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So apparently people thought it was unfair to take away the Sorcerer's Spells.
Let's demonstrate exactly why we did.
RULES
1. No glitches
2. Can only use the armor and weapons given to the player at the start of the game
3. Consumables are allowed
4. All Rings are allowed
5. May use COPIES of an item that you gain with the class start. For example, for the Warrior run the player may use any longsword that matches the one given at the beginning of the game.
6. Equipment upgrades are allowed.
7. The Magic Casters now get full access to their spells.
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