The first step to a great mix (Live Sound Essentials)

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The Production Academy

The Production Academy

Жыл бұрын

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It’s no exaggeration that gain is the most important knob on the mixing console. Simply put, your gain level will impact everything else that follows. Establishing solid gain structure is critical to achieving well-balanced mixes.
But what does “well-balanced” really mean in reference to mixes? Remember that boosting or cutting the gain turns that signal’s overall level up or down. When we mix multiple, often dozens, of audio signals together, we need them to be balanced in relation to each other. Establishing a healthy gain level is the best way to start.
When you plug something into the console, the first stop in the signal path is the mic preamp. A mic-level signal is very small, but the preamp is able to add a lot of gain to boost it up to line level. With either a mic-level or line-level input, you’ll be able to adjust the gain before the signal passes through the rest of the channel strip. At this point, if your various gain levels are balanced, everything else along the way will be easier.
So how do we actually set gain levels? There are multiple ways to approach this, but here is one tried and true method.
Use the solo/PFL button, the console’s meter, and a trusted pair of headphones. (They don’t have to be expensive, but it always helps if you’re familiar with how they sound.) Start with the fader turned all the way down and the mute button on. At this point, connect your mics and DIs. After that, hit your Solo/PFL button. PFL means “pre-fader listen,” which allows you to solo a channel even if the fader is pulled all the way down. Keep in mind that various console manufacturers use different terms for Solo or PFL. You may also see Cue.
By engaging the PFL button, you’ll first hear the sound in your headphones. This means you can make sure your signal sounds good before you put it through the main speakers. Once you have your gain at an appropriate level on your first channel, adjust your headphone output to a comfortable volume for listening. That way, as you move through the rest of your channels, the correct gain will actually sound like a sensible volume in the headphones.
In addition to hearing it, when you solo a channel you'll also be able to see the signal level on a meter. Some larger mixing consoles have meters for each individual channel, but most of the time you'll see the level of the solo’d channel on the main meter of the mixer.
Now we're ready to set the gain! The correct level will vary depending on the instrument and which dB scale your console uses. For most analog mixers or any board that utilizes the dBVU scale, you'll want to end up around 0 dB on the meter for inputs like guitar or keyboard and somewhere around +3 dB for drums. (Remember: 0 dBVU means you still have headroom!) If your console utilizes dBFS metering, the equivalent that guitar or keyboard channel would hover somewhere around ~18-20 dB.*
Once your gain is set, unsolo and unmute the channel. At this point, you’re ready to turn up the fader. Move slowly. If you reach halfway up the fader and it’s already way too loud, you’ll need to reconsider the gain structure. It might be necessary to lower the overall main LR mix or to change the input gain on the system processor. Or if you push the fader up to unity gain and it's much too quiet, then you also might need to change the gain somewhere else along the way.
Overall, if you set the gain level using the meter, turn the fader on the channel strip up to 0 dB, and also have the main output faders at 0 dB, then you should hopefully be getting a solid volume through the system. If all of this is set up properly, then we have a solid overall gain structure.
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Пікірлер: 31
@theproductionacademy
@theproductionacademy Жыл бұрын
Heads Up! The example I give in this video references 0dB, which is 0dBVU (not dBFS, like Yamaha mixing consoles). For most analog mixers or any board that utilizes the dBVU scale, you'll want to end up around 0 dB on the meter for inputs like guitar or keyboard and somewhere around +3 dB for drums. (Remember: 0 dBVU means you still have headroom!) If your console utilizes dBFS metering, the equivalent that guitar or keyboard channel would hover somewhere around ~18-20 dB.
@joshuasue2558
@joshuasue2558 Ай бұрын
it means somewhere around 15db for drum? Thank you for this additional info
@coltermcinnes4570
@coltermcinnes4570 5 ай бұрын
This video actually helped me get so much more out of my PA system. Awesome help!
@theproductionacademy
@theproductionacademy 5 ай бұрын
really glad to hear it!
@Coconutpelau
@Coconutpelau 7 ай бұрын
Thank you, I appreciate the information. I had to stop halfway through for a rest from the background music.
@HiggsMusicOfficial
@HiggsMusicOfficial 5 ай бұрын
Very helpful, thanks for the explanation.
@jimamsden
@jimamsden Күн бұрын
I can see this would be a good way to set the gain structure during sound check. But for my case, in small clubs, I don't get a sound check that's all that useful because nothing is done gig volume. So I have to do the gain staging while performing. That's quite difficult and I suspect a lot of bands have similar experiences.
@mikemcclelland3864
@mikemcclelland3864 12 күн бұрын
So I was taught to set gain prefader off? That the fader was just channel volume- but I have been getting terrible feedback ( monitors have been running off 3/4 aux - same mix as foh- seperate master volume- my Allen Heath was not as “ hot” as the Yamaha- seems I’m barely Turing up the faders and master to get to the appropriate volume level ( like 3). This seems awkward to me/ as other videos show gain settings with master and faders set to unity-I have never set my gain this method - but thinking it might be the way to go- hmmmm- confused
@bcain5823
@bcain5823 2 ай бұрын
My band is getting ready to do it's first public gig and we are using an Allen-Heath PA28 mixing console. First question has to do with keyboards. I have a Yamaha P225 digital piano with weighted/ velocity keys. The local volume control will effect the gain setting, along with how hard the keys are hit. Should I set the piano volume midway as a starting point and should I hit the keys hard when adjusting the mixer gain? Second question is which instrument do you start with first when setting gain? Should it be the drums then adjust all other instruments relative to them?
@theproductionacademy
@theproductionacademy 2 ай бұрын
Great questions! Seems like you have a good sense of how gain structure works, which is the most important thing. If you understand that each piece of the signal chain is affecting the overall gain structure, you’re 95% there. So with the keys, setting the volume at halfway is definitely fine, as long as the keys player understands that turning up the volume on the keyboard will affect everything after that, including the monitors and FOH. Sometimes you want a little wiggle room to be able to do that! However, many times I’ll just have the keyboard player just turn the volume all the way up so there isn’t an unexpected boost midway through the show. Another thing to consider is that if you’re using an active DI for the keys a hot line level signal can clip it, and might just be too hot in general (which is why I generally use passive DIs in live settings). Anyway, yes you should generally set the gain while you are hitting the keys (or any instrument) at max volume. If you set the gain with a quieter sound and it gets way louder during the show, it’s tricky to adjust the gain since it’ll affect the monitors too. Starting with drums is pretty common, and that’s what I generally do. Kind of depends on the style of music. If it’s, like, a jazz combo, the drums aren’t driving the mix like a rock band, so it’s a little different. But when the drums are loud and solid, starting there makes sense, and everything else can be set relative to that. Hope this all helps! Just hit me back if you have questions
@MatthewProAudio.11
@MatthewProAudio.11 3 ай бұрын
Why do they say set your faders at 0 when gain staging
@theproductionacademy
@theproductionacademy 3 ай бұрын
This is Unity Gain, which is where the gain stage is theoretically not boosting OR attenuating gain. Running everything at Unity is ideal for live sound systems - you don't want to boost 10dB at one gain stage then cut 10dB at the next gain stage.
@MrMand-bs9it
@MrMand-bs9it 9 ай бұрын
Question, I was trained to put the fader at unity, then adjust the gain till the signal “fills the room.” But upon reading my user guide (an Allen & Heath Mix Wizard 16:2,) it tells me to do that with a headphone. I found your video trying to learn why. So why choose the headphones over the room? (When it comes to setting the initial gain coming into the mixer, assuming just a straight mic going into the channel.)
@ArtificialBangers
@ArtificialBangers 9 ай бұрын
Because a Variable that isn't assumed in your equation is the SPL level of your speaker, and your rooms characteristics. It's possible to have Speakers that are way louder than you need for a space, or way quiter. The best place to compensate for this is on the Main LR Master fader. Setting your Gain staging the way the video presents, will allow all the tools like Compression, Gating, FX, Etc., to have a solid enough input signal to work properly. Gain staging is inportant for more things than just volume.
@ArtificialBangers
@ArtificialBangers 9 ай бұрын
When I'm setting Levels and Gain staging a system, I will use a Reference track that I know the volume levels for. I know How certain songs should feel in loudness when played in a well tune room, So at Unity volume on the fader with the levels just peaking into the yellow, it should feel relatively similar in a larger scale.
@MrMand-bs9it
@MrMand-bs9it 9 ай бұрын
That's some good stuff. I'll try out gain staging off the headphones now, and I'll have to dive into SPL and figure out how it works and applies to my live sound situation. Thank you@@ArtificialBangers
@BenjaminMabina
@BenjaminMabina Жыл бұрын
How can I set gain if my mixer doesn't have a pfl/solo button?
@theproductionacademy
@theproductionacademy Жыл бұрын
What mixer do you have?
@BenjaminMabina
@BenjaminMabina Жыл бұрын
@@theproductionacademy it's a Leem pro 167A
@theproductionacademy
@theproductionacademy Жыл бұрын
@@BenjaminMabina Is there a "Cue" button? Or what buttons are there directly above the fader? Having trouble finding a picture of this mixer online.
@jespurrier
@jespurrier Жыл бұрын
Turn the channel fader and main volume to 0db/Unity without the speakers turned on and turn the gain knob up on the channel until the loudest noise you are going to make hits 0db on the VU meter and just flicks into the yellow on the very loudest noise. Done. No need to hear anything. If gain staging a mic I normally shout loud 1,2's into the mic at very close range and I find I then have a good amount of headroom for the loud rooms I play.
@miningmonkey760
@miningmonkey760 6 ай бұрын
Get another mixer
@alandust2188
@alandust2188 Жыл бұрын
Good info with distracting background noise.
@theproductionacademy
@theproductionacademy Жыл бұрын
Not a fan of background music?
@Pabmyster
@Pabmyster 9 ай бұрын
Next video should be about adjusting the mix on KZfaq videos 😉
@quintuscordice6753
@quintuscordice6753 9 ай бұрын
Guess it depends on how loud you listening that the background sound is distracting. Am listening at a certain level on my samsung tablet and its like am hardly hearing the background sound😂😂
@adambrown9849
@adambrown9849 7 ай бұрын
lol
@randyoehlert5045
@randyoehlert5045 Жыл бұрын
Kill the background
@teggers8736
@teggers8736 11 ай бұрын
Why is it that everyone who does these kinds of videos looks like a Dr. Seuss character. 😅
@theproductionacademy
@theproductionacademy 11 ай бұрын
I haven't heard that one before but I'll take it as a compliment.
@ara5823
@ara5823 11 ай бұрын
fader to 0 then adjust gain.
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