Link to the Blender Docs: docs.blender.org/manual/en/4.... . . This mf gawt Instagram too: / _morganvincent_ . . Like, subscribe, all the usual. THANKS!
Пікірлер: 38
@chinguchimp13577 күн бұрын
Ivy see what you did there
@morgan.vincent7 күн бұрын
You win
@sofianesaci5562Күн бұрын
Please please do not stop making content, i really like the humour
@maxtretikov7 күн бұрын
Dude wtf?? You should have way more subs, you're actually funny lmao
@maxtretikov7 күн бұрын
actually can't believe you're this slept on. seriously keep it up and you're gonna hit 10k in no time i promise
@1chimoto6 күн бұрын
you made blender tutorial funny, good job
@helloruler-tests80457 күн бұрын
Love your humor. Good stuff
@anda91697 күн бұрын
Really useful for creating some abandoned castle renders
@real2late6 күн бұрын
Such a well produced and at the same time useful video!
@GoodGamerNr.1GamerGood-mb4rs6 күн бұрын
I was really wondering how can i do that in blender, Thanks! And olso subscribed (you will need it)
@AntonyCannon2 күн бұрын
Good video, dude!
@PhotiniByDesign5 күн бұрын
Another good tip is to select your leaves, go into edit mode, and then randomize the leaves. I find that the generated leaves by default are a bit uniform and flat, by randomizing them in edit mode gives them a more of a random natural look. 1st time I have seen your channel, really good presentation, keep up the good work, subbed...
@morgan.vincent5 күн бұрын
Oh that's a really great tip yeah, Thanks so much!
@MrCowyedeater7 күн бұрын
Instead of changing the UVs across all of the planes, just edit the leaf photo in photoshop/photopea so that it perfectly fits the UV square, that way you won't have to adjust the UVs everytime you add more Ivy.
@jasminecaulden10898 сағат бұрын
Great video, loved how you did this and thanks for the info about the leaves, I really didn't know half of what you said, so ya thanks. You have a new subscriber.
@morgan.vincent3 сағат бұрын
No problem! Thanks so much
@vin1015 күн бұрын
Amazing vid wow. Road to 100k in a few months will happen.
@morgan.vincent5 күн бұрын
Ayy thanks so much! Might be a bit slow with uploads as I’m working on a short film right now
@Habush2.04 күн бұрын
you earned my sub keep it up
@mh294m6 күн бұрын
They all have sky!
@wolf73blender3 күн бұрын
i just got to know the channel and it's fantastic!🤯 and your vibe is very reminiscent of ian hubert. useful information! the free version of the bagapie addon has a similar function, I use it in my videos.
@fjpdu6256 күн бұрын
Thank you A LOT 🔥
@sobreaver4 күн бұрын
This video looses all its credibility with those weak puns, but they are so mildly average, it's almost refreshing XDD Great info, thanks for sharing, I'll be looking for more in the future.
@morgan.vincent4 күн бұрын
I love that so much lmao
@maxtretikov7 күн бұрын
I think it could be improved by taking a few samples of the same kind of leaf... you'll get different dynamic shapes! In the node editor maybe [Geometry] --Random Per Island--> [Math (Multiply)] --Value--> [MixRGB (Fac)]? I might also add a bit of specularity depending on the leaf, also possibly some crinkliness like your last tutorial
@morgan.vincent7 күн бұрын
Yes! forsure, I think the best thing you can do is add as much detail as needed for whatever scene it's going to be in. In my experience, IvyGen isn't the best for closeups so I wouldn't recommend going waay over the top with detail but adding what you suggested is definitely a good shout.
@morgan.vincent7 күн бұрын
also thanks so much for the other comments, really appreciate it!
@savunya12 күн бұрын
thanks!
@Stu-328 күн бұрын
Good job mate. Some displacement on the leaves might be good too.
@morgan.vincent8 күн бұрын
Thanks, yeah totally I think the rule of thumb is to add as much detail which suits your scene. I usually just add a bump texture in and that ‘bumps’ the result up.
@Stu-327 күн бұрын
@@morgan.vincent Ah right, I meant some displacement to get a bit of random curl on the leaves rather than texture detail. They look a bit straight atm.
@morgan.vincent6 күн бұрын
@@Stu-32 Oh yeah that too, only thing I would be weary about is you'd have to add more subdivisions to each leaf to get good displacement. especially since IvyGen is no stranger to killing your blender tab as it is