TF2 Bug Busters: Demoman Bugs

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SquimJim

SquimJim

Күн бұрын

Пікірлер: 532
@KilburnTheTweaker
@KilburnTheTweaker 2 жыл бұрын
Iron Bomber guy here, the barrels were designed to rotate but because of the way they're positioned (and because there are only 4 of them instead of 6), there is no way to rig them to rotate when firing as far as I know, so I cheated. The barrels are rigged to an extra bone that isn't present in the stock grenade launcher, and the footage from the demonstration video is actually from Garry's Mod and not TF2. I was working on a personal project which aimed to replicate TF2 in Garry's Mod at the time, so all the code for the grenade launcher was already present, all I had to do was add a bit of extra code to make the barrels spin after every shot. It would be possible to do that in TF2 in theory, but it would be hard to implement in a way that doesn't result in a hacky mess and I never expected Valve to go that far just for a single weapon, it was just a fun little experiment I wanted to show off in the video.
@draconocor1309
@draconocor1309 2 жыл бұрын
Dude I didn't even know you were involved in TF2! I only knew you from Antibirth! That's nuts lol
@jakobvonbugmann
@jakobvonbugmann 2 жыл бұрын
Mildly interesting
@Landjrin
@Landjrin 2 жыл бұрын
Oh WOW Killburn did the Iron Bomber? What a small small world it is.
@evdestroy5304
@evdestroy5304 2 жыл бұрын
Nice job on a good weapon
@schezo8678
@schezo8678 2 жыл бұрын
WHAT KILBURN MADE THE IRON BOMBER AND HTE BEST ISAAC MOD AND DLC OF ALL TIME?!? :O
@StickMaster500
@StickMaster500 2 жыл бұрын
Those aren’t bugs, that’s just Demoman drinking too much scrumpy all at once
@themastergluesniffer
@themastergluesniffer 2 жыл бұрын
True
@taramaruiz23
@taramaruiz23 2 жыл бұрын
You seam to get no reply’s eny more strang but ay
@enternamehere
@enternamehere 2 жыл бұрын
Nice
@noidea8995
@noidea8995 2 жыл бұрын
Welcome to team fortress 2
@danturtle381
@danturtle381 2 жыл бұрын
@@noidea8995 After 9 years of development, we hope it was worth the wait!
@SquimJim
@SquimJim 2 жыл бұрын
We actually discovered late last night that the Splendid Screen bug at 11:07 only occurs if it's changed off the default style! If it's in the default style it will show up. Weird.
@jakobvonbugmann
@jakobvonbugmann 2 жыл бұрын
Stay classy, TF2!
@weebnt_the_strong2458
@weebnt_the_strong2458 2 жыл бұрын
i believe the flouting sheald bug happens if the guy you are spectating has it equiped
@giornojoestar4411
@giornojoestar4411 2 жыл бұрын
Spy so buggy he gets a feature in the Demo video!
@SquimJim
@SquimJim 2 жыл бұрын
Sad but true.
@shadowolfkiller9337
@shadowolfkiller9337 Жыл бұрын
As a spy main I can say this is true (though no glitches ever happened to me)
@diggyrobinson5859
@diggyrobinson5859 4 ай бұрын
Wdym, thats clearly demoman
@SolarLight
@SolarLight 2 жыл бұрын
The floating shield bug appears to only happen in servers with tournament mode enabled (mp_tournament 1). This also includes Casual mode, which uses a modified tournament mode. It is a derivative of competitive mode, after all. Community servers tend to not use tournament mode, so the bug won't show on those servers. Also, here's an annoying one. Sometimes when your charge ends early (via shield bash, I believe), the minicrit particles and sfx will remain indefinitely until you charge again. The sfx even persists through dying, respawns and class changes. You could do snd_restart in console to stop the sounds but that won't fix the minicrit particle effects, which only go away by charging or perhaps switching class. Sometimes I intentionally have to wait an extra cooldown outside of combat because of this bug.
@gabrielohim154
@gabrielohim154 2 жыл бұрын
demoknight tf2 has appeared to explain the annoying demoknight bugs
@Vin_C0
@Vin_C0 2 жыл бұрын
Praise demoknight tf2
@wyro.
@wyro. 2 жыл бұрын
That floating shield bug can be fixed by doing "cl_first_person_uses_world_model 1; wait 10; cl_first_person_uses_world_model 0" you can bind this to a key
@RealEngineerGaming
@RealEngineerGaming 2 жыл бұрын
Of course, our beloved demo(knight) main. Hi
@meggubravo8373
@meggubravo8373 2 жыл бұрын
Of course the king of all Demoknights knows this All hail the vast knowledge of the Demoknight King
@WhimsicottFanatic
@WhimsicottFanatic 2 жыл бұрын
18:53 - For what it's worth, at least in the context of doing it with the high-five taunt, you _are_ still providing a "smiling face," as the achievement says, just not the drawn one
@Dex33u
@Dex33u 2 жыл бұрын
I want to see some engineer bugs next! I bet he's got some fun ones.
@Nicotri3
@Nicotri3 2 жыл бұрын
*many
@rengiemakes7948
@rengiemakes7948 2 жыл бұрын
Well if he gets picked next I got one, if you do a moving taunt with the wrangled out while having a sentry built will cause it to remain wrangled eg. Bumper cart taunt or any moving taunt with a sentry out will cause the laser to filler the direction you're looking
@zesomeone4078
@zesomeone4078 2 жыл бұрын
@@rengiemakes7948 a long while ago, right or left clicking with a taunt that had a specific action for that (MannRobics) allowed the sentry to shoot either bullets or rockets while wrangled. Trolled so many people like that c:
@rengiemakes7948
@rengiemakes7948 2 жыл бұрын
@@zesomeone4078 oh my god I got to see if it's still a thing!
@zesomeone4078
@zesomeone4078 2 жыл бұрын
@@rengiemakes7948 i remember i tried to do that but, i think it doesn't work anymore... Was fun though!
@supermudkipz
@supermudkipz 2 жыл бұрын
Damn, even Demoman's weapons are drunk. This is getting out of hand.
@potato1341
@potato1341 2 жыл бұрын
3:20 Demoman holding a knife isn't something I thought I wanted to see, but I'm glad to have seen it
@Thetoucanman918
@Thetoucanman918 2 жыл бұрын
“Are BURRRRP gonna have a problem laddie?”
@toymagmadon07
@toymagmadon07 2 жыл бұрын
Meet the Spy, but it's demonan
@archiecat7817
@archiecat7817 2 жыл бұрын
*Sad Prinny Machete noises*
@TheDemonicmuffins
@TheDemonicmuffins 2 жыл бұрын
Demoman if he was from London.
@shadokwastaken
@shadokwastaken 2 жыл бұрын
gosh imagine hitting an ennemy with your pipe that bounced of your teamate. must be the hypest thing ever
@spikrib
@spikrib 2 жыл бұрын
Not uncommon when dealing with spies
@gregorymirabella1423
@gregorymirabella1423 2 жыл бұрын
@@spikrib how?
@spikrib
@spikrib 2 жыл бұрын
@@gregorymirabella1423 they don’t impact with disguised spies
@BlazingShadowSword
@BlazingShadowSword 2 жыл бұрын
@@spikrib No no, he means hitting an enemy with a pipe that has bounced off your teammate. Like, bouncing a pipe off of Heavy's gut and it explodes on a spy that was about to stab him.
@spikrib
@spikrib 2 жыл бұрын
@@BlazingShadowSword I know that
@johnnotsena9171
@johnnotsena9171 2 жыл бұрын
In fact, I saw this bug with flying shield that can be seen through walls a few weeks ago. I think this bug is just very rare
@MantaRaydiated
@MantaRaydiated 2 жыл бұрын
I saw it like last weekend
@bojogaming9385
@bojogaming9385 2 жыл бұрын
I main demoknight and see this all the time.
@taramaruiz23
@taramaruiz23 2 жыл бұрын
It’s so fucking comin andanoing
@YeetZmeN
@YeetZmeN 2 жыл бұрын
I see it all the time
@BlazingShadowSword
@BlazingShadowSword 2 жыл бұрын
If you see this bug, it can be fixed the same way invisible players (a client-side bug that makes other players completely unable to be seen and when you get killed by them, the kill cam will go to a part of the map that is not near you) and other visual bugs are fixed. I just can't remember how, I wanna say it has to do with starting and stopping a demo recording. I've had it bound to my ] key for so long I just can't remember what to put into console.
@SquibGourmand
@SquibGourmand 2 жыл бұрын
aww, what's that? the iron bomber is a straight upgrade? awww
@SquimJim
@SquimJim 2 жыл бұрын
Its the SquimJim to the Grenade Launcher's SquibJib.
@bad6184
@bad6184 2 жыл бұрын
Gaming
@theoverpreparerlamenters3r436
@theoverpreparerlamenters3r436 2 жыл бұрын
They didn't just give demoman a glock, they gave him a whole ass minigun.
@FurryWrecker911
@FurryWrecker911 2 жыл бұрын
3:57 With what I remember from History Class, it was noted during the civil war that cannonballs could gib the poor souls unlucky enough to be in the way, so I consider this an intentional effect.
@Lynyx1120
@Lynyx1120 2 жыл бұрын
Another way to do the broken caber glitch is to hit a retracting spawn door.
@kapa_nitori
@kapa_nitori 2 жыл бұрын
getting your hit not registered works too sometimes
@DrKat
@DrKat 2 жыл бұрын
What a nice class, hopefully it isn't bugged to the point it's absurd that it's state is even accepted by valve
@1billionbees
@1billionbees 2 жыл бұрын
I mean demoman isn't really *that* bugged, unlike spy
@leonardo9259
@leonardo9259 2 жыл бұрын
Oh wait until you hear about the 600+ dmg he can do without reloading
@the-hd5cx
@the-hd5cx 2 жыл бұрын
What a weird way to say sniper, i like it
@thepizzatime3502
@thepizzatime3502 2 жыл бұрын
*laughs in trimping*
@Nitosa
@Nitosa 2 жыл бұрын
@@thepizzatime3502 i find that calling trimping a bug is like calling surfing a bug, like it's, just one of the engines wacky quirks of how it handles speed and collision. And it's in many source games including csgo which isn't patched there so it must be made with some intent.
@myriadtechrepair1191
@myriadtechrepair1191 2 жыл бұрын
My guess with the mini crit bottle bug is that the client goes 'it broke' and swaps the model and the server goes 'nuh-uh, that was a mini crit' so the client fixes it.
@Yuzzy1234
@Yuzzy1234 2 жыл бұрын
It might also have to do with the fact that the tide turner used to crit
@myriadtechrepair1191
@myriadtechrepair1191 2 жыл бұрын
@@Yuzzy1234 I didn't know that. In that case the bottle break may have been hard coded on the client, probably for latency and 'feel' reasons, and never fixed.
@nacl4988
@nacl4988 2 жыл бұрын
3:10. WE CAN FINALLY GIVE DEMOMAN A GLOCK!
@Appletank8
@Appletank8 2 жыл бұрын
There's also the bug where Demoman's extended sword range during charges only work for Demo robots. For players, the extended range only works while charging, which ends the moment you swing. However, Solarlight found out that if you swing right before beginning the charge (therefore not canceling the charge), you will get a regular damage, yet extended swing.
@wyld_wolfwin
@wyld_wolfwin 2 жыл бұрын
Not sure if it's specifically a spectator mode thing but I have experienced the floating shield issue before multiple times fairly recently
@TwoAgainstNature
@TwoAgainstNature 2 жыл бұрын
17:07 might be referring to the end screen of casual or competitive where the scoreboard gets brought up. Sometimes the sounds relating to sticky jumping keep playing even after I lose control of my character, which might then count the airtime or something? Food for thought.
@evdestroy5304
@evdestroy5304 2 жыл бұрын
The bug at 10:30 still exists, you need to use a sword so the shield appears in first person
@NekkiNosra07
@NekkiNosra07 2 жыл бұрын
Ah yes, what is scarier than a charging Scottish Cyclops with a haunted sword? *A charging Scottish Cyclops with a minigun*
@no_maidens_user
@no_maidens_user 2 жыл бұрын
I fear no man *But that THING* ......it scares me
@appliedatoms7066
@appliedatoms7066 2 жыл бұрын
It's funny how many of the demoknight bugs clearly came from the solarlight videos about Demo bugs, but they didn't copy all of them. The Extender bug where you can boost melee range while charging is apparently not on the wiki.
@supersohig3671
@supersohig3671 2 жыл бұрын
For the bug at 17:02, I think it may be referring to the payload explosion throwing you just as the round ends.
@blacklight683
@blacklight683 2 жыл бұрын
10:15 Xmas lights: ELECTRICITY, POWER!, INFINITE POWER!
@berkshire4607
@berkshire4607 2 жыл бұрын
The "seeing ur shield after death" bug is real, I still see it when I die
@matteo-ciaramitaro
@matteo-ciaramitaro 2 жыл бұрын
I see it whenever I close my eyes at night 😱
@iambumbo7534
@iambumbo7534 2 жыл бұрын
what
@berkshire4607
@berkshire4607 2 жыл бұрын
@@iambumbo7534 you will know what I am talking about when you watch the video
@iambumbo7534
@iambumbo7534 2 жыл бұрын
@@berkshire4607 the what was towards matteo, sorry for the confussion
@berkshire4607
@berkshire4607 2 жыл бұрын
@@iambumbo7534 All is forgiven
@Fandilin
@Fandilin 2 жыл бұрын
6:56 PLEASE TRY DOING THIS ON AN ENTIRE ENEMY DEMOMENS TEAMS WORT OF STICY BOMBS (The plual of Demoman is Demomen)
@maladroitknight
@maladroitknight 2 жыл бұрын
4:03 to be fair people irl don’t stay in one piece when hit with cannon balls
@cheems2524
@cheems2524 2 жыл бұрын
Loch and Load bouncing pipes is gold
@CyborgCharlotte
@CyborgCharlotte 2 жыл бұрын
Imagine bouncing a pipe off a teammate, only for it then to kill an enemy player XD
@Reretoha
@Reretoha 5 ай бұрын
"The cannon ball doesn't explode on impact." Definitely, absolutely.
@cerulean2632
@cerulean2632 2 жыл бұрын
3:50 Your class model on the right is holding the degreaser, whereas you are holding the stock flamethrower. Just pointing that out.
@lowen__
@lowen__ 2 жыл бұрын
10:21 I've only ever seen this one happen with the tide turner, maybe it's been fixed on the other shields? I don't know.
@anonymousaccordionist3326
@anonymousaccordionist3326 2 жыл бұрын
Interesting, I have only ever seen this occur with the Splendid Screen.
@reio4641
@reio4641 2 жыл бұрын
I have seen it with all of them
@zacyquack
@zacyquack 2 жыл бұрын
Probably only seen it with the tide turner because it’s one of the more popular shields.
@lowen__
@lowen__ 2 жыл бұрын
@@zacyquack true
@spganimations7141
@spganimations7141 Жыл бұрын
4:48 boy did this bug age like a fine wine
@reiidaya4439
@reiidaya4439 Жыл бұрын
the bug at 17:02 is real! if you are on the winning team and inside of your spawn as the round ends, you are teleported to the enemy spawn. if you stickyjump before you're teleported, it counts the distance from your spawn to the enemies spawn, thereby giving you the achievement.
@sopito9923
@sopito9923 2 жыл бұрын
10:40 yes it's still does, me and my friends were playing the community mvm campaign today and we all were demoknights (doing the FUNNY) and it was bound to happen... You can imagine our faces trying to understand half a dozen Shields scattered throughout the map
@sopito9923
@sopito9923 2 жыл бұрын
I should also say that it is hard to see bugs nowadays in casual but if you're in a community server it's always have a chance to see the old-school bugs like swimming on air and box-genieer
@OliODDLY
@OliODDLY 2 жыл бұрын
I gotta say good on you for still managing to find original video ideas for this game lol. Also I feel as though engie would have some fun bugs
@tinajd187
@tinajd187 2 жыл бұрын
ive always thought that the loose cannon gibbing players with low health was a feature ig you learn something new everyday
@medicindisquise4271
@medicindisquise4271 2 жыл бұрын
For the highland fling achievement... Depending on how early that bug was added to the wiki, it might be referring to a server changing maps. When a map ends and the server prepares to change maps, every player is frozen - and I think that might include in midair too. And while you're frozen, it might be theoretically possible to gain the highland fling achievement.
@Chaud31423
@Chaud31423 2 жыл бұрын
I remember submitting one for Sniper when I played MvM and noticed Spies can just pierce through the Razorback. Looking back at it, I think it is due to the Robot Spy having an infinite swing speed.
@BluSteel_
@BluSteel_ 2 жыл бұрын
Ngl I kinda want the stock grenade launcher to also get the increased hit box rather than fixing the bomber's
@taramaruiz23
@taramaruiz23 2 жыл бұрын
I want them to match the bims model exataly
@detroviolet326
@detroviolet326 2 жыл бұрын
@@taramaruiz23 that would be an indirect buff for other grenade launchers. I think people would like that.
@andrewsd2819
@andrewsd2819 2 жыл бұрын
14:06 I personally love this glitch, especially if it is used with the bumper car.
@fojisan2398
@fojisan2398 Жыл бұрын
1:42 Catboy Demo doesnt exist he can't hurt you. Catboy Demo
@LaserBread
@LaserBread Жыл бұрын
The weird properties in Nucleus' point come from the fact that the entire platform is a dynamic prop, not a static prop or brush. This also causes ragdolls and gibs to fall through the platform. The same behavior occurs on the payload cart and other things.
@wyro.
@wyro. 2 жыл бұрын
That floating shield bug can be fixed by doing "cl_first_person_uses_world_model 1; wait 10; cl_first_person_uses_world_model 0" Bind it to a key so you can do that when you need to bind [KEY] "cl_first_person_uses_world_model 1; wait 10; cl_first_person_uses_world_model 0"
@justfrankjustdank2538
@justfrankjustdank2538 2 жыл бұрын
0:48 mom get the camrea
@thegreenfox011
@thegreenfox011 Жыл бұрын
17:26 they were talking about the crit boost the winning team gets, making you able to get the achievement with the sticky jumper but due to crit boost you can jump way further
@DeadHaremGuy
@DeadHaremGuy 2 жыл бұрын
The beckoning Demoman is hilarious
@wojtekpolska1013
@wojtekpolska1013 Жыл бұрын
13:08 I can also confirm this still happens (pretty randomly tho), I regularly use the caber.
@PoshBeard
@PoshBeard 2 жыл бұрын
Your ad segment actually feels pretty genuine
@OffBrandGameBoy
@OffBrandGameBoy 2 жыл бұрын
The collision less shield bug has happened to me quite a bit in the past few months, it does still exist
@King_Kitsune
@King_Kitsune 2 жыл бұрын
worth noting: You can also get the second eye using a laughing taunt or when a holiday punch heavy crits you. Least that's how I got it by complete accident
@tomaszzlotowski4224
@tomaszzlotowski4224 2 жыл бұрын
10:25 this bug still happens from time to time but from my experience it's very rare
@skurge7685
@skurge7685 Жыл бұрын
RIP Iron Bomber 2014 - 2022 😭🥺😢
@bardofvoid174
@bardofvoid174 2 жыл бұрын
Oh yeah, for the floating shield bug, I have a similar bug that I've seen a lot where, when you're spectating somebody swimming, if you un-specatate them (for example, when you respawn), it will for a short while show splashing around yourself in first person view. At the very least, I've seen this happen a few times on lakeside.
@evandugas4070
@evandugas4070 2 жыл бұрын
Oh god, another one, thank the gods,. I love these videos
@owljay3418
@owljay3418 Жыл бұрын
This video is a year old, but I think that the glitch with the Highland Fling achievement is about starting the jump right before the map changes at the end of a round, meaning that the game will recognize that you somehow jumped from one map to the next.
@GlitchyTypo
@GlitchyTypo 2 жыл бұрын
Probably the best way to get this to you. I believe the bug at 16:58 is saying that if you jump after the round ends, and are teleported back to base while still in the air, you should get the acheivement.
@DreamGuyKk
@DreamGuyKk 2 жыл бұрын
Demoman with a minigun, demoman has enought
@givowo
@givowo Жыл бұрын
Here's one I found recently. The sticky jumper's shooting sound will become the stock's shooting sound after a round ends (like after the last point is capped)
@matteo-ciaramitaro
@matteo-ciaramitaro 2 жыл бұрын
For the U turn achievement, I believe they might be saying you can kill an enemy by charging and detonating a sticky bomb on an enemy behind a wall that you can't currently see. But I think that's probably not a bug either.
@walugusgrudenburg3068
@walugusgrudenburg3068 2 жыл бұрын
I don't think having stickybombs and shields at the same time is possible though.
@matteo-ciaramitaro
@matteo-ciaramitaro 2 жыл бұрын
@@walugusgrudenburg3068 ya probably not. i was thinking they wouldn't disappear if you switched weapons but how do you detonate then?
@noodlenogginsnogginonoodles
@noodlenogginsnogginonoodles Жыл бұрын
I think the reason why the Rocket Jumper doesn't make pumpkin bombs explodes is because once the projectile collides with something, it applies the knock back to you, and then removes the projectile before it collides with anything basically, when it collides with something, it removes itself so it doesn't collide with anything
@larrysmith-nf3px
@larrysmith-nf3px 2 жыл бұрын
Love your content man
@hughman6614
@hughman6614 2 жыл бұрын
I think the reason why you can't pick up beer bottles or the other collectibles in Player Destruction mode is that they are classified as intelligence in the game's code. This is why you can get the Belittled Beleaguer achievement on these maps.
@MrCanberry
@MrCanberry 2 жыл бұрын
fantastic work
@dietsquid
@dietsquid 2 жыл бұрын
as a demoknight main, yeah the floating shield bug does still happen. almost every game in fact, I don’t know what causes it but hey it makes it easier to see
@8enthegreat2
@8enthegreat2 22 сағат бұрын
I like to call the first bug that was listed, ‘the demo-lobster’
@NekkiNosra07
@NekkiNosra07 2 жыл бұрын
3:11 why does demoman always look badass with any weapon he's holding
@jaydenconfer1487
@jaydenconfer1487 2 жыл бұрын
He looks like he's gonna straight up shank a man with spy's knife
@NekkiNosra07
@NekkiNosra07 2 жыл бұрын
@@jaydenconfer1487 true
@Thetoucanman918
@Thetoucanman918 2 жыл бұрын
@@jaydenconfer1487 I mean he is Scottish so SHAMK
@Ryynari
@Ryynari 2 жыл бұрын
1:34 ah yes, the spycrab's more aggressive cousin: the democrab
@GCJACK83
@GCJACK83 2 жыл бұрын
One unlisted bug: Frying pan Demo has infinite melee range.
@SonofTiamat
@SonofTiamat 2 жыл бұрын
And crits 100%
@spark3075
@spark3075 2 жыл бұрын
15:05 the same thing happens with tide Turner+wee booties on kill and holding charge down
@funkymonkey5691
@funkymonkey5691 2 жыл бұрын
Whatever bug you're talking about in the intro, I think it might apply to the Box Trot taunt as well. I've been getting a red box on blue team an awful lot lately
@wojtekpolska1013
@wojtekpolska1013 Жыл бұрын
Errors I noticed in the video: 17:05 I think this refers to multi-stage map that teleport you to the next spawn room at round end 18:02 you probably need to be charging for this to work. like you detonate the sticky mid-charge on an enemy you never saw 18:33 this isn't a bug because it says "The Grenade Launcher", not "a grenade launcher"
@internetmysteries1595
@internetmysteries1595 2 жыл бұрын
The bug of the shield not glowing from others' point of view is because in first person it is "attached" to the active weapon, while from another point of view it isn't and instead attached to the arm of demoman. The broken bottle effect from the tide turner is an "end of charge" animation i would guess, which is why when you have the swing timer reset it goes back to normal.
@jking4854
@jking4854 2 жыл бұрын
16:58 I think this bug may either talk about getting this achievement via enemy stickies specifically when the round ends, or just that you can get it by grenade jumping when the round ends like it said in the part you omitted.
@originalname02
@originalname02 2 жыл бұрын
This is the first tjme i didnt skip a sponsor segment and is willing to install the sponser lol
@ChandlerF
@ChandlerF 2 жыл бұрын
The floating shield bug goes back to 2014 actually. It’s in STAR’s “I main Demoknight 6v6” which is from March of 2014 I think
@OffBrandChicken
@OffBrandChicken 2 жыл бұрын
For the lock n load, it's while the Nucleus platform is extending. It's the dynamic part of the props that cause it to bounce. Guess it must be dynamic props or animated static props
@toastercolli8218
@toastercolli8218 Жыл бұрын
The reason the sticky jumper can destroy pumpkin bombs but the rocket jumper can't is probably because the rocket jumper rockets don't explode on impact, and just disappear like normal rockets. The sticky jumper bombs collide with the pumpkins, triggering the explosion, just like hitting the pumpkin with any melee will trigger the explosion.
@agentsecret9116
@agentsecret9116 2 жыл бұрын
Return of the king
@darthvaderbutwayshittier7054
@darthvaderbutwayshittier7054 2 жыл бұрын
I think Demoman is one of the least buggy TF2 classes.
@tugazu
@tugazu 2 жыл бұрын
kzfaq.info/get/bejne/r8V6greJmJrZmps.html
@robertmartinez601
@robertmartinez601 2 жыл бұрын
The bug where the shield floats in midair after spectating a player definitely still exists. I saw it last week on nucleus.
@mcsuckit1116
@mcsuckit1116 2 жыл бұрын
I was recently playing a Hightower game when the floating shield glitch showed up when I was demo panning
@LimeonCandy
@LimeonCandy 2 жыл бұрын
Honest the intro was basically me. I like the sound on keypress or whatever it's called.
@goldencheeze
@goldencheeze 2 жыл бұрын
The caber taunt is my favorite because I would always use the Scotsman's Stagger to make it look like Demo is drinking his own caber and it doesn't explode in his mouth
@purplehaze2358
@purplehaze2358 2 жыл бұрын
I really hope they fix the bug that causes the iron bomber barrel not to spin. It’s a minor thing, but that animation looks so damn cool.
@ohnoitspit
@ohnoitspit 2 жыл бұрын
3:30 - Sounds like an incorrect position offset is being used there. 4:56 - This is because the Iron Bomber has an attribute that replaces a model with a different one. The whole process causes a bounding box recalculation that the projectile type doesn't override due to the bounding box assignment coming before the projectile model change. The same attribute is also present on the Quickiebomb Launcher, and will only affect grenades and stickies. 5:38 - Yup, it's as it says. The barrel is not rigged to the correct bone, but to a different bone. 6:36 - My initial thinking was that this is because the Sticky Jumper projectile is under a different projectile ID as the Sticky Jumper uses an attribute called "override projectile type" for what it fires which means the function that handles stickies destroying other stickies was simply a case of projectile ID. I do not have the means to check if this actually the case though... 10:15 - This is simply a missing line in the material file. 14:21 - The Half-Zatoichi is a total mess in how it's shown. In the schema, it's "anim_class" key (which animation set to use in both first- and third-person. Scatterguns, Rocket Launchers, Flamethrowers and Miniguns all use "primary" for example) is simply blank and is assigned one in game. What you're seeing suggests that the Half-Zatoichi is using the "melee" animation set by default, and a series of conditions will force an override to the "item1" animation set - used by the Demoman for all his swords - if all are met.
@PlagueDoctor-87
@PlagueDoctor-87 2 жыл бұрын
Huh I actually happen to know of another achievement-related bug. I got the "Sticky Thump" achievement, which states: "using the Scottish Resistance, kill 3 players without placing new traps", while using the SBL. I even had a video of it.
@kirbymods5549
@kirbymods5549 2 жыл бұрын
For the highland fling, perhaps in humiliation the fact you've landed doesn't register and if you walk far enough, you get the achievement. That might be what it meant
@retribusion
@retribusion 2 жыл бұрын
12:07 yeah, when I use the tide turner and swing some melees at the end of the charge for a split second it will use the crit animation.
@CyborgCharlotte
@CyborgCharlotte 2 жыл бұрын
Maybe the highland fling achievement has something to do with payload explosions? Perhaps the game treats being launched from those as blast jumping?
@benadrylhaya
@benadrylhaya 2 жыл бұрын
2:56 I think that is more of a spy bug than demo.. But I'm not sure
@Hypernova559x
@Hypernova559x Жыл бұрын
I found a bug for the sield: If you start the uncrouch animations and essentially quantum crouch if you charge while doing it because your not able to crouch while charging. So this bugs the screen and causes it to violently shake up and down.
@angel89775
@angel89775 2 жыл бұрын
I actually have an explanation for the time turner bottle breaking bug, so way back when the tide turner was first released it was able to crit normally like all the other shields on a full charge, so I'm assuming the bottles are taking old code from the charge data off the tide turner, then are updating afterwards for the model, as the game realizes that you only dealt a minicrit and not a full crit.
@thehoneygrabberz
@thehoneygrabberz 2 жыл бұрын
My theory with the bottle breaking and restoring itself after a tide Turner charge is that the developers saw the old bug of it breaking and said "yeah you know what, we'll make it so the bottle restores itself after a tide turner charge, no one will notice" but didnt take into account the speed at which it is restored
@TheDoomsdayzoner
@TheDoomsdayzoner 2 жыл бұрын
1:35 - ya started with the Democrab! Ha-ha, classic! =)
@-_Red_-
@-_Red_- 2 жыл бұрын
Jim: demoman KZfaq captions: Haps Educatorman 14:34
@LavenderJJ_
@LavenderJJ_ 2 жыл бұрын
11:07 I remember seeing this a few months ago but it was visible to someone else too. That person wasn't originally involved in the fight. They said they only saw it after they had a severe lagspike(packet loss) so it might have been something to do with that
@MegapiemanPHD
@MegapiemanPHD Жыл бұрын
Just like with the rocket jumper, the reason why you can't grab PD pickups with the sticky jumper is because PD pickups are the same flag entity as Intel, but with a specific setting for the mode.
@newtel_
@newtel_ 2 жыл бұрын
If your team secures the intelligence while your engie is drinking beer, it shows him drinking the wrench and the bottle
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