The KEY To Halo Sandbox Design - Halo 2: REBALANCE

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Ruby of Blue

Ruby of Blue

Күн бұрын

SUPPORT ME ON PATREON ►: / rubyofblue
JOIN THE CHANNEL ►: / @rubyofblue
TWITTER ►: / rubyofblue
DISCORD ►: / discord
REBALANCED TEAM:
Mynameislol
SPARTAN-277
SEV
Paddy
Luna
Echo-482
iamfozziebear
The Mindful Moron
SPECIAL THANKS TO PATRONS/MEMBERS:
BondageKitty
Kristofer Breyfogle
Stefano Pederiali
Keith Byrne
dave96
GameLife
Jameson Rooney
Soham Kar
Cory Itzen
Darkvortex11
TaxEvader
GhostSlay3r
Mr. Lava Lava
Bruce Wayne
Tad Lundborg
SR388
Titanic Steampunk
Kevin Winter
Matt Apodaca
Vlad Tomuta
Vezta
JustinsaneS222
Veelk
Nathan Martinez
Azurai
Phillipe Cartel
tpd1864blake
Al Diaz
AdrianTheDragon
Craig VonDoom
Luke Maglio
Punk Anderson
Fawxhead
Carter
JMart
Stefan Knibbe
Matt Judge
gamerfreak5665
Immortalhawk383
Kevin Samayoa
ArcTrooper390
RegMoDII
User92299385
JoJa
big_oistin
DeluxEquity
Kragith Zedrok
Dorian
terminator1998
SuddenlyOranges and Friends
XtremetuberVII
SillonMetalico
HowRyaTonite
Kiro
Mr. MuD
davidlxw
astridnomics
Sam Lund
Nyra9855
YupYapTheGrunt
Cloud's Wolf
Laces115
Lucas Delgado
FemTanga
LOL DUDE
mistalozna
Josef Hammar
CyborgParrot
Walkings7ick
HALO DEVELOPMENT REFERENCES:
rewardingplay.com/
• Tuning the Muzzle Velo...
• Halo 2: Limited Collec...
www.ign.com/articles/2016/03/...
open.spotify.com/show/6zqxj27...
web.archive.org/web/201203160...
CHAPTERS:
00:00 - What is this mod all about?
00:39 - What makes Halo's sandbox fun?
02:31 - How Halo 2 evolved its sandbox from CE
05:35 - The flaw of Halo 2's utility weapon?
06:21 - Retuning the Battle Rifle & SMG
07:38 - Rebalancing Dual-wielding
09:34 - The underwhelming Magnum
11:24 - Rebuffing the Plasma Pistol & Rifle
12:15 - Carbine, Sniper Rifle & Beam Rifle
14:12 - Gold Sentinel Beam & Brute Plasma Rifle
17:39 - Many other weapon changes
18:42 - Tweaking melee damage
19:54 - ROLES = FUN
review critique video essay analysis game design bungie 343 modding halo 2 mod infinite
#halo2 #halomods #gamedesign

Пікірлер: 218
@TheVengefulVadam
@TheVengefulVadam 15 күн бұрын
A Ruby upload is an event.
@Spartan_Tanner
@Spartan_Tanner 15 күн бұрын
A Vadam upload is also an event.
@velhlar
@velhlar 15 күн бұрын
We are here for the premier
@RubyofBlue
@RubyofBlue 15 күн бұрын
🥳🎉
@holymosey2556
@holymosey2556 15 күн бұрын
You notice that shit too?
@LegoMaster_7778
@LegoMaster_7778 14 күн бұрын
greetings vadam
@TheThrashed
@TheThrashed 15 күн бұрын
This feels like a modern bungie halo 2 behind the scenes video
@RejectedShotgun
@RejectedShotgun 15 күн бұрын
Amazing. The care and detail on display here is next level. Looking forward to the next upload and to finally getting to play!
@RubyofBlue
@RubyofBlue 15 күн бұрын
Thanks!
@ToaDrakua
@ToaDrakua 15 күн бұрын
Didn’t expect to see you here
@Yason77
@Yason77 4 күн бұрын
@@RubyofBlue Love your work and content, and excited to experience your work! I just hope you go into more depth about the melee system, and how it differs from CE’s system. I also thought you’d give the BR the melee sequence that Vadam used in Uncut, but to a more refined, “rebalanced”, degree that you’re really good at applying. Thought it would give the weapon another unique utility, especially giving that the BR is a “jack of all trades” weapon. Scoped for long range, Reticle for mid range, and Melee for close range. I’ve recently discovered the unique melee system from H2’s early stages, and thought to add the idea to specific weapons rather than just the player out right. Makes players wonder what other weapons might have this unique melee trait, especially with the brute weapons. Good luck on your work and God Bless.
@Williaso
@Williaso 15 күн бұрын
These videos really go to show just how much effort you put into your re-balancing. Very excited to try it out when it's finished
@didyfinkise9033
@didyfinkise9033 15 күн бұрын
Oh your here? Like your vids
@TEMINIX
@TEMINIX 15 күн бұрын
You are a madman. All this time programming and you still produce these high quality in-depth videos. You are the man, Ruby.
@KnoxCarbon
@KnoxCarbon 15 күн бұрын
"Rebalance" is kinda underselling it, this is a full blown overhaul. I wish I was half the modder you are.
@junioraltamontent.7582
@junioraltamontent.7582 14 күн бұрын
For real. After playing Ruby's CE with my brother these might as well be new Halo releases to me. One AM coming home from GameStop on a school night type shit
@cromwellington441
@cromwellington441 15 күн бұрын
Honestly, the most enjoyable part of your halo vids is how you reveal halo's fundamental building blocks and what made it such special game. Its made me appreciate Halo in a new light getting to understand what exactly made this game special
@McBoofus
@McBoofus 15 күн бұрын
Same here. After I finished CE Rebalanced for the first time, I said to myself, "This is the best way to play CE's campaign."
@Bash_Minimal
@Bash_Minimal 15 күн бұрын
10:13 Immediately noticed the improvement to how the pistol Looks. Night and day
@Toast_94
@Toast_94 14 күн бұрын
Honestly thanks for pointing it out! I don't know how I managed to miss it the first couple times I watched it. That green lighting akin to the halo 2 shotgun looks beautiful on the magnum. The sniper rifle too! 13:41
@NeoKaiser0
@NeoKaiser0 13 күн бұрын
I find it hilarious that Bungie talked about how important balance was for multiplayer... and then made Halo 2 lol
@slipstreamtechnician2811
@slipstreamtechnician2811 14 күн бұрын
What I like about the Brute Plasma Rifle redesign here is that it's not just had spikes and blades thrown on like I've seen in other redesigns, it actually looks like a weapon that's been tampered with to make it more lethal
@caseyhall2320
@caseyhall2320 5 күн бұрын
Understanding brute art philosophy
@undeadkiva
@undeadkiva 15 күн бұрын
Man I love echos animations
@Xennode
@Xennode 15 күн бұрын
I've never liked dual wielding in 2 and 3 so I raised an eyebrow when you introduced the topic but your proposed changes are nothing short of genius. Can't wait to replay 2 once this mod comes out
@junioraltamontent.7582
@junioraltamontent.7582 14 күн бұрын
It was way different when 2 first came out. A little less than a year after release there was a major rebalancing patch that changed it to what it is now. On release, Dualies were essentially the short-mid range meta and had an insane time to kill. Dual pistols especially were monsters and were near a one second kill if you were landing headshots. It was kind of disappointing when everything but PlsmaRfle/SMG became a novelty overnight.
@joshuasmith6909
@joshuasmith6909 14 күн бұрын
One big thing about sandboxes is how fun is created by constraints. What is kept from you? What’s a limitation or unique advantage to this mission? We all know of Truth and Reconciliation giving you a deep-pocketed sniper rifle, but that mission also doesn’t have a single magnum. It completely changes the dynamic. That’s why I am happy to see the BR delayed in delivery and Carbine given a different utility. The sandbox is also defined by what is accessible to you after all!
@kinographer5926
@kinographer5926 15 күн бұрын
-343 Guilt Spark- Ruby of Blue, "I am a genius. Hehehehe"
@chasehill7271
@chasehill7271 15 күн бұрын
1:15 i feel like a memory was just unlocked....was that art in the Halo manual book that came in the case?
@utbunny
@utbunny 15 күн бұрын
It's from the Halo Graphic Novel.
@texel76
@texel76 15 күн бұрын
It even includes cut weapons. Like the H2 Flamethrower and the Satchel Charges
@chasehill7271
@chasehill7271 14 күн бұрын
@utbunny I actually just remembered that I had a bunch of halo trading cards and this was the art of one of the cards. Never read the novel
@QuarrelsomeLocalOaf
@QuarrelsomeLocalOaf 15 күн бұрын
Really like the new look for the sniper scope in this mod, really nice blend of the 3 and Reach designs.
@Toast_94
@Toast_94 14 күн бұрын
12:01 That sticky attempt got robbed so hard! It hit the elite's gun and fell off because the weapon isn't a part of their body. xD
@WardenPhi
@WardenPhi 15 күн бұрын
Ruby has become Yu-Gi-Oh.
@Wuunderboy
@Wuunderboy 5 күн бұрын
The ultimate combination of early 2000s glory! HALO and yugioh
@vaniellys
@vaniellys 15 күн бұрын
I'm a huge Real Time Strategy player, and I recently started to describe Halo as a First Person Strategic Shooter. Halo was supposed to be a RTS at first, and thr enemy design shows. I see weapons as our units, and that's where all the fun is. Using each weapon against its optimized target.
@shiguriyamamo6730
@shiguriyamamo6730 15 күн бұрын
Ye until you play legendary on Halo 2 and 3 and reach where a rifle head shot weapon is automatically needed xD
@r-fitz9739
@r-fitz9739 15 күн бұрын
14:11 Dead Meat theme jumpscare
@SmilingOrange
@SmilingOrange 13 күн бұрын
Watching these makes me feel like I'm 11 years old watching the Halo 2 making of again.
@nicholasshealy9040
@nicholasshealy9040 15 күн бұрын
Oh my God, THAT BPR LOOKS SO GOOD. Also, I bought a gaming PC and I’m currently halfway through CER. It’s been fun so far, can’t wait for Two Betrayals!
@ChickenKitten
@ChickenKitten 14 күн бұрын
This looks amazing, i can't wait to play. i love the little details added as well, like making the guns look a bit more like halo 3 with lights/ the sniper scope color and new animations.
@jacobgale4792
@jacobgale4792 15 күн бұрын
Babe wake up Ruby posted
@emilylefebvre5132
@emilylefebvre5132 14 күн бұрын
This mod has gone from just another forgettable rebalance mod, to one of my more anticipated Halo 2 mods. Phenomenal work!
@regularphill
@regularphill 15 күн бұрын
Is this the CE rebalance guy? That was awsome!
@klimaxkid
@klimaxkid 13 күн бұрын
THE VIEWMODELS RUBY THE NEW ANIMATIONS YOURE TICKLING MY BRAIN
@shaaz_r
@shaaz_r 15 күн бұрын
Bro, just looking at the gameplay alone, it's clear that this could be one of the greatest things that has come out of the modding community
@henrymarshall8825
@henrymarshall8825 2 күн бұрын
There is a certain tone that comes with intense, real experience with a topic. This video really has it.
@RaveWolfTheSwede
@RaveWolfTheSwede 15 күн бұрын
You've put more thought into this than some devs put into their latest titles. Im excited to replay this and see what new stuff you bring along! :D
@rafaelvaldez5341
@rafaelvaldez5341 15 күн бұрын
Bro I played ce rebalanced and bro it felt like I was playing halo ce for the first time again
@rafaelvaldez5341
@rafaelvaldez5341 15 күн бұрын
I also played halo 2 uncut so I’m curious to see this
@aabgjbtlfjcb
@aabgjbtlfjcb 13 күн бұрын
Weapon balancing is soooooo good
@theamazingmeh1759
@theamazingmeh1759 15 күн бұрын
Always loved the brute plasma rifle, loved the redesign by Luna reminding me a lot of SPV3. Having the changes made especially to duel wielding is amazing, glad it was given new life on MCC in the multiplayer on Halo 3. P.S, had no idea about the increase melee attacks especially back in CE and probably Lumoria. That's so cool.
@scottburgess2263
@scottburgess2263 15 күн бұрын
Before halo 2 launched, I remember seeing a video where the new BR was single shot when scoped in, and 3burst unscoped.
@walkings7ick58
@walkings7ick58 22 күн бұрын
Amazing keep up the good work
@mistalozna
@mistalozna 15 күн бұрын
Alright alright alright let’s do it, always glad for another look under the hood of this
@gojizard704
@gojizard704 15 күн бұрын
I am excited for this...I always liked halo ever since i first played the games in 2021...except for 4 and 5.....Infinite was fun tho. and yet most people only play it for multiplayer. I play halo for the campaign and I am excited to see how you work this game as well as my favorite campaign....that being halo 3. I will watch you with great interest
@junioraltamontent.7582
@junioraltamontent.7582 14 күн бұрын
That's how it was back in the day, everyone played Halo for the campaign, esp with CE, as split screen and LAN started out as a bonus. Online multilayer made Halo a global phenomenon, but it also made Microsoft consider the campaign an afterthought when they finally got the IP.
@michaelwalter7913
@michaelwalter7913 15 күн бұрын
Your description of balancing and tuning sandboxes is just absolute gold. Thank you for offering such amazing info so concisely and for free
@CatInSuit69
@CatInSuit69 14 күн бұрын
the weapon models and animations in this are pure sex appeal
@IgniKing
@IgniKing 15 күн бұрын
darn, I now need to replay H2
@TheInfiniteAmo
@TheInfiniteAmo 15 күн бұрын
Did you end up increasing the impulse of the BPR? Because I feel like that could be a great upgrade to it that isn't just pure stacking damage. Make it actually able to push Brutes and Flood around and stunlock them. Of course it still needs a DPS buff.
@RubyofBlue
@RubyofBlue 15 күн бұрын
Such a thing isn't feasible to do in Halo 2, because instant acceleration in this game and CE, which is high enough to displace AI by a notable amount, results in AI being flipped around - their backs toward you, which would be insanely broken on a rapid fire weapon like the BPR
@TheInfiniteAmo
@TheInfiniteAmo 15 күн бұрын
@@RubyofBlue Fair enough. I didn't know if the engine determined hitstun by physics impulse, damage per second, or some third variable unique to each weapon projectile. Looking forward to the final release of the mod!
@TheLastArbiter
@TheLastArbiter 15 күн бұрын
So much thought, and character went into this with great understanding of the source material. I really want to try your version! Well done
@nathane5287
@nathane5287 14 күн бұрын
"Dual-wielding is the single BEST INNOVATION of Halo's formula" Thank you for saying that! I absolutely adore dual wielding in H2&3.
@DraphmirEmpire
@DraphmirEmpire 10 күн бұрын
I must thank you once again Ruby, as I have been wanting a more modern consistent experience across each title on the MCC and you are the only one even coming close!
@deus_nsf
@deus_nsf 14 сағат бұрын
I'm probably asking for way beyond the scope of this project, but I'd love, if not an inclusion, but a collab with the restored lighting mod. It's very barebones for the time being but the potential is beyond massive.
@EYO117
@EYO117 15 күн бұрын
Been playing your CE mod. Great stuff
@prototyler30
@prototyler30 15 күн бұрын
These vids remind me kinda like the old Bungie Vidoc's theyd release before Halo 3 & Reach. Fantastic job Ruby!
@59spadesofalife52
@59spadesofalife52 15 күн бұрын
I would say take some notes from your Halo CE rebalance changes that really made the sandbox feel unique again and fun.
@STRONTIumMuffin
@STRONTIumMuffin 15 күн бұрын
So excited for this! Glad you've taken your time and mastered your craft!
@rafaelvaldez5341
@rafaelvaldez5341 15 күн бұрын
Also who was crying in halo ce in the hallway in the mission Keyes😭😭 female elite grunt?!?
@JetFeather
@JetFeather 15 күн бұрын
The modding community keeps halo afloat
@grayling2
@grayling2 10 күн бұрын
that was probably the most refreshing take i've seen on dual wielding in a while. looking forward to this!
@Abigdummy4life
@Abigdummy4life 14 күн бұрын
Yo, that Yuu-Gi-Ou esque artstyle RIP Kazumi Takahashi and Taiki Matsuno.
@thomastecher6473
@thomastecher6473 Күн бұрын
Looking foward for this ! But one thing I would like to see tuned is the lighting. I find some areas WAY too dark !
@charleswinters9567
@charleswinters9567 15 күн бұрын
Love these update videos. Keep them coming!
@chrisripper9777
@chrisripper9777 14 күн бұрын
Amazing, love everything you showed on the video
@asimplepie2279
@asimplepie2279 15 күн бұрын
You’re insane, I’m so ready for this mod!
@primusvsunicron1
@primusvsunicron1 15 күн бұрын
friendly and enemy AI video next please
@anthony-s026
@anthony-s026 6 күн бұрын
Finally someone else that gets you can have weapons that fill the same role but have quirks to make them more useful for specific enemies and scenarios
@ToaDrakua
@ToaDrakua 15 күн бұрын
Ruby hitting the nail on the head of everything I think about when pondering Halo’s weapon sandbox.
@xGir42x
@xGir42x 14 күн бұрын
Great to see my favorite game of all time, HALO 2, get some love! Overall the rebalance seems like a great tweak of the sandbox. However, there is one small, maybe too nit-picky, disagreement I have. 13:50 The sniper rifle rework I think is great except for the one-shoting flood combat forms. The sniper is a anti material/armor piercing focused rifle, and in being so, over penetrates the soft tissue of a flood form who does not have vital organs. Again, this is very nit-picky and I'm sure this specific rework makes for better gameplay for the average player, but I tend to like how the lore and backstory of a game translate to the actual gameplay. Overall though, as I said, great work!
@stormbreaker7373
@stormbreaker7373 14 күн бұрын
Hopefully this mod is out by November 9th
@Wuunderboy
@Wuunderboy 5 күн бұрын
Excellent! One thing id add. Is the Ai. The elites in halo 2 always felt so clunky in the way they move. Id change them to look more fluid and floaty , give them that graceful "skip" that they have in Halo CE.
@chasehill7271
@chasehill7271 15 күн бұрын
The only thing I was wondering about, is the damage of the sniper rifle against the flood. I might be thinking about something else but i think it's supposed to do very little since the flood are meant to be torn apart and the sniper just pierces through them. Everything else seems perfect and i couldnt be more excited. I almost can't go back to vanilla CE with your rebalance
@BrandonFlint-ro2ns
@BrandonFlint-ro2ns 15 күн бұрын
The sniper rounds have such a high velocity that they just punch through rather than dealing the damage that's necessary in killing Flood such as dismemberment. Destroying things like the bones and internal organs which is its primary function would do nothing against them. This change to the sniper is the only thing I don't agree with. If applied to the beam rifle though it would make sense because it's plasma which has heat and heat is the Flood's number one weakness.
@Leo.23232
@Leo.23232 15 күн бұрын
The problem with that is it's extremely inconsistent, if that logic applied not only would all bullet weapons be bad against the flood (even the shotgun wouldnt be that effective) but also plasma would be insanely effective because its an incendiary weapon. The key is consistency, if you decide to adhere to logic like this, then adhere to it consistently, if you decide that gameplay takes priority over logic then be conisistent with that. So yeah this sniper rifle argument i find ridiculous.
@texel76
@texel76 15 күн бұрын
If the Sniper can destroy vehicles. Then i don't see why it cannot be able to obliterate the Flood.
@HyperZergling
@HyperZergling 15 күн бұрын
A sniper bullet with its energy would absolute liquefy in the insides of flood matter. A large projectile going very fast doesn't just punch a clean hole. All that energy is going to move other stuff out of the way.
@chasehill7271
@chasehill7271 14 күн бұрын
@Leo.23232 like I said I might be thinking of something else, or it was just something another content creator said. That being said I think the plasma weapons do decent damage already, if I remember, and the other thing is the shotgun and AR (at least in CE) were so effective because the AR is shooting 60 rounds of 7.62x51 and the shotgun isn't just a 12ga, it's an 8ga 0000 and 00 buckshot, while the sniper uses armor-piercing ammo. Personally, I think the logic still holds that the others should do more damage and the sniper shouldn't do as much (3 or 4 shots maybe)
@EvilParagon4
@EvilParagon4 8 күн бұрын
When I was a kid, I always got so excited when I was able to dual wield both the brute and normal plasma rifles at the same time. So part of my was gently hoping for some sort of synergy here. Unfortunately, no such thing, but a man can dream. Anyway, cool stuff.
@PandaJerk007
@PandaJerk007 15 күн бұрын
8:01 I'm excited you are into dual-wielding! It has a lot of potential. If you can solve that challenging balance it'll be so fun :) The brute plasma rifle especially I'm eager to try! Did you say what you're doing with the Needler?
@DraphmirEmpire
@DraphmirEmpire 10 күн бұрын
"The Carbine is harder to get consistent headshots"!? I have always had better odds landing headshots with the Carbine, DMR, and CE Magnum over anything else to the point I never use snipers and I can get up to 4 kills with the BR before delpenting all of its ammo if I am having a good day so I rarely ever used it, at the end of the day my disorder gives an 80% headshot accuracy with simi-auto no-scop, iron sights 1.5x, 2x, 2.5x and 3x scopes but drops down to 50% or lower for burst fire, and full-auto weapons as well as any zoom magnification 4x or higher in every FPS I have ever played
@stoneapollyon8313
@stoneapollyon8313 14 күн бұрын
YES
@miketacos9034
@miketacos9034 14 күн бұрын
This makes me wanna play Halo 2 again. ❤
@justinvalentine7544
@justinvalentine7544 15 күн бұрын
This Mod & Halo Reborn are the only things keeping me excited about playing Halo. I wish could say the same for the rumored Halo CE Remake but knowing it's 343 and hearing the awful news from Mint Blitz recent video from earlier today I'm sure they're gonna drop the ball once again.
@CRab-ne6gh
@CRab-ne6gh 14 күн бұрын
Was wondering if you could explain why a unique aspect of CEs philosophy was lost over later titles. I’ve also not seen it mentioned specifically, and it is - you the player have 100% control over every single projectile any weapon fires. For every weapon in CE this is true (yes even AR). There are incredible nuances that lead to a very high skill ceiling for every weapon in the game. Best example is CE plasma rifle, its magic was never recaptured. From Halo 2 the SMG and plasma rifles have no skill ceiling, BR and Carbine spread will just rob you via RNG (like you showed with Jackal snipers). Why did this philosophy change?
@MatthewLee-fo3me
@MatthewLee-fo3me 15 күн бұрын
I was actually really worried you were either gonna remove dual wielding or nerf it to uselessness. Glad to know you're on the "2 guns is awesome" side of the opinion.
@Designation6
@Designation6 15 күн бұрын
Technically the magnum isn’t a new weapon. They took most of the Plasma Pistol DMG & made the Magnum but its bullet instead of plasma & gave it shit accuracy for a precision weapon… Thanks for the visuals showing the spread. Is it possible to change the dual wield reticule to better showcase the increased spread?
@Aurum100
@Aurum100 14 күн бұрын
Wish you could replace the BPR with the Spiker. Still I can see what you're goin for, great work!
@petesaguy1707
@petesaguy1707 15 күн бұрын
The blue sentinel beam doesn't look fun here. It looks like you can't control the gun in all the ways that matter. A laser gun is most fun when you have total control over it rather than making it a lock on weapon that requires very little player input to use.
@spyczech
@spyczech 14 күн бұрын
I agree that's the only weapon I don't love the change of
@RubyofBlue
@RubyofBlue 14 күн бұрын
The problem with the Elim Beam is, its vanilla functionality is way too one-dimensional to justify making it notably more powerful than its counterpart. But limiting its distribution is very hard too since it drops from a common enemy for its two missions. I wanted to do something that'd create more interesting strategizing. That means the best route to take is limiting the weapon's lifespan and imposing functional limitations to justify a noticeable increase in its lethality (like the charging time and mandatory overheat here). But I've haven't formally gotten to SI or QZ yet, so I'm open to other suggestions on how to make the Elim Beam function uniquely!
@crashbash8549
@crashbash8549 14 күн бұрын
But we already have a laser weapon that we have total control of, there's no point in having a duplicate weapon that has no differences except one does more damage
@petesaguy1707
@petesaguy1707 14 күн бұрын
@@RubyofBlue just off the top of my head, I think it would be cool to make the eliminator operate like The Predator's shoulder mounted plasma cannon, where it shoots beam-like projectiles and can instantly make flood explode (without causing an actual explosion so as not to be too similar to a rocket weapon). That way, players still have total control over the weapon and you can make it totally distinct from the regular sentinel beam. Just a thought.
@petesaguy1707
@petesaguy1707 14 күн бұрын
@@crashbash8549 I don't think it needs to be just like the regular sentinel beam. I just think a weapon that removes a lot of player input won't be much fun to use. Even the needler with its homing properties needs a good deal of poster control to utilize properly, whereas this eliminator beam looks like you can stand still, charge it up, and most things in front of you die.
@arindryn
@arindryn 12 күн бұрын
Truly Iconic!
@robertfranklin422
@robertfranklin422 14 күн бұрын
You're a genius.
@inertloki5193
@inertloki5193 15 күн бұрын
Algorithm
@YupYapTheGrunt
@YupYapTheGrunt 21 күн бұрын
LETS GO!!!!
@DragonAce98
@DragonAce98 10 күн бұрын
The Needler and Plasma Rifle in your Halo CE rebalance were very overpowerd. That was the first CE playthrough, were I never used the pistol
@crashbash8549
@crashbash8549 10 күн бұрын
Did you play on legendary?
@texel76
@texel76 10 күн бұрын
Fr? For me i instead use the Plasma Pistol over the Plasma Rifle and i see no reason to use the PR over the PP with how OP the later is.
@VaporWaveGaming1990
@VaporWaveGaming1990 15 күн бұрын
You should be the one producing Halo 7 not the guy who is afraid of guns 😂😂😂
@VRHyoumaru
@VRHyoumaru 15 күн бұрын
I really hope the Halo 2 SMG gets a new firing sound, or at least gets its Halo 3 firing sound, the pitiful popgun sound of vanilla Halo 2 really takes a lot of the fun out of using it.
@CommanderWolf104th
@CommanderWolf104th 14 күн бұрын
was just wondering what is the hypothetical release date for this version of the mod ive played them all when mcc didnt break them so im pumped to play this
@TheHutDave
@TheHutDave 15 күн бұрын
Yo Ruby, do you have some plans also for cut levels and weapons/amour permutations that digsite has released recently? ❤
@yoshipeamachinespawn3658
@yoshipeamachinespawn3658 10 күн бұрын
Oooh, I can agree that dual-wielding was the best innovation Halo 2 made. Apparently, 343 doesn't like it. Might as well take matters into our own hands.
@Joe-xq3zu
@Joe-xq3zu 6 күн бұрын
343 doesn't like Halo
@gryffonphoenix4471
@gryffonphoenix4471 15 күн бұрын
IS THAT THE KILL COUNT MUSIC AT 14:12?
@Nefnoj
@Nefnoj 15 күн бұрын
Was 2:Anniversary any inspiration at all? It's very interesting how Certain Affinity took a similar approach to buffing the magnum as you did. I also love how you managed the Brute Plasma Rifle, I've always thought it should be closer to a plasma shotgun than anything else with its range and power.
@julyccg117
@julyccg117 14 күн бұрын
Maybe for the blue sentinel beam you can make it feel similar to the focus rifle and give it a reticle.
@diekomet6950
@diekomet6950 14 күн бұрын
THE SECRET TO HALO BALANCE IS TO MAKE EVERY WEAPON DUEL WEILDABLE (EVERY SINGLE ONE)
@BengalaFraca
@BengalaFraca 14 күн бұрын
5:18 I haven't seen this artist in a long time
@agentoranj5858
@agentoranj5858 9 күн бұрын
I see you've learned lessons from previous iterations of your rebalance mods.
@themindfulmoron3790
@themindfulmoron3790 15 күн бұрын
I think the BPR is my favourite redesign so far. Damn fine video! Once again, great work!
@AudibleFist
@AudibleFist 14 күн бұрын
I can’t seem to find the discord anymore, no idea what happened. I tried clicking on the link in the description and I get redirected and then nothing.
@SAF-Chronicles-97
@SAF-Chronicles-97 9 күн бұрын
i cant wait to see the next video of halo 2 rebalanced, enhanced and expanded, the new lvls your working on to make the lvls even longer, as i watched hiddenxperia of him talking about cut content in halo 2/3, missing and repurposed levels which we all couldnt play cus bungies crunch time but hopefully when all of us gets our hands on ruby's halo 2 expanded and enhanced, we can enjoy the combat fun-ness, ik im gonna be playing this on LASO (yes i still love grunts funeral party and boom, cus i do like risk/reward mods, i kill enemies via grunts and if they land near me, thats my punishment XD) so idk if you can even add this skull that was in the original Xbox, older grunts bday party, every headshots you hit on any enemy automatically sets them off, if you look at 'jervalin' runs, (i'm not sure if its possible or its hard coded cus it exists in the halo mcc workshop)
@stinkydinky9419
@stinkydinky9419 15 күн бұрын
Where'd you get the art that pops up right before 1:17?
@themilkbaron8290
@themilkbaron8290 15 күн бұрын
I’ve been so hyped for this mod for so long
@rickyspaninsh
@rickyspaninsh 14 күн бұрын
Ruby will be there any changes into all the weapons
@miketacos9034
@miketacos9034 14 күн бұрын
YUGIOH?! In MY Halo?!!
@vaniellys
@vaniellys 15 күн бұрын
I really can't wait to play H2R. Halo 2 was my first Halo and FPS, and it's still one of my favorite games ever. You improved so much HCE with your Rebalanced mod, I rmap extatoc to try this new one.
@CompletelyNewguy
@CompletelyNewguy 14 күн бұрын
See bungie? THIS is the guy you should be hiring to make your games!
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