Рет қаралды 251
Hello, and welcome to the description! I feel so nervous posting this finally, since it took so very long and I feel like I worked really hard on it. I hope that it will be received well! Anywho! ദ്ദി ༎ຶ‿༎ຶ )
The first part in a series where we will examine the aesthetic and style of BioShock, including my own interpretation of various design elements within the game.
Is there anything you think I missed? Please, feel free to share in the comments!
Chapter Time Stamps:
00:00 | Intro
Overview of 20th Century Style
01:40 | 1900s-1910s
03:33 | 1920-1929
05:32 | 1930-1939
07:17 | 1940-1949
09:39 | 1950-1959
Examining the Rapture Timeline
11:26 | More on Art Deco & Its Relationship to Ryan
13:57 | Citizens of Rapture & Establishing a Baseline
18:42 | Deviations from Mainstream Style, beginning with Elizabeth Comstock
21:19 | Anya Andersdotter
23:51 | Sander Cohen
26:25 | Outro for Part One
Resources:
vintagedancer....
glamourdaze.co...
en.wikipedia.o...
fashionhistory...
fashionhistory...
en.wikipedia.o...
en.wikipedia.o...
www.clairehumm...
fashionhistory...
www.cnn.com/st...
bust.com/style...
www.americanya...
en.wikipedia.o...
www.history.co...
www.museumcent...
www.1920s-fash...
fashionhistory...
www.history.co...
www.dw.com/en/...
glamourdaze.co...
vintagedancer....
bioshock.fando...
• History of Industrial ...
vintagedancer....
mrlapel.blogspo...
vintagedancer....
hespokestyle.c...
vintagedancer....
vintagedancer....
fratelliborgio...
www.vogue.com/...
www.robbwaters...