The Content That Was Cut from Vanilla World of Warcraft | Top 10

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Bellular Warcraft

Bellular Warcraft

Күн бұрын

Let's take a look back through Blizzard's original plans for World of Warcraft.
Hayven Games: / @hayvengames
●Patreon - / bellular
●Twitter - / bellulargaming
●I Stream on Twitch.tv! - bit.ly/BellularTwitch
WoW News Websites
- MMO-Champion.com
- WoWHead.com
- The WoW Devs are on Twitter (wow.joystiq.com/2014/02/25/wow...)

Пікірлер: 436
@SephisisHD
@SephisisHD 7 жыл бұрын
03:33 Why are we flying by this pointless statue in Booty Bay? That's because inside pointless things, are treasure...
@RealmsofPixelation
@RealmsofPixelation 7 жыл бұрын
SephisisHD Let's begin!
@borek92
@borek92 7 жыл бұрын
Pointless Top 10: Bellular's head movements
@megamage911
@megamage911 6 жыл бұрын
Ahh, I see we have some fellow people of culture right here
@sik3xploit
@sik3xploit 6 жыл бұрын
Gentlemen! Let's broaden our minds!
@Cysar1337
@Cysar1337 6 жыл бұрын
Time is money friend!
@gborgesbardi
@gborgesbardi 7 жыл бұрын
Hayven my friend, you may have gone but your legacy continue. thank you belluar
@BellularGaming
@BellularGaming 7 жыл бұрын
@lPsychoMax
@lPsychoMax 7 жыл бұрын
Hayven will live on in our memories, his channel and his legacy. His lore that not only opened eyes but should be added to any wow wiki-type page as a tribute to him. Hayven wasn't just a kind guy who liked to share wow, but a scholar; a lore researcher of immense power and knowledge. Whatever wow has or will do; hayven will always be there in spirit and in memory. He IS the lore of warcraft. When ever someone looks up wow lore or content: Hayven lives.
@wilmermolen
@wilmermolen 7 жыл бұрын
He didnt deserve to die but he deserves to be remembered. R.I.P Fredrik
@Wowmusicable
@Wowmusicable 7 жыл бұрын
Fredrik Dunstrand was his real name.
@AH-bf4md
@AH-bf4md 7 жыл бұрын
gborgesbardi maybe the name of the video should be: a tribute to hayven games (*sob*)
@ew5971
@ew5971 7 жыл бұрын
3:36 Because inside pointless things are treasure.
@Spinexus
@Spinexus 6 жыл бұрын
Fun "fact": World of Warcraft was actually planned to run with content patches and not expansions! Thats why some of the BC content was planned for vanilla!
@SillyScyllia
@SillyScyllia 5 жыл бұрын
Because Monaaayyy \ ( $ = $ ) /
@eyoshinthemaximum
@eyoshinthemaximum 4 жыл бұрын
$$
@thxverymuch6962
@thxverymuch6962 7 жыл бұрын
That immortal vanilla realm in the sky recently gained one hell of a player. Rest easy, Hayven
@drudle
@drudle 6 жыл бұрын
> "Powerful creatures that couldn't be killed and kept in containment" > "Bizarre to have in your capital city" Tell that to Dalaran and the Violet Hold
@Eener1000
@Eener1000 6 жыл бұрын
The concept art for the dragon isles with the big nautilus thing was actually a unreachable and unfinished zone in the vanilla zone files. Only way to see it was with a very old file-viewer. It had a structure very similar to the concept art but nothing was really textured from what I remember way back then. I have no idea if it can still be found in the files somewhere. Back then we thought it was for a zone with the queen of the nagas.
@sopranophantomista
@sopranophantomista 6 жыл бұрын
Man, I had really hoped that they would have kept the skeleton of Archimonde, or at least a piece or two, around the tree. It would have been a fantastic nod to the zone, and what could come in Cataclysm.
@OneMeanDragon
@OneMeanDragon 6 жыл бұрын
The Raid that was in Stormwind, the gate (instance door) was actually visable up until ( Cat* maybe ) the instance door was between Trade district and Old Town, directions would be you leave trade towards old town, turn right instead of going over the bridge you walk around the "U" now at the wall at the bottom of the "U" was the instance door, which has been since taken out of the game itself.
@thegreatbroohighny9766
@thegreatbroohighny9766 5 жыл бұрын
if you play on an offline server for yourself you can actually go in using coordinates, the inside is identical to vanilla stockades
@gearzdesign
@gearzdesign 7 жыл бұрын
I remember the old Ironforge "tomb" type thing under the city. You could jump/glitch your way through the wall behind the throne, which lead to a ramp leading down to a floating island/platform hovering above a giant pool of lava. My old guild would meet down there all the time. :)
@digimook
@digimook 4 жыл бұрын
When you go back and rewatch 2 years later and note Bell is on point Re: Nazjatar/N'Zoth
@NPC-nn4qe
@NPC-nn4qe 4 жыл бұрын
ikr?
@alejandroderienosa4828
@alejandroderienosa4828 4 жыл бұрын
Yup
@Ghastly10
@Ghastly10 7 жыл бұрын
I do remember that there was a large raid portal locked behind a large metal gate in the Stormwind Canal area I wonder if that was going to be the raid that never was..
@SetNevi
@SetNevi 7 жыл бұрын
That portal was going to be used for the phased player housing they never implemented.
@PassionPossum
@PassionPossum 7 жыл бұрын
Ahah, was just about to say that. Never intended to be a raid. I wonder what the Orgrimmar equivalent was, if there was one?
@Ghastly10
@Ghastly10 7 жыл бұрын
@Aklin Ah so that is what it was for, always wondered what it was intended for it..
@PassionPossum
@PassionPossum 7 жыл бұрын
They pretended to do it with the Garrison feature... bleh. Even saying the name gives me wartime flashbacks.
@nioxic77
@nioxic77 7 жыл бұрын
supposedly yes, some kinda prison like the stockade, but as high level content. thats all i read back in the day.
@buttlern
@buttlern 7 жыл бұрын
These videos are really really good and informative. Makes me go back in memory to the days when I was a very active WoW-player. Thank you for your contributions to the community and making me take a trip down memory lane :) Keep up the good work!
@Zylthis
@Zylthis 6 жыл бұрын
There was a raid portal in original Hyjal, rumors were it would be another Ony style raid featuring Deathwing. Also in the northwest mountains of Aszhara there was another raid portal hidden behind rocks, when you got close the area tag would read Timbermaw hold (if memory serves)
@dante93nero
@dante93nero 3 жыл бұрын
"highly anticipated n'zoth expansion" ....well that didnt age well
@NullRageGaming
@NullRageGaming 7 жыл бұрын
That "Stormwind vault thing" sounded a lot like Violet Hold to me. Which of course made me chuckle a bit when you said "I can't see this being interesting". I don't think I've met anyone that actually ENJOYS running Violet Hold (either in Wrath or Legion).
@whtwolfgames7983
@whtwolfgames7983 7 жыл бұрын
Mr. Bellurlar, love your work mate. It's a damn shame you couldn't do the questing mod you guys were working on I was really excited for that, in any case, keep up the great work
@lizbeth8830
@lizbeth8830 7 жыл бұрын
Love these types of videos!! Would love to see more! :)
@BellularGaming
@BellularGaming 7 жыл бұрын
Thanks :D We're working on a few! Features that didnt make it into the game (Path of the Titans / survival skills etc) & places we haven't been to yet (northern islands/Dragon Isles, Kul'tiras, etc etc).
@lizbeth8830
@lizbeth8830 7 жыл бұрын
BellularGaming Awesome!
@nameisdan6877
@nameisdan6877 7 жыл бұрын
Lizbeth
@jochemgunster9931
@jochemgunster9931 7 жыл бұрын
Very well made video, love the research and edit work you guys put into it!
@sameelatif
@sameelatif 6 жыл бұрын
2:20 i notice this concept art from the Dopefish exploration videos back in the day, they had started to design a temple like building with elevated stairways just like this, and he was running around it untextured
@davidjensen5368
@davidjensen5368 7 жыл бұрын
Love these vids. Good to see someone carrying the torch for Hayven. Keep it up!
@elainerobson3403
@elainerobson3403 7 жыл бұрын
Interesting. I remember seeing two areas set aside - one with Horde emblems and one with Alliance emblems and always wondered about that. Makes sense now. Thanks for going over this.
@harm991
@harm991 6 жыл бұрын
Basically they wanted to build vanilla, tbc and wotlk in ONE GAME. Yet they decide quality > quantity
@youtubesuresuckscock
@youtubesuresuckscock 5 жыл бұрын
The more cynical way to look at it is that basically all the creativity and success of the game was there early on, and all that happened afterwards was picking up table scraps. Basically everything good about the game was seeded during its original development.
@mudshrooze
@mudshrooze 7 жыл бұрын
Kezan is one of my favorite places. I literally always have a starting goblin on Kezan just to go there and see it and see Gallywix (who is one of my top ten characters in WoW). Ive been writing a deep and long story on an expansion based on the Island of Kezan. in which there are four to give surface zones, then possibly up to two underground zones one of them being ofcourse, Undermine. On top of that there are other bits and quips ive been working on. regardless all of this to say, Kezan is awesome and has lots of potential.
@singledie
@singledie 7 жыл бұрын
Can do you one for TBC and Wrath?
@lizbeth8830
@lizbeth8830 7 жыл бұрын
D1 oh yes please!!
@gborgesbardi
@gborgesbardi 7 жыл бұрын
I don't know, but from my perspective everything planned for tbc and warth was pretty much already planned for vanilla. And that also explain why the game ramp up on subs up to wrath and sinked down after it.
@RealmsofPixelation
@RealmsofPixelation 7 жыл бұрын
D1 He could do one for WoD but honestly he could just as easily say that only the Garrison and Khadgar weren't removed. lol
@showfighter785
@showfighter785 7 жыл бұрын
Lizbeth a KZfaqr called MadSeason already did the cut stuff from the expansions
@zipthirteen614
@zipthirteen614 7 жыл бұрын
The Gundrak raid and Azjol-Nerub were cut from Wrath. Along with aerial combat and the dance studio. Wrath is when content started to get cut (not unlike the things he discussed for vanilla which did end up being in the game). Overall I can see that Blizzard's intention for the game were to just continue adding patches to vanilla wow but they realized that they would receive far less revenue if they didn't just require an expansion to play such content.
@retrocny5625
@retrocny5625 6 жыл бұрын
One thing I always wondered back in vanilla was what they were going to use that one area in the Wetlands for. Where all the high level red dragons were. And the big gates built into the mountains and stuff. I always figured that was going to be a raid instance at some point. Or that like you would find Alexastrasza in there somewhere. I guess it turned out that the area was a placeholder of sorts for Grim Batol, which showed up in Cataclysm. I also remember looking around for where Quel'Thalas was going to be in the plaguelands back in vanilla too. I knew about the lore, I knew where it should've been and I remember mountain-walking trying to get into maybe a secret area to see if it was in development behind an invisible wall or something lol. Man, that was back in vanilla where we had no idea what was coming or if there were any secrets to find like that. The sense of mystery was huge.
@Sarah-xj5nq
@Sarah-xj5nq 7 жыл бұрын
Great video i love lore and wow content so its great to see someone covering vanilla content that was suppose to be in wow! hope you make more videos!!!
@tripleabd
@tripleabd 7 жыл бұрын
for number 1 the stormwind vault as u called it. it was speculated that the entrance was at the south east of stormwind city thru a big gate and it was a portal to an area for player housing project that was scrapped so early on in development before alpha but the remenants of it were still there and hayven even made a vid about it.
@OrcBit
@OrcBit 7 жыл бұрын
Great video mate!
@izicial7469
@izicial7469 7 жыл бұрын
"We wouldn't want an entire expansion to be green." Proceeds to make an entire expansion blue and white with snow and ice :(
@ZanathKariashi
@ZanathKariashi 6 жыл бұрын
Yeah but no one likes green, and hey that's not one, but TWO colors!
@izicial7469
@izicial7469 6 жыл бұрын
Well I mean they did do WoD which was pretty much all green lava so....;p
@Golemoid
@Golemoid 5 жыл бұрын
@@izicial7469 the only zone in wod with green lava was tanaan, and that wasn't even there at launch. the real problem with WoD was too much orcs, and not much else. that's why they switched direction in middle of the production, and that resulted with tons of scrapped and unfinished content and bad story.
@alejandroderienosa4828
@alejandroderienosa4828 4 жыл бұрын
Well I'm bored so visiting some videos I havent seen before. But pretty much all of legion was green after a while.
@eyoshinthemaximum
@eyoshinthemaximum 4 жыл бұрын
Alejandro De Rienosa It was pretty much all green anyways
@Terilice1
@Terilice1 7 жыл бұрын
I starred watching the blozzcon 2007 raids and dungeons panel, and wow... just wow. Just from the beginning wow. I always imagined the devs as theory crafters. I'll be sure to watch the rest of it tmrw night. Great vid.
@cujoedaman
@cujoedaman 7 жыл бұрын
I don't know why, but the original Hellfire Penn. reminds me of the Warcraft movie, maybe because it was filled with more hills and mountains like the movie version was? Hayven was going to look into the Mt. Hyjal raid months ago when I suggested it to him, noting to him about the "other half" of the raid that was blocked by the invisible wall. I'm assuming this was the same Hyjal you couldn't access in the open world too. I felt honored that he acknowledged the idea, it would have been a fun vid to see :D I remember reading about the second Stormwind dungeon/raid somewhere and that's what they instance portal was for over by Old Town. There was something about the clock tower too over in the canals, it has a full interior and what looks like stairs, but it has since been closed up completely. Spooky things happening in Stormwind.
@blech71
@blech71 7 жыл бұрын
Is Bell that kid Peta from hunger games?
@josuf_5812
@josuf_5812 7 жыл бұрын
blech71 lmaoooo
@Hinagikuxx
@Hinagikuxx 7 жыл бұрын
blech71 BRUHHHH
@Myurridthaekish
@Myurridthaekish 6 жыл бұрын
blech71 Pita>Peta>PeTA
@NPC-nn4qe
@NPC-nn4qe 4 жыл бұрын
Holy shit!
@lordkardok666
@lordkardok666 5 жыл бұрын
From what I've heard, Karazhan was supposed to be the raid after Naxxaramas, and people who had the staff would be required to gain access to the raid. But Naxxaramas ended up being too difficult for most of the player base, so they decided to make a quest chain involving Khadgar and Dalaran to open Karazhan, but they ended up not finishing Karazhan, Dalaran, or Hellfire Pennisula (which was apparently suppose to release alongside Karazhan), and instead migrated those ideas over to The Burning Crusade, with the exception of Dalaran, because why include Dalaran when you'll likely be spending all your time in Outlands. Since the staff was tied to older content, they decided to continue with the Khadgar plan and just put him in Outlands. Dalaran would later be finished and included in Wrath of the Lich King, the following expansion.
@Wowmusicable
@Wowmusicable 7 жыл бұрын
Thank you! I love these kind of videos.
@mommababben
@mommababben 6 жыл бұрын
me2
@KaldonisPondo
@KaldonisPondo 7 жыл бұрын
Bellular Gaming taking up the mantle of cut content. I like your face, your voice, your demeanor and your videos are actually informative.
@koridecker5344
@koridecker5344 6 жыл бұрын
I just gotta say that it doesn't even matter what you're talking about, I just put on one of your videos in the background while I play WoW. You have such a pleasant voice c:
@fliplok6400
@fliplok6400 6 жыл бұрын
I know it's been awhile since ya posted this but I remember there being a sign with and instance entrance for Mount Hyjal and the sign read "Under Construction" during tbc.
@averysb1
@averysb1 7 жыл бұрын
I love videos like this! Do one for each expansion!
@smallpoxs2947
@smallpoxs2947 6 жыл бұрын
If you watch the behind the scenes DVD that came with the collector's edition it's mentioned that outland was suppose to be opened in Vanilla after the two factions gathered enough resources and there were "uber bosses" behind it.
@nicemads
@nicemads 7 жыл бұрын
The stormwind vault had an entrance. If you tried to glitch you way into the closed stockade before cataclysm( The opposite on of stockade). I have been there on live servers. However there were no npc in the instance but a creepy loading image 😮
@vx8431
@vx8431 7 жыл бұрын
Not only ingame files when it comes to the vault or well that was true in the past you could find this simillar entrance thing like stockades but was blocked off with a closed gate and you could see the green portal thing they use for raids behind it.
@vegavega5344
@vegavega5344 6 жыл бұрын
Just to add; In Vanilla Karazhan was supposed to be a part of the zone it is in. Karazhan was much larger in alpha and it was supposed to be this grand abandoned tower that players would do quest inside and such. There was however supposed to be raid instance in the basement of Karazhan, this raid instance was supposed to give some kind of item that allowed players to open the Dark Portal once on each server, once the portal was opened the entire server could enter the portal and do the stuffs in Hellfire Peninsula, while there Hellfire Citadel was supposed to be the raid in Hellfire Peninsula, which would eventually link and give players on the server access to Northrend. All this was planned for level 60, but I guess the opening of AQ and the strain it did on servers back then played a huge part in not taking WoW in that direction.
@mad-eel
@mad-eel 7 жыл бұрын
Really looking forward to more of your content like this here :)
@ZanathKariashi
@ZanathKariashi 6 жыл бұрын
Atiesh was the original KEY(attunement) to hypothetical vanilla Karazahn. They even kept the ability for the gate to automatically open when someone who possesses the staff approaches the door. it was similar to the guild effort to spark the AQ Opening event, except that to get into Karazhan you'd need to conquer Naxx and build at least 1 Atiesh to open the door. (once you got inside you could get the FP to the top and Enter via that entrance instead).
@watchthe1369
@watchthe1369 4 жыл бұрын
Atiesh as a quest to obtain player housing for a guilds would have been epic. Satisfying a need but making a very high hurdle to clear... Atiesh Quest could develop a whole "guild Instance" where members could have rooms or houses? The top guild mage gets the single copy per guild allowed.... Emerald dream could have been leveraged into the stronghold of the Earthen Ring, a druid anchored 3rd faction? Time and Planar travel being their main function. Hyjal would be the gateway zone.
@jaco819
@jaco819 7 жыл бұрын
Great video, would really like to see more stuff like this!
@Olibelus
@Olibelus 7 жыл бұрын
Bellular you're really awesome man, well informed, and very likable. Keep it up!
@andljoy
@andljoy 6 жыл бұрын
That stormwind insance is called stormwind vaults , it has a working instance portal and even got its own loading screen when they put them in for each instance.
@JoacinoDaGona
@JoacinoDaGona 7 жыл бұрын
There was a time the Duskwood zone was supposed to function similar to how the last part of the Vault of the Wardens Dungeon works, requiring some sort of light scource for you in order to attack enemies. That's the reason NPC guards in Duskwood would carry around torches on their patrols (well aside from the logical reason that duskwood is just dark).
@Sasha1212121212121
@Sasha1212121212121 7 жыл бұрын
Hey I have a question? How do you manage to film game parts in that way? Do you use your in-game character in FPS or a special add-on that let you film freely? I would really want to know please... Thx!
@AHSeanR
@AHSeanR 7 жыл бұрын
Very interesting video, and a great way to honour Hayven
@LightsJusticeZ
@LightsJusticeZ 7 жыл бұрын
Great video, though I misread the title, haha. I thought it was "Things from Vanilla Cut" so like it would be showing things from release that aren't a thing nowadays.
@n3cr0he11
@n3cr0he11 7 жыл бұрын
Thank you so much, you feel now with this videos void after Hayven passed away... 10/10 content
@cbuster7
@cbuster7 7 жыл бұрын
Love your videos man keep up the great work!!!
@lordmann712
@lordmann712 7 жыл бұрын
Love this stuff, keep it coming!
@KingPancakez
@KingPancakez 6 жыл бұрын
You forgot to add hero classes; the initial plan was that all the original 8 classes could branch off to 2 advanced or hero classes at a certain lvl (lvl 30 or 40 I think). Ultimately, most if not all of these things were scrapped because Blizzard decided to go through the Publisher route (Vivendi back then, now Activision) and like all publishers... wanted a quicker development schedule. Because of this, most of the Blizzard North team (the team who originally conceived most of these concepts) left the core company because they weren't in favor of being bought out by Vivendi.
@Nerobyrne
@Nerobyrne 6 жыл бұрын
11: A paladin class mechanic that was both engaging and actually useful. Honestly, seals were great and all, but they needed a huge overhaul. What we didn't need was Paladins just being holy rogues....
@lyreofgilgamesh
@lyreofgilgamesh 7 жыл бұрын
Thanks! I have always wondered what the dragon isles were! :D
@DovahTheExplorer
@DovahTheExplorer 7 жыл бұрын
Azshara Crater and Stormwind Vaults have not been in the game files for a *very* long time. Also, you can find the building from the Dragon Isle's concept art on Developer Island.
@comradep8519
@comradep8519 3 жыл бұрын
i would say 90% of the reason they scrapped the SW raid is the fact that they didn't have a horde one ready
@vazak11
@vazak11 6 жыл бұрын
Very interesting and cool! Though I do wish they had included the Black Temple thing if only to hopefully reduce the chances of Illidan coming back XD
@dustinnaughton2955
@dustinnaughton2955 7 жыл бұрын
Great original video, glad to see you playing to your strengths again. I prefer this unique content to the usual blizz news that every other content maker copies and regurgitates.
@Nekrotix12
@Nekrotix12 Жыл бұрын
In lore the whisps surrounded Archimonde and caused a giant explosion. The way he's just bones in the vanilla version, however, implies that the whisps consumed him like Piranha. "A group of whisps can strip the skin off an Eredar Lord in under a minute."
@derdeniscb17
@derdeniscb17 7 жыл бұрын
awesome video really well done ! :D
@kidistight
@kidistight 7 жыл бұрын
LOVE these videos have you done one for BC or or MOP?
@MegaChickenfish
@MegaChickenfish 7 жыл бұрын
The emerald dream as a druidic location was certainly addressed in Legion but that idea of it as a half-formed world with a lot of nods towards game development I think could still be explored in a future titan-related expansion. Perhaps to reverse horrific damage done to the planet we have to actually go into the emerald dream and load a backup of the continent. _It wouldn't be weirder than WoD._
@MBeccaro
@MBeccaro 7 жыл бұрын
Just to add that in war3 you could detonate wisps to kill summons. archimonde was a summon, so thousands of wisps was literally the best way to go
@Penningtontj
@Penningtontj 5 жыл бұрын
Wasn't Black Temple originally on Hellfire Peninsula in Warcraft 3? Essentially where Hellfire Citadel is now? I'm guessing the Stormwind vault would have been that instance gate that was between Old Town and the Trade District.
@Shiirow
@Shiirow Жыл бұрын
Azshara is an underused concept, even as a battleground, questing zone, raid or character.
@pwentbg
@pwentbg 5 жыл бұрын
So, few more I remember, that got implemented later or after Cataclysm: - The airfield above Ironforge - Old ironforge - The area east of Wetlands, which post-sundering became Twilight Highlands - And may be Uldum....
@maardal
@maardal 7 жыл бұрын
That Dragon Isle concept art was beautiful, I want content around that just based on the art.
@WoWMinGM
@WoWMinGM 7 жыл бұрын
4:43 Man I wish that wasn't the case. At least not all the time. Maybe we can take a break from the cosmic stuff after a while and focus on the other side of Azeroth for example. Kul'Tiras, Undermine and who knows what else. Great video!
@ShadVrinn
@ShadVrinn 7 жыл бұрын
I remember "Captain Placeholder" from back before they had the ships working, he just teleported you between the continents.
@jojorabaut
@jojorabaut 7 жыл бұрын
I think the next expansion will be Undead based, Just makes sense to me. Blizz has left the Undeads alone for a while now, might be a good visual change from the Old Gods, Water stuff on The Broken Shore.
@draylexdoom9243
@draylexdoom9243 7 жыл бұрын
Jojo Rabaut old gods would make sense in the story
@jojorabaut
@jojorabaut 7 жыл бұрын
I understand that, but seeing that Blizz pulled Pandas on us from no where before, and the lich King has been acting sketchy, I could see them doing it. My main point was from Blizzard's view point, doing a undead based expansion would be story and visually interesting. An Expansion based on the Old Gods and Naga, would mostly be ruins and other similar stuff to what we saw on the broken Isles. I personally would love to see more freaky, Nightmare visuals, but I would also love to see updates and new models for Undeads.
@MegaJawa12
@MegaJawa12 7 жыл бұрын
Jojo Rabaut There were pandaren and Chen stormstout in wc3 tho
@jojorabaut
@jojorabaut 7 жыл бұрын
I know, and I guess what I meant was it was made from almost nothing, if back in cata you told me pandaren would be the focus of the next expansion, I would have laughed. My point was that blizz can make an expansion out of very little lore.
@SuperMonty1
@SuperMonty1 7 жыл бұрын
I'd like to see the gnomes or kalimdor tauren take the spotlight one day
@jilliandrain3235
@jilliandrain3235 6 жыл бұрын
The concept art of the Dragon Isles reminds me of a datamine map of BfA. Also we're revisiting Kezan apparently? Sounds like we're going to see things planned long ago! I wonder what else was "scrapped" that's coming to us in some way or another?
@ryanell666
@ryanell666 7 жыл бұрын
Great video, always love to see "what could've been" for WoW. Hope you make another one for TBC, WLK, and the biggest offender CAT.
@wwm84
@wwm84 7 жыл бұрын
Fun fact about Atiesh: If you attack Shade of Aran with it equipped, Aran freaks out and demands to know if Medivh sent you.
@Grindley08
@Grindley08 7 жыл бұрын
Did you do a burning crusade one? Can't seem to find it if you have, considering you've done wotlk
@AKhellbindeR
@AKhellbindeR 6 жыл бұрын
It's kind of weird no one ever talks about Twin Blades of Azzinoth (Pre TBC) It was basically an early version of Illidans Warglaives, that were GM items. Red quality level as far as I remember. Above legendaries. There were rumours that those were somehow obtainable as well in the early stages of vanilla, and that Darkshore was involved somhow. Kind of like a mini Ashbringer rumour.
@Yuriccoe
@Yuriccoe 7 жыл бұрын
Good video, i see your videos in my notebook, so if you can turn the sound a bit high it would be awesome! =)
@TheSpartan88888
@TheSpartan88888 7 жыл бұрын
Wow I actually didn't know a lot of these, very cool
@ThePeoplepersonguy
@ThePeoplepersonguy 7 жыл бұрын
One cool thing that never made vanilla was Dwarf mages. There were dwarf NPC's that were mages and the original handbook that came with the physical copy of vanilla said dwarves could be mages, but evidently they were cut somewhere between the printing of the booklets and the final version of the game.
@androswolf
@androswolf 6 жыл бұрын
That mollusk-Thing on the Dragonisland-Sketch is a Nautilus, not an octopuss. But beside that great Video as usual n.n
@HentaiKidd
@HentaiKidd 7 жыл бұрын
I believe the carcass with the structure on it on the dragon isles was more of a nautilus than an octopus.
@emileperron3284
@emileperron3284 7 жыл бұрын
This was a great video. Made me feel like finding friends to play vanilla or TBC with again.
@basehead617
@basehead617 7 жыл бұрын
What zone is shown at 8:03 with the light shafts coming thru the trees?
@Fizzlefuse
@Fizzlefuse 6 жыл бұрын
I remember going into unfinished parts of the game in vanilla, exploring old Hyjal was a lot of fun, walljumping and such. Old Ironforge also comes to mind, untill they opened up the room to store Magni's diamond body. I also remember some instance portals that never went anywhere and then later were removed, such as the one in Stormwind. I don't have a problem with Blizzard removing content because of time/resource constrictions... that's just how game development goes. but for the love of the Light, I hate it when they remove content that breaks a storyline alltogether. Where a lore character just disappears or when a whole chain of events never goes anywhere. At the very least remove the entire questline so you don't leave people hanging. My biggest peeve however, is when they shove important story content into a book that you need to buy, in order to make sense of what is happening in the game.
@delf2731
@delf2731 7 жыл бұрын
You forgot Gilijim Isle and Isle of Doctor Lapidis, Quel'Thalas (North of Stratholme), Other Stormwind Stockades (the other castle)
@CharcoalTheCaracal
@CharcoalTheCaracal 7 жыл бұрын
Nice, I look forward to more, please make more :D
@robertrichards5924
@robertrichards5924 6 жыл бұрын
Hey Bell, you seem to have forgotten the profession woodcrafting that was cut when they scrapped the housing idea...was intended to craft staves, arrows and furniture....never made it past early beta. 'Woodworkers forgotten mallet' from MoP treasures was a reference to it.
@zayikgaming604
@zayikgaming604 6 жыл бұрын
At 2:10 blizzard actually made that place you see in the picture but it's not textured, colored and it's massive. Someone found it in vanilla alpha client. There's a video on KZfaq somewhere
@voinyhelvetti
@voinyhelvetti 7 жыл бұрын
Would the Stormwind vault been the thing behind the huge portal that was at the end of one of the Canals, behind a steel gate that you couldn't get through?
@clambert608
@clambert608 7 жыл бұрын
They did do the Stormwind Vaults, its called Violet Hold
@epiphica6166
@epiphica6166 7 жыл бұрын
great video mate! one quick question. do you think that we will kill sargeras when we get to argus, or do you think we wil help "purify" him to become the noble titan he once were, since the retconned lore basicaly states that he has created the burning legion for a somewhat noble reason (to stop the voidlords from corrupting planets with titan souls in them)? I personally think that we can't kill him, because he's a motherf*cking titan, strong enough to cut planets down with his sword. I think it would be a great twist if we "purify" him because he sees that he doesn't need the burning legion to stop the voidlords, when we (the people of Azeroth) seem to overpower them whenever they make a move against azeroth. would be awesome to have him on our side in the upcomming fight against the voidlords in an expansion or two.
@Ularg7070
@Ularg7070 7 жыл бұрын
Old Kharazhan was probably the coolest and creepiest part, especially if you included the dungeons. I missed glitching into these areas to explore.
@diggy5884
@diggy5884 5 жыл бұрын
They had a plan where people would use the CoT to go to the Black Morass to attune for outlands, and it was removed to become a new expansion
@Darmalarm777
@Darmalarm777 7 жыл бұрын
Excellent video, more like this ;o!
@R6_Nitty
@R6_Nitty 7 жыл бұрын
Where are you finding all these in game files? Are they just picked through based on on patches and what not?
@ryanmullen5973
@ryanmullen5973 7 жыл бұрын
i swear for like 6 years i wondered what they were gonna do with the other SW instance, before finally realizing it would never become anything
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