The entire rest of the Meta looking at the battle line buffs, especially on rapid escalation: "Oh god emperor, don't let them realize - please don't let them realize..." Every single green tide player, all their single individual neurons firing as they realize that they can now shove even more infantry models into their opponents faces even quicker: "WAAAGH!"
@SGashesNetwork2 ай бұрын
I’m excited to stick. Kharnivore in there for my knights😂
@Evangelus62 ай бұрын
My deathwimg army is sitting here going "hmm, pity they decided not to make any death wing units battle line in the death wing detachment.
@william95572 ай бұрын
@@Evangelus6 a clear oversight Or at least just terminators, a unit clearly designed for that detachment. Yes, I would like 6 squads of 5 deathwing knights
@zieg0r2 ай бұрын
Green Tide is already oppressive af. 120 T5 5++ OC2 Bodies with sticky objectives, 60 of them with a 5+FNP on top. The stuff you have to bring to deal (because you can't just outscore them) with this will leave you severely crippled against every other matchup except maybe Unending Swarm.
@TwitchyMofo2 ай бұрын
@@zieg0rbut apparently one of the new secret missions will be extremely easy to succeed as it depends on killing 20 model units. So if you can kill a bunch of models you'll get a bunch of points.
@AAw3s0m32 ай бұрын
This pretty much confirms that they gotta fix 'Nids now. Wonder whether they'll do it before or after the WR% plummets below 30%
@dang57362 ай бұрын
Honestly I’m looking forward to it. In the long run, this will actually mean tyranids aren’t locked to janky mechanics if they want to win
@toybot992 ай бұрын
After 😅
@alexisauld77812 ай бұрын
Yay! I can use my spore mines again without compbros gronking them into action bots! uwu
@gregoryseraphin14262 ай бұрын
Deathwatch have been here cozy at 40% for almost a year. Your chances aren’t great.
@AAw3s0m32 ай бұрын
@@gregoryseraphin1426 but we boxset poster bois OwO
@LeviticusStroud2 ай бұрын
The replacement servo skull mission suffers from the same basic problem as the present one- you can either get virtually (or even literally) no score from it, or an unassailable lead. I've seen games where overall equal control has meant the skull effectively sits in the middle position for the entire game, and thus is never wholly within range of any deployment zone at the point scoring is done. I've also seen (and indeed had one myself) games where one side is able to cram more OC in the space, and therefore gets 2 or 3 turns of movement on them, which means that on turns 4 and 5 the other player's best case scenario is trying to get it back to the central position where it scores zero- they literally can't score the primary for the rest of the game. Even if they table their opponent.
@hammer13492 ай бұрын
Its a nice idea in theory but practically speaking it does fail to work out. I've had a game against nids where the monsters pushed me off the objectives turn 3 ish and there was nothing I could do to stop them from scoring max.
@drathlor2 ай бұрын
lol you expected proper rules writing from the current 40k team? XD The 40K game is dead, long live Heresy.
@shadowmancy91832 ай бұрын
Having a unit pick it up as an action, then having to push the unit would make things more interesting.
@LeviticusStroud2 ай бұрын
@@shadowmancy9183 The biggest issues are: a) You don't have to control the objective after moving it, scoring is based solely on its position. b) Moving it into your opponents area has no actual downside. The worst case scenario is it goes back to where it started. c) You can move block it from getting back to where it was. d) Objectives that start within a deployment zone are not in play for the Primary, only relevant secondary objectives. It'd be better served by: a) You have to control the objective to score from it. b) You can only move it towards your own deployment zone. c) It scores less if you do move it towards your DZ. d) You score more if you control your own objective when you have control of a servo skull. In other words, stop simply sending a servo skull towards your enemy so it scans them, but you don't have to control the skull to get the result of said scans- which makes no sense. Instead you have to relay data from a skull to your objective. The closer it is to your own DZ the less valuable the scan. In the new one they have clearly seen the flawed logic in explaining the narrative of the mission, hence its change to being Unexploded Ordnance. But it doesn't stop the basic flaws from Servo Skulls still being present. In fact, I'd argue that making the movement of the ordnance an action which starts and ends in your own turn will exacerbate them! Actions tended to favour armies with cheap disposable units that could afford to not shoot/charge, so Custodes or Terminator/Elite style lists could easily find themselves with an even higher likelihood of that unassailable lead appearing. They've also made the scoring at the end of your turn. So whoever goes first has a massive advantage. T1a: Move objective forwards 6". T1b: Move objective forwards 6", back to where it started at best. Only 5" (or less) if they blocked where it could be placed. (You can move onto an objective in matched play, but the objective can't be moved onto a model) T2a: Move objective forwards 6", maybe slightly less if blocked. Score 2VP. T2b: Move objective forwards 6" at best, score zero. Repeat T2's outcome for further turns, until one or both sides has no ability to move block the objective marker and/or perform actions to move it, taking into account that the first turn's move block means that player b has to get a move in a turn where player a did not in order to put the objective back in the centre (zero score) or into the other half of the field (2VP). And some of the new deployment layouts will make this first turn advantage even worse! Right now I can start a Land Raider 12" from a Servo Skull, and it has a 12" base movement. If I go first I can sit straight on top of that objective and, by the laws of geometry, ensure that if I did nothing else, it can't be put back in the centre line. In some of the new ones, I can start 10" away, making an extra 2" further forwards I can force that marker. And this is before we take into account doing an advance move, or disembarking a unit, for even more move blocking.
@shadowmancy91832 ай бұрын
@@LeviticusStroud Agreed. That's why I said it should be something the unit picks up and brings rather than just sends forwards. You can get to it turn 1, but I get to try and kill the unit before you get a chance to move it.
@geonsilberlicht46322 ай бұрын
To my fellow ork players - It's time time for absolute Stormboy Supremacy now. Make Ol`Zagstruck proud!
@MarioMario-uy2my2 ай бұрын
Its funny that for 9th i bought like 50 stormboyz because i thought it would be fun
@Majere6132 ай бұрын
It's a bit cheeky that the objective markers aren't in the box any more and have to be bought separately! I'm sure we've all got the things by now anyway, but it's the principle of the thing.
@CynicalOptimist992 ай бұрын
My understanding is they are larger ones that also mark the full range of the marker. They are about what 3rd party ones cost with that in mind
@SteveForteGMR2 ай бұрын
@CynicalOptimist99 they've literally copied how so many 3rd parties have been making them.
@stupidfrog22052 ай бұрын
Normal ones still in the box; the seperate ones are the same as the third party GT style ones that show the entire scoring area.
@drathlor2 ай бұрын
@@SteveForteGMR lol im just waiting on GWs legal team to go after the 3rd party, smells like something GW would do, steal an idea and lawyer up against the original creator.
@SteveForteGMR2 ай бұрын
@@drathlor or for them to ban 3rd party objective markers from GW run tournaments.
@ronaldskeet98802 ай бұрын
I have a question, after watching a review on a different channel do you think horde armies may use under strength units IE 19 boys instead of 20 to nullify the secondary that targets them?
@geometry_quiz2 ай бұрын
The ONE secret James workshop does NOT want you to know
@mikhailivanov95702 ай бұрын
Actually you can buy this way boyz can attach only one character
@platypus_slayer12 ай бұрын
Waaaagh! Waaaaaaghhh! -boss bigzheadz of da greentide in response to this video, m41.1
@christerprestberg39732 ай бұрын
My poor nurglings, the little lords reduced to blockers/cannon-fodder QQ
@spoonsrattling2 ай бұрын
inspired leadership is very handy for my chaos marines, easier pacts is great
@dantejrl2 ай бұрын
tyranids are undirectly hit again, it's sucks for an army who opened the 10 edition -_-
@Deadjim172 ай бұрын
As a Space Marine player... first time? :D
@andosan59952 ай бұрын
Suffah xenos
@trentgarton6392 ай бұрын
Sadly still probably in a better position than Necrons at this point in 9th
@AngusMcIntyre2 ай бұрын
What changed to make them worse?
@justin99512 ай бұрын
@@AngusMcIntyre biovore free spore mines and ripper swarms were partially how we stayed viable through (admittedly very dumb) abuse of how secondary missions worked with 0 OC units. If nothing changes, our winrate is gonna plummet. Tyranid data sheets are terrible compared to everyone else's, they were designed with a game philosophy of less killy, more scoring. Problem is most other later armies didnt get that memo
@nathanswetye2102 ай бұрын
One note about your Knight analysis: if it says "titanic" then it does not apply to Armigers, who are walkers, vehicles, and armigers, but themselves do not have the titanic keyword. Only the big boi knights have that keyword, so armigers will need to give up their shooting to perform actions. This isn't as big of a deal for Imperial players who have Voidsmen squads and are slightly more incentivized to play large knights, but its harder times for wardog spam on the Chaos side.
@apollyon234562 ай бұрын
I don't think he meant you can do this with armigers, but that now you don't have to use an armiger, because the titanic shooter can do it for free, when before 100% I'm doing it with an armiger and not my 400+ pt knight.
@jeremiegartner4642 ай бұрын
The small dogs are battleine. That's what makes them stro ger with the new missions
@The_Penguin_89642 ай бұрын
You've just mentioned Wardoy spam, so...why will it be a problem🙈
@necroprogaming68512 ай бұрын
@@apollyon23456 TBH I think doing actions with a ranged titanic knight is completely fine, just park a Knight Tyrant or Despoiler in the back and go to town doing actions every turn whilst still blasting anything that dares to peek out.
@apollyon234562 ай бұрын
@necroprogaming6851 Oh now that's gonna be awesome, but using a titanic for actions before this means, let's say it's a crusader, almost a 1/4 of your points aren't doing anything on one of your 5 times they get to shoot. Real bad economy. With this, you're encouraged to do so.
@DentedHelmet5782 ай бұрын
As a new player since the start of the 10th edition, this constant changing of rules and points, ect is ridiculous and confusing for the cost of the products you're buying. Don't they play-test this stuff before release? The rules of this game change every five minutes it seems making some of my purchases obsolete. Learning an ever-changing game is difficult enough, forget going to a tournament as a new player with one army, I'd be getting screwed over rules-wise and never know it. Balance doesn't exist in this game.
@Maadcapminis2 ай бұрын
I'm new, me and a couple buddies I made in open play games are playing a crusade and we're having a blast. But it's more of a narrative game than a MTG with minis.
@Obionekatoby932 ай бұрын
The game is the most balanced it's been in years. Remember you don't need to play the new rules you can just use the core rulebook and ignore the updates.
@effindave69092 ай бұрын
It's been this way for a VERY long time. Either crazy fast rules updates or completely broken rules that don't get fixed over the course of several editions.
@blacksheep022 ай бұрын
Oh my sweet summer child...
@alexisauld77812 ай бұрын
Someone never had a whole unit and the building they were in turfed off the table in 7th edition and it shows ;)
@coldsteel.and.courage2 ай бұрын
I'm excited for my Militarum Catachans 😎
@comeon0002 ай бұрын
My understanding for Bring it Down, there is no cap on points you can get from it, so it actually can be a powerful secondary against the right army (knights or Tau)
@danielhughes37582 ай бұрын
Yes, it has the potential to score more now as a secondary draw but you'll on average score less. It's kinda crazy when considering that a small walker gives 2 VP while a C'tan or vindicator tank for example also only gives 2 VP. The points imbalance is a bit odd, but at least multiple walkers in a unit aren't as super punished as before. Paragon warsuits for example at 12 total wounds now only counts for 2 VP while they used to be 6 VP per unit. You could run 3x3 and only give up 6 VP while that used to be 18 VP. And let's say 5 tanks with less than 15 wounds now only give up 10 VP instead of 15 VP. Vehicle lists just got a huge buff in terms of VP denial
@peterallen55752 ай бұрын
The Shatter Cohesion secret mission could be clutch for Tyranid Vanguard Organism lists against low Ld factions, and maybe less effective but still good for other detachments that lean toward forcing the enemy to take multiple battleshock tests per turn, especially with penalties stacked.
@fendelphi2 ай бұрын
Or if you try to minimize suicide objectives in No Mans Land(standing in the open and die very quickly), and instead try to bring all targets below 50% strength. That way, you only need to score 20 points on primary over 5 turns, and you will still get an extra 20. Of course, it does require you to have the ability to reliably take enemies to at least 50%.
@Kodopitharos2 ай бұрын
War of Attrition is going to be insane with the Guard and the reinforce stratagem
@Mao_tse_tung2 ай бұрын
i just bought some nurglings for my death guard army yesterday too
@AggressiveLemur2 ай бұрын
Still good for screening.
@CarnageCoon2 ай бұрын
keep them close, roadblock nurglings are awesome learned this very late (and the hard way through an opposing squad of them)
@OGXenos2 ай бұрын
Another person learns why you don't meta chase. They're still useful, at least.
@Mao_tse_tung2 ай бұрын
@@OGXenos i just thought they looked cool, itll be for my first army; i have no clue what im doing yet lol
@Mao_tse_tung2 ай бұрын
@@CarnageCoon cool ill remember that thanks
@wulvercreative65112 ай бұрын
My local game store had their initial promised stock of the cards halved sadly but here’s hoping we can get our hands on some soon
@danielbishop67432 ай бұрын
What’s to stop me from running units of 19 Gaunts? Sure I have to pay for 20, but other than losing one T3 model, I don’t see the downside.
@scolack1232 ай бұрын
Whats your point about 19 vs 20? I didnt see a spot in the video that is referencing
@rejectedopinions2 ай бұрын
@@scolack123at 19 it doesn't give up points for the "cull the horde" secondary
@gambo33292 ай бұрын
Might be weird take but: why do i feel like rhinos are a viable option just do do actions?
@michaelsantangelo18752 ай бұрын
Well they'll need a lot of tactical marine squads to use them but I mean you can use rhinos and there decently tough
@william95572 ай бұрын
@@michaelsantangelo1875 and there lies the problem of all the first born not being great in any shape or form. Why can chaos take legionnaires in squads of 5, but space marines can't do the same with tacticals without paying for the full 10?
@ericrbacher93712 ай бұрын
shatter cohesion sounds like a great way to play hyper aggressive. from the get-go, just attack to kill. don't go out of your way for primaries. intentionally have a lower primary score so you get the secret mission, then finish the mop up.
@voltix542 ай бұрын
"Thinking about multiple options could be annoying for the opponent" damn... in a strategy game? Thinking about your opponents moves? Thinking about possibilities? In a strategy game? Thats crazy i would never play a strategy game if i had to think
@alexrowson-brown65682 ай бұрын
Custodies can’t even use rapid escalation… the min points for battleline is 225
@TheRealRKD2 ай бұрын
180 for 4 custodian guard
@tylerchadwell12672 ай бұрын
I mean, everything still has deepstrike, so this doesn't really matter, unless you're one of the three players using the sisters detachment
@alexrowson-brown65682 ай бұрын
@@tylerchadwell1267 deepstrikes still can’t t1 though so yes it does matter because if you SR stuff you can arrive using deepstrike and this new rule would essentially let you deepstrike t1
@grimdarkthirty26322 ай бұрын
Sounds like a unit performing an action can still use grenade strat.
@Robotech20492 ай бұрын
Battle line buffs also extend to the detachments which grant battle line status, such as Outriders in the Ravenwing themed detachment. Pretty cool possibilities there but the Orks Boyz are definitely the winners in this respect.
@lostwolfx2 ай бұрын
I just see angron always getting the secret mission to get the Warlord in the enemy deployment objective.
@lukasbrophy61202 ай бұрын
The change to doing actions with 0 OC also gives a large buff to anything that causes, or increases the chances of, battleshock. Just think of how many characters or unit abilities that are actually useful now. Not to mention faction abilities like Chaos Knights.
@tomsutton64512 ай бұрын
Sort of. Battleshock wears off in your command phase, so if an opponent shoots you with something that forces battleshock, you still get to do actions in your next turn.
@lukasbrophy61202 ай бұрын
@@tomsutton6451 Fair enough. I guess I'm thinking mostly of GSC, since a lot of their success tends to come from planning ahead, you kow?
@charlestoher15292 ай бұрын
The 20 inch gap on the new dawn of war makes eldar d cannons even scarier than they already are…
@davefogle77472 ай бұрын
Necrons, Deamons and Grey Knights love these new rules, Knights get a boost,
@scolack1232 ай бұрын
Terraform Seems you have a chance to force a battleshock on the opponent before they finish the action? Screamer killer scream, haruspex melee, neurolictor ability, shadow in the warp If so that brings much more utility to those abilities
@arbitrary_mike78332 ай бұрын
Looking good for big stompy robots. Imperial and Chaos knights getting indirect buffs for both battleline armigers/dogs and titanic robots.
@effindave69092 ай бұрын
I don't think wardogs have the titanic keyword....
@arbitrary_mike78332 ай бұрын
@@effindave6909 no, but I’m pretty sure they’re battle line, which has its own new benefits in missions.
@effindave69092 ай бұрын
@@arbitrary_mike7833 They are indeed battleline but without the titanic keyword and having lost nurgling actions Chaos Knights may well be a bit worse off. Giving up your shooting for a turn isn't the worst thing but it does still kind of suck.
@Ravnican1272 ай бұрын
As a Chaos Knights player, being able to do actions and shoot with my big guys is going to make them so much more viable. Also looks like my nurglings are getting swapped for a death blob of flamers+exalted.
@nicolajbalslev49882 ай бұрын
Does this invalidate the Leviathan deck? Im new to the game and haven’t played much yet. Can I still play with the rules and the cards from Leviathan?
@obsidanix2 ай бұрын
Officially yes in local store games, competitions etc but casually you and friends could play leviathan if you wanted.
@logangant77322 ай бұрын
I say shuffle it all together, but you could customize your own deck with different cards
@scolack1232 ай бұрын
Are you playing tournaments? If no, then you can still use leviathan
@leSmokySmoke2 ай бұрын
Sweeping engagement was too difficult to measure. So here are two new ones that you need a math degree for to measure out.
@markdorn88732 ай бұрын
RIP Cyclops. You were a very good scoring unit. 😢
@itsthedonutman58952 ай бұрын
So excited for the new rules! Even though the lists I play don’t benefit much from new battle line changes, the new mission rules seem super cool and thematic, especially fog of war. Sucks servo skulls just got replaced with worse service skulls though
@8stringedbandit2 ай бұрын
certainly (n) - the probability that Auspex will keep the regular 40k videos coming
@TheWhoriboy2 ай бұрын
I think Grey Knights got stronger?!?... Termies are Battleline, so free heroic intervention with Draigos brick and 5 strikes are below 10%, so first turn stickies... Nice!
@jamierichards53762 ай бұрын
The one change that does seem a big shame for me is that there is now broadly no ‘bonus’ for choosing tactical over fixed secondaries - seems a shame that being able to play dynamically and adapt each turn isn’t better rewarded. I like that element of the game previously
@crowbird36802 ай бұрын
CP
@kyleroach-smith12912 ай бұрын
this is actually a bigger problem than people realise. If you complete absolutely all of your secondaries in tactical to the max, theres a good chance you still wont get 45 points. Also fixed missions are still useless cuz your opponent can counter them and none of them score highly enough
@fendelphi2 ай бұрын
Tactical can now be rerolled several times during a battle. That means more chances to score VP that fits with what is going on in the battle. You can also still discard a tactical card to gain 1 CP at the end of each turn(quite important if you do not have a CP generator in the army and want more CP to work with). The entire point of Tactical is to give you more options.
@CarnageCoon2 ай бұрын
so happy that servo skulls is gone only to see another marker-movement-mission these are annoying af, not gamewise but it kills the pace when you have to rearrange all the models and terrain around them
@LowlySlime2 ай бұрын
I don't get what was hard about original Sweeping Engagement, it was just a straight line from the middle of the board edge to the opposite corner, pretty weird reasoning to me
@HappyDuude2 ай бұрын
So does this replace the leviathan cards?
@MarioLopez-nl8zj2 ай бұрын
yeeeee
@MountainKing887712 ай бұрын
In the current state of game yes, but nothing stops you and your opponent agreeing to using the Leviathan deck if you still wanted.
@anaranjado8635Ай бұрын
2:03 nice
@TheSpectralFX2 ай бұрын
It's TYRANOVER!
@KArchine2 ай бұрын
Two spam accounts in before people have commented. Awesome 😅
@DaUrrl2 ай бұрын
what are these spam accounts people keep mentioning?
@KArchine2 ай бұрын
@@DaUrrl I think someone reported them already. So they disappeared 😅
@frostedbutts43402 ай бұрын
@@DaUrrl They always have a profile pic of boobs / butt and just post generic positive comments lol
@maridan482 ай бұрын
??? Why are fixed worth the same as tactical if they have the monumental advantage of being consistent?
@maridan482 ай бұрын
Also I can't believe Sweeping Engagement is gone, it was my favorite deployment.
@aaronnunavabizniz1992 ай бұрын
It's easier to counter. The opponents know what your goals are and can avoid them. Had assassination and my opponent kept his hidden all game.
@fendelphi2 ай бұрын
Fixed are easier to counter and lacks the option to generate extra CP. Taking Tactical requires a list that is flexible at multiple strategies. Fixed armies are very rigid, but consistent in their performance. Tactical can now reroll the missions more, meaning they can better adapt to what is happening in the battle. I do have my concerns, but we will have to see how it plays for a bit. Sweeping Engagement is still there, but have a slightly different deployment.
@jcflocken70Ай бұрын
Fog of War is replacing Chilly Rain
@MelniaShadow2 ай бұрын
To the cull the horde requirement a 10-man terminator at 30 wounds is a 'horde' lol
@shadowmancy91832 ай бұрын
So is a 10-man Heavy Intercessor squad.
@BlackCondorXVII2 ай бұрын
the annoying thing about these clarifications on actions and arriving from reserves etc is that - they really should have just done this as an FAQ 9 months ago -.-
@DomesticTourist0012 ай бұрын
Tyranids are about to have the lowest win rate which good because we can finally get some decent point drops on the biovore and other units.
@whitee552 ай бұрын
I like to play by the rules they set out, but hot dang, I'm using chilling rain regardless of if it's an option or not
@stuartmortimer39222 ай бұрын
Good to be: Battleline, tough, a Super-Heavy and hoardeeee. Bad to be: 0OC (unless specified) and taking on Orks 😂
@mtrunkello2 ай бұрын
20£ for this seems like a scam. Shame.
@asiburger2 ай бұрын
Basically, GWs rules policy as a whole.
@thehiddenheretic2 ай бұрын
No, a scam would be us getting something that has no value. This has the value of being mandatory, so technically, it's extortion, not a scam.
@Zabzim2 ай бұрын
£20 isn’t to bad for game workshop but I’ll tell you what is a scam. Anyone who doesn’t put the pound symbol first.
@tomsutton64512 ай бұрын
Yeah if only there was a video showing you all the missions that you could take screenshots from...
@paddycorkman2 ай бұрын
If you are playing at home or at a club there is nothing stopping you from continuing to play with the Leviathan deck or to play with other scenarios . My group regularly plays either the combat patrol scenarios or scenarios from previous editions as not everyone has a mission deck.
@grud84952 ай бұрын
So it seems like GW wants the primary missions to be even more weighty than secondaries now. I kind of like that. I found secondaries to be a bit too important. Then again, I also still want them to matter.
@natesalyer14962 ай бұрын
Tyranid horde will be really good now
@rogerjohnson97282 ай бұрын
Kroot still can if they are 12" near a carnivor unit
@GallantLee2 ай бұрын
I run Salamanders and I have no battleline units... but I guess we're not that competitive anyway
@josephtaylor94612 ай бұрын
2 new deployments look like a mess to set up and use. Probably will never use outside of tournament requirements or TTS.
@SC1ENCEP1E2 ай бұрын
I love the new deployment maps
@jeremiegartner4642 ай бұрын
Annoyed that rapid escalation is basically the detachment rule for a CSM Alpha legion. Smoke and mirrors is huron ability.
@The80sWolf_2 ай бұрын
Codexes obsolete after a month?
@logangant77322 ай бұрын
That’s how 40k works, most people at stores blindly follow along
@Subject_Keter2 ай бұрын
That 40k business model.
@joshual63052 ай бұрын
The ork codex was obsolete before it even was released
@The80sWolf_2 ай бұрын
@@joshual6305 I just bought it to learn lol lol lol
@azbear27812 ай бұрын
I can't believe how much games workshop want for those P.N objective markers LOL
@SafetyBriefer2 ай бұрын
Sounds fun.
@lako3602 ай бұрын
Wouldn't dawn of war deployment be 24 inches apart because it's measuring from board center to deployment, and not table edge to deployment?
@Youschnoob6492 ай бұрын
Not sure if I’m alone in this, but I wish they’d left chilling rain in. I feel the game is so complicated as it is, I’d prefer to just play Take & Hold with chilling rain with no secret missions or gambits every time. I only get like 1 game in a month so all these other rules are just a lot for someone like me. The option to simplify it was nice
@fendelphi2 ай бұрын
If playing in a non-tournament setting, you can just agree with your opponent how you want to play.
@blukitsune3722 ай бұрын
I've been thinking of how current Rad saturation works with the new action limits. So if a unit is base OC 1 then if you are within 3" of vanguard model then you can't do the action? Also what happens if the Vanguard walks up to that unit while they are doing the action? Does it kick that unit out of doing that action? Do you only need to meet the requirments as you start the action or do you have to keep things like battle shock away from that unit for them to complete that action?
@willhull98392 ай бұрын
Thinking ur looking at shatter cohesion wrong. It will be great for Tua or any1 playing agens Korn lol. Where there going to control the table till turn 3 ish then start dieing off. Be a great way to play ketchup on them
@chaosheaven232 ай бұрын
K-... ketchup?
@willhull98392 ай бұрын
@@chaosheaven23 lol didn't spell check lol
@fendelphi2 ай бұрын
@@willhull9839 Khorne does not care, as long as the red stuff flows.
@Qutut2 ай бұрын
So, did GW really think people were going to actually play Servo Skulls if they made the mission EVEN WORSE?
@Qutut2 ай бұрын
Also, do I understand it that if there are no Valid targets for Cull the horde you get a free redraw, but no valid targets for bring it down means you can go fuck yourself?
@katanakid132 ай бұрын
11:00 hehe, nice.
@aizoid47352 ай бұрын
wow no comments at all
@aizoid47352 ай бұрын
gg auspex tactics is being bot spammed by buttcheeks
@druwhite13882 ай бұрын
If they don't buff nids Imma just ignore the OC0 cant do actions rule.
@TheLofren2 ай бұрын
Trully dislike the tqctical and fixed change, the extra vp was supposed to make up for the uncertainty and the single use aspect of tacticals, if they score the same then theres no real incentive to take that risk and fixed is just better
@jeremiegartner4642 ай бұрын
You can keep pulling new tactical every round instead of once per game. That's why they had to change the bonus. If you have the cp, you can fish for VP
@rifleman303_92 ай бұрын
@@jeremiegartner464 and on top of that you can discard for command points if your army doesn't have a character that generates them giving more flexibility
@kyleroach-smith12912 ай бұрын
if you score all of your secondaries to the max, theres a good chance now you wont get max vp. Thats just broken in my opinion. you might just not be able to score max points in a game
@theomen492 ай бұрын
I kind of hate the change to bring it down, it further rewards wardog spam and buffs non knight vehicle spam lists a lot IMO
@gregoryseraphin14262 ай бұрын
Why area denial can still be scored on turn 1 of round 1 is so stupid. It’s literally a free 5VP under random conditions, that’s such a shit feeling to already lose the dice roll then get almost an auto-loss cause your opponent got lucky. Not to mention in my last tournament my opponents got it going first in all 3 rounds. Felt soooo bad, especially in the last round cause it actually made the difference to lose the game.
@gaijinknight32502 ай бұрын
Poor my tyranids 😫😫
@geonsilberlicht46322 ай бұрын
For my part, I maintainted from the first previews to their very last that gambits were the single shittiest piece of game design ever seen in 40k, something actually fundamentally bad. I am glad to see them gone. These secret missions are at least interesting and have actual counterplay in most scenarios... War of attrition looks disgusting, bad idea, but I really like the idea of shatter cohesion punishing armies that forget that 40k is supposed to be a tabletop wargame and not a tabletop objective shenanigans game.
@tomsutton64512 ай бұрын
Your last sentence characterises exactly how I feel about all of 10th edition. It's just soulless hopping around the board. In some older editions objectives used to only be scored at the end of the game, which meant that the primary aim was always still to kill and not be killed, as otherwise you wouldn't be able to threaten objectives at the end of the game.
@R-YR292 ай бұрын
I love paying for rules :)
@OriginalNeckbeardicus2 ай бұрын
The slideshow god
@tubulartater89602 ай бұрын
BOYZ ARUH BACK GITZ WAAAAAAAAAGH
@micahspates40632 ай бұрын
So are Tyranids just screwed? From the games I’ve played against them every time they have one it’s been because the amount of secondaries thy could score with 0 oc units.
@RSBurgener2 ай бұрын
There will be a balance dataslate along with these cards. 'Nids will almost certainly be reworked so that they can function with the new rules set. Zero OC units will probably drop in points since all they're merely annoyance troops now.
@fendelphi2 ай бұрын
The fact that everyone doing actions cant do so if within engagement range(not even with pistols) means that Tyranids can now swarm enemies to stop them from doing actions. Meanwhile, Gargoyles are almost the perfect battleline unit, having insane mobility. A lot of units from other armies used to rely on Advance to get into position for doing actions, but now that Advance+Action is not allowed, units with a natural high movement+fly has a great benefit.
@OverlordZephyros2 ай бұрын
damn I wanted them to buff aircraft ... theres still no reason to take them anymore
@JonathanCrane822 ай бұрын
Wonder when the app will update accordingly?
@carlosengels66172 ай бұрын
I like the new rules but I'm definitely not spending the money on the new cards.
@karlhiner73742 ай бұрын
Matched play? What's that?
@ca11rl772 ай бұрын
The new deployments suck. Any army that can advance and charge will be able to get a charge t1. If you are a non melee army you are screwed
@ca11rl772 ай бұрын
@@slamfire2835 worse. Codex marines
@kyleroach-smith12912 ай бұрын
you dont have to deploy in the middle right on your DZ edge. sure its irritating but its not particularly hard to overcome if you measure out the distances as you deploy
@markhohenbrink52302 ай бұрын
So units without guns can not perform actions, right? Or units outside of range on their guns because they won't be eligible to shoot unless im wrong.
@chromarush17492 ай бұрын
Eligible to shoot does not require a valid target. It just means you'd need to be eligible to shoot.
@chromarush17492 ай бұрын
Eligible to shoot doesn't mean there has to be a valid target. It just means no actions you performed would prevent you from shooting.
@hammer13492 ай бұрын
The units without guns is an interesting question though. I'm guessing they wouldn't be prevented from doing it because there are quite a few units that don't have guns but are 1+OC, looking at tyranids specifically.
@alexrowson-brown65682 ай бұрын
servo skulls was the best and most fun primary mission its sad no events ran it, i do not get the hate on it it is so much fun
@The_Penguin_89642 ай бұрын
Knights player :"For sure😈"
@alexisauld77812 ай бұрын
Comp bois squealed and wailed because it was a mission where they couldn't hug their own board edge for dear life, so events didn't run it ;-;
@hammer13492 ай бұрын
It's good for back and forth but as someone else has pointed out, it's a mission that can lead to limited primary points for both sides or being completely one-sided and practically impossible to overcome.
@alexrowson-brown65682 ай бұрын
@@alexisauld7781 sounds about right
@alexrowson-brown65682 ай бұрын
@@hammer1349 every mission can do that depending on what you do…. So that isn’t really a valid argument
@GerrardTorres76652 ай бұрын
I don't know what it is, but I hate the look of the "stepped" deployments. It just looks... Wrong.
@The_Penguin_89642 ай бұрын
I don't understand why people feel upset in downstair's comment, I mean, it's still fun to play these missions🤔 though it's not perfect (still hate the severo-skull BS) but it's not garbage at least🤷🏻♂️ Looking forward on it, and maybe I'll buy the pack if they do Admech right in summer🤔that objective marker looks way cooler then the previous one🙈
@tellierken692 ай бұрын
I'm confused. Is the mission deck all we get for chapter approved? Or will there also be points and codex rules updates?
@garethstewart32732 ай бұрын
GW have moved the balance data slate and points changes forward to go alongside the pariah nexus when released
@tellierken692 ай бұрын
@@garethstewart3273 so there will be points and rules changes?
@TheLPHome2 ай бұрын
@@tellierken69yes
@TheRealRKD2 ай бұрын
Yes in 2 weeks when the cards are released. It’s just preorder at the moment
@garethstewart32732 ай бұрын
@@tellierken69 like TheRealRKD mentioned there will be changes, likely 0C units might be cheaper as they no longer do actions, battleline might go up or down as they seem to score extra points now
@BB-pn2qv2 ай бұрын
Did they even print enough this time? Lol
@zeog3032 ай бұрын
I think its a good/fun game shake up. Then again im a Battleline fan: ) Never liked o.c.0 doing actions.
@gregoryseraphin14262 ай бұрын
What happens if a unit starts an action but then becomes battleshocked before they finish it? Does the action stop?
@kyleroach-smith12912 ай бұрын
it does not luckily. the only stipulation is they cant START the action if shocked
@gregoryseraphin14262 ай бұрын
@@kyleroach-smith1291 was hoping for a way for the out of phase battleshock abilities to actually matter but I guess not.
@fendelphi2 ай бұрын
@@gregoryseraphin1426 Well, if they are required to hold the objective while doing the action, battleshock does mean that they no longer hold it(unless sticky or another unit also holds it).
@tristanwhite91852 ай бұрын
So now every army needs to be played as a horde army. Shameless extortion of the fan base.
@torotteson2 ай бұрын
Having 1 or 2 battle line units in your army in no way turns it into a horde army 😂
@AngusMcIntyre2 ай бұрын
These nrw blocky deployments are stupid. How does that make setup easier?
@MountainKing887712 ай бұрын
one half of board deploy up to x, other half deploy up to y. Seems really easy to me.
@AngusMcIntyre2 ай бұрын
@@MountainKing88771 now I have to measure 3 lengths, rather than 1. Previously I marked halfway and used a laser line to draw to the corner.
@chopsworth38332 ай бұрын
And now comes the time where I bow out as a Death Guard player, shelve my army, and play other games until the next edition.
@ericr61702 ай бұрын
My favorite thing about warhammer is that this hobby is only for those with wealth. We don’t have to deal with filthy poor peasants
@WanderingWeenieАй бұрын
Had to start an OF to afford this hobby , but nobody is subscribing.
@Astartesparty2 ай бұрын
Awesome I don’t think I’m going to buy these if I’m honest … they don’t seem like they’ll be all that fun unless your orks
@fluffcrunchmini45722 ай бұрын
It's great to see the best of humanity expressing opinions of such erudite profundity in this thread.