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This documentary offers a glimpse into the making of one of my all-time favourite games; a game that revolutionised first-person shooters, and defined the Nintendo 64 - GoldenEye 007.
Join me as we look into the birth and development of the game, and hear some inside information from several of its developers.
0:00 Intro
3:00 Team
15:05 Concept
19:00 Bond licence
22:25 Reference material
26:58 Hardware & Software
34:16 Level design
39:05 Character design & Motion capture
46:27 Missions & AI
56:15 Cut content
57:50 Gadgets
1:00:47 Soundtrack
1:13:53 Controls
1:17:39 Multiplayer
1:24:47 Playtesting
1:27:43 Cheats
1:29:48 Release & Success
1:38:05 Legacy
1:40:01 Credits
A huge thank you to:
David Doak
/ drdoak
Mark Edmonds
www.mobygames.com/developer/s...
Karl Hilton
www.mobygames.com/developer/k...
Brett Jones
brett-jones-art.co.uk/
Grant Kirkhope
/ grantkirkhope
Graeme Norgate
/ norgans
Gameplay footage (16:9) from:
The Mr. X Podcast
/ @themrxpodcast
Gameplay footage (4:3) from:
World of Longplays (played by Darius320)
/ @worldoflongplays
Multiplayer footage from:
InstantClassicGames
/ @instantclassicgames
Shinobi ̄\[T]/ ̄
/ @westendshinobi
XBLA footage from:
Graslu00
/ @graslu00
Special Thanks to:
Matt Farrell
Essex Retro Gamer
/ channel
#GoldenEye #N64 #Rare #007 #Nintendo