since a headshot will not do 150 damage to the medic anymore. It's the same reason why the Short Circuit is so hated, there shouldn't exist weapons in the game that shut down class counters for free.
@robdavideogamer41193 жыл бұрын
@Ironwolf As someone who's played soldier many times against the short circuit, it last just long enough to stuff two rockets if you shoot it at max range, which, when the engineer's team is around, is instant death cause they've literally turned off your primary.
@robdavideogamer41193 жыл бұрын
@Ironwolf Rolled pipes are inconsistent due to their shape, and even if they're right under someone's feet they do significantly less damage than directs. So what you're saying is your best option against a turtling engie is to nueter your own damage or go spy and hope to god someone's coordinated enough to work with you in a pub.
@lifefulnight33113 жыл бұрын
Hey can I see the Gas Passer? It's my favorite pyro secondary and I wish it got more love outside of MvM, it kinda lacks in effects so maybe you can do a combined episode, of Pomson and Gas Passer since they both are kinda lacking?
@scoople62 жыл бұрын
I like the idea of the Enforcer being the weapon to use when you just want to go Gun Spy. Maybe it could have something like a stacking damage bonus like the Bazaar Bargain. Every kill you get with the gun, the damage increases 7% up to 35% after 5 kills. Keep the slower fire rate but a skilled and determined Gun Spy could eventually have a pretty powerful hand cannon. OR a stacking crit ability. You have a counter that goes up every time you land a shot and at 4 shots landed it deals a mini-crit. If you miss a shot it resets the counter.
@nacl49883 жыл бұрын
"Well its not good, its just not quite as sh't as you think, A gun is a gun afterall"
@UnbyHoundredTwenty3 жыл бұрын
In my country is 4:45 am PERFECT HOUR
@nyancatec3 жыл бұрын
Idea for Enforcer: +While disguised, you can shoot 6 times before losing disguise +Your shots are invisible for the other team +You gain 3 gauranteed minicrits after backstabbing someone +Spycheck-proof: When having The enforcer in hand and being disguised, Particles of any damage DO NOT show up and spy doesn't say a word. This still damages you, but they won't see it. If someone runs into you, they pass through you, but you lose all your minicrits. Trick doesn't work if anything other than gun is in your hand. +Every 12 minicrits change into 1 crit. -20% damage penalty -Reduced Invisibility time -10% more damage taken while disguised -No random crits I think It's good idea, not sure if balanced well.
@sirreginaldfishingtonxvii61493 жыл бұрын
That... That sounds _incredibly_ overpowered. The 6 invisible shots thing alone is *really* strong, and then there's the whole minicrit mechanic on top of that, making it like a mini-diamondback. The ideas are pretty cool though. I'd personally probably split this into 2 difderent guns however. I'm just not sure how you'd balance them.
@Minecraftxpo8 ай бұрын
+ 20% damage bonus +shots pierce enemies -shots are loud? - 4 total shots per clip This would make it carved into a situational last resort against enemies that sus out youre a spy at least. In most other cases the ambassador is a straight upgrade to the base enforcer but with this it at least keeps random crits and a damage bonus so if youre not so confident with those headshots you could swap out to this.
@emirwattabor6991 Жыл бұрын
This gun is used pretty commonly in competitive Highlander. Resistance effects come into play pretty often there (especially wrangled sentries) and you only really need the revolver for one shot - the last one to finish off a low-health enemy, in which case the extra damage while disguised can slightly improve your ability to get that finishing blow.
@AzzyAstral14043 жыл бұрын
I'm a simple man, I see a video posted under a minute ago, and I click. Thanks for the great content!
@Toops_fr3 жыл бұрын
Cmon I was looking gummy bear
@skkitly56316 ай бұрын
Another funny niche the enforcer is good for was during the zombie infection game mode where heavies had damage resistances and would one shot you, so keeping distance was vital
@jjham67803 жыл бұрын
fish ; hit headshots for damage or do less damage me who cant aim: welllllll
@clown84443 жыл бұрын
Does anyone have tips on how to aim better plzzz
@clown84443 жыл бұрын
@The Antipop scout plzzzz
@garbageyoutubechannel3103 жыл бұрын
just practice
@clown84443 жыл бұрын
@@garbageyoutubechannel310 bruh on what map
@garbageyoutubechannel3103 жыл бұрын
@@clown8444 just play the game you'll improve with time