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The SPIKE FACTORY Paragon Mod In Bloons TD 6!

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ISAB

ISAB

2 жыл бұрын

The SPIKE FACTORY Paragon Mod In BTD6 / Bloons TD 6 - what do you get when you mix super mines with a carpet of spikes and a perma spike? This! Well, perhaps not all elements of each tier 5 spike factory, but see what this modder has created for a paragon tower concept.
Thanks to DepletedNova for creating this mod!
Source: github.com/DepletedNova/Custo...
This is my series of Bloons TD 6 strategy, gameplay, challenges, or whatever else it may be. Likes are appreciated, and subscribe & hit that bell to catch up on all future videos!
Edited by Nick
#btd6 #bloonstd6
LINKS:
Second channel: / isabextras
Twitch: / btdisab
Merch: isab.merchforall.com/
Become a member! With custom badges beside comments: / @btdisab
Discord: / discord
Twitter: / btdisab
NK Background Music Channel: / @ninjakiwimusic7185

Пікірлер: 903
@BTDIsab
@BTDIsab 2 жыл бұрын
Nice. Check out more paragon mods here: kzfaq.info/get/bejne/gd9yaZNnrNmUqXU.html
@thegamingidiot8939
@thegamingidiot8939 2 жыл бұрын
Hi, wait I’m first?
@matheusfernando3133
@matheusfernando3133 2 жыл бұрын
Hello
@Kinitoan
@Kinitoan 2 жыл бұрын
Make F video
@RandallGoby
@RandallGoby 2 жыл бұрын
Apple
@barrylay5692
@barrylay5692 2 жыл бұрын
AAAAAAAAAAAAAAAAAA
@squiddler7731
@squiddler7731 2 жыл бұрын
If I had to guess, I imagine the reason the difference between degree 1 and 100 is so much greater than other paragons is due to pierce. With other paragons they gain a ton of extra peirce that probably ends up going to waste, but with the spike factory pierce is essentially the same as damage and none of it gets wasted.
@captainlurb
@captainlurb 2 жыл бұрын
This makes sense, since increasing the pierce of the carpet of spikes spikes directly increases the damage, with one extra damage per pierce
@bluethundermonkey
@bluethundermonkey 2 жыл бұрын
Yep, pierce is crazy good on spactory
@Excalibaard
@Excalibaard 2 жыл бұрын
@@captainlurb wouldn't pierce *multiply* the damage? If a spike pile of 10 spikes (pierce) deals 2 damage per spike, it would do 20 damage, but if it had +5 pierce it would basically deal 15x2 damage, 30 in total, instead of 10x2+5 (25). Edit: JakubG pointed out that pierce is equivalent to spikes in the pile
@rookie2128
@rookie2128 2 жыл бұрын
@@Excalibaard number of spikes in a piles is the same as pierce
@aydenator2770
@aydenator2770 2 жыл бұрын
@@rookie2128 false
@depletedsupernova1071
@depletedsupernova1071 2 жыл бұрын
Hi. Thanks for showing off my mod. I intend on revamping everything into an expansion pack rather than the classed packs. This expansion will include fully fleshed out ideas and entirely new models for each paragon. If you have any suggestions let me know down below.
@wayjed
@wayjed 2 жыл бұрын
mod dev in chat
@bloonyapprentice4340
@bloonyapprentice4340 2 жыл бұрын
mod dev in chat
@AltraHapi
@AltraHapi 2 жыл бұрын
I think the mod was very interesting but I think it should be more balanced. The expansion sounds great because Ive never seen a paragon mod with a new model (from my very limited knowledge) so that would sound great.
@AlejandroCastilloRapper
@AlejandroCastilloRapper 2 жыл бұрын
What software do you use to make models ?
@vividant
@vividant 2 жыл бұрын
mod dev in chat
@yaboyender6596
@yaboyender6596 2 жыл бұрын
10:55 Isab makes subtle comments like this so often they catch me off guard 💀
@eclipsekaos6548
@eclipsekaos6548 2 жыл бұрын
Its the best 👌
@yaboyender6596
@yaboyender6596 2 жыл бұрын
@mahadev raamesh I urge you, preserve your innocence while you can.
@Echinacae
@Echinacae 2 жыл бұрын
@@yaboyender6596 this is what you get when you watch a kid's game on KZfaq lol
@Nutellagott
@Nutellagott 2 жыл бұрын
Isnt it november tho 🤔
@kiirlia7797
@kiirlia7797 2 жыл бұрын
@@Nutellagott ISAB caught lackin
@wideMac7
@wideMac7 2 жыл бұрын
I hope the village paragon brings back the all-seeing laser eyeball from btd5
@joshuamartin2069
@joshuamartin2069 2 жыл бұрын
I want to see that return.
@gaminggamer2477
@gaminggamer2477 2 жыл бұрын
That is a necessity
@someonesomeone4262
@someonesomeone4262 2 жыл бұрын
The eye dude in the lord of the rings agrees
@cosmicstariight966
@cosmicstariight966 2 жыл бұрын
@@someonesomeone4262 "the eye dude" is my favourite governor of the finger accessory character
@autocorrect2313
@autocorrect2313 2 жыл бұрын
that was so weird when i saw it in BTDB it was kinda like an attacking wall in clash of clans
@homemmakako3073
@homemmakako3073 2 жыл бұрын
I believe it scales so well because pierce is "consistent" on spike factory, unlike with most towers (where pierce means a possibility for extra damage). With a linear (step) increase of pierce AND damage, if the pierce is always used (as it is with the SF), it ends up being an exponential increase in dps. If the mod follows the same formula for power x degree as the vanilla game, then it would make sense that the spike factory would scale so well
@MagicSerwyn
@MagicSerwyn 2 жыл бұрын
Quadratic, not exponential :)
@theboomman5869
@theboomman5869 2 жыл бұрын
@@MagicSerwyn Thanks maths guy.
@homemmakako3073
@homemmakako3073 2 жыл бұрын
@@MagicSerwyn correct
@hello_i_exist_uwu
@hello_i_exist_uwu 2 жыл бұрын
explosion aoe
@vwlz8637
@vwlz8637 Жыл бұрын
yea this is why permaspikes is so good. it doesnt get diminishing returns from alch buffs and village buffs. theattack speed just means ull have a bigger pile of spikes, and all the pierce from the alch buff will be used.
@mouthwash8182
@mouthwash8182 2 жыл бұрын
The mines aren’t “timing out”. There’s a max amount of spikes that the tower can have on screen at once. Once it throws a new mine out, the oldest one goes away. Same thing with the permaspike.
@AlejandroCastilloRapper
@AlejandroCastilloRapper 2 жыл бұрын
When he goes home they’re no spikes. They’re not permanent regardless.
@nagisatsukimiya1999
@nagisatsukimiya1999 2 жыл бұрын
so basically, their time goes out?
@icelingbolt
@icelingbolt 2 жыл бұрын
@@nagisatsukimiya1999 no, time out implies it's time sensitive. This technically isnt time sensitive, because if you somehow made it stop shooting, no spikes would disappear
@Kevaca
@Kevaca 2 жыл бұрын
Permaspike has a lifespan of 300s
@dremndishot2695
@dremndishot2695 2 жыл бұрын
So it’s the same as the normal supermines basically. They’re not “permanent” because once they blow up they’re gone for good. A perma-mine would be able to blow up multiple times without disappearing
@sauviksharma8505
@sauviksharma8505 2 жыл бұрын
Glaive Dominus: The Bloons will look upon my glaives and they will know fear...... Landmine Overseer: Don't tread on me Well that was quite abrupt lol
@ducktor_j
@ducktor_j 2 жыл бұрын
super monkey paragon: Go away.
@gozogo1233
@gozogo1233 2 жыл бұрын
idk, fits with ninja kiwi descriptions perfectly
@MeowItsGhazt
@MeowItsGhazt 2 жыл бұрын
@@ducktor_j LOL
@Green_Bean_Machine
@Green_Bean_Machine 2 жыл бұрын
Reference to the guy with the homemade tank
@sapphireblue4031
@sapphireblue4031 2 жыл бұрын
@@ducktor_j Or just "No."
@IIIGuntherIII
@IIIGuntherIII 2 жыл бұрын
This actually feels like a really balanced paragon. Although it’s cheaper than the ninja paragon you do have to account for the prices of the tier 5 spike factories. With that in mind the price seems about right to me. And while it does really good damage on Logs it will be significantly less effective in shorter maps. All in all fair amount of damage for a fair price I feel!
@motivationallclipps
@motivationallclipps 2 жыл бұрын
Yep, an actually balanced paragon mod lol
@johnnyblunders
@johnnyblunders 2 жыл бұрын
I agree, I imagine getting a lot of pops on the spike towers could be pretty difficult, or at the least you'd have to play around getting the spike towers pops.
@dragonex4723
@dragonex4723 2 жыл бұрын
But shorter map means the spike storms are more compressed and every mine is used
@jiantaolin6797
@jiantaolin6797 2 жыл бұрын
Yes but no. If you have the shortest map in the game and use spike storm, the spikes will be more condensed so it will all be used and can do massive amounts of single target damage.
@MrFezzenLoggy
@MrFezzenLoggy 2 жыл бұрын
*casually solo round 100-216*
@serketenglish5963
@serketenglish5963 2 жыл бұрын
“Hands are off the keyboard. They’re busy doing something else. 😉” I knew it! ISAB has an Origami hobby! Do a tutorial on how to fold a paper crane!
@yaboyender6596
@yaboyender6596 2 жыл бұрын
I'd like to see Isab's Origami-folding techniques as well... for educational purposes of course...
@josephina6969
@josephina6969 2 жыл бұрын
Maybe he uses something that makes the origami slippery so it can fold easier
@nathanlu2001
@nathanlu2001 2 жыл бұрын
@@josephina6969 when I do origami, I use my spit. Maybe ISAB does the same?
@sillybilly947
@sillybilly947 2 жыл бұрын
I dont think thats origami...
@josephina6969
@josephina6969 2 жыл бұрын
@@nathanlu2001 well, out came the same result right
@khairulhafiz2002
@khairulhafiz2002 2 жыл бұрын
Hope that Ninja Kiwi would bring Caltrops for Ascended Shadow next update.
@Isopropyl7915
@Isopropyl7915 2 жыл бұрын
Yeah and to make sure they are as op as the current paragon, 10 caltrops a second can pop andy bloon type and, 1 pierce and 1 damage each
@luutuankiet9941
@luutuankiet9941 2 жыл бұрын
catrop bombs would be good the flash bomb or the moab bomb should spawn a bunch of shadow caltrop that quickly despawn but high pierce and dmg ( sorta like spirit of the forest thorns )
@amountedak9246
@amountedak9246 2 жыл бұрын
@@luutuankiet9941 that's a way better idea than just throwing caltrops periodically. Should reduce damage from other projectiles if they do this though
@TheUglyBastard
@TheUglyBastard 2 жыл бұрын
Why, ground objects are laggy
@Isopropyl7915
@Isopropyl7915 2 жыл бұрын
@@TheUglyBastard not on a video about spack paragon 😭😭😭
@h4t3_
@h4t3_ 2 жыл бұрын
I'm really curious as to how the super paragon is gonna work. Like isnt the vengeful temple similar?
@LixacoDubs
@LixacoDubs 2 жыл бұрын
Vengeful temple is Just a buffed tsg I guess?
@thumbs9829
@thumbs9829 2 жыл бұрын
My guess is there won’t be a super paragon
@gliple
@gliple 2 жыл бұрын
@@thumbs9829 yeah vengeful basically is a paragon just mainly differing in the whole degree thing
@imboredimboredboredimbored9170
@imboredimboredboredimbored9170 2 жыл бұрын
Vtsg technically is a paragon or absorbs 3 towers mixed powers with it it gets the damage plus the other absorbed towers as exp and it needs a knowledge not an upgrade
@funkyX000
@funkyX000 2 жыл бұрын
I'm thinking either there won't be one, or it should have very clean pros and cons between using that OR a vengeful I'd imagine it being more like a sun god with 2 arm cannons and a portal, maybe gives its own special buff like how Vengeful has its own, maybe could even be the only buff that works on other paragons
@DissedRedEngie
@DissedRedEngie 2 жыл бұрын
Bottom path is also incorporated by making the bombs land near, instead of the full range.
@Henry-kd1mu
@Henry-kd1mu 2 жыл бұрын
"Okay guys today we are going to review the enginner paragon mod in BTD6, more commonly known as 5-0-0 engineer".
@aaronking2020
@aaronking2020 2 жыл бұрын
Joke doesn't work anymore D: It's been renamed to Sentry Champion
@ImprisionArchieves
@ImprisionArchieves 2 жыл бұрын
@@aaronking2020 Nooooo how could they massacre my boy
@DarkShard5728
@DarkShard5728 2 жыл бұрын
@@ImprisionArchieves my baby :(
@garneet
@garneet 2 жыл бұрын
hopefully you all know that the next paragon is engineer by now
@guncatto2625
@guncatto2625 Жыл бұрын
Comedy obliterated
@za0s
@za0s 2 жыл бұрын
I feel like when the spike factory paragon comes out it will be super expensive and really good, or really bad no in-between
@McKayla24798
@McKayla24798 2 жыл бұрын
These paragon mod videos have been a ton of fun! I’m super excited for the other support paragon mods :) Though I did have to turn down the brightness during the sped-up sections cause I thought the rapid mine explosions might give me a seizure…
@funkyX000
@funkyX000 2 жыл бұрын
If Village paragons are added I'd hope one of the other 2 paths could get an attack as well. I always felt like the BTD5 laser would be nice on the bottom path village And speaking of BTD5 I'd also imagine the mortar paragon could use, or enable for other mortars, the kind of targeting options that the mortar had with the specialty building in BTD5
@clashguideswithdusk7487
@clashguideswithdusk7487 2 жыл бұрын
At around the 5:30 mark, the reason why the first round was the best was because perma super mines carried over and you had a stash of mines initially which weren't present for your subsequent attempts
@veryrealdrdog
@veryrealdrdog 2 жыл бұрын
Yep, he says that later in the video…
@zachehrenberg8472
@zachehrenberg8472 2 жыл бұрын
Just a theory: The reason the degree 100 lasted so much longer than the degree 1 is because, assuming it has the same damage curve, that curve applies to the boosted damage from the spike storm, as well as multiple hits from each spiked mine, making it exponentially stronger.
@bullettime1116
@bullettime1116 2 жыл бұрын
There's also the pierce boost as well
@Neko-chancute-version
@Neko-chancute-version 4 ай бұрын
​@@bullettime1116yeah if any paragon will get best benefits form pierce boost that will be spike factory paragon
@sagi3933
@sagi3933 2 жыл бұрын
I would have liked if the Mod incorporated the "Smart Spikes" from bottom path, like allowing targeting a specific part of the track (like mortar etc.), first, last, close, strong and far. Also I would have liked if the permament spikestorm could be used with said targeting to make it more efficient or user-controlled if warranted. Also price-wise, this Paragon is quite expensive, as you need to pay for the very expensive 5xx to get it unlike Ninja and so on ;)
@JoannealD
@JoannealD 2 жыл бұрын
Maybe it’s so good because the scaling increases dmg and pierce which multiplies together for spac dps. Atleast to my understanding
@btf_flotsam478
@btf_flotsam478 2 жыл бұрын
You mentioned this at Round 206, but the best proof of how insane the Carpet of Spikes is for the Level 100 is during the start of the Level 100 run.
@GodzillaFreak
@GodzillaFreak 2 жыл бұрын
Why so much nerf? Should just throw out perma super mines.
@39sankyuu
@39sankyuu 2 жыл бұрын
I don't think my computer would survive that :/
@anirudh4658
@anirudh4658 2 жыл бұрын
That do a lot of moab damage
@Emerald1
@Emerald1 2 жыл бұрын
Doesn't it? I think it explodes when there's too many on screen at once, which is the same thing the actual Permaspike does, but Permaspikes don't explode like supermines so you can't tell
@noodlenamednate4327
@noodlenamednate4327 2 жыл бұрын
@@Emerald1 no like a carpet of spikes perms super mines
@justjoking5252
@justjoking5252 2 жыл бұрын
Actually the constant explosions from the already expiring supermines would probably help more than you'd think, considering their range
@akuakkk1908
@akuakkk1908 2 жыл бұрын
I think the 5 minute timer thing from permaspike is a detriment if implemented because if i remember correctly the explosion from timeout is 3x stronger than normal explosion so with more timer there are less chance from getting that juicy 3x damage.
@NuckChorris12345
@NuckChorris12345 2 жыл бұрын
I can't wait for the actual spike factory paragon. Spike factory is one of my favorite towers in the game and it should be insanely strong when it becomes a paragon
@arcanace_
@arcanace_ 2 жыл бұрын
The updates are probably slower due to Auckland being in lockdown. I imagine it’d be a lot harder working on updates when they’re all stuck at home.
@Tuhmahtoe
@Tuhmahtoe 2 жыл бұрын
10:56 “no hands on the game board, there off doing something else…” 😳
@FullmetalAngyl
@FullmetalAngyl 2 жыл бұрын
That's crazy! I would love to see you include this in an all paragons marathon game just seeing how high you can go starting at a low level.
@matthewmynett822
@matthewmynett822 2 жыл бұрын
“Subscribe or else nothing will happen” I pissed myself laughing at this
@FairyBannger0001
@FairyBannger0001 2 жыл бұрын
I think the village paragon would be cool. It could be the only tower that can buff other paragons
@Lol-zc1vd
@Lol-zc1vd 2 жыл бұрын
True
@redthornton5125
@redthornton5125 2 жыл бұрын
"hands are not on the keyboard... There busy somewhere else..." *Pulls Rubik's cube out of the top drawer* "This will take some time"
@xn85d2
@xn85d2 2 жыл бұрын
A lot of people have said pierce is what made the difference, but honestly I think the attack speed and damage on all the track spikes was the reason. The whole track being covered with spikes faster that also do extra damage seems like an exponential improvement.
@XanderFenikkusu
@XanderFenikkusu 2 жыл бұрын
I hope the actual Spike Facotry paragon has very few (but extremely powerful) spikes to reduce lag.
@thethirdchicken2425
@thethirdchicken2425 2 жыл бұрын
love the modded stuff keep it up
@Apollad2
@Apollad2 2 жыл бұрын
I think with the degree 100, the explosion radius of the super mines is probably also significantly bigger than degree 1 even if the animation remains the same, which is probably why the bloons were being destroyed before the first bend. If you kept a close eye on the damage the ZOMGs were taking, they were consistently going into a damaged state about the same time down the path despite the white hot spikes having been basically all consumed by the lead ZOMG
@JacobKinsley
@JacobKinsley 2 жыл бұрын
I love isab talking about rng when resetting rounds with the spikes when it's just the perma spike piles being reset
@borb9834
@borb9834 2 жыл бұрын
We can tell this will be op as hell Edit: bannana farm will be possible, it will have to be changed to probably the amount you earn in total would probably work for it to be a paragon but lets see what ninjakiwi or the community would do.
@shadoshi
@shadoshi 2 жыл бұрын
I’m really curious as to how paragon engi would work. The rest I have an idea for but that one stumps me
@Felix-sl2hw
@Felix-sl2hw 2 жыл бұрын
Maybe drops big traps armed with built-in sentry turrets, and can build multiple? And to incorporate the middle path, it passively stacks ultraboosts on all surrounding towers each round
@dillonvandergriff4124
@dillonvandergriff4124 2 жыл бұрын
I sure it'll be some form of massively buffed sentry turrets, with maybe some sort of buffing aura and XXL trap interaction. I'd love it if they gave engineer paragon a nail minigun and extended the pin ability to affect up to zomgs.
@huntergarnhardt
@huntergarnhardt 2 жыл бұрын
The spike storm does a lot more work than you'd initially expect. With how fast it throws out spikes, they're constantly landing on the moabs and chipping them down all at once
@titaniumstar1772
@titaniumstar1772 2 жыл бұрын
For Spike Factory paragon you'd figure the spike storm spikes would drop Perma-supermines but its just regular spikes i feel cheated Edit: I dont mean the tower is bad, it does reach the 200s at paragon 100, what im saying is its not popping at maximum efficiency
@AlejandroCastilloRapper
@AlejandroCastilloRapper 2 жыл бұрын
Yeah honestly this paragon mod is particularly trash compared to the other ones that are pretty trash too lol
@Xande-bh5tm
@Xande-bh5tm 2 жыл бұрын
It’s still has to be kind of balance
@Xande-bh5tm
@Xande-bh5tm 2 жыл бұрын
Trying to create actual Towers not insta wind
@ThisIsntAYoutuber
@ThisIsntAYoutuber 2 жыл бұрын
Reminder that this tower made it to Round 216. It’s not using the max potential of Permaspike and it still shredded.
@BackSoon...
@BackSoon... 2 жыл бұрын
They should add this in the real game, I feel like spike factory is always an underused tower
@bloonyapprentice4340
@bloonyapprentice4340 2 жыл бұрын
sadge
@dudescrollingthroughtheint7308
@dudescrollingthroughtheint7308 2 жыл бұрын
Very very far from the truth. All three paths of the spike factory is used many times. Permaspike tanks a lot of bloons, spiked balls destroy ceramics and moabs, carpet of spikes does good against ddts and bads. Spike factory is used in many chimps expert maps runs
@TrainerPlabon
@TrainerPlabon 2 жыл бұрын
I feel like it would create too much lag
@jaymespenner3441
@jaymespenner3441 2 жыл бұрын
I've never wished for a paragon mod as much as this one! spike factory has become among my favorite tower to use
@adamantlag7144
@adamantlag7144 2 жыл бұрын
the rng u were talking abt in the beginning is the spactory being able to create mines before round 140, but when you restart all the mines are gone.
@litbeyond
@litbeyond 2 жыл бұрын
I don’t know why, but I have a feeling that Sniper is gonna be the next Paragon
@zachlewis9751
@zachlewis9751 2 жыл бұрын
I feel like they won’t touch a tower with cash generation for a while. I think bomb or sub if it’s military
@crabulonbestgirl9130
@crabulonbestgirl9130 2 жыл бұрын
I hope, sniper is one of my favorite towers
@Rendorina
@Rendorina 2 жыл бұрын
@@zachlewis9751 bomb isn't military tho
@doug138fkazi2n9
@doug138fkazi2n9 2 жыл бұрын
@@zachlewis9751 they dont always have to incorporate all 3 tiers, ninja paragon doesnt incorporate grand sabo if im not mistaken
@litbeyond
@litbeyond 2 жыл бұрын
@@doug138fkazi2n9 Ninja Paragon has slowdown, it’s permanent
@jihyoace
@jihyoace 2 жыл бұрын
Hope that the spactory paragon would be called "minesweeper" instead 😆
@godlegend-jz8kv
@godlegend-jz8kv 2 жыл бұрын
Emoji stupid
@roseallen7503
@roseallen7503 2 жыл бұрын
part of its power comes from how it basicallly ignores the bloon speed, any bloon damage immunities, or really anything besides RBE. and it can deal with RBE
@KikoBean
@KikoBean 2 жыл бұрын
I think the damage difference has to do with the raw amount of damage sources. For example, you have basic spikes which go from one damage and x pierce (idk the exact number) to like, 50 damage per spike and x*10 or x*20 which, if x is 10, takes the potential damage from 1 to 500 or 1000. On top of that, the insane damage of super mines plus (potentially) the damage of permaspike (they do get extra damage, right?) Just adds on. Especially if the increase is semi linear, where again we have the basic spike thing where it can increase by a factor of a few hundred from degree 1-100, the mines can have the same idea. Since super mines also have an increased pierce count, they have the same idea plus whatever that big explosion has at the end.
@namavoid3266
@namavoid3266 2 жыл бұрын
As a history nerd that description makes me smile
@thiscommonsinkt3367
@thiscommonsinkt3367 2 жыл бұрын
What's the description based off again?
@WorstDBDPlayer
@WorstDBDPlayer 2 жыл бұрын
@@thiscommonsinkt3367 revolutionary war poster
@thiscommonsinkt3367
@thiscommonsinkt3367 2 жыл бұрын
@@WorstDBDPlayer Ah okay Thanks!
@thejinglejungle4755
@thejinglejungle4755 2 жыл бұрын
Yeah maybe let's not smile at the historically racist recently appropriated by neonazis slogan
@atlessand3731
@atlessand3731 2 жыл бұрын
When he said his hands are doing something else had my dying 😂
@TrueReshiram
@TrueReshiram 2 жыл бұрын
I think the reason it feels so much more powerful is because if you add strait damage then that damage is also multiplied by the amount of spikes in each pile. A 1 damage spike will do 10 damage with bigger stacks a 5000 damage spike will do 50000 per pile. Each single damage is in reality 10x the power than if other paragons got the buff.
@steam-powereddolphin5449
@steam-powereddolphin5449 2 жыл бұрын
I imagine that for some future paragons, money generation/extra money from Bloon pops will be a factor in Paragon Power (heck, the official Buccaneer Paragon is believed to gain power from bottom-path money generation). As for Village, Ice, and Glue, I think it would make the most sense for part of their power to come from additional damage as a result of these towers' influence. For Village, a portion of the power could come from bonus pop cash earned by towers in range of bottom-path villages, and another portion from damage dealt by other towers in the radius of any village that gives an attack speed boost (bonus power from damage dealt by Call to Arms/Homeland Defense-buffed towers). For Ice and Glue (and maybe Sniper, even considering that it does better damage on its own than the former two), part of their power could come from damage received by Bloons inflicted with their damage-increasing statuses. For example, every attack landed on a MOAB-class Bloon under the Super Brittle effect could give the Ice Paragon 4 pops' worth of power (as the effect makes Bloons take +4 damage). Maybe more if leveling would still be too slow with 4...
@OctaneStreet
@OctaneStreet 2 жыл бұрын
The first crack at 140 was the best because the spike factory had additional mines set up already from previous rounds. When you restart it starts with nothing. I love these modded Paragon videos, I just wish you created a playlist to put them in so I don't have to search all over trying to find the other modded paragons you got to test out. Edit: Ah, you figured this out later on in the video anyway. GG
@gianlucatartaro1335
@gianlucatartaro1335 2 жыл бұрын
7:52 Literally predicted that military was next and then support. Now we have the Buck paragon and the Engi is on the way… ISAB the prophet 🙏
@ItzTrxnqo
@ItzTrxnqo Жыл бұрын
10:55 "No Hands on the keyboard. They're uh busy doing something else"
@loganflowers3133
@loganflowers3133 2 ай бұрын
ISAB: NK designed these paragons to be easy to use. NK a year later: Wizard Paragon
@Flamewarden_Honoushugoshin
@Flamewarden_Honoushugoshin 2 жыл бұрын
It probably scales so well off high degree because spike factories scale insanely well off damage bonuses. Each spike in the pile receives the damage bonus from things like alc buff iirc, it's one of my favorite eazy catch all builds for the mid game, since spikes can pop everything even without camo support. If it's getting like +1 dmg every 10 paragon degrees then that's like +20 dmg per spike pile per 10 paragon degrees. so like +200 dmg per pile or more at degree 100, and there are a lot of piles, and attack speed probably makes sure that the track is pretty full even when BADs start clearing the way. I think some people said this but it might be spike limit, not duration, that is the limiting factor, in which case replacing lost spikes as soon as they are used up with high attack speed makes a big difference.
@JustSomeBrazilian
@JustSomeBrazilian 2 жыл бұрын
i have commented on a bunch of videos preaching the power of the spike paragon and what it could be and now we can finally start to comprehend its power
@sjaakbakker9944
@sjaakbakker9944 2 жыл бұрын
NK has implemented abilities in the paragon itself, like dart + boomer atk speed and ninja slowdown and weaken
@Trapslick
@Trapslick 2 жыл бұрын
I'd like to see this one with the sniper, cripple + constant spike storm seems crazy good
@PoopyAnimeEdits
@PoopyAnimeEdits 2 жыл бұрын
I love the paragon mods, please make a lot more
@aidsjah
@aidsjah 2 жыл бұрын
The reason the first run was so much better was because it was already spikes on the stage when it started. every time you restart, the map is cleard of spikes.
@afatmidget496
@afatmidget496 2 жыл бұрын
Degree 100 overseer is better than degree 1 because not only does it have the double damage and double attack speed, but pierce also increases. Usually pierce doesn't matter for things like the glaive dominus and dart paragon, but spike factory spikes are based on pierce. Like a default sfactory throws out spike piles of pierce 5, or 5 spikes. So assuming pierce gets doubled too, it'd be 2x dmg times 2x attack speed times 2x pierce which is 8x better.
@Newt2799
@Newt2799 2 жыл бұрын
10:55 Damnit ISAB that got me good
@makimbell_
@makimbell_ 2 жыл бұрын
It would be fun to see this one on Resort
@Thewickedrogue
@Thewickedrogue 2 жыл бұрын
Im loving this Paragon series
@josephjoestar3631
@josephjoestar3631 Жыл бұрын
the reason the first run with degree 1 was the best is because you had extra perma-super mines saved over from 1 round
@Haphast
@Haphast 2 жыл бұрын
I imagine that for the banana farm paragon it would be based partially on cash generated and maybe for the village it would be pops for towers in its range
@ayssinaattori9313
@ayssinaattori9313 2 жыл бұрын
5:30 pretty sure the reason that it did better in the first time was because it had bombs built up fron the previous rounds
@floppaofbusiness
@floppaofbusiness 3 ай бұрын
"subscribe or else nothing happens" it's confirmed, ISAB is the most honest youtuber out of all that exists
@goldenscout7484
@goldenscout7484 2 жыл бұрын
my guess with the banana farm is instead of farming pops, it farms money to get max degree
@SpiritofPoison
@SpiritofPoison 2 жыл бұрын
the first time you went against the fortified bad balloon you had more super mines from the last round and when you reset the round you started them over.
@lordforce5546
@lordforce5546 2 жыл бұрын
5:40 first round was the best because there were spikes left from previous rounds
@styxscorpion4541
@styxscorpion4541 2 жыл бұрын
I think for banana farms they might use the amount of bananas that it produced. For village maybe pops on tower that the village was buffing
@dungnguyentien1355
@dungnguyentien1355 2 жыл бұрын
I think the reason why the tower is so good against single target is because there isn't alot of cerams at round like 200+ which mean the sporm could deal more damage
@Bread24778
@Bread24778 Жыл бұрын
have you ever wondered what it felt like falling from a river of lego into a pool of lego with snakes and lego, and lego snakes
@masonlobster
@masonlobster 2 жыл бұрын
banana farm would probably change to farmed bananas instead of pops, and I think villages would depend on a combination of pops from its tier 5 top path in addition to the pops by monkeys in the village’s radius, since the middle and bottom paths can’t pop bloons themselves
@agrey-hy2yq
@agrey-hy2yq 2 жыл бұрын
I'm thinking the reason spike factory got further at degree 100 is due to the global range compared to ninja. So the attack of the spike factory is weaker but it can attack more often.
@URAYULI
@URAYULI 2 жыл бұрын
The first round was the best because there were more permabombs on the field from rounds bygone
@thomasmcelroy5785
@thomasmcelroy5785 2 жыл бұрын
Id like to see a spike paragon that: 1. lays global moab shredder spikes, linger 1 round 2. lays super mines over large area, linger 2 rounds 3. lays perma mines at the exit(s), linger 4 rounds could be 2,3,5 rounds, depends on damage
@MineNAdventurer
@MineNAdventurer Жыл бұрын
So you were wondering why the 100 was so much stronger. Well it's a bit unique, the pierce of a paragon is via a very high scale and same for dmg. The t1 has a very low base damage of 4 dmg and 10 pierce, well when you are at degree 100 that dmg increases from 4 to 14 and from 10 to *120* plus you get to increased attack speed of 1.7x so in total you get an insane dps boost of 3,679.7x for just the carpet of spikes effect. Though in comparison the main attack doesn't get as big of a buff, it still gets a notable one because of that pierce. Though I can still calc how much a single super mine *should* have per mine. If it keeps just the highest of each stat and not add the stats together (so we look at 50 base pierce and 40 dmg per spike with 20 extra per mini explosion and 1k after all pierce is consumed) that means a single mine will deal 30,010 damage in total at degree 100 ((50*2+100)*((40*2+10)+(20*2+10))+(1000*2+10) or around 7.5x as much damage as a degree 1 (might I add that this ignores the bonuses for cross pathing so technically that pierce would be even higher at 90 spikes and would likely even be affected by Monkey Knowledge)
@MichaelMSHuber
@MichaelMSHuber 2 жыл бұрын
I imagine in the future: people trying to get all available paragons max degree in one match
@gamingbako5549
@gamingbako5549 2 жыл бұрын
I figured it would just be constant carpet of spikes but they are all perma super mines and that's it
@itz_max742
@itz_max742 2 жыл бұрын
I think the paragon would be more like a carpet of spikes that shoots out permanent spike mines that would be awesome
@FlyingLemon02
@FlyingLemon02 2 жыл бұрын
I think it will be interesting to say the least so see an ability only paragon. For example, a tower that doesn’t have an attack like the farm have an ability that gives you some kind of money bonus per pop or something like that
@dillonvandergriff4124
@dillonvandergriff4124 2 жыл бұрын
You just described Benjamin...
@appolleros1597
@appolleros1597 2 жыл бұрын
If it hasnt been done, all 3 current paragons together and see how far they all get together
@frostyoven
@frostyoven 2 жыл бұрын
The first run was the best because the spike mines were already stacked from previous rounds
@chickendoidles7984
@chickendoidles7984 2 жыл бұрын
Imo the banana farm paragon degrees would probably have something to do with bananas produced and village could be like the oops it helped the tower get
@COOLLIT01
@COOLLIT01 2 жыл бұрын
Maybe the village score will increase how much damage they did with towers like it +10 towers, a dart monkey does 11 damage and 10 scores are added to the village after the dart monkey attack once. The banana farm can get score the same as the boat bottom path
@Mammutmango
@Mammutmango 2 жыл бұрын
"They are busy doing something else..." LMAO DUDE UR ACTUALLY SO FUNNY
@dillonvandergriff4124
@dillonvandergriff4124 2 жыл бұрын
The banana farm paragon could be really interesting. What if it stored all cash inside like a bank (with say, a million dollar cap) and dealt damage based on how much was inside.You'd have a really high single target damage paragon when full but if you want to touch it's tremendous cash generation (to get other paragons) you have to reduce it's damage to zero. It would probably have to use cash generated by banana farms instead of pops (maybe with some scaling, aka 1 cash = 4 pops or something).
@DRAGOTEAM2769
@DRAGOTEAM2769 2 жыл бұрын
i think the permaspike aspect is that it carries over the rounds
@VolcanicoD.S.
@VolcanicoD.S. 2 жыл бұрын
I was expecting it to do carpet of spikes non stop but throughs perma spikes that explode
@DatHypnoboi
@DatHypnoboi 2 жыл бұрын
I think the reason why this Paragon is so much more powerful than the ninja at degree 100 is because the Ninja has multiple abilities that don't scale based on the degree, whereas the Spike Factory Paragon is pure dps.
@ekimmak
@ekimmak 2 жыл бұрын
9:02 Thought for a Glue Paragon Introduce a new counter. Make it "Bloons Glued". This will be the "pops" for the Glue Paragon tower. If bloons are popped while under glue effects, then that's also added to the counter (for bloons that have the glue underneath at least)
@AirLight1646
@AirLight1646 2 жыл бұрын
That would be nice, like the money count
@yourqlex
@yourqlex 2 жыл бұрын
Glue would be fun it would probably spray a Moab and bloon dissolving glue on the screen for 15 seconds but maybe it will do it more often then the real ability
@someskills785
@someskills785 2 жыл бұрын
Honestly, spike paragon might make for a great Boss racing strat.
@crimsonarrow339
@crimsonarrow339 2 жыл бұрын
I think that instead of pops for the farm it would be how much money is gained from that farm with double efficiency maybe
@co5micwaffle742
@co5micwaffle742 2 жыл бұрын
10:55 We're **four days in** ISAB, come on...
@achallenger2tank698
@achallenger2tank698 2 жыл бұрын
"no hands on. Their doing something else" ISAB 2021
@zachsnyder347
@zachsnyder347 2 жыл бұрын
“Wreck shit” love it
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