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Mass Effect 2 was developed by BioWare and directed by Casey Hudson, who previously led the production of the first Mass Effect game. Development of the game started in early 2008, shortly before the Microsoft Windows version of the original game was released. Before actual production for Mass Effect 2 began, BioWare created a list of goals to work towards based on feedback from fans, reviewers and internal people. The development team's main goal was to "create an experience that was less about being a game and more about being an experience." In contrast to the exclusive focus on the main story of the original Mass Effect, Hudson explained that BioWare was interested in a plot where side stories had as much intensity as the main story and decided that the idea of recruiting people and making them loyal to the player so that they could survive a suicide mission allowed to explore these possibilities. He noted, "the funny thing is that people will say 'other than gathering your crew and building your team and getting ready for this mission, there's not much story there.' But that is the story."
During the first stages of development, the designers' priority was purely on streamlining and polishing the shooting aspects; RPG elements did not start until this process was complete. According to lead designer Christina Norman, "we wanted more satisfying combat and a big part of that is making weapons more accurate and powerful at level one - basically saying 'let's take the RPG out of the shooter.'" Since BioWare had no experience with shooter games, the team spent roughly three months tuning how combat would work using the original Mass Effect as a basis. Norman explained that they wanted the weapons to have their own identity, noting that the final build of the game has 19 weapons with 108 tuning variables. The inclusion of limited ammunition was not initially part of the main game design and was simply implemented for some early playtesting. However, the developers eventually felt it improved the tension and pacing of combat.
Cast/Voice Actors:
Mark Meer - (Male) Commander Shepard
Jennifer Hale - (Female) Commander Shepard
Seth Green - Jeff 'Joker' Moreau
Yvonne Strahovski - Miranda Lawson
Keith David - David Anderson
Brandon Keener - Garrus Vakarian
Tricia Helfer - EDI
Michael Hogan - Captain Bailey
Carrie-Anne Moss - Aria T'Loak
Martin Sheen - Illusive Man
Michael Beattie - Mordin Solus
Shohreh Aghdashloo - Admiral Shala'Raan vas Tonbay
Maddie Baird - Samara
Adam Baldwin - Kal'Reegar
Claudia Black - Admiral Daro'Xen vas Moreh / Matriarch Aethyta
Steve Blum - Grunt / Wilson / Shadow Broker / Everything!!....
D.C. Douglas - Legion
Adam Lazarre-White - Jacob Taylor
Liz Sroka - Tali'Zorah vas Neema
Ali Hillis - Dr. Liara T'Soni
Courtenay Taylor - Jack
Steven Barr - Wrex
Brian Bloom - Keiji Okuda
Kimberly Brooks - Ashely Williams
Katalia Cigliuti - Morinth
Raphael Sbarge - Kaiden Alenko
Carolyn Seymour - Dr. Chakwas
Fred Tatasciore - Warden Kuril
Robin Sachs - Zaeed Massani
Kym Hoy - Kasumi Goto
Lance Henriksen - Admiral Steven Hackett
Devs:
Casey Hudson
Chris Hepler
Drew Karpyshyn
Brian Kindregan
Lukas Kristjanson
Chris L'Etoile
Cathleen Rootsaert
Jay Turner
Mac Walters
Patrick Weekes
Jimmy Hinson
Sam Hulick
David S. Kates
John A. Pagano
Jack Wall
Cookie Everman
Caroline Livingstone
Robert Keyghobad
Sung Kim
Mikko Kinnunen
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