To further explain movement & battle: there are 5 types of special monsters: Fliers, Tunnelers, Piercers, negaters & Family immunity. Fliers: these guys take 2 movement crests to move 1 space, but for battle they can't be targeted by non fliers. Tunnelers: they move 1 space per movement crest spent, and can go underneath your opponent's monsters even if they aren't a flier Piercer: Black Luster Soldier is the only example i can think of, but a Piercer can bypass the battle protection of a Flierl Negater: this comes in 2 flavors: battle negater & field effect negator. Lord of Dragons negates battles with dragons while on the field, essentially protecting them. There are 2 field effect negators, the Shadow Family's Feral Imp negates the Flier effect, and the Dragon Family's Winged Dragon Guardian of the Fortress negates Tunneling Family immunity: the Dragon Family's Baby Dragon & Zombie Family's Clown Zombie cannot gain a boon or be bane'd by their family's match-ups There is a black die knkwn as the gumblar, this makes it so the use of movement crests will require double the cost (normal monsters & tunnelrs will require 2 movement crests to move per space, while fliers will require 4 movement crests to move 1 space) Finally: in battle you can use a defense crest if you wish, but you don't have to against an enemy with a power level of 10 if your monster has the type advantage. Not using a defense crest will treat your monster with as if it has 0 defense, but the family boon will grant it +10 defense against what it has an advantage against, so it will not lose health.
@roninwarriorsfan2 жыл бұрын
How does your monsters match up? Simple: Dragons have the advantage over Shadow Shadow over Zombie Zombie over beasts Beasts over Warrior Warrior over Dragon While like i said about Clown Zombie & Baby Dragon being immune to this match up, some monsters are strong enough to overcome their weaknesses if their opponents are lower level Also, i have to say this: 99 is the limit for each non summon crest in the pool
@prideguy32332 жыл бұрын
Battle Master can target fliers as well. He's actually one of the best monsters in the game. 20/10 that gives you an attack crest on summon and he can target fliers. Oh and he's a level 1 monster.
@koreywilliams45702 жыл бұрын
I liked this game and I wish they would revamp it.
@TheKidblazer12 жыл бұрын
@@koreywilliams4570 closest I came to playing was gb emulator I liked the game and did want to play it
@EvErLoyaLEagLE2 жыл бұрын
I think Monsters that have the ability to attack Fliers will have a "bow&arrow" icon in their card/description As far as I know, from the GBA game, the only monster that CANNOT MOVE is the Millennium Shield, and Blue-Eyes Ultimate Dragon is the only monster that can only move ONE SPACE per turn. One of the most broken Black Dice Items is the Gluminizer, which DOUBLES the costs of movements crests, so Fliers become screwed by it. And I think there was a monster, I forgot the name of it, its passive ability is all Fliers become "grounded" and their movement costs are reduced to 1.
@jacobwilliams12232 жыл бұрын
The Most Important Rule: Dark Magician can do literally whatever it wants for some reason.
@dragonmaster6132 жыл бұрын
Protagonist Power!
@999lazerman2 жыл бұрын
Plot Armor
@magnithorson87382 жыл бұрын
Pretty much.
@waldowallace91022 жыл бұрын
No, no, no. It's all in the Heart of the Cards. ;)
@999lazerman2 жыл бұрын
@@waldowallace9102 Wrong game, dice remember?
@MrEmerald772 жыл бұрын
I feel like DDM was ahead of it's time, I feel like you could really make this work as an online game these days
@scantyer2 жыл бұрын
so true... would be a fun PC and mobile strategy game
@samslime15332 жыл бұрын
Its a simple enough game that I reckon it would even pop off on mobile
@schwarzerritter57242 жыл бұрын
Dungeon Dice Monsters is on the Game Boy Advance and it is a good game.
@ddm_gamer2 жыл бұрын
Only reason i like it is cause it gives another meaning to my name lmao
@moch.farisdzulfiqar6123 Жыл бұрын
yeah, I want to shout 'Dimension the Dice!' each turn 🤣
@jinxtheunluckypony2 жыл бұрын
This feels like a game that would work pretty well in an app. That way you wouldn’t have to worry about storing all of your dice, tiles, and counters.
@pandosham2 жыл бұрын
Plus it's easier to track crests and what not
@Bezaliel132 жыл бұрын
Would love another DDM video game. Maybe add some of the newer monsters.
@ballpython33102 жыл бұрын
old gba game for it was good, played iton the emulator a while back and realized it is much easier to spam level 1s and just box in enemy. Also someone was working on a computer game for it.
@Bezaliel132 жыл бұрын
@@ballpython3310 I miss the wacky video games, like Capsule Monsters Coliseum, Duelists of the Roses, etc.
@mattwo72 жыл бұрын
@@Bezaliel13 Even Falsebound Kingdom?
@JaimeD.2 жыл бұрын
10:35 Even as a monster card or dungeon dice monster, The Dark Magician has his sassy gestures with his "Uh uh uh" hands that simply cracks me a smile, like an adult scolding a child. 😂
@Interesting_Failure2 жыл бұрын
You didn't say the magic word...
@kanoslayer27352 жыл бұрын
@@Interesting_Failure shut up Dennis
@clampfan1012 жыл бұрын
I don’t understand why this game didn’t catch on. I loved it so much. There were no “worthless” monsters as they can be used for combat or simply for building your dungeon with the weaker monsters building it more easily.
@kappadarwin94762 жыл бұрын
The Yu gi oh series was still in its infancy around that time. If it came out today it would be way more popular. The only way I can think of it resurging is if players got together and started buying up the board games in mass resulting in Konami taking an interest in the property again.
@jerodtereshka39082 жыл бұрын
It was pretty expensive too at the time Yu-Gi-Oh was mostly known by kids who watched the anime
@clampfan1012 жыл бұрын
@@jerodtereshka3908 What about video games? It got one, but just think about what one made today could be like. If not for Switch, they could at least make an app.
@kylepessell13502 жыл бұрын
That's one of its strengths compared to the card game because the use of dice and probability meant that it was a risk versus reward gamble rather than simply using whatever combo is most broken at the time. More powerful effects would cost more to pull off or be less likely to occur.
@twocalicocats5511 Жыл бұрын
Compared to the card game, its really complex and had a lot of breakable, easily losable parts, hurting its portability. It would be more difficult to tote your deck/set to your local game store and get a game going
@smile16002 жыл бұрын
Konami NEEDS to bring this game back ! Maby make a duel links/master duel version of dungen dice monsters ? I had this idea since duel links first came out. I mean, imagine how cool that would be
@thesnesgeek2 жыл бұрын
There is a VR game.
@smile16002 жыл бұрын
Yeah ... NO! Not everyone has a VR set , plus , it looks ass in VR .
@thesnesgeek2 жыл бұрын
@@smile1600 Ah, that makes sense.
@smile16002 жыл бұрын
@@thesnesgeek 😂
@thesnesgeek2 жыл бұрын
@@smile1600 But as we know, playing Dungeon dice monsters is like playing Duel monsters.
@kylewalek2 жыл бұрын
Since I don't see it, probabilities of rolling a summon are: (Using only two dice of the same level) Level 1 - 44% Level 2 - 25% Level 3 - 11% Level 4 - ~3% (Using 3 dice all same level) Level 1 - 72% Level 2 - 50% Level 3 - 25% Level 4 - ~8%
@RadiantDarkBlaze2 жыл бұрын
Looks like going for all level 3s is the optimal strat, gain crests rapidly and summon reasonably strong monsters all in reasonable time. In fact, I honestly don't see the point in even including _any_ level 1 or 2 monsters in the deck (unless I missed that the rules enforce that you do); in the face of the "all level 3" strat? The best I can see argument for is going for 8 or 9 level 3s and 3 or 4 level 4s, but even then I think just all level 3s is probably plain better. It all depends on the power gap between level 3 and level 4, of course.
@shiniselune3992 жыл бұрын
@@RadiantDarkBlaze In the GBA game i remember that going with mostly level 4s and some 3s to start was the meta. Lvl 4s are quite more powerful!
@michaeldaniels6422 жыл бұрын
Fun Fact: the western version and Japanese version of the physical game Dungeon Dice Monsters were different with the Japanese version matching how it appeared in the anime with the correct colors for dice and the dice even being made up of the dungeon path so they could unfold into the path like the anime.
@b3ans4eva2 жыл бұрын
“So it’s just like Duel Monsters.” “My game uses dice.” “BURN THE WITCH.”
@LocalMaple2 жыл бұрын
Thanks for making the math easy! A third die would be difficult. 2 dice with 2/3 odds means 4/9 odds of summoning, or 44.44%. 2 dice with 1/6 odds means 1/36, or 2.78%.
@dancostello48722 жыл бұрын
If my maths is correct, adding the third dice would make the odds of summoning: 20/27 or 74.74% & 16/216 or 7.47% respectively
@krfan54592 жыл бұрын
Adding to that 2 dice with 1/2 odds is 1/4 or 25% and 2 dice with 1/3 odds would be 1/9 or 11.11%.
@amethonys27982 жыл бұрын
Also worth noting is that is assuming you DRAW the two dice together. If you have a 4, 3, and 2, no matter what your hand is "bricked" for summoning.
@Aquilenne2 жыл бұрын
@@amethonys2798 I imagine that like XYZ decks, you'd be making your dice pool out of monsters that are all the same level.
@werewolfjedi382 жыл бұрын
@@Aquilenne you can for consistency if you want that, but I played with 4 level 4 dice in the pool so that as it thinned out, I got dice that were able to produce a high volume of crests and not waste my turn giving me unusable summon crests. and if I hit a level 4 summon, I usually saved a back space behind the line of engagement, so that when it finally hits the board I drain my pools into making it crush my opponent's biggest threat.
@chocobosROK2 жыл бұрын
Had Dungeon Dice monsters been successful, I’m curious how the meta would have changed over time. - free dice rolls after a summon? - more than one side for a level 4? - special squares on the board for special types of monsters? Would be fun to think about how things would’ve evolved compared to the card game.
@colmecolwag2 жыл бұрын
Tuner dice that you can use with a summon to make it a Synchro Dice Summon
@dudono17442 жыл бұрын
Synchro could be op, using easy to summon monsters to bring out hard to summon ones.
@Lelouchxzero12 жыл бұрын
@@dudono1744 We'd be using D 20s for all the added sides needed
@thefinalday58582 жыл бұрын
Level 2 summon crest that can be treated as a level 4 summon crest = Extender Spell dice . Work as monsters but if "summoned" applies an effect on the field and it's not removed from the dice pool Token spam Monster reborn
@protolight16542 жыл бұрын
Dice that only summon off of opponents connected paths, you cant touch your path when using it
@antg21832 жыл бұрын
Ahhh the short mini arc where Yugi finally changed outta his school clothes and was looking fly as hell. They should’ve kept this outfit on him for Battle City imo
@chucklesdeclown8819 Жыл бұрын
Tbf Yugi looked fly af through the whole thing
@XenoBaum2 жыл бұрын
I played the GBA Dunegon Dice game when I was young, I absolutely loved it. And coincidentally We had been learning about cubes (?) And Dungeon Dice actually helped me figure them all out lol
@mekullag2 жыл бұрын
played a ton of that game!
@matthewbrady15622 жыл бұрын
That game was insane, also, believe it or not, I had a transfer test at 10/11 years old and in the maths section, one of the questions was all of the possible layouts of a cube. Safe to say I got that question right haha.
@JH-Wood2 жыл бұрын
Was planning a lesson on nets and Dungeon Dice monsters was the first thing that I thought of when discovering that there are 11 possible nets for cubes.
@joshfarmer84082 жыл бұрын
Can't wait for the true rules for action duels (dueling plus parkor), speed duels (duels on hover boards), and rush duels (simple duel rules)
@kindlingking2 жыл бұрын
Action duels don't seem to have special rules beyond the one that allows you to pick up and use action cards anytime (plus restriction, that doesn't allow you to have more than 1 action card in hand at the same time).
@KolbaltSayian2 жыл бұрын
Action duels are pretty simple. Rule 1: Action Cards can be picked up and used at any time, as long as the effect can apply. Rule 2: Only 1 Action Card in hand at any time. Rule 3: Action Cards do not count towards Maximum Hand Size, but can be discarded if at max size, to no effect. Rule 4: You have until an attack hits it's target to respond to it, and are allowed to relocate it's target within the arena. (The second part of this rule does not apply while on a duel runner)
@nunyabiznes332 жыл бұрын
@@KolbaltSayian I haven't watched most of the anime, I didn't knew Action Duels were a real thing. I thought it was just something they made up for the events in Arc-V in Duel Links.
@The1AndOnlyGoldenboy2 жыл бұрын
I actually have the full set of DDM. When I say "full set", I mean I have every single piece made for the English market from all the sets, Starter and Boosters. I really liked the game, still kinda salty that it didn't catch on.
@protolight16542 жыл бұрын
Im sorry brah
@HandsomeLongshanks2 жыл бұрын
I had the starter set and nothing kore because no one around me sold the boosters. I gave it to a friend when trying to downsize my clutter. Kindof wishing I didn't do that
@Xalyn9372 жыл бұрын
ngl kinda jealous
@ellisflowers83892 жыл бұрын
@@HandsomeLongshanks oof
@guillermopena84122 жыл бұрын
I kinda think Dungeon Dice Monsters might have been more successful if they had the technology and funds to make the dice like Bakugans. Probably the coolest way the anime showed the game was by having the monsters spawn from the dice and that's how Bakugans worked, they were spheres that transformed and revealed a monster inside. You probably couldn't move the monsters, that's the whole point of the board, to move the monsters around the dungeon. But I don't know, Bakugan always felt to me what the monsters in DDM could have looked like.
@deadpope662 жыл бұрын
What if the monsters were held onto the dice by magnets; that way you could move them once the dice unfolded.
@ccggenius2 жыл бұрын
That's a terrible idea. It's hard enough to make properly balanced dice, good luck doing that with a friggen plastic figure inside one. Bakugan gets away with it because it's a dexterity game, so being able to take advantage of an unevenly weighted game piece is actually PART of the game. What DDM really needed was a digital interface, so you weren't limited in your dice deployment by the templates your starter set came with. IIRC, someone ported all the existing DDM rules into Tabletop Simulator, so it's LIKE playing the GBA game, but with people, and without the absurd resource grind.
@gabrielfeldinger65332 жыл бұрын
Iirc, in the japanese version of DDM they actually DID have the monsters sitting inside (un)foldable dice like in the anime, but when it was exported America made the version that they did (tiles. stay unfolded, dice are just dice etc)
@LazurBeemz2 жыл бұрын
The dice forming the paths themselves, with the monster tokens inside, definitely needed to be a thing. I had the physical game, and it was basically a board game. Not suitable for recess lunch table play at all.
@draco44502 жыл бұрын
@@LazurBeemz thats how it was in japan
@immortalgamer39602 жыл бұрын
I had myself a copy of Dungeon Dice Monsters when I was a kid a remember enjoying it way more than the Yu-Gi-Oh card game itself. After I played it it was so fun, I was convinced it would take off and be the next big thing... sadly it did not. This video makes me want to see if I can find a copy and play it again though.
@roninwarriorsfan2 жыл бұрын
Its not 12 dice, its 15 dice. Also: the limit is 10 summons, but if you added the monster reborn black die item in your dice pool and get a monster on it, you can get 1 more summon
@Dr.Evil420 Жыл бұрын
The video game version of this was the best yugioh game I've probably ever played. The attacks where animated, the monstars where all animated. What a great game.
@BYERE2 жыл бұрын
I’ve always kinda felt like they should have had Yugi & Joey’s duel against Para and Dox happen after DDM was introduced, and have it be a 2-on-2 version of that game instead. Makes more sense than how they just have their own unique style of field and gameplay in Duelist Kingdom. That said, DDM probably got thought up BECAUSE of that episode’s more boardgame-like duel, along with similar concepts from Season 0.
@draco44502 жыл бұрын
ddm was in the manga too
@ccyamato2 жыл бұрын
yes Dark Magician seems broken, but it didn't deserve to lose its effects in the real game. Plus, it's a level 4 summon. As explained, that's not exactly easy (not ridiculously impossible either), but DDM could have just used a standard "once per turn" or maybe "up to 3" times per turn so people can't just run rampant with magic crests built up over the game. Having played the real version enough to be good at it, games can become very chaotic later on when you've spent a whole game building crests for the final blow.
@Al773432 жыл бұрын
Maybe more like three times per duel in this case
@litigioussociety42492 жыл бұрын
The odds of getting Dark Magician are pretty low, so it's understandable that he would have a really powerful ability.
@OmnicidalClown19922 жыл бұрын
Too bad that the real life version of Dark Magician was a Vanilla Monster in DDM. Kinda wish that it had it's Anime effect to justify it being a Level 4 monster.
@pseudorider0502 жыл бұрын
@@OmnicidalClown1992 Or at least a slightly powered down version cuz it's anime one is pretty OP
@OmnicidalClown19922 жыл бұрын
@@pseudorider050 It's only really OP if stored a countless amount of Magic Crest in your Crest Pool. And since the amount of Crests you can acquire is based on the dice roll, there is a chance that you may not get a large amount of Magic Crests. Besides, I think having an OP effect would more than make it up for the lack of Summoning Crests. After all, Level 4 monsters are difficult to summon, as they only have one Summoning Crest on a six-sided die. Not to mention, you need two of the three dice to match the crests in order to summon the aforementioned Level 4 monster. And while I'm no expert when it comes to the percentage of the likelihood you getting a Level 4 monster on the field, I'm willing to bet that it would be very low.
@davidowen15062 жыл бұрын
A lvl 4 monster has roughly the odds of boxcars if you are running 2 lvl 4 monsters. This means 2 lvl 4 monsters in the dice deck gives you a 1/36 chance of summoning assuming you draw the right dice. Drawing the dice is a roughly 3-5% chance (which can increase as high as 100% depending on dice order) so the total on a single random round is .09%. Duel dice also has an interesting mechanic where if you run 2 dice of a given monster lvl you will only be able to summon one of them.
@venusalien51532 жыл бұрын
That first half really read like "The odds of being killed by Dark Magician are low... but never zero".
@toko90s92 жыл бұрын
Dungeon Dice Monsters was interesting. Got to play a few games and I enjoyed it. I believe it ultimately died off though because the figures were too expensive for the game to be super profitable.
@thunderstallion60152 жыл бұрын
It wasn’t ever truly pushed. 3 episodes is a flash in pan with very little marketing. However, lol I still think you’re right in that even if they did try to push it, it would have eventually succumb to the overbearing prices. The game boy game was great tho! I played it a lot as a kid.
@rescuerex70312 жыл бұрын
it also barely was pushed, and your basically creating an entirely different Collectable game with the Yugioh Name
@kylepessell13502 жыл бұрын
It would do very well as a modern day game I think if they tried to revive it.
@ShadowyNeko2 жыл бұрын
There are two differences between the anime DDM and the Gba DDM. In the gba game, a monster can move AS OFTEN as it likes even after battle. However it can only attack once per turn. So in theory, you can move 5 spaces, attack a monster and then move your piece again to its next destination. Or: if you have a lot of movement crests. You can attack the dungeon master, move away with the attacker and then move in a different piece to strike. Three strike-ninja beat down. Also: during battle if the defending piece had at least 10 more defensive strenght than the attacker had attack strenght. The difference was dealt as knockback to the attacking piece. For example Attacker: 20 atk /10 HP Defender 10 atk / 20 HP / 30 def. If the Defender blocks using a defense crest, the attacker receives knockback equal to the difference 20 atk - 30 def = -10 atk = 10HP knockback The attacker could even get killed by the knockback damage, akin to duel monster rules
@phantom-joke2 жыл бұрын
'its exactly like duel monsters"
@zerikane2 жыл бұрын
Great set of videos on the rulings of different games of the Yugioh franchise. Nostalgia comes up when playing the emulated game of DDM on GBA. The game gets repetitive but did let me learn the rules subconsciously without a manual. Takahashi scares me with duel monster season 1 rules. No kid should fear GBA The Sacred Cards. That was my equivalent to PS1 Forbidden Memories. Side note: I did love it when the Bandai anime concluded with a dnd game. Such a good two-part episode.
@michaeldaniels6422 жыл бұрын
6:00 yep, I did that a lot in the video game. I'd often have the enemy keep failing to the point that not only did I get to them first but, I'd make it physically impossible for them to summon anything. I think the AI was stupid.
@thesacredlobo2 жыл бұрын
Yeah, I did a Let's Play for the game and frequently did that. Of course, my biggest annoyance with the game is that the AI doesn't instantly surrender when it's out of monsters/items and has no ability to summon anything.
@hiropisku10782 жыл бұрын
If we only focus on two dice landing on those numbers, the chances of rolling a level 4 monster would be (1/6 x 1/6) 1/36 while rolling a level 1 monster would be (4/6 x 4/6) so 16/36. Meaning that statically, you'll get 16 level 1 for the same number of dice rolls trying to get a level 4 monster.
@joel26282 жыл бұрын
Pretty much.
@somerandomweeb48362 жыл бұрын
Wrong, you need to calculate the probability of atleast 2 successful rolls out of 3, meaning 2 successful rolls or 3 out of the 3. What you just calculated is the probability of successfully rolling 2 times out of 2 rolls, those are very different things.
@amethonys27982 жыл бұрын
@@somerandomweeb4836 your assumption is also that you drew 3 of the same dice. If your hand is 2,2,1 then the 1 dice is going to be ignored for summoning no matter what. This game is asking for you to brick constantly by forcing pairs.
@somerandomweeb48362 жыл бұрын
@@amethonys2798 in that scenario the math above is correct, in the scenario in which all 3 are different you have 0% chance. And in the case all 3 are the same level dice, I have made a comment about that
@kyuubinaruto172 жыл бұрын
The manga version made it much more broken, in that all that mattered was just getting summon crests AT ALL. Meaning that levels were irrelevant. You could roll a LV 4 dice and a LV 1 dice and just choose the LV 4 one to summon.
@xdikasx23692 жыл бұрын
Imagine Joey playing dungeon dice...
@Bralore1253 ай бұрын
His luck will make this the only time he beats yugi
@willhoffman51222 жыл бұрын
These episodes were actually my childhood. One of the only Yugioh DVDs I owned had these 3, and I loved watching it everytime.
@anonluxor4702 жыл бұрын
I still love dungeon dice monsters I wish they brought it back in later shows
@filipvadas76022 жыл бұрын
Its kinda interesting that both the anime/ manga variant and the real life versions of Dice Monsters kinda suffered the same fate Namely they both were shut down cause the main game was just much more popular
@sasir20132 жыл бұрын
and it was waaay too complex for it's own good
@filipvadas76022 жыл бұрын
@@sasir2013 tbf same could be said for the mainline game nowadays. Especially if you play Pendulums
@SonicMegaKing2 жыл бұрын
The tech wasn't there for DDM to be played like the anime. If we could play this shit virtually, now, it would definitely have a chance.
@Dramatic_Gaming2 жыл бұрын
If we're being honest, an irl version of the game would never take off with how expensive it would be.
@Dramatic_Gaming2 жыл бұрын
@@SonicMegaKing They could 100% do this nowadays.
@statmaster13162 жыл бұрын
Honestly if a game like this came out 100% unaffiliated by Yugioh, it may be a niche like bakugan but it would be freaking amazing. They could come in like these blind bags of 3 dice and rarities could be like this dice is shiny or this one has a monster figurine made of like that clear plastic bakugans we’re made of. It would honestly be something so fun and different
@kyuubinaruto172 жыл бұрын
The manga version of the duel was more unique in that it had NONE of the Yugioh monsters. Duke also had a completely different backstory. His dad played some kind of cursed game with Yugi's grandpa over the millennium puzzle that caused him to age 50 years in one night, and Duke was meant to be his revenge. Like in the anime with the possessed Keith duel, this is where the whole stolen puzzle/fire happens, and Yugi has to fight on his own. Certainly made Duke a more interesting character than just spouting "You cheated against Pegasus!" 50 times.
@zen-aku90692 жыл бұрын
I really loved this concept when it was introduced in Yu-Gi-Oh, wish they'd continued with it
@royalalchemist69392 жыл бұрын
I think you forgot another rule for movement. When a monster is flying it takes two movement crest to move one space and some monsters have ability to move twice the squares for 1 movement. Flying monsters can't be hurt by physical attacks.
@Forestxavier202 жыл бұрын
Fun fact, Dungeon Dice Monsters might not have caught on, but they did have a real world spiritual successor outside of the board game. There was a collaboration with the tabletop war game Heroclix that gave five different Yu-Gi-Oh themed sets with different monsters and playmats for the game. The rarer figures are harder to find nowadays, but I own a few of the more common ones, such as Cyber Jar, Fiber Jar, Feral Imp, and Revival Jam. From pictures, some of the models didn't age well, but things like Blue Eyes White Dragon, Blue Eyes Ultimate Dragon, Dark Magician, Exodia the Forbidden One all of those aged well.
@somerandomweeb48362 жыл бұрын
As someone studying math: the probability calculations in the comments are all wrong. This is mostly due to the fact many people misunderstand what they need to calculate. The following is what needs to be determined: what's the chance of ATLEAST 2 out of 3 succeses with the following probabilities: 4/6 3/6 2/6 1/6 I did the math, I calculated the binomial distribution for every outcome and added the ones where you get 2 succes with the ones where you get 3 succeses (atleast 2 succeses) Here are the results(rounded): Level 1: 74% Level 2: 50% Level 3: 26% Level 4: 7,4% Edit: in case 1 of the 3 dice doesn't match the level of the other 2 dice, the probabilities are: Level 1: 16/36 Level 2: 9/36 Level 3: 4/36 Level 4: 1/36 In case all 3 dice have different levels: 0%
@jenerix52572 жыл бұрын
To be fair to people calculating it with only two dice, that WAS the question asked in the video and it is a relevant scenario to consider; If only two of the dice for the turn are the same level, you can ignore the odd one out when it comes to the odds of summoning.
@somerandomweeb48362 жыл бұрын
@@jenerix5257 true, I also made a mistake in not realizing that you can draw dice with mismatched levels
@joel26282 жыл бұрын
Lol! TGS's facial expression at the concluding freeze frame should be a meme. "TFW your Master Duels opponent is running Drytrons."
@GuyDude-hk8uy11 ай бұрын
That's a cool effect for Dark Magician, it reminds me of the Magical Dimension card; that's a good way to "teleport" a spellcaster from your hand to the field and get to destroy an opponents monster in the process, "trading places" with it. Of course, that card requires you to 1. Control a spellcaster and 2. Tribute a monster, making it significantly less broken. I think it'd be cool, and hopefully less broken, to try and fix it whilst making it more like Magical Dimension: 1. You must already have another spellcaster summoned on the field 2. You must tribute 1 monster on the field you control 3. Spend magic crest points equal to the level of a spellcaster in your dice pool to summon it to the field without a dice roll 4. If successful, you may destroy an opponents monster. Maybe still broken? Still a cool start I reckon.
@borip7652 жыл бұрын
I have been getting recommended like 500 video essays from people I don't know about topics I don't care about. I am happy to see your yugioh content in my KZfaq feed again.
@dicedimension96932 жыл бұрын
You did a FANTASTIC job here explaining the rules. I'm working on a reboot of the game myself and you can see my prototype (V1.7) on my channel I'd you're curious. Honestly, I feel like Konami dropped the ball in a lot of ways when it came not only to this game's distribution, but with it's presentation. The thing my cousin and i HATED about the physical game was the game mat. No matter how hard you tried, those creases in the mat always hindered the game. What you see on the box is actually a placeholder (as observed in a Beckett magazine article with the folks at Mattel). I hope my version takes off, even if it's on a small scale.
@John_1-1_in_Japanese8 ай бұрын
One of the coolest arcs from the anime. I love Duel Monsters but I also loved the moments in the original series where they stepped away from it to show Yugi is truly the Oh of Yugis, not just Oh of YugiOh! Oh... I hope Konami one day revisits this, maybe for a cheap mobile game or an alternate format in Master Duel/Duel Links.
@AquaTeen2 жыл бұрын
Always found those 3 episodes interesting/confusing but I’m glad this video cleared all of that up. Maybe we can get a Capsule Monsters video next, along with the PS2 game of Capsule Monsters Colosseum.
@theruoc1472 жыл бұрын
I really wish this had caught in more. I had the original board game, me and my yugi oh group had a lot of fun with it.
@SliCooper2 жыл бұрын
I'm rally glad you got the chance to showcase the Dungeon Dice Monsters episodes. Beside the battle between Joey and Yugi, this the DDM episodes were among my top favorite moments of the og series. Sad to see that it couldn't progress more
@Dragonian052 жыл бұрын
Would certainly love to have a new video game of this series be released. There are so many things that could be implemented.
@DukeOfJam75912 жыл бұрын
I had the Gameboy game and I loved it. I usually found that segmenting the board so only one path was availible to my health was available and then sticking a Cocoon of Evolution right in front basically gave me the best defense since it had 40 defence.
@OmnicidalClown19922 жыл бұрын
I actually owned Dungeon Dice Monsters board game when I was very young. I managed to get the game after I won a game when I was in Elementary School. Sadly, I lost all the pieces, except for a chewed-up Strike Ninja piece. Speaking of which, how about a video discussing the monster effects in Dungeon Dice Monsters?
@roninwarriorsfan Жыл бұрын
Oh i forgot to mention on what Sam pinned: if you do decide to use a defense crest when you have the family advantage, said advantage grants +10 defense. If your monster's defense is higher than the agressor's attack, then the attacker is the one to lose health
@NaughtiusMaximu52 жыл бұрын
i remember having Dungeon Dice Monsters on GBA in 2003, i was 8 years old and never really figured it out completely but i still loved playing it. Wish it was able to stay alive to today and sometimes find myself loading it up on my GBA emulator
@Bake-kurijra8 ай бұрын
I actually have my own variation of this but it’s known as miniature mayhem . You use monster miniatures . I was working on it did a wile . I even have the rules . The monsters and the lore and stuff . So here they are Rules : monster summoning You can summon as many monsters as you wish as long as you have enough scort A summoned monster has attack points defence points magic points armour points and medic points wisdom points Charisma points and strength points When a monster runs out if armour points it is destroyed You can fuse merge or splice Frankenstein your monsters together but no more then 10 monsters can go into any of the aforementioned summoning techniques You can revive destroyed monsters as many time as you want with out using scot You can mecha zombie elemental or cure revive your monsters as meny time as you want but you need materials You can sacrifice monsters to regain your life pints All monsters have special abilities but some have special tech with them The monster you use the most is your familiar monster and counts as a human and a monster and can survive out side the battle zone and can tack over fir you if you get overwhelmed Other rules Really there is only four Have fun and don’t cheat and don’t get toxic and be a good sport or you auto lose Other then that have fun
@colinbrown71902 жыл бұрын
DDM was one of my fav arcs but capsule monsters will always be my fav! I know they didn’t really “play” capsule monsters, but I’d love to see you cover that next!
@DimkaSulegnaa2 жыл бұрын
Technically they did. In the manga, Mokuba and Yugi play a very rudimentary version of it on two or three occasions. Then there’s that mini-series thing where capsule monsters were used again but were treated kinda like pokemon oddly enough. I miss capsule monster coliseum lol
@patrickdees52562 жыл бұрын
Could you imagine if dungeon dice monsters actually took off as well as the main series did? That would be crazy.
@jeepersitsmeepers2 жыл бұрын
I had the gameboy version of this game, and it was actually really fun! Pretty limited in gameplay, as were most of the YuGiOh franchise games at the time, but still really fun.
@LtSeth2422 жыл бұрын
Odds for each summoning crest are as follows: Level 1: 4/6 * 4/6 = 16/36 or 4/9 , about 45% Level 2: 3/6 * 3/6 = 9/36 or 1/4, 25% Level 3: 2/6 * 2/6 = 4/36 or 1/9 , about 11% Level 4: 1/6 * 1/6 = 1/36, about 2.8% Adding a 3rd die, you'd simply multiply the fractions above by the respective fraction for the level. Level 1 would be 4/9 * 4/6, and so on, then simplify from there. Since you only need 2 dice to match, the third die can effectively be ignored.
@jcolinmizia91612 жыл бұрын
I had assumed that Dark Magicians ability was that it could teleport with another monster, but then one of them would be destroyed randomly. So you could potentially get DM close to your opponent, but you also ran the risk of moving you opponents monster into your territory and destroying DM.
@VanillaMidgetSSBM2 жыл бұрын
For the stats on rolling a summon in DDM: Your die has 6 faces, therefor the odds of rolling a face on the die is x/6 (x being the number of faces that share the icon) So if a level 1 die is rolled, that has 4 summon crests, which means you have a 4/6 chance of getting that crest. We need to find the probability of AT LEAST 2 matches, we get this by doing 1 - Pr(none happening) - Pr(Exactly 1 happens), which means you have about an 89% chance of summoning a monster if you throw 3 level 1 dice.
@oman42292 жыл бұрын
I wish I would've known Dungeness dice monsters was real as a kid. That & the paradox duel is something every kid wished to experience 😅
@RoboJay-jq3cu10 ай бұрын
In case people are wondering, if I did the math right, here's the probablility of summoning any given level of monster, assuming you roll 3 dice of the same level: Level 1 monsters: ~73.1% Level 2 monsters: ~50% Level 3 monsters: ~25.5% Level 4 monsters: ~7.4%
@ThomasTenma2 жыл бұрын
PLEASE DO THE RULING FOR THE EXSPET RUELS FOR THE FIRST DUEL DISKS. AKA THE FRIZBEES OR THE YOYO STYLE ONES FROM DUELIST KINGDOM
@royalty8432 жыл бұрын
Either you spin it like a top or roll it like a ball -pegasus
@Commander_Ike2 жыл бұрын
What you all came here for, the math. The odds of getting 2 out of 3 summon crests on your dice are as follows (assuming you're using dice of the same levels for all three) 1-(odds of getting no summon crests)-(odds of getting only one summon on any die x3{since this scenario crops up three times, one for each die}) For a level one summon (4 crests per die): 1-(2/6)^3-[(4/6)*(2/6)*(2/6)]*3~=.741, almost 3 out of 4. For a level four summon (1 crest per die): 1-(5/6)^3-[(1/6)*(5/6)*(5/6)]*3~=.0741, literally exactly one tenth the odds of a level one summon. To sum up: Level one summon: 74.1% Level 4 summon: 7.41% Feel free to check my math, it's been a while since I did this kind of probability analysis.
@MrDarksol2 жыл бұрын
It is a damn shame that Dungeon Dice Monsters didn't go off into more cool ideas, since that duel between Atem and Duke was fun and interesting. I could only imagine what would happen if the game transferred to GX or 5Ds somehow in a different form. Like maybe in the 5Ds timeline, Dungeon Dice Monsters would evolve into a gambling ring alongside the dangerous turbo duels........on second thought, that would be pretty awful but really cool lol. Splendid work on the video as always!
@dudono17442 жыл бұрын
dice games on motorcycles
@ccggenius2 жыл бұрын
@@dudono1744 Nah, that's too similar. Dice games on _motorscooters._
@metleon2 жыл бұрын
Having played the DDM GBA game extensively, I honestly think Lv 4 monsters should have broken effects, since they're so hard to summon (I'm pretty sure it's half the chance of a Lv 3 monster). I'd basically only use Lv 1 monsters to build the dungeon and then Lv 2's for combat, only using Lv 3's if the AI managed to summon something strong. Dark Magician (and all the other spell effects) should be once per turn to stop OTKs, but otherwise that effect would probably be fine.
@kyuubinaruto172 жыл бұрын
I played it quite a bit as a kid, but it wasn't very fun because it was too easy. Most of the time I'd just pull a Duke and make a path straight for the enemy dungeon master, going off to the sides when close to block them from getting a lot of summons.
@metleon2 жыл бұрын
@@kyuubinaruto17 Yeah, that's how I beat all of the tournaments with just Beaver Warrior at one point. I think if Beaver Warrior is one of the better dice in the game, something's gone wrong.
@varkolak77792 жыл бұрын
Thanks for my suggestion of Dungeon Dice Monsters.
@Cliffmchrist2 жыл бұрын
By those rules, if you roll 3 dice that have level 1 monsters in them, you have a 74.074% chance of summoning them, while if you roll 3 dice that have a level 4 monster in them, you only have 7.4074% chance. Chart below- Odds of successfully summoning a monster if all three dice have the same level monster: Level 1= 74.074% Level 2= 50.000% Level 3= 25.9259% Level 4= 7.4074% Odds of successfully summoning a monster if only two of the dice have the same level (making the third dice useless): Level 1= 44.4444% Level 2= 25.0000% Level 3= 11.1111% Level 4= 2.7777% And there's actually 11 unique ways to unfold a 6 sided dice, without mirroring/flipping any of them, they are called the 'nets of a cube'
@SWad2502 жыл бұрын
The biggest shame about Dungeon Dice Monsters is that it never got a video game on a console with internet connectivity. I'd love to play this against real players without going through massive hoops.
@arcturus642 жыл бұрын
Honestly you'd most likely end up against lv 1 spam or some weird cheeses.
@SWad2502 жыл бұрын
@@arcturus64 that’s any game, really.
@ccggenius2 жыл бұрын
Pretty sure someone ported the whole game into Tabletop Simulator. Obviously there's no matchmaking system, but you can definitely play it with other people if you can track them down.
@thesacredlobo2 жыл бұрын
@@arcturus64 - Probably both since the GBA game allowed for a lot of cheese strats. I know Lord of D. was a key part in making yourself basically invincible against most if not all AI opponents.
@SWad2502 жыл бұрын
@@ccggenius That is one of the hoops I was referring to.
@mattwo72 жыл бұрын
Also DDM is absolutely derivative of CMC rather than Duel Monsters. CMC also has the same monsters as Magic & Wizards/Duel Monsters. In fact, IIRC, CMC _exclusively_ uses the same monsters.
@ricardofernandes92072 ай бұрын
For some reason when I was a kid this left a mark on me, maybe even more than YU GI OH, I can't really explain why, but I still remember these episodes, and it still gives me that fussy feeling.
@legionaireb2 жыл бұрын
One thing I love from the video game version that was not in the anime was that the board can have blocked tiles that you can't play on, so you have to build your dungeon path AROUND them.
@ivanhunter64922 жыл бұрын
I really wish this more popular. I liked the concept of it
@Karamuto2 жыл бұрын
Fun facts from the Manga Version: - The games name was "D.D.D" ( Dragon, Dice and Dungeon ) - The normal Yugi played this duel. - The dungeon master was an actual movable object on the field. - The arena was just an electronic table top game, instead of this giant thing in the anime. - There were no power levels on the summon crests, so they could mix the different dice to summon. - Monsters had no lifepoints, but would be destroyed if the enemy was stronger ( like in the card game ) - The attack points were multiple of 100 instead of 10. - The Dark Magician wasn't used in the duel. Overall they really improved the game before bringing it to the anime.
@BrickedUpp Жыл бұрын
It’s funny cuz I completely forgot about this until I saw this video recommended. Then all the memories flooded in. I actually loved this concept more than the regular duel monster card game
@andrewsohott Жыл бұрын
I used to have dungeon dice monsters for gba and I played it nonstop. Honestly one of my favorite ways to play duel monsters.
@NotMyRealName62 жыл бұрын
I'd have let Dark Magician keep his effect, but make it cost more and slap a once per turn limit onto it.
@brandnewontheinternet90242 жыл бұрын
I would love to see someone who has never played either dungeon dice monsters or duel monsters trying to figure out which game is easier to understand/more beginner friendly since both seem to be kinda hard to get into if you have no prior knowledge
@ccggenius2 жыл бұрын
If we're talking vanilla games, probably duel monsters, but as it stands, DDM, easily. I mean, seriously, what DOES Pot of Greed do? But for real, DDM monsters don't have literal paragraphs of text on them.
@brandnewontheinternet90242 жыл бұрын
@@ccggenius yeeee you're probably right. I completely forgot about pot of greed since I've never been able to figure out what it does. I also somehow forgot the essays written on each card printed nowdays. I'm kinda dumb
@schwarzwelt68032 жыл бұрын
honestly this is my all time favorite part of YGO series ever since i read it years ago
@felixcohen12472 жыл бұрын
i calculated the chances of summoning a monster of each level, assuming that all three dice have the same level monster in them. level 1 has a 20/27 chance of being summoned, level 2 has a 1/2 chance, level 3 has a 7/27 chance, and level 4 only has a 2/27 chance of being summoned. In a real game you presumably wouldn't be guaranteed to have all 3 dice be the same level, so chances would drop. If you have 2 dice of the same level, and a 3rd dice of a different level, the chances become, 4/9, 1/4, 1/9, and 1/36. the chances of getting matching dice changes based on how you build your team. If you assume that each dice is chosen independently, and has an equal chance of being each of the 4 levels. getting 3 matching dice has a 1/16 chance, getting two has an 9/16 chance, and getting all mismatching levels has a 6/16 chance. Playing a deck with an equal amount of each level would give you slightly worse odds than this because each dice can only be chosen once, so if the first die you see is of a certain level, the other dice have a slightly lower chance of being that level. That seems like pretty low odds, but i haven't seen the rest of the video so i hope the effects are good enough to justify that.
@scantyer2 жыл бұрын
NGL this would have been such a cool digital board game, especially nowadays when we have so much online card games... i guess it was too ahead of its time
@outlawdg7 ай бұрын
more than 20 years later and the idea still seems so fascinating
@nullpoint33462 жыл бұрын
Now Dungeon Dice Monster with hypercubes will be amazing.
@moboots2 жыл бұрын
Reminds me of when we used to just cut out paper dice and make our own rules and play "dungeon dice monsters" back in elementary school
@jttaker052 жыл бұрын
DDM is the most underrated variant in the entire series and I cannot be convinced otherwise
@johnfranklin872 жыл бұрын
This was the most underrated part of Yu-Gi-Oh! The cards were fun but i wish this would have taken off and became more popular
@BaoHadir Жыл бұрын
Best trick in DDM: 1) Have only easy to summon monsters. 2) Build a line as fast as possible to your opponent's side. 3) Wall off his starting zone so he can't summon. 4) Gloat because they can't do anything.
@jaimebac77282 жыл бұрын
I remember playing this game on GBA and had a decent time with it. Its actually very original and would def. recommend a try
@anthonycannet13052 жыл бұрын
The probability of two dice rolling the same specific number is the odds of one die rolling that number times the second die rolling that number. So with each die having a 4/6 chance of rolling the summon crest, that’s 4/6 * 4/6 = 4/9 Same goes for the 1 in 6 chance with 1/6 * 1/6 = 1/36
@hylarryous2 жыл бұрын
A friend of mine and I were actually talking about this over a game of D&D and thought it would be interesting if the various other dice from D&D got added to the allowed dice pool. The mechanics of it would be a nightmare, especially in the case of the D100, but it would be fascinating to have that much chaos unfold in a game like Dungeon Dice Monsters.
@Bubben2462 жыл бұрын
The d100 would most likely be a hard 1/pool, and probably just drop a 10x10 square on the board.
@tolkraft18832 жыл бұрын
Chances of roll two 6's on two six sided dice are 1 in 36. This is because when rolling two six sided dice, there are 36 total combinations and only one of those combinations includes the same side on both dice popping up. This is equivalent to there being a single Summon Star for 4th level monsters. Adding a third dice with a 4th level monster increases the total combinations to 216 and raises the chance of rolling two of them to 36/216 which can be simplified to a 1 in 6 chance. Pretty interesting mechanics.
@LosoaII Жыл бұрын
I had a my roommate invite our friends over to hang out and suddenly dropped on us that we're all going to make character sheets for a dnd game that we didn't plan for and half the people there had no intentions of playing dnd. Watching this feels like that.
@pac-man50092 жыл бұрын
I hope Konami Bring back yugioh dungeon dice masters in the future
@epicponedge11772 жыл бұрын
4:34 2 level 1 dice have a 88.89% chance of summoning a monster and 2 level 4 dice have a 2.78% chance of summoning a monster.
@Justgottaadamup2 жыл бұрын
I collected/crafted all the components for this game. Printed out all the cards for all the English release monsters. Even bought a starter set for the dice and crest counters. The hardest thing to get is figures! So pricey
@krfan54592 жыл бұрын
9:16 He just flipped us all the bird.
@KyleAlexJohn2 жыл бұрын
I played the shit out of the GBA game, but I still appreciated the video. Easiest deck I had focused around placing Millenium Shield infront of your hearts in the double L block, with one turn placed against the wall. It meant that your opponent had to kill a monster with a minimum of 40 health (most monsters maxed at 30 attack) or had to perfectly place into the one free square available on the side.
@panbat236716 күн бұрын
I remember loving this game. I drew the game symbols on small wooden blocks. 🙂
@ChouRaiyuki3 ай бұрын
Interestingly the original manga version had no ties to Pegasus or Duel Monsters. The entire arc it appeared in in fact was very loosely reworked into both the one we see in the anime as well as the Bandit Keith vs Yugi duel. One notable difference is that it's actually Yugi who plays the game and not Yami which proves that Yugi's skill is entirely his own.
@roninwarriorsfan2 жыл бұрын
I forgot to mention a few things: Obstical Destroyer & Boosters. Giant Soldier of Stone was the only Shadow type (and only dice monster) that could destroy obsticals by using spell crests (some boards have obsticals, making it impossible to lat down a dungeon path) Boosters, there are 12 of these, 6 of them boost attack power, the other 6 boost defense. These are stackable Petite Dragon boosts Dragon Atk & Parrot Dragon boosts Dragon defense Mamoth Graveyard boosts Beast attack power, Jellyfish boosts Beast defense The Snake Hair boosts Zombie Defense, i think Zombie Warrior does the same for attack (could be wrong) Castle of Dark Illusions boosts Shadow defense, Rock Ogre Grotto boosts Shadow attack Skelngal boosts warrior defense...i forgor what boosts warrior attack. Next in from duel monsters to ddm, several types were merged under each family Spellcasters make the majority of Shadow, but Fiends, most Machines, & rock were added Dragons make the majority of Dragon, but Barrel Dragon, a machine was added to Dragon Zombies are the entierty of Zombies. Warriors make the majority of warriors, but Fairies were added to the warrior family Beasts are comprised of: Beasts, Beast-Warrior, Aqua, Plant, Insect & Winged Beast (Mamoth Graveyard, a Dinosaur was added to this family) The maximum power a monster can obtain is 250
@ProjSHiNKiROU2 жыл бұрын
How I would add features DDM in case they make a new mobile/desktop game: Roads you built from unrolling the dice will have preferred directions (like almost one way streets) giving movement bonus or penalty once per monster depending on movement direction. Monsters can self-destruct with area damage and you can only deal damage to opponent’s life points through self-destruct. (or only the “terrorist” side can self-destruct and the “anti-terrorist” side have different win conditions)
@austinwilburn17722 жыл бұрын
I really miss it. It wasn’t very good but it was fun. It was different enough to remind me of a very specific moment in my childhood, a better time in my life when I was happier.